An Action RPG driven by fast-paced combat and paired with an intricate puzzle-filled world
Análises de usuários: Muito positivas (482 análises)
Data de lançamento: 19/mar/2012

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou dispensá-lo

Comprar Ys The Oath in Felghana

 

Recomendado por curadores

"A fun hack and slash with rpg elements...The combat is tight and the controls are great, progression is at a good pace aswell."

Sobre este jogo

When redheaded thrill-seeker Adol Christin and his eternal blue-haired companion Dogi make an unannounced visit to Dogi's homeland of Felghana after an eight-year absence, it quickly becomes apparent that things have changed dramatically. Hordes of violent monsters roam the outskirts of town, a long-dormant volcano has suddenly sprung back to life and the new lord of the land has begun mercilessly and inexplicably extorting money from its long-suffering citizens. While Dogi seeks out his former combat master for answers, Adol tends to the townsfolk -- and finds himself embroiled in a world of political conspiracies, ancient legacies and unthinkable taboos.

A complete 3D reimagining of the 16-bit console classic "Ys III: Wanderers From Ys," Ys: The Oath in Felghana is a fast-paced action role-playing game with tight controls, Metroidvania-style exploration elements, intense combat with epic screen-filling boss battles, and a thrashing, percussive arranged soundtrack that's been heralded by many as one of the best of all time. Based on the original 2005 PC release, this classic is finally officially available in English with added Steamworks features such as achievements and cloud saving.

Come see why Falcom fans the world over regard this game as "Ys, Perfected"!

Key Features:

  • Six difficulty levels ranging from "Very Easy" for casual players to "Inferno" for true old-school gaming masters.
  • Unlockable "Time Attack" and "Boss Rush" modes for anyone looking to show off his/her boss-taming abilities.
  • Over 30 unique Steam Achievements as well as Steam Cloud support.
  • Adjustable high-resolution PC graphics with original blood effects intact.
  • Gamepad support in addition to standard keyboard and mouse controls.

Requisitos de sistema

    Minimum:
    • OS: Windows XP
    • Processor: Pentium III 800 MHz
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 8.0
    • Hard Drive: 1 GB HD space
    • Sound: Compatible with DirectX 9.0c
    Recommended:
    • OS: Windows XP, Vista, 7
    • Processor: Pentium III 1 GHz or higher
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 2 GB HD space
    • Sound: Compatible with DirectX 9.0c
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
17.4 hrs registradas
Publicada: 30 de março
Mais um jogo da série Ys, que se passa alguns anos depois de Ys I e II. Aqui, Adol vai com seu amigo Dogi visitar a terra natal deste último, e se depara com uma situação caótica: um conde corrupto louco por poder, e uma terra antes tão calma agora infestada de monstros!
O que Adol fará?

Certamente, quem está jogando Felghana, já deve conhecer a história original, e não vai se decepcionar nem um pouco.
Se, por acaso, alguém está começando a conhecer Ys por esta história, também não perderá nada, e vai querer comprar os outros jogos no mesmo momento!

Recomendado!
Você achou esta análise útil? Sim Não Engraçada
26 de 31 pessoas (84%) acharam esta análise útil
1 pessoa achou esta análise engraçada
62.3 hrs registradas
Publicada: 17 de novembro de 2014
Adol Christin has wandered back into our living rooms with a familiar tale: The Oath in Felghana is a full-fledged remake of Wanderers From Ys. And, when I say "full-fledged," I really mean it. From the storyline, sound, gameplay and graphics, every aspect of the original game has been completely enhanced. The result is an experience far more ambitious than Wanderers From Ys, the most commonly criticized installment of the series, would have ever dreamed of becoming.

In terms of storyline, Wanderers From Ys was relatively simple and straight-forward. After the complete liberation of Esteria and Ys (as observed in Ys Books I and II), Adol and Dogi decide to visit the Town of Redmont, Dogi’s hometown. Upon their arrival, they realize that, gasp, the land has been overrun by monsters. The two heroes meet up with Elena Stoddart, a childhood friend, who eagerly explains the recent events. To further complicate the situation, the local mayor has been kidnapped, and Elena’s brother, Chester Stoddart, has abandoned the town. Since becoming knighted in the service of King McGuire and Valestine Castle, his demeanor has changed, and the general public suspects that he’s become involved in something sinister. And, naturally, what could be more sinister than the resurrection of an ancient god of destruction? Thankfully, The Oath in Felghana completely expands upon this old storyline, fleshing out each of the classic characters, adding new ones, and seamlessly weaving each into the tale.

As expected, The Oath in Felghana shines in the gameplay department. Those who have played Ys VI: The Ark of Napishtim will easily recognize similarities. Adol hacks and slashes a bloody swath through countless monsters, always with speed and precision. Oath, however, introduces a new 'combo meter' which serves as an experience multiplier; for each successful hit, the meter rises and an experience bonus is granted. This bonus can climb as high as 1.99x the original experience granted from defeating an enemy, resulting in nearly double experience. If the chain breaks, however, the bonus is reset to 1.00x. Interestingly, Adol is no longer able to use/stock healing items; rather, enemies drop them in battle and provide instant recovery. In addition to healing items, enemies also drop Strength, Defense, and Magic Potions which provide temporary enhancements to the respective traits. Similar to the combo meter, these have a timer attached, so defeating enemies quickly is the key to maximizing their benefits. Adol also has a "Boost" feature at his disposal; after having dispatched a certain number of enemies, he will be granted the ability to Boost, which provides a temporary increase in attack speed. As you can see, speed and accuracy are the keys to success.

Aside from combat, Wanderers From Ys' equipment system has been subject to revisions as well. The infamous 'Five Magic Rings' have been replaced with 'Three Magic Bracelets.' Each bracelet grants an elemental power, one of Fire, Wind, or Earth. In addition to being useful in battle, utilizing the power of these bracelets becomes simply indispensable when searching for many of the game’s secrets. The Fire Bracelet allows our hero to light torches and melt ice. The Wind Bracelet allows him to whirlwind over large gaps, and otherwise impossible jumps. The Earth Bracelet allows him to break walls and other natural barriers. You can also switch between these abilities on the fly; it becomes an essential element of success in many of the game’s more challenging boss battles. Aside from bracelets, Adol is also able to purchase new swords, armors, and shields. These can be statistically enhanced by delivering them to Adonis, the town blacksmith, who will customize them using rare crystals known as Ravals. Early in the game, Ravals are fairly hard to come by, but enemies drop them semi-frequently in the last two dungeons.

But, does it have replay value? Tons of it. How about two unlockable difficulty modes, Hard and Nightmare? How about Boss Rush? Those who have completed Ys VI: The Ark of Napishtim will be quite familiar with this time attack mode, which allows the player to consecutively battle against all of the game's bosses. And how about the countless side quests and hidden items, such as the War God’s Talisman and the Augite Brooch? There’s always something to do, especially for completionists, who will be hard-pressed to unearth every secret on their first time through.

Finally, in case it wasn’t obvious: Sound - 100%. That’s right, absolute perfection. Ys: The Oath in Felghana has, quite possibly, the most amazing soundtrack in the history of video games. There are no audio issues or ‘filler tracks’ to speak of. They’ve managed to take an already superb soundtrack and make it even more awesome. Each track, exceptionally remixed from the original compositions in Wanderers From Ys, simply rocks. In particular, "Valestine Castle" stands out among the crowd. In true Soundteam JDK fashion, it is exceptionally heavy on the electric guitars and more-than-competently weave in the perfect amount of synth. Speaking directly to fellow fans of their music, I never would have thought that any version of Valestine Castle could overcome/surpass JDK Band 1... I was sorely mistaken. In fact, it’s difficult for me to navigate through the castle at times; when the solo at 2:02 kicks in, I can’t seem to avoid setting the controller down, closing my eyes, and allowing myself to become entranced by the music. It’s that good.

Ys: The Oath in Felghana is a remarkable remake which never cuts corners. It’s the best remake ever produced. It’s (debatably) the best installment of the Ys Series ever produced. And it receives my absolute highest recommendation.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
Você achou esta análise útil? Sim Não Engraçada
9 de 9 pessoas (100%) acharam esta análise útil
28.3 hrs registradas
Publicada: 10 de novembro de 2014
Ys Felghana plays very similarly to Ys Origin, so if you played and enjoyed that already you're sure to like this one too. If not, you're looking at a solid, fast-paced (but always manageable) 8-12 hour action RPG, perhaps most easily compared to games like Kingdom Hearts.

Although Oath is technically the third game in the Ys series, newcomers can feel comfortable jumping at this point- the game barely references the previous games at all, in fact the only carryover are the two protagonists and all you need to know about them is readily apparent. The story won't shake your world but it's serviceable enough to give Adol an excuse to rampage through the world destroying the entire population of monsters in fluid and satisfying melee combat.

It's an Ys game, so of course the soundtrack is superb. Lots of noisy high-tempo epic-metal to roll around to, but it never gets obnoxious. Personal favourite is the Valestine Castle theme.

Speaking personally I preferred Ys Origin and would recommend that one above this, but the truth is they're both solidly built games and it probably just comes down to which you play first is the one you prefer. Many who played both feel Origin bogs itself down with story while Oath is a lot less story-centric and thus more replayable. It depends what you want from your RPG, but you can't go wrong with any of XSEED's superb localisations of Falcom's Ys titles.
Você achou esta análise útil? Sim Não Engraçada
6 de 8 pessoas (75%) acharam esta análise útil
4.1 hrs registradas
Publicada: 5 de outubro de 2014
Soundtrack is unreal, spent 3+ hours looking for the sheet music to the first song.
Você achou esta análise útil? Sim Não Engraçada
3 de 3 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
15.1 hrs registradas
Publicada: 24 de fevereiro
When games are good, but fall short in very obvious ways, it's always a little disappointing. The game is fun! But it takes too long to get started. There's somewhere around 10-15 minutes from pressing New Game to being let out into the world. Around 4-6 hours into the game, you can get an item that lets you regenerate health if you stand still. This is a needed mechanic, since you're going to have to beat up on a lot of enemies to level up for the boss fights, but standing still is not fun. The game has a 'Boost mode', in which you deal extra damage and take less damage for a limited time, after you fill up a gauge that fills up as you take and deal damage. Why not tie the regenerating health to damage done in boost mode? That would set up a dillema for the player: Do I keep fighting since boost mode is almost full, or do I not take the risk and teleport back to town to heal? Instead, if I find myself in danger after clearing a room, I just stand still for 30 seconds. Somewhere in Falcom, a ball lays on the ground, dropped.

JRPGs get a lot of flack for grinding, and there'll be plenty in this game, but it's really not that bad, since only monsters that pose a threat give good experience and gold. I died several times while grinding, since I thought I could go just a little more before having to heal. It's a lot more tense and exciting than beating up Rattata outside Pewter City's gym. The story is cliched and filled to the brim with classic JRPG tropes, which I can sort of forgive for a game released in 2005, but I wouldn't hate the Ys series if it took a less serious tone in it's story department, maybe something like Half Minute Hero.

Four out of five Lennys
( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( )
Você achou esta análise útil? Sim Não Engraçada
4 de 5 pessoas (80%) acharam esta análise útil
126.8 hrs registradas
Publicada: 17 de dezembro de 2014
Oath in Felghana is a phenomenal action RPG. It is the third game in the Ys series, and a remake of the original Ys III. Oath in Felghana improves upon Ys III in every way while still remaining faithful to the core essence of the original.

Pros:
- Phenomenal soundtrack
- Great battle mechanics
- Unique boss fights
- Subtle yet epic story

Cons:
- The beginning is too slow
- No easy way to access bonus boses (even if you beat them)

A distinguishing feature of all Ys games is outstanding music, and this is true even for the original Ys III. In Oath in Felghana, the music has been upgraded to entirely new levels of awesome. If the soundtrack was the only good thing about this game, I'd still recommend it at full price. Fortunately for us, the music comes with an awesome game as well.

The gameplay mechanics of Felghana are some of the best, with controls that are tight and very refined. There are difficulty settings for every kind of player, be they casual or hardcore. Regardless of setting, the game is very encouraging of exploration, but for any difficulty above easy, it's loaded with intense action. Even some strategy comes into play concerning certain enemies and scenarios. Boss fights are varied and unique, and each boss requires a different method in order to defeat them. At higher difficulty levels, boss fights can be very challenging. While there is a random luck factor, for the most part, beating the bosses is a little bit of know-how accompanied by pure mad-skills, and it's very satisfying once you beat them.

The story is subtly epic. You can sense the epic nature of the story as you progress through the game, but it doesn't reach full blown epic until very near the end. The plot itself is actually quite simple, but it's the interesting characters and scenarios that transforms the story into something amazing. The game initially feels more like a side-story than a main entry in the series, but it keeps upping the epic until you end up fighting the Big Bad Boss of Doom. They do a really good job of building up this monstrosity, and the boss fight itself does not disappoint. At all. I'm serious here. It's really REALLY hard (on Nightmare difficulty for the first time playing the game).

The main negative I have against the game is that the beginning is too slow. I would argue that showing Chester and the Count together during the intro was totally unnecessary. The rest is understandable, but it does feel a bit padded. Once you get past the intro, the rest of the game is executed perfectly.

While more of an annoyance than anything, there is no easy way to access the bonus bosses, even if you've beaten them before. It would be nice to have a means by which to easilly access the two bosses once you've unlocked them. What makes this more annoying is that the bosses are quite fun and challenging, and not deserving of such obscurity.

Oath in Felghana is a phenomenal game. It is so polished and well executed that it very well may be the best Ys game yet.
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
9.2 hrs registradas
Publicada: 25 de novembro de 2014
This is the first Ys game i have ever played, and i do not regret bying it at all, the graphics are good and the music is phanamonal i deffenitly recommend it if your like me and havent played a Ys game yet i say pick this up and give it a try i garentee you wont regret it.
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
9.4 hrs registradas
Publicada: 28 de dezembro de 2014
Super fun and really difficult on hard/nightmare the kind of challenge that you want to finish and not just give up on
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
18.1 hrs registradas
Publicada: 17 de dezembro de 2014
Technically this would be the third time I'm playing this, since I've played the original on genesis as a kid and the psp version of this one, so I should assume I know what I'm talking about.

Anyway lets get started.

This is widely considered to be the best Ys game out there by many. In my opinion that can be debated (Ys IV - Dawn of Ys on PC-Engine remains the best one for me), but this is an amazing game nonetheless.

Essentially it's a total remake of Ys III. It ditches the side scrolling nature of the original and replaces it with the gameplay and engine of Ys VI on PS2, though vastly improved.

Story wise it's the same as Ys III: It takes place after Ys IV, Adol and Dogi visit Dogi's homeland,♥♥♥♥ goes down etc. etc. Don't expect anything groundbreaking. That's not what Ys is about. They have however fleshed out the characters a lot more this time around and Adol is once more a silent protagonist (like he should be).

Gameplay wise is where the game truly shines. Similar to the older games you move in a 3d environment. However unlike I, II and IV now you can jump, do various attacks and cast spells once you get certain items. Technically Ys III already had that, but this particular style of gameplay started with Ys V. Combat is fast paced and extremely satisfying, enemies drop gold and items that give you temporary bonuses when you pick them up. You can upgrade your equipment using a specific ore, but despite what an NPC tells you, you won't be finding it anywhere but in chests up until late in the game, so you are encourged to explore everywhere, there are plenty of goodies for you to find. Boss battles are hard, but not frustrating like some people will tell you (you can't #YOLOSWAG it through the game unless you're playing on the lowest difficulty in which case go jump infront of a train, you filthy sсrub).

Graphics wise it uses the same engine as The Ark of Napishtim, though characters are once again sprites instead of 3d models.
Regardless it looks and runs great even on a toaster so you won't have any issues running it.

Ys III, despite being an oddball game had some amazing music, arguably some of the best in the series. They completely re-arranged the soundtrack here using real instruments and trust me on this one: the result is mindblowing.

Some might ask what the difference between the PSP and PC versions of the game is.
Well like I said before: The PC version looks and runs great at constant 60fps even on a toaster. The PSP is locked at 30 and obviously has a lower resolution (though the camera has been zoomed out to compensate for it). The PSP version however has a slightly better translation, voice acting (which varies from decent to terrible), a double burst ability which makes Adol even more powerful and allows him to regenerate health when attacking enemies, and the option to choose between 3 different soundtracks (regular, PC-88 or the X68000 version), it however lacks the PC-Engine music which is a damn shame since it's amazing.
Overall I'd stick to PC, though if you've got to have the game on the go have at it.

All in all its an amazing game, with a fun story, great gameplay, pretty visuals and amazing music.
I recommend it to any Ys fan or anyone who likes proper action-RPGs.
Você achou esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
23.3 hrs registradas
Publicada: 5 de outubro de 2014
This game is my kind of game, it doesn't cater to the casuals and doesn't make it easy for you (and reward you for doing practically nothing like a king).

Not even 20 minutes in the game I am faced by the first boss and BAM, I'm stuck for longer than it took me to get there.
This is A-MA-ZING, it tries to give you a hard time whenever it can, although I do admit some of the later bosses are pretty easy.

If you're in for a game that is genuinely hard and has a nice combat system, then this is a game for you.
If you're a fan of the dark souls series, then this is also a game for you.
Você achou esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
1 pessoa achou esta análise engraçada
19.1 hrs registradas
Publicada: 21 de dezembro de 2014
Uhhh it's Ys, it's really good and full of action RPGing. Why aren't you playing this and the other Falcom games you dummy?
Você achou esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
18.2 hrs registradas
Publicada: 5 de outubro de 2014
3rd game in a series of 4. I did not know this so i started with the 3rd one. I hear it's not much of a continuation from the other 2, so it's fine to start on this one.

Pro:
Hack and Slash with a few rpg elements with armor and upgrading. Enjoyable
Music is pretty good. It just reminds me of the JRPGs i played long ago.

Con:
-Some frustrating bosses. The game itself is pretty easy to handle if geared. The bosses are tricky though and some compare it to Dark Souls. Once the pattern is figured out, it's pretty awesome beating them. It's a nice acomplishment.
-Some grindy elements. If you're underleveled and having issues, you'll have to grind out some levels and then it gets easier.

Game length can vary. There's an achievement for under 5 hours and one for over 10 hours. It took me a little over 10.
Você achou esta análise útil? Sim Não Engraçada
2 de 4 pessoas (50%) acharam esta análise útil
0.4 hrs registradas
Publicada: 7 de novembro de 2014
As a sequel for YS I&II Chronicles, a great game. A little changed artsyle and play style in general has changed, so it looks a little bit more like modern Final Fantasys than original Zelda games. Still, worth of it's price.
Você achou esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
17.5 hrs registradas
Publicada: 9 de janeiro
Awesome Ys game as usual. You play as Asbel yet again in his adventure to distant relms to explore ruins, fight monsters, and save hot girls.

If you havent played a Y's game before they tend to be a bit challenging, with later bosses requiring a lot of attack patern memorization in order to beat them on even normal difficulty. Overall its pretty fun, and definatly worth the purchase!
Você achou esta análise útil? Sim Não Engraçada
2 de 4 pessoas (50%) acharam esta análise útil
30.3 hrs registradas
Publicada: 3 de outubro de 2014
PLAY IT
Você achou esta análise útil? Sim Não Engraçada
14 de 14 pessoas (100%) acharam esta análise útil
32.3 hrs registradas
Publicada: 3 de agosto de 2014
Se você é da geração de "gamers" acostumada a vida fácil, que começa a espernear toda vez que acha alguma dificuldade em um jogo, fique longe. Este jogo (como todos os Ys que joguei, aliás - mas este mais ainda, arriscaria dizer que é o mais difícil de todos) é para os fortes. Mesmo na dificuldade Normal.

Mas se você é do tipo que gosta de RPG de ação E de desafios, compre. TODOS os bosses, desde o primeiro, te desafiarão. Te frustrarão. E exatamente por isso o sentimento de superação, satisfação após derrubar cada um deles é muito maior que em outros jogos do gênero. Uma dose de cortisol e adrenalina seguida de uma dose gigantesca de dopamina. Quem precisa de drogas com um jogo maravilhoso como este?

Ys nunca primou por uma trama complexa, cheia de reviravoltas geniais, convenhamos. O foco sempre é a jogabilidade e The Oath in Felghana não é exceção, apresentando excelência nesse aspecto. A história é bem simples mas cumpre seu papel. O visual é bem simples, porém bonito, bem acabado. A trilha sonora, como sempre, é um destaque à parte.

Resumindo, não é um jogo para jogadores mimados, que na primeira dificuldade socam a mesa e desinstalam o jogo. É para aqueles que enxergam os obstáculos como parte do entretenimento. Para esses, TOiF é um must buy.



Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
1.8 hrs registradas
Publicada: 14 de julho de 2012
Esse jogo é muito SELVAGEM !!
Você achou esta análise útil? Sim Não Engraçada
3 de 5 pessoas (60%) acharam esta análise útil
10.4 hrs registradas
Publicada: 10 de julho de 2014
Confiram minha análise e gameplay do game em PT-BR:

https://www.youtube.com/watch?v=ex976eC2WGw
Você achou esta análise útil? Sim Não Engraçada
4 de 9 pessoas (44%) acharam esta análise útil
17.2 hrs registradas
Publicada: 23 de julho de 2012
No Healing Items
No Recovery Time
No Party Members
No Problem... "This is not a Friendly place, This is FELGHANA!!!!!!"

Um joguito com toda a essência japonesa, uma série mais antiga que final fantasy, e esse é só para quem realmente é determinado (como eu, mouse ai ;\ ) não é um jogo fácil (nem fudendo é fácil) porém é muito bom , a trilha sonora é fantardigas e a história não posso dizer muito porquê não terminei o jogo,más por enquanto está boa.

Há certas fases que você começa a odiar o japão, e toda a cambada japonesa por fazerem joguitos tão filho da putescos como estes, e em certos momentos você se sente maquiavélico por terem jogado bombas em hiroshima e nagasaki :D pois, assim você se sente melhor, como se tivesse vingado toda o seu tempo perdido e raiva repetindo essas fazes que os japoneises fdp's (paus pequenos) criaram (bosses! principalmente).
Você achou esta análise útil? Sim Não Engraçada
56 de 58 pessoas (97%) acharam esta análise útil
37.7 hrs registradas
Publicada: 4 de maio de 2014
This is my personal favorite game in the Ys series. It has my favorite combat system and Adol is your playable character for this Ys game. I love a good challenge and this is the most challenging game in the Ys series. Many people won't ever complete it on Normal difficulty (you can choose an easier difficulty though). The boss battles in this game are extremely challenging, yet not cheap in the slightest. You need to learn how to dodge all enemy attacks and you will feel great about doing it with this fantastic combat system.

Theres nothing special about the storyline or graphics in this game, its obvious that everything was spent on developing the combat system and boss battles. You have a main town that you visit for supplies and forging new equipment, while traveling the world for new dungeons to explore. Theres lots of secrets, upgrades and new abilities to find throughout the game. Theres also some small sidequests you can complete for achievements and other rewards.

The game will last you around 15 hours and you unlock a Boss Rush aftering completing the game. If you like action RPGs, this is a must buy.
Você achou esta análise útil? Sim Não Engraçada