An Action RPG driven by fast-paced combat and paired with an intricate puzzle-filled world
Gebruikersrecensies: Overweldigend positief (539 recensies)
Releasedatum: 19 mrt 2012

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Ys The Oath in Felghana kopen


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"A fun hack and slash with rpg elements...The combat is tight and the controls are great, progression is at a good pace aswell."

Over dit spel

Wanneer de roodharige sensatiezoeker Adol Christin en zijn eeuwige blauwharige kameraad Dogi een onaangekondigd bezoek plegen aan het thuisland van Dogi, Felghana, na acht jaar te zijn weggeweest, wordt het snel duidelijk dat dingen drastisch veranderd zijn. Hordes aan woeste monsters zwerven rond de buitenstreken van de stad, een lang inactieve vulkaan is opeens weer tot leven gesprongen, en de nieuwe heerser van het land is om onverklaarbare redenen begonnen met het genadeloos afpersen van de lang lijdende inwoners. Terwijl Dogi zijn oude gevechtsleraar opzoekt, zorgt Adol voor de stedelingen -- en vindt hij zichzelf opeens verwikkeld in een wereld van politieke samenzweringen, eeuwenoude legendes en ondenkbare taboes.

Als complete vernieuwing van de 16-bit console-klassieker "Ys III: Wanderers From Ys," is Ys: The Oath in Felghana een razendsnel rollenspel met ijzersterke besturing, Metroidvania-achtige verkenningselementen, intense gevechten waaronder epische schermvullende baasgevechten, en een harde, percussieve soundtrack die door velen aanschouwd is als één van de beste ooit. Gebaseerd op de originele PC release uit 2005 is deze klassieker eindelijk officieel verkrijgbaar in het Engels, met toegevoegde Steamworks-onderdelen zoals prestaties en cloud-opslag.

Kom kijken waarom Falcom-fans van over de hele wereld dit spel aanschouwen als "Ys, Geperfectioneerd"!

Belangrijkste onderdelen:

  • Zes moeilijkheidsniveaus van "Very Easy" voor casual spelers tot "Inferno" voor echte old-school gamemeesters.
  • Ontgrendelbare "Time Attack" en "Boss Rush"-standen voor iedereen die zijn of haar baas-temmende vaardigheden wil laten zien.
  • Meer dan 30 unieke Steam-prestaties en ook Steam Cloud-ondersteuning.
  • Verstelbare hoge resolutie PC-graphics met originele bloedeffecten intact.
  • Gamepad-ondersteuning evenals standaard toetsenbord- en muisbesturing.


    • OS: Windows XP
    • Processor: Pentium III 800 MHz
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 8.0
    • Hard Drive: 1 GB HD space
    • Sound: Compatible with DirectX 9.0c
    • OS: Windows XP, Vista, 7
    • Processor: Pentium III 1 GHz or higher
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 2 GB HD space
    • Sound: Compatible with DirectX 9.0c
Nuttige klantrecensies
13 van de 16 mensen (81%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
15.1 uur in totaal
Geplaatst: 24 februari
When games are good, but fall short in very obvious ways, it's always a little disappointing. The game is fun! But it takes too long to get started. There's somewhere around 10-15 minutes from pressing New Game to being let out into the world. Around 4-6 hours into the game, you can get an item that lets you regenerate health if you stand still. This is a needed mechanic, since you're going to have to beat up on a lot of enemies to level up for the boss fights, but standing still is not fun. The game has a 'Boost mode', in which you deal extra damage and take less damage for a limited time, after you fill up a gauge that fills up as you take and deal damage. Why not tie the regenerating health to damage done in boost mode? That would set up a dillema for the player: Do I keep fighting since boost mode is almost full, or do I not take the risk and teleport back to town to heal? Instead, if I find myself in danger after clearing a room, I just stand still for 30 seconds. Somewhere in Falcom, a ball lays on the ground, dropped.

JRPGs get a lot of flack for grinding, and there'll be plenty in this game, but it's really not that bad, since only monsters that pose a threat give good experience and gold. I died several times while grinding, since I thought I could go just a little more before having to heal. It's a lot more tense and exciting than beating up Rattata outside Pewter City's gym. The story is cliched and filled to the brim with classic JRPG tropes, which I can sort of forgive for a game released in 2005, but I wouldn't hate the Ys series if it took a less serious tone in it's story department, maybe something like Half Minute Hero.

Four out of five Lennys
( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( )
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
22.3 uur in totaal
Geplaatst: 2 juni
Ys: The Oath in Felghana or also know as a reimagining of Ys III.

Players take on the role of Adol Christin as his adventure takes him to the region of Felghana, as he arrives, it gets infested with monsters and its up to him to save the day.

The "bump" system of the previous 2 games has been replaced with a more hack and slash style of play but it still tough as nails, more so in boss fights. A +1 of stats can make all the difference.

Good combat system
Tought as nail boss fights (more so at higher difficulty levels)
Great soundtrack
Great PSP port

Does not include English or Japanese VO in the download (but can be easily found in the forums)
Cutscene Dialogs can't be skipped (not that long but still)

Highly recommended to play this game with a controler.

Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
26.3 uur in totaal
Geplaatst: 7 mei
Amazing soundtrack and gameplay, always play on Nightmare for the best first playthrough.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
12.2 uur in totaal
Geplaatst: 4 juli
TL;DR: I wish there was a middle rating for recommendation because I don't think the game is bad enough to be a Thumbs Down but not good enough for a Thumbs Up either. I would recommend this to any Ys fans but personally I was kind of underwhelmed. I'm not even sure what it was that underwhelmed me but I liked Ys Origins a lot more. Maybe it's because it feels like you only need to beat it once and then move on to another game. Save the other Ys games for after you've beaten this one for a more rewarding experience.

[Difficulty - good]: As with the other Ys games, you have difficulties for everyone to be able to enjoy the game although there are at least 2 bosses that are annoying no matter what you choose.

[Story - average]: Pretty standard stuff but I liked the little touches here and there to make the story more than just a standard issue "Evil being awakens and you happen to be nearby to slay/seal it for the villagers" story. I don't know if Ys Ark of Nepishtim would explain why Adol and Dogi are traveling together but not being able to own and play it may explain why I feel so disconnected from Felghana.

[Characters - good]: As with all the other Falcom games Steam has, the attention to details about every character's personality and lives is always a pleasure to read about. The merchant trying to get fame and fortune, the hardworking townspeople and a surprisingly kind countess are just a few to name in adding layers to the otherwise cookie-cutter plot.

[Graphics - average]: It's a matter of personal tastes on this one. The characters look great to me since I prefer the 2D anime style over full 3D characters. The cinematics are as lovely as I've come to expect from any Falcom game as well.

[Music - excellent]: One thing this game has no problems with is the music, my favorites would definitely be the world map and clock tower music. Not to say the rest wasn't memorable though.

[Combat - good]: It uses the same combat and magic system as Origins which makes playing one then the other very easy to transition into.

[Length - average]: It may be a good length for people who prefer short games but as for someone with tons of spare time and expectations of RPGs to have decent length and content in was disappointing how quickly I chewed through it. That disappointment also leads to my rating for...

[Replayability - bad]: Unfortunately there is almost no reason to replay this game except to get Steam achievements. The version we Steam players got is lacking all the extras the PSP version players get for beating the game and time attack mode.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
17.7 uur in totaal
Geplaatst: 29 juni
Pretty damn fun game.
The grinding you need to do to progress makes it artificially longer than it actually is, but if you can deal with that, it's worth a buy.
Was deze recensie nuttig? Ja Nee Grappig