AirMech is fast paced Action RTS that can be played like Dota or Starcraft--you can battle on the ground or command from the skies! Practice solo, or jump into coop or even pvp modes. 1v1, 2v2, or 3v3 plus the army you build to fight alongside you.
User reviews: Very Positive (4,722 reviews)
Release Date: Nov 8, 2012

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Play for free, keep your stuff! No resets at the end of Beta!

All purchases and unlocks are permanent. We call it Beta because we're still adding some pretty big features, but so far we have:

- Training and Solo play - for learning how to play, or casual fun
- Coop and PvP Matchmaking - quickly get matched against others
- Custom games and rules - when you want total control
- Player driven economy - didn't need that drop? Sell it to other players!
- Quests with ingame rewards - like Achievements, but better
- Leveling, progression, unlocks - level yourself, your AirMechs, expand your army
- NOT "pay2win" at all - check our reviews or ask players ingame
- Global chat, Factions, parties - integrated directly into the core UI
- Crafting system - added due to player demands
- VIP/Premium for LIFE with any purchase - because we're cool like that

Carbon Games is a small indie developer that is funded by YOU the players. That's why we are very reactive to giving players what they want to help the game grow in a positive direction. Learn more about Carbon here:
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Recommended By Curators

"An interesting mix of DOTA-style and strategy games with arcade "Desert Strike" style action. Fair f2p model."
Read the full review here.

Recent updates View all (56)

April 1

Update #206 - Easter Osprey flies again!

Carbon Games is thrilled to announce an exciting new change for AirMech: growing crops! Do you live on a farm? Do you like to farm games for Kudos? Well now when you're on your farm, farming AirMech games, you can also farm in your Basecamp!

Everyone should have two Shovels they can use to clear space in their Basecamp (upper left corner) and build their very own home! Start with a Base, then move on to planting some Wheat! Of course, you could also build a Hangar, if you are into that kind of thing.

Is today April 1st? Yes it is! Is this a joke? Excellent question! The Basecamp is a little buggy, and you might need to restart AirMech after you start growing something. Where do we go from here? That depends on how funny people find the joke...if it is a joke? There's actually a lot of really neat features that can expand from here, making unlocking access to things make more sense than simple checkboxes. We can expand this to show more about the setting and how players connect with the larger world around them.

We also have a ton of updates and bugfixes in this patch. Loadouts have been reworked, allowing you to save part configs per AirMech, making it so you can change skins without removing all your parts. Note this means all loadouts are reset, hopefully for the last time! We're also standardizing on 100 Part points for now, though in the future the PvE loadouts will be able to get more. PvP will remain fixed at 100.

Be sure to read below for the full list of additions, bug fixes, and balance changes. Note that Parts are in the middle of a major rebalance and will continue to change over the next couple patches.

General Updates:
  • Easter Content enabled for a limited time!
  • Ultimate Jesus appears as the first seasonal Ultimate!
  • Little Chicken is a new Easter exclusive, breaking out of his colored egg!
  • updates to how AirMech loadouts are managed (PVP/RPG slots work now)
  • new Inventory collection view; browse collection sets more easily!
  • new collection sets: FLA, Thanksgiving, Chinese New Year, Easter, Ultimate Pilots, and Unit sets
  • more updates to the Player Market background
  • new destruction effects for Paladin, Saucer, and Warthog
  • added team colored support for Stasis Mine
  • faction power reworked
  • artillery shot effects reworked
  • new custom game option for higher latency tolerance
  • player profile cards updated with built-in PM window
  • improve Kudos and Diamond collecting animation

Bug Fixes:
  • fixed Liberty Bomb not showing up when being dropped
  • another fix for AirMechs landing on trees
  • fixed a prop that units could be placed on
  • fixed a terrain tile with an odd shadow
  • fix for custom paths awarding XP for auto-deployed units
  • fix for 'Remember Me' login causing custom game options to be inaccessible
  • fix for Osprey heal beam targeting in the air
  • fixed custom game option icons persisting in other lobbies
  • fixed potential game desync bugs related to NavMesh and unit firing
  • Windows XP might now be supported again, unofficially (needs testing)

Balance Changes:
  • stasis now affects AirMech movement speeds (-15% ground, -30% air)
  • all part points adjusted as the first pass at a major part rebalance
  • all AirMechs will have 100 part points available at all levels
  • allow Missile Burst ability to target flier units with priority on enemy AirMechs
  • artillery units are now inherently inaccurate, based on range to the target
  • increased drop rate for the Bombs ability at levels 1 and 2, level 3 remains unchanged
  • SAM build cost increased from 1000 to 1100
  • SAM armor decreased from 25 to 15
  • SAM move speed decreased from 3.5 to 2.5
  • Grinder, Butcher, and Assassin on Hold order will return to their position after engaging enemy units

10 comments Read more

March 15

Update #205 - Referral Reward Program Update

We've been making small improvements to the referral rewards for a while now, but haven't properly explained it to everyone. So we added a new promo to call attention to this, and also put your current status on it. Click the "promos" button in the upper left to see it!

Highlights include a chat badge for your first referral, increased rewards when each one hits level 10 (now 500 Diamonds), and 10% of whatever their first purchase of Diamonds back to you! Plus you can now earn the Medic Osprey through referrals.

General Updates:
  • Ultimate HAAT has been added to the shop for shredding enemy AirMechs
  • Medic Osprey can now be earned from referral rewards
  • new chat badge for when your first referral hits level 10
  • make room for both real and locked diamonds to be displayed at top
  • increase required level to buy on market to 10 (testing numbers)
  • more work on the Map Editor
  • updates to the Shop background
  • new Market background
  • updates to the map selection screen
  • Greatest Matches card can now be crafted into Kettle Corn
  • new Tracer, Contrail, and Exhaust collection sets

Bug Fixes:
  • fix for Osprey targeting salvage while in ground mode
  • fix for Bucky targeting the fortress
  • fix for promo cycling issue
  • fixed some props on Salt that could have infantry placed inside
  • fix for infantry moving towards other targets after neutralizing an outpost

2 comments Read more
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Steam Exclusive Offer

Two Portal themed items are now available to all Steam players:

Companion Cube - Found in the ruins of a long abandoned facility, there's something about this utilitarian cube that compels you to keep it at your side. It follows your AirMech in battle acting as a faithful companion Pet until the end! Can be equipped in a Flair slot on any AirMech.

Sentry Turret - Blueprints for this turret were found in a large underground facility in use before the War. They seem to have been designed for use against humans, so this version is equipped with armor piercing rounds to make it more viable against the robot armies used in battle today. They are light and cheap, only effective against weaker units, but you can build a lot quickly to make them useful.

About This Game

AirMech is fast paced Action RTS that can be played like Dota or Starcraft--you can battle on the ground or command from the skies! Practice solo, or jump into coop or even pvp modes. 1v1, 2v2, or 3v3 plus the army you build to fight alongside you. Either command from above, dogfight with other players, or wreck things on the ground in mech mode. Level up ingame similar to Dota style games, build your army as if you were playing an RTS, or anything in between! Team play means every player can play a role while still helping their side win.


In the future, the last survivors of the Great War continue their fight with the ultimate war machine: the AirMech®. Created using lost technology, Pilots have found, salvaged, or stolen AirMechs that they use to protect the weak, or to pillage. Which side do you fight for?

AirMech® is a fast paced Action-RTS game that can be played online competitively or cooperatively. Earn Kudos and Experience in battle and unlock a wide collection of AirMechs, Pilots, Units and Items to customize your army to suit your own strategy.

Key Features:

  • Action-RTS Transformed: DotA-style gameplay with transforming robots each with their own unique stats and abilities. Fast paced action and shorter game lengths keep the battle intense!
  • Customize Your Army: Choose your AirMech and your Units to take into battle and help your team claim victory. Also unlock custom Variant AirMechs (skins) to have a unique look ingame.
  • Different Game Modes: Play PvP from 1v1 to 3v3, or play Coop vs AI. Survival mode puts up to 4 players working together to fight off incoming hordes of enemies. Challenge modes let you test your skills in time trials.
  • Control Options: Supports both mouse/keyboard and Xbox 360 gamepad. Controls can also be completely customized for personal preference.

System Requirements

    • OS:Windows Vista
    • Processor:Core 2 Duo
    • Memory:2 GB RAM
    • Graphics:8800 GT
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:Yes
    • Other Requirements:Broadband Internet connection
    • OS:Windows 7
    • Processor:Intel i5 (quad core or better)
    • Memory:4 GB RAM
    • Graphics:8800 GT
    • DirectX®:10.0
    • Hard Drive:2 GB HD space
    • Sound:Yes
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
17 of 27 people (63%) found this review helpful
17 people found this review funny
4.6 hrs on record
Posted: April 15
Early Access Review
I wrote this for steam badge
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
2 people found this review funny
58.5 hrs on record
Posted: April 2
Early Access Review
This is like Dota set in future. Where your cursor is a transformer.
This is is like StarCraft or C&C. Except no Tiberium or crystals. And your cursor is a transformer.
This is a Tower defence game. Yeah, where your cursor is a transformer.

Have you ever seen a tank the size of a shopping mall with 6 cannons, being abducted by a UFO made out of cogs and clockwork?
Or maybe you would be interested in a stealth bomber that transforms into a giant robot humanoid praying mantis?
You will see much more than that. And that you will see too.
These are the droids you are looking for. The cake is not a lie after all.
Amazing game! 12/10!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
29.2 hrs on record
Posted: April 6
Early Access Review
Imagine AirMech as a Transformers MOBA, but with CTP elements and a whole lot better than actual Transformers.

AirMech feels so much fun to play, whether you're having an "I'll play this for half an hour" moment or an "I think I'll try to save up for that AWESOME looking AirMech in the store" moment. Either way, this game is simple to pick up, play and replay. However, putting it down is the hard bit...

Think of it this way: I'm writing this review, I have a highly positive view on the game, and I've only played 6 hours or so AND it's in beta. If a game can make someone do that and it isn't even finished, then it definitely shows signs of a job well done

+ Good Gameplay
+ Good Graphics
+ Great Music and SFX
+ Immersive
+ "One more go...." (Six Hours Later) "ONE MORE GO!"

- A bit fiddly at the start, but easy once you get the hang of it

9/10 - See you on the battlefield
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
102.9 hrs on record
Posted: April 3
Early Access Review
This Game Is Great!

So you like DoTA? And the LoLs? Well, I have a new game for you. Play AirMech, it's free! You can have fun for free, and you don't have to pay a penny for anything! You can if you want to, however, and get more virtual currency. This game has the world's greatest range of units I've seen in a while. You can fight people in insane robot dogfights, with easy to learn, hard to master controls! Here's a list of my 5 favorite things from Airmech.

  1. You can meet new people!
  2. The astounding community!
  3. Stars. You'll figure it out if you play. Or look up Airmech Stars or something XP
  4. The fun dogfighting style of gameplay.
  5. The fun collectibles and pets!

    The End!
    If you want to refer me or commend me my username is ShaoQuinn!
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1.9 hrs on record
Posted: April 4
Early Access Review
Strategic combat mixed in with the constant challenge of controlling the map. You get to pick from a variety of Airmechs(after unlocking/buying them with in-game currency[Kudos]), all with special abilities. After that, pick a pilot, customize your Airmech with different parts, pick your units, pets, and Guardians, and then engage in an epic high action battle between you(and possibly a partner, CPU or a real human) and your adversary(ies), which again can be CPU or another player. In-game purchases using real money are far from necessary and it's not that difficult to progress. If you want to look a little classier, spend a couple bucks. If you just wanna have some fun, keep your money. In my honest opinion, this is the best free-to-play game on Steam.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
832.5 hrs on record
Posted: April 8
Early Access Review
Nice game. Kind of like DOTA, but with transforming mechs. Many different gamemodes make this game unique from other games. Great tutorial explaining everything in the beginning of the game and the odds are a developer is chatting in global answering questions. DIfferent mechs make for different playstyles. (There is no "best" mech). For beginners, there is a COOP mode. There is also a survival mode (basically tower defence). And there is a PvP mode for players who have figured out the game and want more of a challenge then COOP. This is NOT Pay to win. The only thing Carbon Games sells is cosmetics and there is no way you can get an advantage over other players by your wallet.
Great game, 10/10 in my opinion. The game is everything it says it is and more. If you need some help, my name is MLGKITTEN. See you there. Sign up here:
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
64.2 hrs on record
Posted: March 31
Early Access Review
great game, it just needs more players :)
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
2.1 hrs on record
Posted: April 6
Early Access Review
Fast paced, unique RTS , The Gundamn related characters is what made me like this and the custimizition of it.
I reccomend this for sure.
Controls are easy , nice easy tutorial, very nicely made. smooth.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
4.5 hrs on record
Posted: April 13
Early Access Review
I havent played this game in years but all i remember are good memories like flying around tranforming uh... the good days
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2 of 3 people (67%) found this review helpful
382.3 hrs on record
Posted: April 7
Early Access Review
Played since Beta, a lot has changed since, and stil is changing.
I am not a high level player... i like plaing the game just as a recreation, a fast mach in a little spare time.
A adictive game
+short mach fast pased MOBA game
+you have the Mech/hero but you can partialy control the mobs ading new strategies and tactics
+a lot o units you can combine in difrent layouts
+frendly easy going idea in game (no serios super complicated back story)
+simple cartony grafic

- too many items to unlok for a good competitive mech combination
-chat room distracting from gaming
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
24.6 hrs on record
Posted: April 10
Early Access Review
This game has traits like Dota but it adds an amazing 3D layer to the game with the ability to change into a plane/helicopter!!! This is a great game!! I just wish it would come out for Mac so I could play it on my better comp!!!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
33.5 hrs on record
Posted: April 5
Early Access Review
The good parts.

Fun RTS elements to make a good, playable game.
Low capabilities- You don't need to spend £1000 on a computer to run this game
Anti P2W - The game lets you buy better versions of the originals but, you can't go into normal MM to use it, there is a special MM mode called "Ultimate" (There is also downsides to this and some of the other reasons, I will now state them)

The bad parts.

This new thing called "Basecamp" Is probably going to turn into a reskin of CoC to just grab money unless they make some SIGNIFICANT changes to it
MM is broken - I am a low rank in the game (Iron 12 to be specific) I go into Ranked MM (Puts you against people of >YOUR< (Supposed) Rank and makes a fair game. But, that isn't what happens. I get put up against diamond 2s and they build like 20 tanks in the first minute or so, and destroy us, due to them having the stronger army. Carbon games, PLEASE FIX!!!
When I try to go into ultimate (Explained earlier) I just have to wait for about 10 minutes and then my teammate leaves so it exits the queue. There isn't ANYONE on ultimate MM. (Maybe make it easier to unlock diamonds and maybe easier to collect them. This also needs a solution to it.)
Quite laggy gameplay and bad selection of server location. - Due to the lack of people of MM all around, you either get put with someone foreign on your team (2v2 or 3v3) Or everyone is English and your server is somewhere like Texas (I am from England) We need a way to get MORE people on MM, maybe link it up to basecamp to change both things? Also, if I build an army of Jackals or Buckies I get an FPS drop, not just small one but a MASSIVE one. Normally like 60 fps down to 5-10 fps which really frustrates me. It slows down combat for everyone (It effects ((Normally)) Everyone in the server) And this is annoying. Is there a solution? And for the last problem, when someone has bad internet the WHOLE game lags (Links in with the server location problem) and the players never normally tend to leave, we either have to prompt them to leave or they just don't leave. Could this have a fix?

This is my overview of the game, still a very fun game with fast paced, (Most of the time) fun, action-packed gameplay which can lead to a lot of fun

My ratings of this game - 7/10

Hope my review was useful to you ;)
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
1 person found this review funny
5.4 hrs on record
Posted: April 6
Early Access Review
You can play as Jesus piloting a transforming mecha. 10/10
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
19.2 hrs on record
Posted: April 2
Early Access Review
This game is the best free to play with a buy feature if you want more goodies for only 20 dollars! great deal and you can buy most of the shop's skins and accsesories or play the game for free in way you choose its still a great game too bad I don't play it anymore but mabye I will boot it up sometime soon who knows
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1 of 2 people (50%) found this review helpful
23.3 hrs on record
Posted: April 8
Early Access Review
If you love Transformers and Gundams, then be sure to play this game! it's super fun. You need to sign up first, then log in once you've downloaded the client for a free game it has no shameless forced popups telling you to buy the bonuses, 10/10
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
19.1 hrs on record
Posted: April 10
Early Access Review
Fun , Fast, Kinda like a RTS + MOBA + Tower Defense.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
4.1 hrs on record
Posted: April 7
Early Access Review
BEST. GAME. EVER. 1,000,000,000/10
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
16.9 hrs on record
Posted: April 7
Early Access Review
Fun and addictive!
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
4.8 hrs on record
Posted: April 9
Early Access Review
fun little game enjoying it
Was this review helpful? Yes No Funny
87 of 101 people (86%) found this review helpful
1 person found this review funny
923.1 hrs on record
Posted: December 29, 2014
Early Access Review
AirMech is, without a doubt, the best game I have ever played.

AirMech is an Action RTS set in the near future. Following a power war that destroyed nearly all global infrastructure, society has collapsed and a tiny fraction of humanity survives. The most skilled of them pilot the transforming vessels that caused this war, the AirMechs. These hybrids of planes and mechs are capable of causing destruction unparalleled by any other combat vehicle and then transforming to escape, pickup reinforcements, order a few light vehicles to attack, and return to continue the mayhem.

The basic gameplay of AirMech revolves around using one of nine different transforming mechs to carry around and order eight types of units that the player has taken into battle to capture outposts which serve as deploy points for new units and refuel stations for your airmech, as well as increasing the amount of units that you can field at a time and increasing the rate at which the credits used to purchase units are accumulated. Your ultimate goal is to destroy the enemy fortress while of course preventing the destruction of your own.

AirMech has been called a MOBA, but I think it far more accurate to think of AirMech as an RTS where your cursor can itself damage and be damaged by enemy units. This mechanic allows in AirMech for gameplay and strategy to occur that is not found in any other game. Destroy the enemy airmech, and they'll be unable to route reinforcements to the outpost that you're attacking until they get back in. You'll be able to stage a surprise assault elsewhere that they won't be able to deal with until they respawn. Destroying the enemy airmech greatly expands your tactical options and adds a new layer of strategy to RTS.

There are nine AirMechs in the game. The Striker is an all around mech good at most tasks but inferior in almost all of them to some more specialized mech. The Helix is slow but great for ferrying units around and forcing enemy AirMechs to GTFO. The Bomber is great for killing clumped units like that jackal rush some hunk of cheese is throwing at you, while the Warthog specializes at taking down high health units one unit at a time and surviving long enough to do it. The Saucer is a versatile yet paper thin mech that can destroy large number of enemy units using its death ray or exploit a negligible amount of anti-air and turn the enemy armies to your side. The Osprey specializes in healing your units and is great for defending outposts that are under attack. The Neo is used to stage ambushes using its cloaking abilities and can slow enemy movement and prevent enemy mechs from escaping using its stasis blast. The Paladin is used to strength unit clusters using its attack, defense, and speed auras. Lastly, the Angel is used to snipe enemy units from a distance and then escape before you can be destroyed.

There are nearly 70 types of units in the game, ranging from infantry, the only unit type that can capture and occupy outposts, to light vehicles useful for fast assaults on enemy outposts and a variety of cheese strats revolving around massing a couple dozen of them and sending them all to destroy the enemy fortress, to tanks, the mainstays of your armies, to anti-air built for the express purpose of destroying the enemy airmech, to healing units for all of you turtles, to a variety of turrets (most of which aren't useless, especially the T45... don't use it, even though you'll feel like it, it's bad, just save yourself some grief, resist the temptation and don't do it, whatever you do don't do it!). Also in the mix are bombs that your airmechs can drop on the enemy units, mines, and artillery to deal with those pesky turtles. The game also features roughly 30 different pilots to provide large stat boosts to your airmech in exchange for some downside along with a host of items and parts, which provide smaller boosts to your airmech. This host of combinations of mechs, units, pilots, parts, and items allows you to play almost any way you feel like. I don't think that there's a play style that isn't supported in AirMech, the possibilities you have are virtually endless.

Some might worry about AirMech being a pay to win game. These worries are not entirely unjustified given how many other games have gone down this path. AirMech, however, stays clear of it, employing the best free to play model I have yet seen in any game. The premium currency, diamonds, can only be used to purchase cosmetics, kudos, XP, and drop boosts, things on the player market, and ultimate items that cannot be used in PvP. Everything that affects the PvP game can only be purchased with kudos, excepting items that player put up on the player market. A 10 minute match will earn you roughly 150 kudos, and most things in the game cost anywhere from 500 to around 3600 kudos. The grind in the game is thus very light, almost non-existent compared to most other "Non Pay to Win" games out there such as League of Legends or Warframe. Don't want the grind? Purchase AirMech Prime for $20 USD, which will unlock every unit and AirMech in the game, refunding you kudos on anything that you already owned. Purchasing diamonds in AirMech also gives you more value comparatively than in app purchases in other games, with $5 giving you enough to buy 1-3 skins, depending on the skins, and $10 being enough to buy 4-11 skins, once again depending on the skins. Try seeing how much you can get from that much in LoL... I can tell you that it will be quite a bit less.

The community in AirMech is arguably the best in online gaming. Our global chat is full of people eager to answer questions, and it is rare to go half an hour without someone doing a giveaway known as a diamond roll, where someone spends 500 diamonds (Around a dollar in value) to start a diamond giveaway, where one random entrant will receive 360 diamonds and another 60. Recently the developers have implemented Black Diamond Rolls, which cost 5000 diamonds (around $10) and multiply the amount of recipients of diamonds by 10 compared to a normal roll. This variety too is surprisingly common. On what other game will people spend $10 to give away stuff to random players of the game? The AirMech community is simply amazing.

What truly makes AirMech the greatness that it is is the developers. Carbon, a small studio of nine devs have worked tirelessly on AirMech for 3 and a half years. Their dedication is simply amazing, from working on Christmas Eve to get a patch out to hanging out in chat to answer player's questions to crafting the game to be free to play even though a pay to win game would likely have gotten them much more money. These developers work harder than just about any other developer you'll find and have done everything to make a fair game where you could spend a day grinding and be able to create a competitive loadout, where it doesn't matter in pvp if you've spent $5, or $140, or $600, or $0. Fostering the creation of a community where every day dozens of dollars are given away to random people through diamond rolls. Carbon is one of those few developers, and AirMech one of those few games where you can spend over a hundred and forty USD and not feel bad, for with AirMech Carbon has earned it. Few developers have put so much effort into creating such a fair gameplay experience, and a fun one, and few games have communities as friendly, helpful, and generous as that of AirMech. To say that AirMech is a game which you will probably have fun playing and which you could probably justify shelling out $5 for is like saying that if you want to live it's probably a good idea to breathe. AirMech is an experience like no other with devs virtually unparalleled in dedication. I wholeheartedly recommend it, and encourage you to help carbon out by buying a thousand diamonds or two, not because it's necessary, but because Carbon has deserved it with the experience that they've crafted.

AirMech is simply a masterpiece.
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