Avernum 6 ist das letzte Kapitel der "Great Trials"-Trilogie: drei Spiele, die von den Kämpfen Ihres Landes gegen übermächtige Gegner handeln.
Nutzerreviews: Positiv (27 Reviews) - 92% der 27 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 11. Mai 2012

Melden Sie sich an, um dieses Produkt zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren.

Avernum 6 kaufen

HERBST-SALE! Angebot endet in


Pakete, die dieses Spiel enthalten

Avernum Bundle kaufen

Enthält 3 Artikel: Avernum 4, Avernum 5, Avernum 6

HERBST-SALE! Angebot endet in

Spiderweb Software Complete Pack kaufen

Enthält 13 Artikel: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

HERBST-SALE! Angebot endet in


Von Kuratoren empfohlen

"Grand finale to the Avernum series. It has well designed game mechanics, a good difficulty balance, tons of quests, a cool story, c&c, crafting -Buy it!"


"[Avernum 6] hält im Genre die Flagge für den inhaltlichen Anspruch anstelle der Effekthascherei hoch und stellt darüber hinaus das Finale einer epischen Serie dar, die Respekt verdient hat." - PC Gamer

"Sie werden kein anderes Rollenspiel in diesem Stil finden, das von einer vergleichbaren Qualität ist wie Avernum 6." - The Gamer Studio

"Avernum 6 ist das wundervolle Ende einer wundervollen Spielereihe." - http://www.geardiary.com/2010/06/03/the-netbook-gamer-avernum-vi-2009-rpg/">Gear Diary

Über dieses Spiel

Avernum ist eine der großartigen Geschichten unter den Indie-Spielen, eine epische Serie von Fantasy-Adventure-Rollenspielen, die in einer enormen unterirdischen Nation stattfinden. Avernum ist ein Land unter dem Boden, eine unterirdische Nation voll von Gaunern, Außenseitern und Banditen, die um das Überleben und um Wohlstand in der monsterdurchwucherten Dunkelheit kämpfen. Avernum 6 ist das letzte Kapitel in der "Great Trials"-Trilogie, drei Spielen, die die Geschichte des endgültigen Schicksals Ihres abgekämpften Landes erzählen.

Avernum 6 ist das letzte Spiel in der lang andauernden, ausgezeichneten Avernum-Serie. Erkunden Sie eine gigantische Welt in einer faszinierenden Erzählung, hunderte von Quests, einer Vielzahl von Nebendungeons und vielen Stunden Spielspaß. Das Spiel enthält gewitzte Gegner und dutzende interessante vorgeschriebene Treffen. Lernen Sie über 50 Zaubersprüche und Kampfdisziplinen. Jagen Sie nach hunderten magischen Objekten oder craften Sie Ihre eigenen kraftvollen Gegenstände.


    • Betriebssystem: Windows XP oder besser
    • Prozessor: 1.6 GHz
    • Speicher: 256 MB RAM, 512 MB empfohlen
    • Festplatte: 300 MB
    • Grafikkarte: 3D Grafikkarte
    • DirectX®: DirectX 7 oder besser
    • Zusätzliche Anforderungen: 1024x768 Auflösung mit 32 Bit Farbtiefe
Hilfreiche Kundenreviews
6 von 6 Personen (100%) fanden dieses Review hilfreich
104.9 Std. insgesamt
Verfasst: 26. Juli
I bought Avernum VI on a sale. I knew what to expect but had never played any of Spiderweb’s games before. After finishing, I thoroughly recommend it, with minor reservations.

The graphics are simple but effective; actually, the sprites can be quite charming. I’ve played Dwarf Fortress and a number of rogue-likes so the graphics didn’t get in the way of my enjoyment of Avernum. The only complaint I have about them is that it was quite a challenge to target enemies and move a tile when there were many characters around you during combat, especially in cramped corridors and rooms. The UI is also a bit unfriendly.

There are a few issues with combat, imho. It works fine, but it can be very grindy towards the end of the game. I played in the normal difficulty and some of the fights dragged for too long, with enemies that were hit sponges, could hit multiple times, and could summon, all in the same round. I imagine that it must be complicated to balance the challenges in a RPG such as Avernum. I also understand that good games don’t take the player by the hand. That said, after 100 game-hours combat fatigue started to weight me down to the point that I saw myself rushing to finish and avoiding combat (or combat side-quests) whenever I could.

Where the game truly shines is in its story. Jeff Vogel (the creator of the game) is a gifted writer. He managed to present the land and its people very convincingly, sometimes in just a few strokes. Although you encounter most NPCs only briefly, their descriptions usually convey them as fleshed, three dimensional characters with a strong sense of their emotions and previous history. I suspect that some of them (and the places) are survivors from previous Avernum games and it must have been thrilling for veteran players of the series to re-encounter them again. I also enjoyed that Jeff avoided the simplistic moral narratives or Manichean accounts of “good x evil” that are quite common in fantasy RPGs.

In summary, I’d give the game 8/10 and would recommend it for anyone who likes “old school” RPGs (however you define such an open-ended term). I bought his first installment in the revamped series (Escape from the Pit) and I’m looking forward to play it in the future. Keep up the good work, Jeff!
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100%) fanden dieses Review hilfreich
91.0 Std. insgesamt
Verfasst: 5. August
Just a short review, which I have to write, so I can recommend this game (and I will post the same review at Avernum 4, 5 and 6 pages).

After finishing the second Avernum trilogy (4, 5 and 6) I can honestly say, this was one of the most rewarding roleplaying experience I had in a long time. I played a lot of rpg titles, from classics like Eye of the Beholder, Ultima 7 and Infinity Engine games to newest games like Skyrim, Mass Effect and Dragon Age series, and although Avernum does not have fancy graphics, I still think this series is one of the best rpgs ever.

Avernum has great setting and story, great playability, decent length (about 100 hours) and many sidequests and secrets. Leveling up system is balanced and nowadays almost forgotten turn-based combat is a welcomed change from flashy action oriented battle systems. An old-school rpg which proves, that doesn't need "ultra high detailed" graphics to create an immersive atmosphere. Highly recommended.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100%) fanden dieses Review hilfreich
85.2 Std. insgesamt
Verfasst: 20. September
Summary: This is pretty fun BUT it's basically a beta for the Avernum 1-2-3 remakes, and kinda falls apart in the last third.

I know its somewhat unfair to judge a game due to lacking the features and balance changes that were introduced in later sequels, but having played Escape from the Pit / Crystal Souls first, I wound up missing a lo of basic quality of life features. For instance, if you want to make an attack with a ranged weapon and you're too far away to do so, the game won't just run your character forward, but will instead tell you that you can't attack. A lot of annoying little things that alternate between that and outright balance changes:

*You basically get into combat the second you see an enemy, so you never have time to buff before a fight - you either run through the overworld with buffs constantly on, or give up on them entirely.
* Clerics get their first area of effect spell very late, and it's a fire spell that rolls around just when you're fighting mostly fire-resistant enemies.
* Fire-resistant enemies that love to block melee attacks. I never really felt my party was in danger past the early game unless I stumbled into a sidequest combat without being prepared for it, but a lot of the unavoidable maingame combat was horribly sloggy, with the enemies being way more tanky than necessary.
* The game is kinda balanced so that you get a lot of challenge out of optional sidequests on normal difficulty while unavoidable maingame content is quite a bit easier (if sloggy). Not sure if I approve of that, and the very notion of going through the sidequest combat on a higher difficulty is frightening.
* Game kinda falls apart in the end. You kill the ostensible main bad guys, and are then left retreading the same ground for a few hours, cleaning up loose ends and doing fairly unimpressive quests until you're allowed to access the endgame battle. An endgame which doesn't even have named enemies.

With all that in mind, I had a great deal of fun fighting and exploring for about two-thirds of the game, and was invested enough to slog through the remaining third, poor balance and annoyig interface issues and all. Not quite the epic sendoff the series deserved, but probably worth your time nonetheless.
War dieses Review hilfreich? Ja Nein Lustig
21 von 21 Personen (100%) fanden dieses Review hilfreich
115.0 Std. insgesamt
Verfasst: 27. Oktober 2012
Maybe the best all around Avernum on steam (or at least until Avernum 2 and 3 show up in some form). If you've never played an Avernum it might be best to start with "Escape From the Pit," but Avernum 6 is probably a stronger game overall. Like EFTP it's very open world (although a few areas are closed off at the start), but it's biggest advantage is in its stat system, which uses the older skill based system that EFTP abandons in favor of a more simplistic skill tree model. Plus, unlike Avernums 4 and 5 (which had trouble justifying their existences plot wise), the writing is great, setting the game in a sprawling kingdom in decline and exploring some darker themes like drug addiction, famine, and terrorism.

A great end to the series.
War dieses Review hilfreich? Ja Nein Lustig
20 von 23 Personen (87%) fanden dieses Review hilfreich
3.3 Std. insgesamt
Verfasst: 22. April 2014
Just like its predecessors, this plot heavy game will scratch a hardcore RPG fan's itch. There are some minor complaints about this game, but if you have played the previous ones you will see some improvements. Sadly the visuals are still quite bad. Avernum 6 is a classic old school RPG for a select audience. Those looking for a quick RPG fix are probably better off looking elsewhere. Still, I can assure you that you will easily get your money's worth if you buy this game, especially now when the whole bundle cost 1,79€.
War dieses Review hilfreich? Ja Nein Lustig