Avernum 6 est le chapitre final de la trilogie des Great Trials, trois jeux qui racontent l'histoire de la destinée finale de votre terre épuisée.
Évaluations des utilisateurs :
Globales :
positives (28 évaluation(s)) - 92% des 28 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 11 mai 2012

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Acheter Avernum 6

Packages qui comprennent ce jeu

Acheter Avernum Bundle

Inclut les 3 articles suivants : Avernum 4, Avernum 5, Avernum 6

Acheter Spiderweb Software Complete Pack

Inclut les 13 articles suivants : Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

Articles

"[Avernum 6 est ] le porte-drapeau du genre offrant plutôt du fond que de la forme et c'est une conclusion épique à une série méritant le plus grand respect." - PC Gamer



"Vous ne verrez pas un autre jeu de rôle du même style, aussi bien réalisé et divertissant qu'Avernum 6 est." - The Gamer Studio



"Avernum 6 est une conclusion magnifique à une superbe série." - http://www.geardiary.com/2010/06/03/the-netbook-gamer-avernum-vi-2009-rpg/">Gear Diary

À propos de ce jeu

Avernum est l'un des grands récits du jeux indépendant, une série épique de jeux de rôle fantasy prenant place dans un immense monde souterrain. Avernum est une nation souterraine pleine de voleurs, roublards et brigands, luttant pour leur survie et la fortune dans ce monde obscur infesté par les monstres. Avernum 6 est l'ultime chapitre de la trilogie des Grandes Epreuves, trois jeux contant l'histoire de votre destinée finale dans ces terres désolées

Avernum 6 est le point d'orgue de la longue et maintes fois récompensée série Avernum. Explorez un monde gigantesque, doté d'une histoire passionnante, de centaines de quêtes, d'une multitude de donjons, pour de longues heures d'aventure. Apprenez plus de 50 sorts et disciplines de combats. Partez en quête de centaines d'objets magiques ou créez vous-mêmes de puissants artefacts.

Configuration requise

    • Système d'exploitation : Windows XP ou supérieur
    • Processeur : 1.6 GHz
    • Mémoire vive : 256 Mo de RAM, 512 Mo recommandé
    • Disque dur : 300 Mo d'espace disque disponible
    • Carte graphique : Carte graphique à accélération 3D
    • DirectX® : DirectX 7 ou supérieur
    • Additionnel : Résolution d'écran 1024x768 en couleurs 32 bit
Évaluations des utilisateurs
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Globales :
positives (28 évaluation(s))
Publiées récemment
JakeDumb
( 126.0 heures en tout )
Posté le : 26 décembre 2015
Great story and unique setting. This game took away a month of my life and I regret nothing.
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Xander77
( 85.2 heures en tout )
Posté le : 20 septembre 2015
Summary: This is pretty fun BUT it's basically a beta for the Avernum 1-2-3 remakes, and kinda falls apart in the last third.

I know its somewhat unfair to judge a game due to lacking the features and balance changes that were introduced in later sequels, but having played Escape from the Pit / Crystal Souls first, I wound up missing a lo of basic quality of life features. For instance, if you want to make an attack with a ranged weapon and you're too far away to do so, the game won't just run your character forward, but will instead tell you that you can't attack. A lot of annoying little things that alternate between that and outright balance changes:

*You basically get into combat the second you see an enemy, so you never have time to buff before a fight - you either run through the overworld with buffs constantly on, or give up on them entirely.
* Clerics get their first area of effect spell very late, and it's a fire spell that rolls around just when you're fighting mostly fire-resistant enemies.
* Fire-resistant enemies that love to block melee attacks. I never really felt my party was in danger past the early game unless I stumbled into a sidequest combat without being prepared for it, but a lot of the unavoidable maingame combat was horribly sloggy, with the enemies being way more tanky than necessary.
* The game is kinda balanced so that you get a lot of challenge out of optional sidequests on normal difficulty while unavoidable maingame content is quite a bit easier (if sloggy). Not sure if I approve of that, and the very notion of going through the sidequest combat on a higher difficulty is frightening.
* Game kinda falls apart in the end. You kill the ostensible main bad guys, and are then left retreading the same ground for a few hours, cleaning up loose ends and doing fairly unimpressive quests until you're allowed to access the endgame battle. An endgame which doesn't even have named enemies.

With all that in mind, I had a great deal of fun fighting and exploring for about two-thirds of the game, and was invested enough to slog through the remaining third, poor balance and annoying interface issues and all. Not quite the epic sendoff the series deserved, but probably worth your time nonetheless.
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nighteyes00
( 91.0 heures en tout )
Posté le : 5 août 2015
Just a short review, which I have to write, so I can recommend this game (and I will post the same review at Avernum 4, 5 and 6 pages).

After finishing the second Avernum trilogy (4, 5 and 6) I can honestly say, this was one of the most rewarding roleplaying experience I had in a long time. I played a lot of rpg titles, from classics like Eye of the Beholder, Ultima 7 and Infinity Engine games to newest games like Skyrim, Mass Effect and Dragon Age series, and although Avernum does not have fancy graphics, I still think this series is one of the best rpgs ever.

Avernum has great setting and story, great playability, decent length (about 100 hours) and many sidequests and secrets. Leveling up system is balanced and nowadays almost forgotten turn-based combat is a welcomed change from flashy action oriented battle systems. An old-school rpg which proves, that doesn't need "ultra high detailed" graphics to create an immersive atmosphere. Highly recommended.
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GlassMiner
( 104.9 heures en tout )
Posté le : 26 juillet 2015
I bought Avernum VI on a sale. I knew what to expect but had never played any of Spiderweb’s games before. After finishing, I thoroughly recommend it, with minor reservations.

The graphics are simple but effective; actually, the sprites can be quite charming. I’ve played Dwarf Fortress and a number of rogue-likes so the graphics didn’t get in the way of my enjoyment of Avernum. The only complaint I have about them is that it was quite a challenge to target enemies and move a tile when there were many characters around you during combat, especially in cramped corridors and rooms. The UI is also a bit unfriendly.

There are a few issues with combat, imho. It works fine, but it can be very grindy towards the end of the game. I played in the normal difficulty and some of the fights dragged for too long, with enemies that were hit sponges, could hit multiple times, and could summon, all in the same round. I imagine that it must be complicated to balance the challenges in a RPG such as Avernum. I also understand that good games don’t take the player by the hand. That said, after 100 game-hours combat fatigue started to weight me down to the point that I saw myself rushing to finish and avoiding combat (or combat side-quests) whenever I could.

Where the game truly shines is in its story. Jeff Vogel (the creator of the game) is a gifted writer. He managed to present the land and its people very convincingly, sometimes in just a few strokes. Although you encounter most NPCs only briefly, their descriptions usually convey them as fleshed, three dimensional characters with a strong sense of their emotions and previous history. I suspect that some of them (and the places) are survivors from previous Avernum games and it must have been thrilling for veteran players of the series to re-encounter them again. I also enjoyed that Jeff avoided the simplistic moral narratives or Manichean accounts of “good x evil” that are quite common in fantasy RPGs.

In summary, I’d give the game 8/10 and would recommend it for anyone who likes “old school” RPGs (however you define such an open-ended term). I bought his first installment in the revamped series (Escape from the Pit) and I’m looking forward to play it in the future. Keep up the good work, Jeff!
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EvilSpaniard
( 0.9 heures en tout )
Posté le : 24 juin 2015
I have nearly 500 games in my Steam account, and the vast majority of them are still unplayed. So now I'm dedicating an hour to each of these games and writing a series of One Hour Reviews. An hour isn't very long to judge a game on, so think of this as more of a first impression, and take this review in the spirit in which it's given. Be sure to read other reviews from players who have spent more time in the game.

One Hour Reviews - Game 18
Avernum 6
Purchase Date: 7/11/2013

Avernum 6 closes out The Great Trials Trilogy. It's developed by Spiderweb Software, which if you have already played any of their other games, you'll have a good idea what to expect here. In the event you haven't played any games from Spiderweb Software, then this probably isn't the best game to start with. Strictly speaking its not required to have played earlier Avernum games, but it helps provide some background.


The game is entirely presented in 2D, with a top-down tile based isometric view of the world. While the presentation is simplistic, the world is still very detailed. Compared to Avernum 5, the UI has undergone some changes. The map has been moved to the top right. Game icons are no longer on the right side of the screen, but across the bottom.

The game still begins by having you create a party of 4 characters. You can select a character type (class) from a list, which looks identical to Avernum 5 except the Scout class is being referred to as Rebel (as it was in Avernum 4). You will also assign skill points and pick from an optional set of traits. Traits are a set of advantages and disadvantages that can be given to a character, in exchange for an experience penalty or bonus. The experience adjustment depends on the severity of the benefit or disadvantage chosen.

Customizing the look of your character is still extremely limited. You can select from a list of portraits, which will define the look of your character in the world. This is also how you specify your gender. Most of these portraits are exactly the same as Avernum 5, but it looks like they added a handful of new ones.

Once your party is created the game begins. Each of the Avernum games begins in a similar way, with some on-screen tips to first remind you how to move and interact with the world. Then the story will find an excuse to quickly get you into your first combat so you can get a feel for the combat system.

Combat looks like the same turn-based combat found in Avernum 5. Characters have a limited number of actions points to move and optionally perform an action such as using an item or ability, or attacking a target. Like the other Avernum games, combat is kept simple at first to give you a feel for the basics. As you level up, you will get more skill points to spend on skills. New spells and spell upgrades can be purchased from certain vendors.

Avernum 6 (as with any other game from Spiderweb Software) is not for everyone. Each of their games are inspired by old school RPGs like Ultima, with it's simplistic presentation and focus on plot over spectacle. If you prefer cutscenes and voice acting, then this game isn't for you. If reading lots of quest text sounds boring, then you likely won't appreciate what Avernum has to offer.

But if you aren't turned off by these things, and enjoy an in-depth role playing game with lots of combat, then you'll feel right at home with Avernum 6. In fact, you might consider just picking up the entire bundle of Spiderweb's games. Even at full price ($45), the collection of 13 games is a great value, especially considering the length of each.
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Barney Strife
( 13.7 heures en tout )
Posté le : 25 mai 2015
I like simple and easy-to-use rpgs like this. I'm not a stickler for the graphics, and this game is not a comp-killer. I'm enjoying it so far. It was an easy choice at the price. It's a really good game for those of us that get interrupted alot and get pulled away from the game - it's turn-based; you can walk away at any moment without touching a key.
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FrostFire1987
( 6.1 heures en tout )
Posté le : 24 février 2015
i bought this game in a sale for 99p! 99 pennies! u cant even get a cheese burger or chocolate bar for tht, great little game, iv spent ages on it an i have so much more to do, i have a warrior, mage, rogue and a healer preist in my team, very basic graphics but who needs graphics when u have good gameplay :) my score for this game is 76/100 give it a go u might just like it.
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floboug
( 25.5 heures en tout )
Posté le : 10 février 2015
The good : in some way interesting quests and fight management.
The bad : good old time graphics.
The good : it take only 99 Mo disk space so you can forget it when you're bored by the graphics.
I removed it anyway.
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G.Kothe
( 18.1 heures en tout )
Posté le : 1 janvier 2015
Sweet, like peanut butter.
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Qwertywasd
( 68.4 heures en tout )
Posté le : 11 décembre 2014
Pros:
- For it's price, this game is really long.
- Old school WRPG in the vain of D&D.
- Non-linear quest structure
- Well written dialogue.
- Interesting enemy encounters.

Cons:
- It might be too long.
- Graphics are not good. They are very minimal in terms of animation and detail.

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shiftydealer
( 9.7 heures en tout )
Posté le : 19 mai 2014
game is glitched dont buy everythings lags to an unbearable pace
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ownosourus
( 3.3 heures en tout )
Posté le : 22 avril 2014
Just like its predecessors, this plot heavy game will scratch a hardcore RPG fan's itch. There are some minor complaints about this game, but if you have played the previous ones you will see some improvements. Sadly the visuals are still quite bad. Avernum 6 is a classic old school RPG for a select audience. Those looking for a quick RPG fix are probably better off looking elsewhere. Still, I can assure you that you will easily get your money's worth if you buy this game, especially now when the whole bundle cost 1,79€.
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Flux
( 7.0 heures en tout )
Posté le : 2 février 2014
I haven't beaten any spiderweb software game completely yet, I don't mind, they're all good, I think the new engine is great for understanding how the games work, I feel the older engines (before avadon), give you more freedom, but are harder to get into.

There is a lot of reading in these games, I am amazed by the quality of writing, if you like reading, a deep immersive story, play any of the spiderweb games, I suggest starting off with the newer engine (avadon and the new avernum remake).
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QUEEN MEME
( 32.8 heures en tout )
Posté le : 23 janvier 2014
The Avernum series is a great lineage of games by a little company. They're quite lengthy and tell a great tale of the course of several games. I started with the second one and went from there. There's a whole world to explore and the difficulty is pretty high, one wrong step into a tunnel and you'll become food for some unkown horror. There's magic, priesty heals, ranged stuff and of course good old melee combat. All the characters are very well defined and the lore is solid. Be warned though, if you don't like reading, this probably isn't for you. There's a lot of text. So that's just a matter of taste. If you don't want to play the super old ones but still want something like this without feeling left out of the story; go play Geneforge. Same company, same engine, different story. It's definatly a solid buy.
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Pi
( 88.9 heures en tout )
Posté le : 26 décembre 2013
Solid Single player experience. Each game can take up to 50 hours to play thru if you do everything.
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Cosmo
( 9.7 heures en tout )
Posté le : 22 décembre 2013
If yo udont mind a lot of reading this game is great. It is a classicmmorpg and is cheap but, it is worth it. So far i have founs hundreds of items and the ranking system for your team is greatly done. Getr this game when ever you can.
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Der Ungrund
( 115.0 heures en tout )
Posté le : 27 octobre 2012
Maybe the best all around Avernum on steam (or at least until Avernum 2 and 3 show up in some form). If you've never played an Avernum it might be best to start with "Escape From the Pit," but Avernum 6 is probably a stronger game overall. Like EFTP it's very open world (although a few areas are closed off at the start), but it's biggest advantage is in its stat system, which uses the older skill based system that EFTP abandons in favor of a more simplistic skill tree model. Plus, unlike Avernums 4 and 5 (which had trouble justifying their existences plot wise), the writing is great, setting the game in a sprawling kingdom in decline and exploring some darker themes like drug addiction, famine, and terrorism.

A great end to the series.
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Void01
( 10.7 heures en tout )
Posté le : 21 septembre 2012
Shockingly addictive, despite the definitive old school design that's become a hallmark of the series. Don't let that fool you though, the pacing remains fast and the game is designed by a veteran of the genre.
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Galoopo Fruithag
( 54.6 heures en tout )
Posté le : 1 août 2012
Even more awesome underground old-school RPG fun!
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Kyoujin Anei
( 138.3 heures en tout )
Posté le : 21 juillet 2012
While it may not look amazing, this game turned out to be extremely fun and addicting. While it's decently complex with skills and all that, it doesn't take too long to catch on how to play. Plus, you don't need to have played any of the other Avernum games to play this one. It's extremely fun and I definitely recommend it to those who enjoy RPGs, and it's a big plus that you can make your character a lizard. ;D Plus there are other playable races as well!
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Évaluations les plus pertinentes  Dans les 180 derniers jours
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
126.0 heures en tout
Posté le : 26 décembre 2015
Great story and unique setting. This game took away a month of my life and I regret nothing.
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Évaluations les plus pertinentes  Globales
27 personne(s) sur 27 (100%) ont trouvé cette évaluation utile
Recommandé
115.0 heures en tout
Posté le : 27 octobre 2012
Maybe the best all around Avernum on steam (or at least until Avernum 2 and 3 show up in some form). If you've never played an Avernum it might be best to start with "Escape From the Pit," but Avernum 6 is probably a stronger game overall. Like EFTP it's very open world (although a few areas are closed off at the start), but it's biggest advantage is in its stat system, which uses the older skill based system that EFTP abandons in favor of a more simplistic skill tree model. Plus, unlike Avernums 4 and 5 (which had trouble justifying their existences plot wise), the writing is great, setting the game in a sprawling kingdom in decline and exploring some darker themes like drug addiction, famine, and terrorism.

A great end to the series.
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21 personne(s) sur 24 (88%) ont trouvé cette évaluation utile
Recommandé
3.3 heures en tout
Posté le : 22 avril 2014
Just like its predecessors, this plot heavy game will scratch a hardcore RPG fan's itch. There are some minor complaints about this game, but if you have played the previous ones you will see some improvements. Sadly the visuals are still quite bad. Avernum 6 is a classic old school RPG for a select audience. Those looking for a quick RPG fix are probably better off looking elsewhere. Still, I can assure you that you will easily get your money's worth if you buy this game, especially now when the whole bundle cost 1,79€.
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13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
Recommandé
7.0 heures en tout
Posté le : 2 février 2014
I haven't beaten any spiderweb software game completely yet, I don't mind, they're all good, I think the new engine is great for understanding how the games work, I feel the older engines (before avadon), give you more freedom, but are harder to get into.

There is a lot of reading in these games, I am amazed by the quality of writing, if you like reading, a deep immersive story, play any of the spiderweb games, I suggest starting off with the newer engine (avadon and the new avernum remake).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
Recommandé
104.9 heures en tout
Posté le : 26 juillet 2015
I bought Avernum VI on a sale. I knew what to expect but had never played any of Spiderweb’s games before. After finishing, I thoroughly recommend it, with minor reservations.

The graphics are simple but effective; actually, the sprites can be quite charming. I’ve played Dwarf Fortress and a number of rogue-likes so the graphics didn’t get in the way of my enjoyment of Avernum. The only complaint I have about them is that it was quite a challenge to target enemies and move a tile when there were many characters around you during combat, especially in cramped corridors and rooms. The UI is also a bit unfriendly.

There are a few issues with combat, imho. It works fine, but it can be very grindy towards the end of the game. I played in the normal difficulty and some of the fights dragged for too long, with enemies that were hit sponges, could hit multiple times, and could summon, all in the same round. I imagine that it must be complicated to balance the challenges in a RPG such as Avernum. I also understand that good games don’t take the player by the hand. That said, after 100 game-hours combat fatigue started to weight me down to the point that I saw myself rushing to finish and avoiding combat (or combat side-quests) whenever I could.

Where the game truly shines is in its story. Jeff Vogel (the creator of the game) is a gifted writer. He managed to present the land and its people very convincingly, sometimes in just a few strokes. Although you encounter most NPCs only briefly, their descriptions usually convey them as fleshed, three dimensional characters with a strong sense of their emotions and previous history. I suspect that some of them (and the places) are survivors from previous Avernum games and it must have been thrilling for veteran players of the series to re-encounter them again. I also enjoyed that Jeff avoided the simplistic moral narratives or Manichean accounts of “good x evil” that are quite common in fantasy RPGs.

In summary, I’d give the game 8/10 and would recommend it for anyone who likes “old school” RPGs (however you define such an open-ended term). I bought his first installment in the revamped series (Escape from the Pit) and I’m looking forward to play it in the future. Keep up the good work, Jeff!
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
Recommandé
68.4 heures en tout
Posté le : 11 décembre 2014
Pros:
- For it's price, this game is really long.
- Old school WRPG in the vain of D&D.
- Non-linear quest structure
- Well written dialogue.
- Interesting enemy encounters.

Cons:
- It might be too long.
- Graphics are not good. They are very minimal in terms of animation and detail.

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
Recommandé
32.8 heures en tout
Posté le : 23 janvier 2014
The Avernum series is a great lineage of games by a little company. They're quite lengthy and tell a great tale of the course of several games. I started with the second one and went from there. There's a whole world to explore and the difficulty is pretty high, one wrong step into a tunnel and you'll become food for some unkown horror. There's magic, priesty heals, ranged stuff and of course good old melee combat. All the characters are very well defined and the lore is solid. Be warned though, if you don't like reading, this probably isn't for you. There's a lot of text. So that's just a matter of taste. If you don't want to play the super old ones but still want something like this without feeling left out of the story; go play Geneforge. Same company, same engine, different story. It's definatly a solid buy.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
138.3 heures en tout
Posté le : 21 juillet 2012
While it may not look amazing, this game turned out to be extremely fun and addicting. While it's decently complex with skills and all that, it doesn't take too long to catch on how to play. Plus, you don't need to have played any of the other Avernum games to play this one. It's extremely fun and I definitely recommend it to those who enjoy RPGs, and it's a big plus that you can make your character a lizard. ;D Plus there are other playable races as well!
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
91.0 heures en tout
Posté le : 5 août 2015
Just a short review, which I have to write, so I can recommend this game (and I will post the same review at Avernum 4, 5 and 6 pages).

After finishing the second Avernum trilogy (4, 5 and 6) I can honestly say, this was one of the most rewarding roleplaying experience I had in a long time. I played a lot of rpg titles, from classics like Eye of the Beholder, Ultima 7 and Infinity Engine games to newest games like Skyrim, Mass Effect and Dragon Age series, and although Avernum does not have fancy graphics, I still think this series is one of the best rpgs ever.

Avernum has great setting and story, great playability, decent length (about 100 hours) and many sidequests and secrets. Leveling up system is balanced and nowadays almost forgotten turn-based combat is a welcomed change from flashy action oriented battle systems. An old-school rpg which proves, that doesn't need "ultra high detailed" graphics to create an immersive atmosphere. Highly recommended.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
85.2 heures en tout
Posté le : 20 septembre 2015
Summary: This is pretty fun BUT it's basically a beta for the Avernum 1-2-3 remakes, and kinda falls apart in the last third.

I know its somewhat unfair to judge a game due to lacking the features and balance changes that were introduced in later sequels, but having played Escape from the Pit / Crystal Souls first, I wound up missing a lo of basic quality of life features. For instance, if you want to make an attack with a ranged weapon and you're too far away to do so, the game won't just run your character forward, but will instead tell you that you can't attack. A lot of annoying little things that alternate between that and outright balance changes:

*You basically get into combat the second you see an enemy, so you never have time to buff before a fight - you either run through the overworld with buffs constantly on, or give up on them entirely.
* Clerics get their first area of effect spell very late, and it's a fire spell that rolls around just when you're fighting mostly fire-resistant enemies.
* Fire-resistant enemies that love to block melee attacks. I never really felt my party was in danger past the early game unless I stumbled into a sidequest combat without being prepared for it, but a lot of the unavoidable maingame combat was horribly sloggy, with the enemies being way more tanky than necessary.
* The game is kinda balanced so that you get a lot of challenge out of optional sidequests on normal difficulty while unavoidable maingame content is quite a bit easier (if sloggy). Not sure if I approve of that, and the very notion of going through the sidequest combat on a higher difficulty is frightening.
* Game kinda falls apart in the end. You kill the ostensible main bad guys, and are then left retreading the same ground for a few hours, cleaning up loose ends and doing fairly unimpressive quests until you're allowed to access the endgame battle. An endgame which doesn't even have named enemies.

With all that in mind, I had a great deal of fun fighting and exploring for about two-thirds of the game, and was invested enough to slog through the remaining third, poor balance and annoying interface issues and all. Not quite the epic sendoff the series deserved, but probably worth your time nonetheless.
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
Recommandé
21.1 heures en tout
Posté le : 16 juillet 2012
Avernum 6 is by far the best of the Avernum titles. And is a fun throwback to when games worried more about a good storyline and content over flashy graphics.

Dont expect much to look at... but if you can look beyond graphics you will find gripping gameplay and an excellent storyline that really immerses you into the game.

The battles are tactical and deadly, and strategy will win over simple brute force.

I find the game worth the small price of admission and would recommend it to any serious RPG gamer.

(RPG)
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6 personne(s) sur 10 (60%) ont trouvé cette évaluation utile
Recommandé
88.9 heures en tout
Posté le : 26 décembre 2013
Solid Single player experience. Each game can take up to 50 hours to play thru if you do everything.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
Recommandé
2.6 heures en tout
Posté le : 6 juillet 2012
If you enjoy RPG's in this style as much as I do, you will love this game. Of all the Avernum games (4-6) this one is the most playable. The graphics are retro-good, and the gameplay is turn based. 8/10!
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
Recommandé
0.2 heures en tout
Posté le : 14 mai 2012
Avernum games are awesome! Hardcore rpg fans should buy these games, ASAP.
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1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
Recommandé
65.3 heures en tout
Posté le : 18 juin 2012
♥♥♥♥ing awesome
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
Recommandé
7.2 heures en tout
Posté le : 29 juin 2012
An old-fashioned rpg. Simple and yet surprisingly good. For those who love the D&D game general but think that Baldur's Gate (for example) difficulty spoils the fun.
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1 personne(s) sur 7 (14%) ont trouvé cette évaluation utile
Recommandé
0.7 heures en tout
Posté le : 25 juin 2012
Buy this game
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4 personne(s) sur 17 (24%) ont trouvé cette évaluation utile
Recommandé
9.7 heures en tout
Posté le : 22 décembre 2013
If yo udont mind a lot of reading this game is great. It is a classicmmorpg and is cheap but, it is worth it. So far i have founs hundreds of items and the ranking system for your team is greatly done. Getr this game when ever you can.
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0 personne(s) sur 19 (0%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
25.5 heures en tout
Posté le : 10 février 2015
The good : in some way interesting quests and fight management.
The bad : good old time graphics.
The good : it take only 99 Mo disk space so you can forget it when you're bored by the graphics.
I removed it anyway.
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1 personne(s) sur 113 (1%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
9.7 heures en tout
Posté le : 19 mai 2014
game is glitched dont buy everythings lags to an unbearable pace
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