Avernum 6 is the final chapter in the Great Trials Trilogy, three games that tell the tale of your weary land’s final destiny.
Análises de utilizadores:
No geral:
Positivas (28 análises) - 92% das 28 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 11 Mai, 2012

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou dispensá-lo.

Comprar Avernum 6

Pacotes que incluem este jogo

Comprar Avernum Bundle

Inclui 3 itens: Avernum 4, Avernum 5, Avernum 6

Comprar Spiderweb Software Complete Pack

Inclui 13 itens: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

Análises

"[Avernum 6 is] the genre flag-bearer for offering substance over flash, and it's an epic finale for a series that deserves respect." - PC Gamer



"You won't see another RPG in the same style, and as well made and enjoyable as Avernum 6 is." - The Gamer Studio



"Avernum 6 is a wonderful close to a wonderful game series." - http://www.geardiary.com/2010/06/03/the-netbook-gamer-avernum-vi-2009-rpg/">Gear Diary

Acerca deste jogo

Avernum is one of the great tales of indie gaming, an epic series of fantasy role-playing adventurers set in an enormous, subterranean nation. Avernum is a land underground, a subterranean nation full of rogues, misfits, and brigands, struggling for survival and wealth in the monster-infested darkness. Avernum 6 is the final chapter in the Great Trials Trilogy, three games that tell the tale of your weary land’s final destiny.

Avernum 6 is the final game in the long-running, award-winning Avernum series. Explore a gigantic world, with a fascinating storyline, hundreds of quests, multitudes of side dungeons, and many hours of adventure. The game features clever enemies and dozens of interesting scripted encounters. Learn over 50 spells and battle disciplines. Hunt for hundreds of magical items or craft your own powerful artifacts.

Requisitos do Sistema

    • OS: Windows XP or later
    • Processor: 1.6 GHz
    • Memory: 256 MB RAM, 512 MB recommended
    • Hard Disk Space: 300 MB
    • Video Card: 3D accelerated graphics card
    • DirectX®: DirectX 7 or later
    • Additional: 1024x768 screen resolution with 32 bit color
Análises úteis de clientes
2 de 2 pessoas (100%) acharam esta análise útil
126.0 hrs em registo
Publicada: 26 de Dezembro de 2015
Great story and unique setting. This game took away a month of my life and I regret nothing.
Achaste esta análise útil? Sim Não Engraçada
26 de 26 pessoas (100%) acharam esta análise útil
115.0 hrs em registo
Publicada: 27 de Outubro de 2012
Maybe the best all around Avernum on steam (or at least until Avernum 2 and 3 show up in some form). If you've never played an Avernum it might be best to start with "Escape From the Pit," but Avernum 6 is probably a stronger game overall. Like EFTP it's very open world (although a few areas are closed off at the start), but it's biggest advantage is in its stat system, which uses the older skill based system that EFTP abandons in favor of a more simplistic skill tree model. Plus, unlike Avernums 4 and 5 (which had trouble justifying their existences plot wise), the writing is great, setting the game in a sprawling kingdom in decline and exploring some darker themes like drug addiction, famine, and terrorism.

A great end to the series.
Achaste esta análise útil? Sim Não Engraçada
21 de 24 pessoas (88%) acharam esta análise útil
3.3 hrs em registo
Publicada: 22 de Abril de 2014
Just like its predecessors, this plot heavy game will scratch a hardcore RPG fan's itch. There are some minor complaints about this game, but if you have played the previous ones you will see some improvements. Sadly the visuals are still quite bad. Avernum 6 is a classic old school RPG for a select audience. Those looking for a quick RPG fix are probably better off looking elsewhere. Still, I can assure you that you will easily get your money's worth if you buy this game, especially now when the whole bundle cost 1,79€.
Achaste esta análise útil? Sim Não Engraçada
13 de 15 pessoas (87%) acharam esta análise útil
7.0 hrs em registo
Publicada: 2 de Fevereiro de 2014
I haven't beaten any spiderweb software game completely yet, I don't mind, they're all good, I think the new engine is great for understanding how the games work, I feel the older engines (before avadon), give you more freedom, but are harder to get into.

There is a lot of reading in these games, I am amazed by the quality of writing, if you like reading, a deep immersive story, play any of the spiderweb games, I suggest starting off with the newer engine (avadon and the new avernum remake).
Achaste esta análise útil? Sim Não Engraçada
8 de 8 pessoas (100%) acharam esta análise útil
104.9 hrs em registo
Publicada: 26 de Julho de 2015
I bought Avernum VI on a sale. I knew what to expect but had never played any of Spiderweb’s games before. After finishing, I thoroughly recommend it, with minor reservations.

The graphics are simple but effective; actually, the sprites can be quite charming. I’ve played Dwarf Fortress and a number of rogue-likes so the graphics didn’t get in the way of my enjoyment of Avernum. The only complaint I have about them is that it was quite a challenge to target enemies and move a tile when there were many characters around you during combat, especially in cramped corridors and rooms. The UI is also a bit unfriendly.

There are a few issues with combat, imho. It works fine, but it can be very grindy towards the end of the game. I played in the normal difficulty and some of the fights dragged for too long, with enemies that were hit sponges, could hit multiple times, and could summon, all in the same round. I imagine that it must be complicated to balance the challenges in a RPG such as Avernum. I also understand that good games don’t take the player by the hand. That said, after 100 game-hours combat fatigue started to weight me down to the point that I saw myself rushing to finish and avoiding combat (or combat side-quests) whenever I could.

Where the game truly shines is in its story. Jeff Vogel (the creator of the game) is a gifted writer. He managed to present the land and its people very convincingly, sometimes in just a few strokes. Although you encounter most NPCs only briefly, their descriptions usually convey them as fleshed, three dimensional characters with a strong sense of their emotions and previous history. I suspect that some of them (and the places) are survivors from previous Avernum games and it must have been thrilling for veteran players of the series to re-encounter them again. I also enjoyed that Jeff avoided the simplistic moral narratives or Manichean accounts of “good x evil” that are quite common in fantasy RPGs.

In summary, I’d give the game 8/10 and would recommend it for anyone who likes “old school” RPGs (however you define such an open-ended term). I bought his first installment in the revamped series (Escape from the Pit) and I’m looking forward to play it in the future. Keep up the good work, Jeff!
Achaste esta análise útil? Sim Não Engraçada