Everquest was the first MMORPG and is STILL my #1 all-time favorite game. No other MMORPG comes even close to the amount of content and features as Everquest does with over 18 huge expansions. Everquest sets the Standard for this genre of games. (Only Elder Scrolls series even comes close)
Gameplay has considerably changed over the years, EQ is no longer as strict in many aspects such as corpse recovery is no longer needed and powerful, customizable mercenaries are available to enhance game play, greatly reducing the need for groups or organizing guild raids. You can solo your Epic Quests at level 80 now with a Mercenary on a Paid Account with a dual-boxed team, no problem! You can even upgrade or create a character at level 85 character, fully complete with raid gear and platinum coin for a very reasonable fee, to explore the high-end content.
Even with the lower server populations after 10+ years in existence, there still is way too much to do in this game, living up to its name of Everquest. The number of vast zones, huge dungeons, hidden lore and equipment, enormous cities, it is simply overwhelming. Character depth with 100 experience levels, hundreds, or even thousands of spells and skills, and group mechanics so perfectly complex as one must really master their character classes to achieve end-game experience levels, especially when dual boxing solo, which brings entirely new challenges to the game.