A short history of RF:G
No I am not going to spell out its full name because I cannot properly spell Guerrilla. Its double R and double L I know but no. No full name. Anyways back to the history, RF:G was originally released with Games With Windows Live integrated. That means no cheats, lots of issues regarding login and etc etc and we have tons of weird graphical problem that made this game not very well known. Thankfully the Steam port has been optimized and there is no more GFWL. Thank god. My pc went from 20fps to 60 stable fps.
Name: Red Faction : Guerrilla
Developer: A lot of people, this game has been brought out by Nordic Games after the fall of THQ. RIP.
Genre: Smasing, Action, Open World, Guerrilla Warfare
Personal Thoughts: Good game although there are parts that they did right and parts that they did wrong.
What is Red Faction: Guerrilla?
A game about a guy who lost his brother and so join a rebel insurgency fighting back against the military. ON MARS! That means super wonky vehicle, unrealistic weapons and building that crumbles at the drop of a hat. Everything you see saved for some things are completely destructible using the force of vehicle, hammer and explosive! But dear god the story is wonky even though it make sense like the Dev tried stretching a lump dough too thinly trying to cover the whole baking table with it. But well at least the game is fun enough to cover that slight defect. Sound
Main character grunts a lot, gun doesn't pack any power in them although we can excuse it by saying in the future recoil proofing technology has improved. The most powerful anti infantry still sounds like the usual sci fi pew pew pew. Hardly any music in this game but one good thing is at least vehicle grunt properly instead of purring like a cat. Graphic
Everything look so brown especially the first and third area. Especially the first area because when you exit the town you will see that there is literally a change in the overall saturation of the game. Also I have to state that I used the DX9 backend instead of the DX11 because it still runs badly on my computer merely just to add more reflection and glaring elements. Gameplay
Fun game, you have a hammer from early on that can be used to smash buildings to pieces which is useful since every single building in the game is smashable and since it follows the laws of physics it is completely pointless to destroy the top part of the building since destroying the bottom part will quickly bring it down.
Why destroying building you ask? For money to get salvages duh. Salvages used to upgrade the Main Character from a big man with a hammer to a big man with a hammer and 20 kilos of metal strapped to him with a full blow rocket launcher on his back and an exotic martian weapon by his side.
The main game of RF:G has you filling a meter and emptying out a meter. The filling one is the morale meter where killing military unit quickly, destroying propaganda and helping out the rebel will fill it. This serves mainly to get more money when doing story mission and for receiving backup which you will seriously need later on. At maximum rate you will get 4 people fighting by your side.
The other meter is military control meter where you need to make it zero to unlock story mission and I can't confirm if making zero affects the military hardware they throw at you. Maybe not because I still get tanks and humvee trying to ram me even when the bar is full. You make it go down by destroying military stuff.
There are side activities that helps you with lowering those bar as well and they are generally pretty fun mayhem filled things to do that ranges from assaulting base, drive by mission and explosive mission. Generally fun enough. Good thing the story mission is as good as the side mission! Because the story is weak.
EDIT: Forgot Vehicle
Vehicle are so tough even your basic buggy can break through concrete wall, lets not even talk about the APC that can smash straight through a building clean. Although they do handle terribly and tend to float all over the place if you hit a bump they're good enough I guess. Also you can change the orientation of your vehicle while in midair so pretty much you can with a bit of practice land perfectly fine on the ground.
And that's pretty much for the gameplay, there's stuff to collect, people to rescue and the usual fanfare of open world stuff although some upgrades are evil enough locked behind doing side missions! So go complete them otherwise you won't get some of the gear. SPECIAL SECTION THE STORY!
Pretty much does not suck but is jarring as hell. You see character usually make one appearances then were gone just like that.
Yeah it's a fun game where you really are being a Guerrilla Fighter against a military forces. And you do get a lot of toys to play with. Well destroying building never gets old I guess but the story really rubs me the wrong way. Anyways lets wrap this up. RF:G a fun game from a publisher that is legendary in the industries but is no more. Buy this game now that it has steam support.
Late game weapons are game breaking,
Always be on the run.
Just climb on top of that humvee and smash his face in with the hammer. No need to waste ammo shooting the gunner.
Always when faced with demolition mission or assault mission use APC to smash through building, Usually they can go right through it.
Scoring Methology [Courtesy of Meat King]:
- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior
Verdict: A-Rank Check out the Original Network Groups. Win free games, make new friends on Steam, & more! Original Curators Group, Original Traders Group, &
Original Giveaways Group