Command a space-faring empire in Sins of a Solar Empire: Rebellion, the new stand-alone expansion that combines 4X depth with real-time strategy gameplay.
Release Date: Jun 12, 2012

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Includes 2 items: Sins of a Solar Empire®: Rebellion, Sins of a Solar Empire®: Rebellion Soundtrack

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Includes 6 items: Sins of a Solar Empire®: Rebellion, Fallen Enchantress: Legendary Heroes, Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition, Demigod, The Political Machine 2012

 

Recommended By Curators

"A space-based RTS with light 4x elements. Rebellion, added enough content to make it worthwhile. Expect more macro than micro."
Read the full review here.

Reviews

“Bigger and more stable than ever, Sins of a Solar Empire: Rebellion will happily strip-mine your life of its free time.”
86/100 – PC Gamer
“...this is the ultimate version of Sins of a Solar Empire...”
8.5/10 – Strategy Informer
"...Sins embraces its grand strategy like never before."
5/5 – Quarter to Three
“As a standalone expansion, it does very well at balancing between long time Sins fans and newcomers to the series.”
9/10 – RTS Guru

About This Game

The Next Installment to the Award-Winning RTS.
While many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.

The loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.

For the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity’s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.

The divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.

Take the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion – a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).

Key features:

  • New Factions: Decide whether to play as a Loyalist or Rebel – each unlocks new technologies, ships and play styles for each race.
  • New Titan Class Warships: Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.
  • New and Updated Capital Ships: A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgraded to four levels for their abilities, allowing players to focus their ships along specific strengths.
  • New Corvette Class Ships: Small and maneuverable, each faction has developed a new light attack craft to harass enemy forces.
  • Updated Visuals: Updated graphics, particle effects, lighting and shadows, race specific UI and other enhancements make the Sins’ universe look better than ever.
  • New Victory Conditions: Take multiple paths to victory including – Military, Diplomatic, Research, Last Flagship Standing, Last Capital Standing and Occupation.
  • New Audio: More than 60 minutes of original music, countless new sound effects and dozens of new voice overs help bring the drama of battle to new levels of immersion.
  • Tutorials: New and updated tutorials make it easy for both experienced and new players to quickly start building their own solar empire.
  • Plus, a number of optimizations that provide better performance than ever before!

System Requirements

    Minimum:
    • OS: Windows 8 / Windows 7 SP1 / Windows Vista SP2
    • Processor: 3 GHz Intel Pentium 4 Processor or Equivalent
    • Memory: 2 GB Available System Memory
    • Graphics: 256 MB Video Card w/Pixel Shader 3.0 Support (Radeon X1650 / GeForce
      6800* or Better)

    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX 9.0c Compatible Sound Card
    • Other Requirements: Keyboard and Mouse (w/scroll wheel), Broadband Internet connection for Multiplayer
    • * NVidia video chipsets must use driver version 296.10 or higher and mobile cards be set as the primary video chipset for the game.
    Recommended:
    • Processor: Intel Core i5/i7 Processor or Equivalent
    • Memory: 4 GB Available System Memory
    • Graphics: 1 GB Video Card w/Pixel Shader 3.0 Support (Radeon X3000 Series / GeForce 8000* Series or Better)
    • Other Requirements:Broadband Internet connection, also to activate this game you must create a Stardock account while launching the game on Steam.
Helpful customer reviews
204 of 218 people (94%) found this review helpful
32.6 hrs on record
Posted: November 25, 2013
This is by far my favorite strategy game.

For those of you who are new to Sins it will be a bit of a challenge figuring out how to play the game but trust me put the time in and it pays off. The difficulty of the game can be tweaked to suit anybody's needs, wether your'e looking for a quick 1 on 1 match against an easy opponent or an 8 player free for all against ruthless AI, or compete against real human beings online. Be warned though, matches can last for hours and hours, this can be a good or bad point depending on your play style. Visuals are great, so much satisfaction to be had in zooming all the way in on your massive fleets and watching them demolish your rivals empire in flurries of lasers, and explosions.

Long story short, if your'e into games like Total War, Glactic Civilizations, Supreme Commander then your'e definately going to want to pick this up. 40$ is a little steep though so look for it to go on sale, I was able to pick it up for 8$.

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241 of 274 people (88%) found this review helpful
231.6 hrs on record
Posted: December 24, 2013
Sins of a Solar Empire Rebellion is one of the best Strategy Games i know and maybe the best Galactic Strategy Game. Lets begin with the Gameplay. You can choose between 3 Races: TEC (Trader Emergency Coalition) they are human, The Advent was originally a desert religious cult that mastered psychic powers and The Vasari they are the only alien race in the game. A new feature: For every race (TEC,Advent,Vasari) you can choose between Loyalists and Rebels both of them have their own advantages and abilities. You have many possibilities to start a game (defensive, offensive or aggressive) but to win at the end you have to attack the other empire (other players or KI). The intelligence of the KI is pretty well and if you play on a higher difficulty like unfair its really hard to win the game especially if you play agains more than one player for example 5 or even more. (10 players max.) The graphics are really nice and the galaxy with all its stars solar systems and planets looks just awsome. Only if you zoom really close to the planets you will see that their surface is fashioned a little bit boring. But all ships, frigats, star bases and structures look nice and really realistic. One of the coolest features in this game are the Titans the biggest ships you can build. Every player can only have one Titan at the same time because theyre really strong especially as support if you attack with more capital ships and a fleet. Only a full developed star base can fight against this strong ship. You can play in small solar systems with 9 planets or you can choose the biggest map: a galaxy with five solar systems and about 150 planets. Thats really big and you will need a long time to discover the whole galaxy with all its secrets and resources. Resources a one of the most important things in the game you can earn: credits (from: taxes, war and allies) metal (mainly from extractors but also from allies and war) crystal (mainly from extractors but also from allies and war). As soon as you have enough recources, planets and a few defensive structures you can start to discover the galaxy and to build your fleet with many little ships, capital ships and you big Titan. Then you can attack other empires to get their planets because for a big empire you need much space. But maybe the will attack you before you you are ready and thats the difficulty with this game: YOU NEVER KNOW WHAT HAPPENS NEXT! Thats what makes this game so interesting. Lets come to an end: This game is worth buying! You need to invest time but once you have understood everything the fun begins and you can start building many empires.
I hope i could help you. :)
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301 of 370 people (81%) found this review helpful
18 people found this review funny
94.1 hrs on record
Posted: November 27, 2014
I am a ruler of a facist goverment that murders millions, of billions of augmented humans, humans, and aliens. I destroy entire planets with intergalatic super weapons.


But no one really cares because free healthcare.
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118 of 134 people (88%) found this review helpful
15.3 hrs on record
Posted: April 13, 2014
Great Game!
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Pros:
One of the best strategy games i have played!!!
This game is a really good fuse of TBS and RTS, and has provided me with endless fun (most of which was on my old account)
Also, even if you get bored (which i doubt you ever will), the mods and workshop items will keep you interested.
There are no significant bugs and software malfunctions, which means that the developer has put a lot of effort into it
The soundtrack is also great.
The gameplay is crafted to perfection
Endless possibilities.
The game also lets you make your own maps, and the multiplayer is just amazing.
The difficulty of the AI is just all right, not too easy, not too hard.
I only tried a few of the tutorial missions, but they appear to be carefully made too.
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Cons:
This game does have a steep learning curve though, but after one hour (For Me At Least, w/ out tutorials) you will get the hang of it.
The fighting scene for this game is not very blazing, as it is just a few ships staying there firing a few shots at each other. Not very visually pleasing.
New ships will say a quote after the construction is finished. This is not an issue if you are only constructing a few flagships, but it gets irritating when you are producing 100 frigates at a time. Just a repeated "All Coordinates accounted for" for 100 times.
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Overall, the developer has put a lot of effort into the game, and I dont see why it is soo unpopular.
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71 of 72 people (99%) found this review helpful
1 person found this review funny
14.2 hrs on record
Posted: December 1, 2014
TL:DR? See Conclusion

INTRODUCTION:
Sins of a Solar Empire: Rebellion is a massive real-time strategy game developed by Ironclad Games and published by Stardock Entertainment. It is the third standalone expansion in the popular Sins of a Solar Empire line of games and stands as testament to why this genre can only work with the PC Platform. Although the game is classified as an RTS, it does feature a lot of 4X (Civilization type) elements which the developers are calling the 'RT4X' genre.

The player takes control of a space faring civilization whose sole objective is to be the most dominant force in the Galaxy. Achieve this either through military force, diplomatic means or economic superiority. Lead your civilization from a small single planet colony into a vast interplanetary empire spanning multiple worlds and multiple star systems.

PROS:
+ Epic in scale (The player can choose to either play in one solar system only, or expand their empire to other solar systems if the map permits)
+ Massive space combat and intense fleet engagements
+ Beautiful Graphics and Visuals
+ Good ship and space station variety
+ Ship and space station customization and upgrades
+ Complex and solid core gameplay
+ Simple and easy to manage Empire Tech Tree
+ Incorporates the features of the previous expansions without forcing you to buy them
+ High replayability
+ Seamless Zoom Function (Marvel at your fleet or the intense ship on ship combat)
+ Playable even with some lower end computers
+ Modding potential (Example: See Star Trek 3 Armada mod)

CONS:
- No Campaign mode and even if there was...(see below)
- Story is negligible
- Steep learning curve
- Capital/Titan Ships and Space stations have no hardpoints (see Star Wars: Empire at War space combat)
- Only three main factions to play (although there are 6 sub-factions)
- Stardock Account Management

CONCLUSION:
GREAT GAME but NOT FOR EVERYONE. If you're the type of gamer who's really into real-time strategy or 4X games and have a lot of free time to burn, then this game would be great. It's massive in scale with dozens of ships clashing in some of the most epic space warfare I have ever seen. Outside of combat, it has a good and complex empire management system akin to the 4X genre. The game also runs surprisingly well with the last generation computer systems since its game engine still only need the system requirements back in 2008 when it was first released.

GOOD BUY and HIGHLY RECOMMENDED for Space, Sci-Fi, RTS and 4X fans.

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54 of 58 people (93%) found this review helpful
111.4 hrs on record
Posted: September 6, 2013
Epic space strategy at its best! Sins polished game engine allows seamless navigation from the micro managment of your individual planetary systems & military units all the way out to the full solar system view allowing large scale tactical management.

At close range, all galactic elements as well as the ship & stations have very high level of graphic detail; they look fantastic! When you zoom out this detail is replaced with a clear tactical overlay making it easy to transition between tasks, all intuitively done with the mouse scroll wheel & pointer location. UI is low frills, but very functional.

A.I. is also well designed, smart & strong! If you are not quick & know your strategy, at harder difficulties, they will give you a real battle for your survival! Further challenges can be found in the achievements, which challenge you to only research one tech tree or not to build a type of ship. These mix up the gameplay & I enjoyed trying to get these ones. I'm still hunting for the elusive Space Ponies! :)

DLCs so far have been relatively small feature enhancements, but all worthwhile grabbing as they add a few more new things to the Sins universe. There are also some great total conversion mods (& other mods) out there to try, like one of my favs, the Star Wars total conversion mod called Sins of a Galactic Empire. Worth checking out.

Sins pretty much has it all from unique alien factions, diplomacy & extensive tech trees to missions & trading. Also population, battle & resource management & massive planetary sieges involving hundreds of ships.

The shear scale means games can go for days! Epic game!
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69 of 82 people (84%) found this review helpful
51.1 hrs on record
Posted: November 25, 2013
One of the best 4X-RTS hybrids on the market. The scale of the game really scratches that itch for fans of old strategy games.

Recently, the desync issues have not totally gone away in multiplayer, but they have gotten significantly better.
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54 of 60 people (90%) found this review helpful
334.6 hrs on record
Posted: June 19, 2014
Ironclad Games's first released title, and a decent RTS which I consider to be at the halfway point between traditional RTS and 4X. It might even be safe to call it a real-time 4X.
As gameplay mechanics go, SOASE is sound, if a bit simplistic. Rock-paper-scissors unit relationships abound, and unit spam is unfortunately a viable strategy in some situations. Each of the three factions is specialized to excel in certain capacities, resulting in widely varying overall strategies and battle tactics. SOASE features hero units in the form of capital ships, which again specialize in certain roles and progress in a MOBA-like fashion, gaining experience through combat, leveling up, and gaining or upgrading abilities (culminating in a powerful "ultimate" ability at level 6). Most battles typically hinge on the survival or destruction of one's capital ships, as they become more and more important targets through leveling.
Technically speaking, combat isn't the ONLY way to win a SOASE match. Like your typical 4X game (say, Civ V), victory conditions can be set which allow for several different paths to win through, for example, cultural influence or technological progress. However, again like your typical 4X game, most matches are won by pure conquest anyway. I don't think I've ever turned on those extra victory conditions since I started playing; conquest is good enough for me.
The Rebellion expansion adds factions-within-factions, with each race dividing in half to offer more specialization, as well as faction-specific Titan-class supercapitals, massive investments in time and resources which serve as the nucleus of an effective late-game fleet.
And that's... really about all I can say. I find it quite fun, both alone and with friends, but if I'm honest, there just isn't enough there to be worth the dollar amount Ironclad is asking for. I understand they're still a fledgling studio that needs the sales to improve and progress as developers, but frankly I believe they're only hurting their prospects by charging $40 when there isn't $40 worth of game. It is, however, a good value for $20 which is the price at which I bought it on sale, and of course any sale price lower than that is even better. The game's capacity for randomization can ensure no two matches are the same, so the replay value on Sins is quite high, but replay value based on randomization is not, in my eyes, a good enough substitute for actual content to justify a price tag approaching that of a AAA title.
Final verdict: definitely worth playing, AND worth buying, if on sale. Don't pay full price for this.
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51 of 61 people (84%) found this review helpful
3.1 hrs on record
Posted: December 4, 2013
Sins of a Solar Empire is such a wonderful and generally underrated game. It's so easy to lose yourself because building your solar empire is in-depth while maintaining a respectable level of joy. Game is as polished as can be, and the visuals are just astounding...sometimes it seems as if you're watching a sci-fi movie instead of playing a game. If you're a Star Wars fan, there are numerous mods offering a journey to that galaxy as well.
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42 of 47 people (89%) found this review helpful
1 person found this review funny
40.7 hrs on record
Posted: November 22, 2014
Excellent RTS Game, The mods for this game are also incredible like Dawn of the Reapers (Mass Effect), Sins of a Galactic Empire (Star Wars) and Sins of the Prophets (Halo). I downloaded the Halo mod before i even got the game itself, haha.
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37 of 40 people (93%) found this review helpful
13.2 hrs on record
Posted: July 2, 2014
If you've never experienced Sins of a Solar Empire before, you'll find no better entry point than Rebellion. But if Rebellion commits any sins of its own, it's in the 37$ price tag, which seems excessive for an expansion that will almost certainly strike its loyal fans as little more than a meaty content patch.Sins of a Solar Empire: Rebellion adds some nice features to a great, proven winner of a game. Those features are nice, but as nice as they are, I couldn't really see myself running out and throwing down nearly forty bucks for this standalone expansion if I already owned the original Sins, to say nothing of its expansion packs.But on the other hand, Sins of a Solar Empire: Rebellion is an outstanding and unique real-time strategy game that offers a welcome, slower alternative to StarCraft 2's intense pacing. As a life-long fan of sci-fi space battles, I simply can't help but strongly recommend it.The important part here is that Sins of a Solar Empire still delivers a very unique kind of strategy game, and Rebellion doesn't screw with that; instead, it makes that base game substantially smoother and more interesting.
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59 of 80 people (74%) found this review helpful
54.8 hrs on record
Posted: December 9, 2013
This review is in "English/Portuguese"

English:

Okay, let me start with this: This is the game i have been waiting for a long time.
This game is an awesome Strategy/space game, i love it! Amazing system!
If you like to spend times on a game, and love space based games, this one is for you, really!
Also there is the map editor! Oh so many planets... Really it will make you fell so small! Buy it strategy fans! You will like it!

Portuguese:

Okay, deixa-me começar assim: Este game era o que eu estava esperando à um longo tempo.
Este game incrível baseado em Estratégia/Espaço, eu amo ele! Sistema incrível!
Se você gosta de gastar horas em um jogo, e adora jogos baseados no espaço, este jogo é para você! É sério!
Também existe o editor de mapas! Oh, tantos planetas.... Sério, te faz sentir tão pequeno! Compre este jogo fãs de games de estratégia! Você vão gostar!
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24 of 24 people (100%) found this review helpful
1 person found this review funny
379.7 hrs on record
Posted: October 12, 2014
A truly wonderful space based RTS. The 3 races play very differently from one another and the sub-factions are distinct enough to make you change your style depending on whether you're the Loyalists or Rebels.

The game's pace can be easily adjusted in the pregame options to suit your skill and the AI does a good job of building counters to your units (e.g. you build long range, AI builds corvettes). Having said that, the AI has a greater emphasis on the Artifical as opposed to Intelligence as it essentially attempts to win through attrition.

But such AI strategies are to be expected and, in my opinion, lead to some pretty epic battles. Build a starbase on a key chokepoint and station a fleet there to try and hold the line, if you're playing Hard or higher the AI will be charging your line in no time with capital ships, frigates, corvettes, cruisers and even titans.

The game is also extremely moddable. If you can read this review you can mod a good portion of Sins of a Solar Empire: Rebellion. There are also tonnes of mods already created (Halo, Star Wars, Star Trek, etc.).

Finally, while the game does not have a campaign I personally feel this is no loss. Honestly ask yourself, "Would I play the campaign more than three times?" Probably not unless there was some meaningful reward (which would be difficult to work into the game). As a result, the omission of a four to eight hour campaign is no big loss.

I could go on and on but I'm worried you'll keep reading when you should just go get the game already!
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22 of 22 people (100%) found this review helpful
95.4 hrs on record
Posted: August 4, 2014
I love this game. While there are some similarities to other 4x games, this one combines the right mix of fleet combat (w/ great graphics and sound effects) with expansion and building. Thankfully, they did not overdo it with the planet building and trading aspects. There is just enough to make it an integral part of the game, yet they do not weigh it down. I've enjoyed the single player game as well as multiplayer online. Sometimes it is difficult to find people who will play for hours online (my last game was 4 hours almost exactly). However, if someone quits, the A.I. takes over, even if it was the initial host. The A.I. is not the absolute greatest, but it is capable of making you work for a victory. If you want to command a fleet or many fleets and conquer the galaxy, planet-by-planet, you will likely enjoy this game.
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40 of 54 people (74%) found this review helpful
13.6 hrs on record
Posted: February 5, 2014
A nice space RTS.

If you enjoyed Sins of a Solar Empire: Trinity. You will enjoy this.

The graphics are decent.
The Audio is decent.
The controls are simple.

You will need to spend lots and lots of hours just to play one game. I once played a multiplayer match with friends, that we had to save and spanned over 4 days, a total of like 18 hours for ONE match. Luckily the game saves every few minutes and you can resume when you like too.

If you never played a Sins game then you will need a little outside help I think because it is a tiny bit complicated because it has a lot going on, and a lot of things to do, but in the end it is worth it.

The game worth the time? Yes
The game worth the £29.99? Maybe as I am not sure how much of an RTS person you are, and I am not an RTS person much, but I enjoy this.
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18 of 18 people (100%) found this review helpful
33.5 hrs on record
Posted: September 29, 2014
Space Strategy enthusiasts rejoice: real-time strategy meets 4X rules in a seamlessly zoomable universe that hasn't looked or felt this polished since the original Homeworld game. Marketed as a stand-alone expansion for Sins of a Solar Empire, Rebellion basically sums up every mechanic introduced in every expansion to date - fight off pirates and opposing empires, establish trade routes, colonize or raise every planet in your solar system... and beyond. It has the same addictiveness as Civilization, in that you feel like you're playing a board game in which your faction fights to rule the universe using various tools or domination and manipulation, every match a new iteration in the array of destinies you can forge. On top of that, the space battles are impressive in both scale and effects: tons of freaking laser beams, rockets and machine gun fire keep you at the edge of your seat when a few hundred ships in your fleet meet a few hundred of your opponents' craft and clash in a display of fireworks that is so visceral and pretty it blows your brains out and leaves you slack jawed at the display of awesomeness.

BUY it if you:
-Enjoy RTS games and civ builders alike.
-Want to engage in large-scale space battles with budget hardware (the game's zoom function works like a miracle, letting you join in on epic skirmishes or zoom out to manage your home planet in the blink of an eye).
-Always wanted to recreate the Dominion assault on Deep Space Nine or some other notoriously nerdy science fiction scene you're almost embarassed you enjoy so much.

DO NOT BUY it if you:
-Hate the pacing of RTS games (learning hotkeys, developing effective build orders and being fast in setting your bases is essential to mastering Sins of a Solar Empire, and if you need time to think things through, you might be better off waiting for Civilization: Beyond Earth for your 4X fix).
-Expect a campaign or any kind of predesigned narrative - Rebellion has none.
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17 of 18 people (94%) found this review helpful
10.2 hrs on record
Posted: November 2, 2014
Think Age of Empires. Then think Rome: Total War. Now throw those games into space and fast-foward a couple thousand years, and you'll get Sins of a Solar Empire. This game takes space combat where it has never gone before. The arrray of different ships is vast, the visuals stunning, and the game play rewarding. You can zoom the map all the way out to view 5 solar systems at once, or zoom all the way down to a single fighter as it zips around a mind-bogglingly large and colorful battle.

My only complaint is that sometimes the game can feel too big, if you are playing on the largest map scale, and you find yourself waiting for a good 5 minutes as your fleet traverses one system to the next in search of the enemy. Build scouts!
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14 of 15 people (93%) found this review helpful
261.2 hrs on record
Posted: June 29, 2014
O_o I don't know what day it is. I know not the year... but if you are reading this, i advise you to stay away. It is too late for me. If you are reading this please, tell my family i've always hated them. But In the name of science stay far away.

Back in the time of innocence, in the time where my mental frame was at the apex of stability and lucidity I was enticed by such a radiant bedazzlement of flickering colors and hues. Ooh look at the pretty lights. I was entranced into a euphoric stupor by such tantalizing melodies. Ahh my ears ahh. I was in a complete state of bliss. But it was a trap. It induces you into such a state only to lull you down, down, down into the spiraling abyss of addiction from whence no light will find return. You lose all sense of you, of time and urgency, and suddenly find yourself gazing upon the incomprehensible faculties of you inner functions questioning the greater scheme of our vast cosmic ocean.

So, yeah the game is good. It may not have the level of depth and complexity of Civ V but it does have exciting fast paced RTS action (IN SPACE) for all you Armchair general enthusiast. Definitely the game to go to, to live out your starship armada fantasies. Not to mention the modding community is one of the best, perpetually adding life and fidelity to a 2 year+ standalone game. Star Wars, Star Trek, Babylon 5, Stargate, Halo or Mass Effect Reaper mods anyone?
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14 of 15 people (93%) found this review helpful
102.2 hrs on record
Posted: November 9, 2014
VERY addictive game that takes ALOT of time per game, The mechanics are very rounded and well thought out and gameplay is immersive. games are quite slow at first due to resource rate and the ammount of time needed to start to grow ingame. However once started it can be very difficult and fast paced.

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21 of 28 people (75%) found this review helpful
1 person found this review funny
554.5 hrs on record
Posted: September 27, 2014
This game as one Amazing game. i have something i really want steam to do. it is make a Workshop for maps mods and other stuff like Vessels, Starbases and other crazy stuff. some Problems i have are the Capital Ship Cap and Fleet Cap and Sometimes i want to use a Cheat that is good that alows me to Give me more Stuff so i can make a HUGE Fleet of Capital ships and i want to make mods of my own thing
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