Lidera un escuadrón de élite de soldados del Grifo en misiones por el territorio de las temibles criaturas escorpión, las feroces manadas de wolfen y los brutales orcos del Bran-Ô-Kor.
Análisis de usuarios: Mayormente negativos (217 análisis)
Fecha de lanzamiento: 4 de abr. 2012
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¿Sobrevivirás al Ragn'Narok?

Confrontation, el emocionante RPG de acción, te permite liderar un escuadrón de élite de soldados del Grifo en misiones por el territorio de las temibles criaturas escorpión, las feroces manadas de wolfen y los brutales orcos del Bran-Ô-Kor.

Con una peligrosa campaña en solitario y numerosas misiones secundarias, ¡recluta a los guerreros de élite que lucharán a tu lado y construye el mejor equipo para cumplir los objetivos de tu misión! Cada uno de tus guerreros tiene sus propias y únicas características. Gana experiencia, sube de nivel tras las batallas y mejora las armas, armaduras y hechizos de tu equipo. ¡Conoce al enemigo, anticipa sus movimientos y aprovéchate de sus debilidades!

El buen manejo de las unidades y de sus hechizos será de vital importancia para tu éxito. Confrontation, adaptación del famoso juego de tablero, es un RPG táctico con combates intensos y estratégicos.

Ponte al mando de una de las cuatro facciones en el modo multijugador y desafía a oponentes de todo el mundo en sangrientos combates online. ¡Asciende en las clasificaciones mundiales para convertirte en el maestro de Aarklash!

Requisitos del sistema

    • SO: Windows XP SP3 / Windows Vista SP2 / Windows 7
    • Procesador: AMD / Intel Dual Core a 2.0 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: Gráfica con 256 MB de VRAM y 100% compatible con DirectX 9 y Shaders 3.0. ATI Radeon HD 2600 XT / nVidia GeForce 7900 GTX o superior
    • Versión de DirectX®: 9
    • Disco Duro: 4 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9
    • Otros: Conexión a Internet necesaria para el juego online y la activación
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
4.0 h registradas
Publicado: 6 de abril
This game is buggy, feels like a port (wouldn't be surprised if it was), controls and movements are wonky, units run in place at times (...?); graphics are very sluggish, and Anti-Aliasing is badly done. The units at times don't respond very well (even when the game is paused, they don't carry out the order) and the game feels outdated even though it was made in 2012 (...?!). I didn't enjoy playing the game. I didn't feel the immersion behind it like other games of its genre and it was rather bland.

I'd stay away from this game - don't believe me? Check out the other reviews!
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A 1 de 1 personas (100%) les ha sido útil este análisis
6.1 h registradas
Publicado: 30 de enero
I'm sorry, I can't even bring myself to properly review this. I just can't stand playing it anymore. Confrontation is supposed to be a Tactical RPG. However, there are huge problems with both the Tactics, and the RPG. It just seems very rushed and unpolished.

I'll only write about 2 general points: Story and Combat.

Regarding the Story, this game seems to have a huge lore. That lore is, of course, necessary to understand what's happening. However, they decided to give you access to it through pages and pages of text in the menu... I doubt anyone will read those out of nowhere. It's clearly for the people already familiar with the universe.
Besides, all the exposition is through narrated walls of texts. It's just like getting a few pages of an audiobook between each mission. It's completely separated from the game itself.

Now, about the Combat. First off, it's clunky as hell. I've played a few tactical games like this before. The fact that this game is in Real-Time rather than Turn-Based only hurts it. I've played Krater, though, and however flawed, that game feels good to play. Where this fails is that it's completely unresponsive, in the literal sense of the word. You command your character to do something, and they generally just ignore it. Either that, or they take several seconds. After those seconds, someone important has already died, so tough luck.
The abilities also have long cooldowns, meaning you'll only be able to use them one -- twice at most -- per encounter.
The level design is also just a corridor with combat after combat. Sometimes you'll have to press levers, but that's about it.


Maybe I'm not giving it a fair enough chance and it gets better later on. After 6 hours, however, it feels just like I'm starting with it, and the game has done nothing interesting... and I can withstand not interesting, as long as it still feels good to play. With the clunky mechanics at play here, though, I won't.


I doubt this is very helpful, but hey, the fact that I don't have any intention of continuing with it should give you an idea.
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A 4 de 7 personas (57%) les ha sido útil este análisis
1.4 h registradas
Publicado: 7 de diciembre de 2014
Well, I had a long review written, but this page refreshed. In short, I do not recommend this game at all. 0/100.

I'm sure it was a great story and it was planned to be epic. But it's clear they didn't even try out their own product and the lack of testing is evident. Controls are garbage and combat is frustrating. It was, whole-heartedly, a waste of time.
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A 3 de 6 personas (50%) les ha sido útil este análisis
0.4 h registradas
Publicado: 1 de enero
Just no. Avoid it. From distance. About 1 mile.
I liked the miniature game of "Confrontation" but it's computer version is such a crap... It's ugly, it has a boring plot and gameplay... Actually I can't find a single good thing about it. "Confrotntation" is... just no.
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A 1 de 2 personas (50%) les ha sido útil este análisis
0.3 h registradas
Publicado: 14 de febrero
A lot like Dawn of War 2, but really boring and bland in terms of environment, design and story. I honestly cannot remember anything else about this game, it's completely devoid of anything interesting or innovative.

Not even worth getting in a bundle really. Doesn't even have cards so on the off chance you get it for free you literally gain nothing from it's existence, it just sits there taking up room in your steam library, being ♥♥♥♥.
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A 2 de 4 personas (50%) les ha sido útil este análisis
1.7 h registradas
Publicado: 1 de abril
My impulse to buy cheap game bundles has sadly made most of my reviews to be on the negative side. The reason is that so many of these bundles are loaded with such terrible crap such as this game. It's pointless to even describe what this game is about. Just browsing through the other reviews for it makes it rather obvious that it is overwhelming viewed as being absolute trash. Trust me, that's what it is. Avoid.
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A 7 de 9 personas (78%) les ha sido útil este análisis
30.2 h registradas
Publicado: 25 de noviembre de 2013
Con una mecánica similar a la de un Baldur's Gate o un Dragon Age, Confrontation nos pone en la misión de superar una dungeon tras otra eliminando hordas de enemigos. Para ello disponemos de una serie de héroes con distintos poderes y opciones, y un pequeño margen de personalización (muy pequeño realmente). El problema es que, en el camino, eliminan todo lo que es trama (que más bien es pobre), desarrollo de personajes, decisiones... dejando únicamente el combate, lo cual hace al juego muy repetitivo, lo cual no cambia pese a las tres facciones de oponentes a derrotar ya que varían poco entre si. Además, los gráficos son bastante pobres y el sonido cumple por lo mínimo, además de que la IA es bastante floja y el juego presenta algunos bugs menores ocasionales (puertas que no se abren, o el continuo problema de tener que darle dos veces para que tus miembros levanten a sus compañeros heridos). En resumen, es un juego que cumple con la tarea de entretener durante unas horas, y ya. Un 5
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A 2 de 3 personas (67%) les ha sido útil este análisis
45.6 h registradas
Publicado: 2 de septiembre de 2014
El producto ofrece diversión y entretenimiento sin muchas mas pretensiones.
No destaca en ningún aspecto en especial pero aprueba en entretenimiento, graficos y dificultad evolutiva.
La libertad de elegir personajes para cada episodio ofrece un componente estratégico y de libertad de decisión interesante.
En resumen un juego correcto en su genero con un plus para los amantes de la saga confrontation.
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A 4 de 9 personas (44%) les ha sido útil este análisis
1.1 h registradas
Publicado: 26 de noviembre de 2013
3/10
Pesimo, una vil intento de copia del Warcraft 3, jugabilidad horrible, manejo de habilidades y de unidades horrible
Las voces dejan mucho que desear, los subtitulos en mal orden y aveces no aparecen
Si te lo compras estas bajo de tu propia responsabilidad aburrirte y desear tu dinero de vuelta

PD: en la Shop, salen los medias imagenes, deja mucho que desear
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A 0 de 2 personas (0%) les ha sido útil este análisis
0.2 h registradas
Publicado: 19 de octubre de 2014
He jugado minutos y no me ha dado ganas de seguir. Para nada. Si lo tienes gratis, no tengo nada claro que valga tu tiempo habiendo cosas mejores a las que jugar.
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A 1 de 12 personas (8%) les ha sido útil este análisis
0.4 h registradas
Publicado: 24 de agosto de 2014
No esta muy bien que digamos
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A 103 de 117 personas (88%) les ha sido útil este análisis
9.4 h registradas
Publicado: 26 de noviembre de 2013
Oh dear. This game isn't really good.

The storyline is quite hard to follow, especially with all the funky names and stuff.

The gamplay is very simple. Pause the game, click your actions / press the hotkeys, unpause the game, and watch. There is some lag even when you don't actively pause the game, and this gets rather irritating when you want to band-aid/heal the characters. It kinda sucks that you can't heal yourself, and you need another character to do that.

The camera is awkward and clunky, and you might have problems moving your troops/team around due to the camera positioning. Although you get to rotate the camera, it doesn't feel natural.

What is good about this game is that it is short. There are only 3 chapters (according to the Steam achievements). However, paying $19.99 for a short game isn't that worth the money. I would rather you spend it on X:Com. But that is just my opinion.

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A 50 de 60 personas (83%) les ha sido útil este análisis
42.2 h registradas
Publicado: 18 de enero de 2014
I see too many reviews for this game from people who have not given it enough gameplay time.

I can in fact say that the game lacks polishing, the story is highly forgettable, music is passable, characters have mild customization and there is no loot besides bandages, graphics are dated, pathfinding is strange, character skills and abilities upgrade oddly, etc etc.

However, in what it aims to be, which is a tactical RPG, it totally fails in the RPG part, but it's quite challenging in the tactical part: it's not a cakewalk in the "easy" setting and it's definitely complex in most encounters in the "hard" setting. In that regard, in making some micromanagement of skills, buffs, debuffs, AoE, etc, I'd say it's quite alright and even unforgiving on the player. It's not a D&D title, it's a B-series game, but if taken for what it is and graphics, story and such is put apart and the tacticality of the gameplay is highlighted, can be an interesting title to play.

When the game was over, though, I felt a bit tedious of it, I didn't even play the extra maps since I was so fed up! The campaign is way too long! I don't recommend playing it in long runs, as it can be a bit repetitive, most game is just linear walking and encountering battles.

I don't think it's worth the full price, I got it in a bundle and for that I believe it is more than acceptable.

Considering it is a mixed bag, I cannot recommend it for the average player. But if searching for a challenge, do take a look at it (in a bundle!), and for that kind of player I'll give a "yes".
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A 32 de 38 personas (84%) les ha sido útil este análisis
12.7 h registradas
Publicado: 28 de noviembre de 2013
Uninspired gameplay, repetitive, the maps feel like you are on rails.
The story is sort of good, but I couldn't bare even one more minute of it with it's dull gameplay.
Oh and... character customisation is kinda good...
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A 35 de 44 personas (80%) les ha sido útil este análisis
1.4 h registradas
Publicado: 27 de noviembre de 2013
I was a huge Confrontation fan, back in the days of 3rd edition (skirmish miniatures game)... So, I was pretty excited to try this and... I was very disappointed. Although Griffins are my favorite faction, I feel no connection between characters, nor do I care about them... Story is boring, combat is awful... Graphics are below average...
Do not recommend...
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A 21 de 21 personas (100%) les ha sido útil este análisis
7.1 h registradas
Publicado: 29 de noviembre de 2014
I really wanted to try and finish Confrontation before I gave my opinion, but it's really just the same as the others. There are a couple of things that it does decently, but overall, it's just not a fun game. :/

Pros -

*Decent story and narration
*Difficult encounters that require strategic forethought
*Good battle music at various points of the game
*Customization of your mission group (choosing from a small variety of characters)

Cons -

*Dull scenery
*Repetitive level design
*Repetitive gameplay
*Delayed and clunky movement, controls, and combat
*Shallow character talent trees
*Terrible, boring and dishonest achievement ideas (I.E Kill '20' of a type of enemy, when in actuality it requires '50')

I'd give it a 4/10 -- couldn't finish.
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A 21 de 22 personas (95%) les ha sido útil este análisis
40.0 h registradas
Publicado: 14 de enero de 2013
Confrontation is a simplistic linear action RPG. You will face few choices throughout the game the biggest being which generic heroes you want to use at any given time.

What ever happend to the deep RPGs? The ones driven by skill, story and exploration?

In Confrontation you take control of a number of Griffin Hero's as they travel through various hostile lands in the search of secret enemy cloning labs. Although the back story and lore in the world of Confrontation seems pretty interesting the game never manages to portray it in a favorable light. Everything is locked into classic fantasy stereotypes and even the slight steampunk elements feels bland and unimpressive.

The gameplay is your standard team based action RPG, you control 4 heroes that level up as you go along and upgrade their various abilities. Unfortunately the strength and usefulness of the heroes and their abilities are quite skewered and many of them is not worth using outside of their required sections. On normal difficulty almost all of the fights can be won by simply clicking attack on the enemies as they pop up although some micro management is required that is mainly due to the horrendous AI that makes your heroes go idle at the end of their action unless they are literally standing next to an enemy.

Graphics and sound are of the lower end of the "We actually spent money on it" range and generally UI and menus seem slightly dated and underdeveloped.

I'd love to have evaluated the multi-player but nobody seems to be playing and looking around on the official forums this seems to have been the case from day one.

All in all this is a game to avoid. It's boring and bland and has little to recommend it. The developers have had no interest in supporting it past release and there is no community to make multi-player a viable gamemode. Truly a wasted purchase.
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A 40 de 57 personas (70%) les ha sido útil este análisis
3.2 h registradas
Publicado: 25 de noviembre de 2013
Awful game, avoid it...

Awful graphics, Awful music, A.I. doesn't exist, Quest are boring, Interface is tolerable but still not good.
A total waste of money. Don't buy it, even on steam sales...
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A 42 de 62 personas (68%) les ha sido útil este análisis
2.7 h registradas
Publicado: 20 de junio de 2014
It looks like it would be cool, and for all I know has a rich story line - but I'll never know because the sluggish pace, unappealing graphics, and awful gameplay. Pass on this one, there are plenty of other Strategy RPGs out there that are way better than this.
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A 23 de 30 personas (77%) les ha sido útil este análisis
46.9 h registradas
Publicado: 18 de diciembre de 2013
The game was a mixed bag. At first it didnt seem like it was going to hold my interest. There are many lands, peoples and places which use alot of obtuse names. Fortunately, the story is very well narrated, so even if you have difficulty keeping track of things, it moves right along with the narration. The game is somewhat linear and introduction of other playable characters helps to offset the feeling of redundancy and or repitition. Graphic are nice but character control in narrow and tight areas can be somewhat problematic. There were a couple of maps that had the old "can't unlock the door unless you pull a lever from a far off room" scenario. I was not to keen on the games that implemented this problematic scenario back in the day and I am not giving the game any bonus points for using it. The story was ok, something bout men, orcs and genetically modified scorpians and machines or something (as I said, lotsa obtuse names). At least it was well narrated. lol
Not a bad game, but don't expect much and you wont be dissapointed.
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