Staw czoła przeznaczeniu! Król Efferdan, władca królestwa Andergast, którego mieszkańcy znani są ze swojej przesądności, oczekuje wizyty najwyższych rangą dygnitarzy. Od wieków królestwo pozostawało skłócone z sąsiadującą Nostrią, jednak teraz podjęto pierwsze działania, aby wreszcie na dobre zapanował czas pokoju.
Recenzje użytkowników:
Bardzo pozytywne (792) - 88% z 792 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 22 Cze, 2012

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Kup The Dark Eye

Pakiety zawierające tę grę

Kup The Dark Eye Universe Bundle

Zestaw 4 produktów: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

Kup The Daedalic Armageddon Bundle

Zestaw 11 produktów: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz



“The Dark Eye: Chains of Satinav, is a sure contestant for 'Adventure game of the year'”
88 – PC Master

“Chains of Satinav boasts incredible artwork and atmosphere”
3.5 – Adventuregamers

“Chains of Satinav provides a superbly engaging story driven experience, that feels uniquely its own”
80 – Strategy Informer

O tej grze

Staw czoła przeznaczeniu!

Król Efferdan, władca królestwa Andergast, którego mieszkańcy znani są ze swojej przesądności, oczekuje wizyty najwyższych rangą dygnitarzy. Od wieków królestwo pozostawało skłócone z sąsiadującą Nostrią, jednak teraz podjęto pierwsze działania, aby wreszcie na dobre zapanował czas pokoju. Myśl o pladze wron nie daje jednak królowi spokoju — ptaki zachowują się w sposób nadzwyczaj agresywny, atakując nawet ludzi. Pośród mieszkańców Andergastu są również tacy, którzy twierdzą, że wrony wywołują u nich straszliwe koszmary. Gdy wrogie stworzenia przenikają także do samego pałacu , władca rozpoczyna poszukiwania utalentowanego ptaszołapa. To szansa dla młodego Gerona, aby udowodnić, że nie zasługuje na reputację pechowca, która ciągnie się za nim od dzieciństwa. Po spotkaniu z królem zostaje mu powierzone niezwykle prestiżowe zadanie. Zadanie okazuje się jednak być nie tylko niespodziewanie trudne, ale staje się początkiem największej przygody jego życia, która zaprowadzi go do wytyczonych granic krainy Aventurii, a także poza nie.

Dzięki swojej ponad 25-letniej historii The Dark Eye stała się jedną z najlepiej rozpoznawanych marek gier RPG w Europie. Oprócz popularnych przygodówek w wersji papierowej The Dark Eye było inspiracją także dla serii niezwykle udanych gier komputerowych. „The Dark Eye: Klątwa Wron” przenosi graczy w samo serce świata Aventurii, gdzie mogą przeżyć niesamowite przygody i poznać krainy, które nigdy wcześniej nie pojawiły się w grach komputerowych The Dark Eye.

Key Features

  • Epicka ścieżka dźwiękowa w klimacie fantasy i dubbing z najwyższej półki zapewniają niespotykane wrażenia z gry
  • Wejdź do fantastycznego świata Aventurii i przeżyj epicką przygodę, opracowaną przez doświadczonych autorów popularnej gry RPG The Dark Eye w wersji papierowej
  • Gra twórców „A New Beginning: Odrodzenie” i „The Whispered World”

Wymagania systemowe

Mac OS X
    • OS: Windows VISTA/7TM
    • Processor: 2.5 GHz Single-Core-Processor or 2 GHz Dual-Core-Processor
    • Memory: 2 GB
    • Hard Disk Space: 6 GB
    • Video Card: OpenGL2.0-compatible Graphic Card with 512 MB RAM (Shared-Memory is not recommended)
    • DirectX®: 9.0c
    • Sound: DirectX9.0c-compatible Sound Card
    • Additional: Broadband Internet Connection, Mouse (third mouse button and Scroll-wheel recommended)
    • OS: OSX Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2 GB
    • Hard Disk Space: 5.5 GB
Pomocne recenzje klientów
15 z 16 osób (94%) uważa, że ta recenzja jest pomocna
14.2 godz. łącznie
Zamieszczono: 23 lutego
Disclaimer: This is going to read more like an article than a review, since I have a lot to say.

What an experience...and to think I almost didn't play this. It all started a while ago when I saw how amazing the game looked, and that was all I needed to buy it. The first few times I tried it, I just couldn't shake feeling that this beautiful game was dull. So, I put it away. Some time later, I played Blackguards, a strategy RPG which takes place in the Dark Eye universe. To my surprise (strategy is not my usual forte'), I loved it! With the knowledge of how exciting Adventuria could be, I was ready to take another stab at The Dark Eye: Chains of Satinav. All I can say is.....well a lot.
First, I want to deal with the story. Don't worry I won't give any of it away, since it would take too long. Suffice it to say, the game starts very calmly and yes maybe even a little boring. However when Geron the birdcatcher meets Nuri, things quickly change, changing the story into a dark, serious, and sometimes playful adventure. The lore in this game is very well done, for a point&click. Things we take for granted in fairy tale/ fantasy worlds are not always what they seem in this game. For example, Nuri is a fairy who finds herself in the human world. She is determined not to go back to her fairy kingdom . Thats a plot point that I found to be unique, and opens up a lot of questions. I really enjoyed the story, which is huge really.
Well to enjoy the story, you have to like the characters, and I loved them. Geron, admittedly, is a character we have all seen before. He is the social outcast who is labeled by superstitious, small minded people and it plagues him wherever he goes. He is always trying to prove that he is not out to destroy the kingdom. Even though it's a fimiliar character type, I liked Geron. The English voice actor I believe did a good job portraying the struggle that Geron has, throughout the game. Then there is Nuri...again we have seen her before. A fairy (yeah fairies don't need wings in this game) who is excited about the human world and wants to see everything with Geron. Not an original character concept, but Nuri is so genuine, innocent, and loving that you won't care. The relationship between Geron and Nuri is genuine. Honestly, if the chemistry between these two aren't felt, then the game fails.
Do I even have to go into how this game looks? It's gorgeous, unique, and the best 2D hand drawn game I've seen. Period. If all P&C fantasy games were Disney movies, this is the Lord of the Rings/Willow version of a P&C fantasy game. The look and sounds (gorgeous soundtrack) of this game gives it that epic, big, serious, vibe that I've never seen before. But then again, I haven't played Memoria yet....
Now the game mechanics. Yes it works like most modern day P&C's. You all know how to use a mouse. Geron and Nuri use minor magic spells in order to solve puzzles sometimes, which I found to be fresh. There are times, when Geron has conversations with Nuri that will change how she sees him, but it doesn't do anything to change the overrall ending. The puzzles are a mixed bag of fairly easy to having to sit down and think. I would probably not suggest this game to a new P&C adventurer, although there are some things in the game to help. There is a button you can push to see all the objects you can interact with, therefore cutting scanning the screen. Some of the puzzles near the end are hard, HOWEVER the game does tell you everything you need to know in order to solve it. Depending on the person, this could take some thought. There were times I used a walkthrough, but that was mainly because I was eager to continue the story.
Overrall, this was a wonderful experience. I know I will be playing this again to pick up the missed achievements. Also, I will come back to revisit characters I enjoyed and a world that I wish I could access through my backyard.

UPDATE: After this review, I played through Memoria. If you would like to know what I thought of the continuation of this great story click !
Czy ta recenzja była pomocna? Tak Nie Zabawna
34 z 51 osób (67%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
20.2 godz. łącznie
Zamieszczono: 27 grudnia, 2015
I'm getting tired of the binary system of steam reviews, it kind of guilt you into rating a game to "yes" if it is not a complete disaster and you enjoyed it at some level.

I won't recommend Dark Eye: Chains of Satinav. It's not an horrible game, it's actually quite well done, it's just isn't good enough for me to recommend and I will tell you why.

It's dull.

The story in itself is ok, if a little weird, maybe because of the large amount of lore behind it which the game barely manage to convey. The characters are rather weak, the main character especially who in my opinion is very generic and boring, a sin he shares with many other characters in the game.

The art is well done, with hand drawn backgrounds , but the colouring seemed a bit grey and forlorn for my tastes. The atmosphere in the game is ... weird. At first sight the cartoony look of the scenes and characters with the fairy magic and classic poor peasant boy making it in a knight world is almost Walt Disney-ish. But it's a lot darker, people get maimed and killed in horrible ways one moment, then the main character make a lighthearted joke the next.

The game doesn't seem to make it's mind wether it want to be nice and cartoony or dark and repressive and it's rather confusing. Some gothic games manage to handle those two mindsets well enough but in the Dark eye, it's more of a mess, it comes out as unfunny and uncaring. .

The puzzles themselves are pretty good, although not revolutionnary, the break\fix abilities the main characters has on object is interesting . Technically nothing much to say, although the graphics seem to be a bit slow especially in the cutscenes, nothing dealbreaking, but a slight annoyance.

I still played through the whole game, as a whole it's mediocre but It's definively ok , and if you're desperate for an adventure game and it's on sale, go for it. But there are better games out there in my mind.
Czy ta recenzja była pomocna? Tak Nie Zabawna
11 z 13 osób (85%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
35.2 godz. łącznie
Zamieszczono: 4 stycznia
Thrilling and intresting fantasy point-&-click Quest.
Story of usual street guy & birdcatcher.
Game have very plot with intresting story turning point's. Voice acting was not bad and suits greatly to immerse into the dark & rich Dark Eye universe.

Despite game have numerous different puzzle's, it also have good hint's to help player solve everything without walkthrough (combination and spot indicators). Only obstacle, which delayed me for days was 12-ve god's puzzle.

Only thing, which I dislike was unchanging resolution...

Most of achivement's are easy, but some of them really diehard thing (as example healer/destroyer and lightboard operator), I advise to use save many as you can, especiaaly when you enter a new area - to not complete game twice.
Czy ta recenzja była pomocna? Tak Nie Zabawna
10 z 12 osób (83%) uważa, że ta recenzja jest pomocna
13.5 godz. łącznie
Zamieszczono: 9 listopada, 2015
A Point & Click Adventure game, with a Fantasy setting.

The graphics/ art was good, the music was good, & the story, which was the best part, was also very good.
The gameplay is typical for this type of game, & was (yep) good.
Nothing overly mind-blowingly-special, but good is good.

Most of the puzzles were easy to work-out with a bit of thought, although i did get stuck a few times & looked online for answers, but i was impatient to move the story on.

It's around 6hrs long (x2 for all Achevo's).

I got it for $2 during a 90% Off sale, so that was great value, but the normal $20 price tag, is too-much.

If u like Point & Click Adventure game, & don't mind that it's not a detective story, i'd sugest putting it on your WishList, & waiting until it gets a decent discount.

Overall: 6.5/ 10
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
10.4 godz. łącznie
Zamieszczono: 19 listopada, 2015
Thank you dear god that this game has a sequel! I so fell in love with the characters and was pretty shaken to see how they were left at the ending (a very dramatic one, I must day), which in itself says a lot about this game: it makes you care. All in all, it's a beautiful game, with great story and lovable characters, if you're into adventure/quest games - buy it, don't think!
Now, a more detailed opinion.
It is very atmospheric due to the incredible hand-drawn backgrounds, some of which are beautiful, and some are moody or even downright scary, but never bland or boring. The characters were created with much love too, they really made me care, and even those characters who appear only for a short period of time are playing their part, be it for humor or to add some dramatic play. And they are, all of them, are not cardboard, they're interesting to see and I felt sorry that some died along the way.
So I must say in all honesty that this game's story is better than a lot of books I've had to read. Though, the story felt unfinished regarding some arcs (like, we get to see the fairy land, but don't get to learn what happens to it afterwards), but there's a sequel that I haven't yet played as of writing this review, but I do hope it'll fix those unfinished points.
As for the puzzle part, there were a few places that made me scratch my head, but 90% of the puzzles are pretty logical if you think in the terms of "how can I use the surroundings".
The only thing that made me cringe (besides the ending), are some animation bugs. I played Mac version, dunno if it happen in the PC one, but running water in the first part of the game and some moving animations very kinda glitchy, when Geron walked it sometimes looked like he's lame on both legs. It did not affect gameplay in any way, just looked weird.
Czy ta recenzja była pomocna? Tak Nie Zabawna