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Set in futuristic Tokyo, take control of the robotic community before they control everything!
Release Date: Apr 27, 2012

About the Game

THE MACHINE AGE HAS BEGUN in this immersive and atmospheric squad-based shooter in which you need to regain control of a futuristic Tokyo from an emerging robotic threat.

Set in 2080, the story starts when Dan Marshall and his squad are sent to bring the robotic community under control as they begin to infiltrate society and slowly take over undetected, leaving humans redundant in their wake.

Thrilling encounters with highly intelligent robotic enemies require you to think tactically, make challenging, real-time moral decisions and build up trust with your team mates in order to guide your squad to safety and success.

Key Features:

  • A NEW TAKE ON FUTURISTIC TOKYO - Experience dual layered Tokyo with a run down and derelict lower city and a clean and affluent upper city.
  • THE CONSEQUENCE SYSTEM - Under the pressures of battle every action, every choice and every word affects everything.
  • PROCEDURAL DAMAGE - Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyse each enemy, find their weaknesses and dispose of them in the most efficient way.
  • WEAPON MODIFICATION AND SKILL SELECTION - Alongside a full armoury of unique weapons, put emphasis on the skills that will benefit you.

System Requirements

    • OS: Microsoft Windows 7/Vista/XP
    • Processor: Intel Core 2 Duo @ 2.66 GHz or AMD equivalent
    • Memory: 2GB RAM (XP)/3GB RAM (Windows 7 / Vista)
    • Graphics: NVIDIA GeForce GT220 (512MB) / ATI Radeon HD 2600 XT (512MB)
    • Hard Drive: 8 GB free hard drive space
    • OS: Microsoft Windows 7
    • Processor: Intel Core i5 @ 2.66 GHz or AMD equivalent
    • Memory: 3GB RAM
    • Graphics: NVIDIA GeForce GTX 460 (1GB) / ATI Radeon HD 5750 (1GB)
    • Hard Drive: 8 GB free hard drive space
Helpful customer reviews
73 of 82 people (89%) found this review helpful
476 products in account
10 reviews
10.2 hrs on record
I believe it's quite understandable why might exist such discrepancy among the opinions of this game. Binary Domain is an interesting game not olnly from the different type of enemies you are used to shoot but also for the combination of action, humour and storytelling. The Story kept me interested until the very end.If you were one of those players that would get bored for the constant shooting then in my case, I just found new ways to make it more fun. By shooting the robots in head they will turn against each other. If you add that with shooting others in the feet, forcing them to crawl then you have an interesting combination of events to watch. The city is filled with amazing little details, something you might miss if you are just rushing from point A to point B. But you shouldn't. The bright lights in the city at night are something your eyes will be pleased to see and the visuals are quite good too.

The characters are very distinctive from each other putting Big Bo among the favourites. There's rivalry, sarcasm, humour and even... romance. There are a few plot twists here and there to make the story more compelling and interesting which pleased me until the very end. During the game you are able to talk to your team mates using your own voice (which I didn't because I do not have a Microphone on my PC yet) or simply by using the controller. By doing so, you will offer tactical advice to them but also if they request healing or suggest a new tactic you are free to agree or disagree with them.

It might not be a title that many people have the chance to play it, and those that had it share different opinions about the game, however I found to be a nice shooting adventure from start to finish. There's nothing over the top or extremely remarkable but not all games require to be such experience. Some, like Binary Domain just want to tell a story while mixing a bit of storytelling and bullets, lot's of them, in fact.

There might be more cut scenes that one person who is used to play FPS and TPS would find but to me this was never a problem, in fact, I believe it was balanced between having a lot of things to point and shoot during tense moments, and then, a little bit of story, controversy or plot twist via cut scenes. I like to have both of these in my games but again, many may find it tiresome if all you want is too shoot some robots in their shiny metal ***.

In the end I think it's important to reflect if we are not going too far with our discoveries in advanced robotic technology. I know that it is the year of 2080 and the world most progress but, at what cost..? Paraphrasing Albert Einstein "I fear the day that technology will surpass our human interaction." In Binary Domain, that day may have happened already...
Posted: March 11th, 2014
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29 of 33 people (88%) found this review helpful
863 products in account
111 reviews
10.4 hrs on record
I was actually really surprised by Binary Domain, I was expecting it to be another of those mediocre third person shooters but I was wrong. From the get go you are presented with a cutscene that summarizes the plot for you and after a few minutes you get your hands on some real combat. The shooting is probably one of the most satisfying in a third person shooter, everytime you score a hit on an enemy you see little pieces of metal flying, in case you don't know you're fighting robots. The aiming is pretty decent and smooth if you use the mouse, you can also turn on/off aim assist if you're playing with a controller. The storyline and the writing was actually one of the things that surprised me the most, Binary Domain takes place in 2074 and you're part of a Rust Crew which is a squad, that belongs to the IRTA, a special unit that hunts down those who break the laws stated in the New Geneva Convention and you're sent to Japan to investigate Amada Corporation, leading company in robotics in Japan, due to suspicion of producing "Hollow Children" or as you might call it robots that look like humans, or have human skin. Throughout the game you'll meet different characters in which upon reaching a certain point of the level you'll be asked to choose 2 of them to take with you further into the level, the dialogue plays a huge roll on the game actually, every now and then when a someone asks you a question you can answer by a different set of dialogue choices, but what actually is pretty nice is that you can answer using your microphone, I actually had alot of trouble doing that so later on I just switched to keyboard controls which made it alot easier, it's not just during dialogue that you can use this system but also during combat to issue orders to your squad mates. Now, both the dialogue and the friendly fire during combat and certain actions you take will affect your teammates trust on you and trust actually plays a big role because if your teammates don't trust you, they are likely to not obey your orders. The character development is also something I really liked, it reminded me of Spec Ops The Line to some extent, later on on the game, characters that didn't trusted you and hated you at the beginning will now be your friends, not just teammates. There's some plot twists throughout the entire game and I certainly think those are there for good measure. Certainly the world design and the environments you play on are not really that varied, ranging from slum streets, to industrial underground facilities and corporation's buildings they are not that really interesting but the surface areas on Upper Tokyo are really nice to look at. The enemy variety in the game was actually something I found really interesting, there's all kind of robots, humanoid robots, scorpion robots, flying robots, huge motorcycle riding robots, robot trucks, robot cars, robot spiders, there's all kind of robots for every tastes and likes (giggles). The weapon variety is actually not that great and I think they should have come up with some other interesting weaponry, the available arsenal consists of a SMG, 3 or so Assault Rifles, a LMG, a Sniper Rifle, a Stinger Missile Launcher, a Minigun and I think that's pretty much it, still, this didn't kept me from enjoying the combat, which as I already mentioned is really satisfying, just blasting your way through hordes of robots. Also, depending on how you kill your enemies (headshot, one shot etc) you'll receive credits which then can be used at a shop to buy ammo, medkits or nanomachines (which work as some kind of passive perk system) or even upgrade your main weapon or your teammates. There's alot of great and good humour in Binary Domain and some of it comes from dirty jokes during cutscenes or dialogue which most of the times come to "calm" things down. There's certainly an approach on ethical standards, is it right to give "life" to a robot, in the way that it haves feelings and emotions? Should we consider a robot with emotions and feelings a robot, considering it has self awareness? Of course this is pure sci-fi but it kinda makes you wonder. Other than that I don't really have much to say about Binary Domain other than it looks great and it runs surprisingly well on my low end PC and it also has a kickass soundtrack and the entire game is a joy to play and to witness. If you haven't picked this one up already, please do it, I'm eagerly waiting for a sequel, and so should you.
Posted: March 3rd, 2014
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16 of 19 people (84%) found this review helpful
686 products in account
16 reviews
10.0 hrs on record
Shoot Robots! In the Face!
I love 3rd Person Shooters and this is one of my favorites.
Gameplay is varied with very cool boss fights. The characters are total stereotypes but the chemistry works. Dialogues are funny and the scenario is surprisingly good and very ambitious. Too bad it totally went under the radar.
Also this game includes the best most badass french robot ever : CN-7 aka Cain. You need to meet this guy!
Posted: May 25th, 2014
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19 of 25 people (76%) found this review helpful
61 products in account
8 reviews
16.2 hrs on record
i love this game, funny characters, good Survival Mode, good graphics, good story
Posted: March 4th, 2014
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9 of 10 people (90%) found this review helpful
259 products in account
29 reviews
8.3 hrs on record
This game is complicated, REALLY complicated...

I installed it and played the rest of it (I had already played like 2 hours of it before on Steam) exclusively for a review that was asked. I didn't want to play it. The first 2 hours were terrible. I was crying of boredom...

It was too repetitive, too much handholding and linear, cutting from slow walking with stupid talking that didnt do any good to the combat, fighting 3 soldiers and going back to talking and pressing buttons. First 2 chapters are painfully terrible for me. 3 is better and 4 and so on are good and evolve into even better...

Anyways I finished Binary Domain and I can safely say it redeems itself after a while but it's still not trophy-winning. It truly is one of the best examples of "It gets better as you go along".

Ok into the review itself, Binary Domain is a game where you play as Adam Sandler in a robot filled world! And I can say the PC Port is outright ♥♥♥♥. Seriously, complete ♥♥♥♥. You have the "Play" and "Settings" Options before lauching the game. To configure the game: you have to pick the "Settings" option, which will freak out and the window does not seem to be compatible with my Screen Native Resolution! How come, you ask? Well, you can tweak everything fine, BUT! The Save and Quit option is absolutely out of my reach because it's behind my taskbar so I cant press it, thus I have to fullscreen the settings window and THEN it has a small part of the button that is actually clickable!
Right now you're probably wondering: Wait, isn't that how Kane & Lynch 2 had it's options? Yes, you are correct BUT Kane & Lynch 2 also had the options in the game itself! So if the game needed tweaks you could change it without the need of quitting the actual game.

Binary Domain has a nice set of options, but the performance itself is decent and decent only! So if you need to tweak minor stuff, you have to quit the game, tweak it, boot it up, test it, if it's poor still, you have to exit, rinse and repeat.

It feels like the PC version of the game is a massive afterthought, which is sad.

The visuals themselves aren't bad though, particles effects are really well done, facial animation are a bit stiff but get the job done. Overall texture quality is decent as well.
Regarding the visuals: THIS GAME HAS TOO MANY CUTSCENES! Some of them are completely useless and they weren't needed at all. So, it happens that I skipped some, *clicks skip* - *new cutscene appears* - *clicks skip* - *New... ok you get the point. If my memory doesn't fail me, the game can have 4 CUTSCENES IN A ROW!
I swear the game could have half those cutscenes without hindering the game itself at all!

That being said, I must say the cutscenes are quite cliché but look genuinely good and some of the best cutscenes I could see in a video game. The action/story-important cutscenes, not the useless ones, those are boring and, again, useless!

Voice acting is rather cliché, but it's still cool as the game has a nice B-Movie feel with plenty of jokes and it works really well imo!

While the voice acting is simple, I can say Sandler's voice acting is actually REALLY GOOD! His facial animations and voice overs in cutscenes are really well done. The rest is a bit less memorable but still good overall. (Troy Baker plays Charlie in the game, I swear to God when I saw that in the credits, I was like "lolwut...").

The game has that classic japanese poses and influence for sure. Almost everytime a cutscene ends, Adam makes that soldier pose with a badass face and then the shooting starts!

Combat: Adam's main rifle (which you cannot switch for another gun, it stick with you the WHOLE Game) is awesome! It feels great! Headshotting a robot is beyond satisfying and the secondary fire mode (Pulse Grenade Launcher-ish) is also a nice addition to the weapon. Everytime you kill an enemy you get points, more so for melee kills or headshot kills. Those point can be spent in medic kits (which dont heal you (the game has health regen), instead they revive you if you get downed), ammo or weapon upgrades for Adam's rifle or his companion's special weapon's...

AI is good.

Mr. Sandler's moving, however, is weird. When you get down stairs or a ledge you suddely move 4 times faster while getting down the stairs, sometimes you move so fast you actually run OVER the stairs and fly across them, which is hilarious!

When sprinting, you have trouble controlling Adam's body, which is fine except this ♥♥♥♥s up the running sequences, because stuff's falling, you're moving and dodging, except that you aren't because while sprinting it's tricky to move sideways, this makes the running away sequences poor and boring. P.S: You will die alot in them...

The cover system works well enough so kudos for that...

My biggest problem however is purely combat related: when shot, Adam can't stand the bullets going into his 1000 pounds battle power armor, so he flinches so f*cking much it's literally unbelievable! It makes the combat stiff! I remember a little test I did, I got shot by a "boss" (not really a boss, but he had a mean-♥♥♥ sniper-rifle (those who played the game know who I'm talking about) and my character's aim literally moved 40 degrees to the right!

Trust me, it's fine to have flinch, it should have, but not this much! I mean, when a regular robot shoots you, your aim goes up too much for me, making the combat a little less fun than it should. However you can get back in cover, wait and get back into aiming and shooting. But still, this annoys the hell out of me.

Another huge issue is the stuns. The protagonist gets stunned/downed for everything! a grenade explodes 5 yards away *Tries to keep balance*.

*Robot clunkily bashes you with his fist* = *falls over and takes forever to get up*

It makes the pacing of the combat too stupidly slow, and this back and forth between shooting a magazine and falling over that is really annoying as for a small amount of seconds you have to stare at the computer, seeing Adam in an angel position on the floor!

Next up: the quicktime events! Trust me, there aren't many at all! BUT! The first time a quick time event in particular appeared, it has arrows and 2 space bar icons. I literally was 1 minute trying to figure it out before I failed and decide to plug in my controller and do it with the controller. I then got it.

Maybe I'm stupid in understanding coded messages but that was really weird to understand for me and it left me really frustrated.

Enouh of this. The combat is satisfying enough to carry the whole game alongside:

The story and the philosophy behind it. I will not even mention much about the story (You go on a top secret mission to investigate a big robot-making corporate), but the philosophy behind the game is really good and well done. It gives truly special moments to question out existance as humans and who we can have walking by our sides. This robot/human interaction in society is a good touch I never expected to get into me this much nor did I expect it to be this well fleshed out by the end of the game.

One last thing too, the plot twist behind this game. I read comments before going into the final chapter and some like "Wow, plot twist was bat-♥♥♥♥ insane, omg so cool*, it wasn't, I smelled the thing from miles away! Not sure if you, dear reader, will predict it too, but on my case, it disappointed me that I nailed what the twist was going to be.

Story is still pretty good, nothing too special, the philosophy behind it is what makes it stand out, though...

The game's length isn't bad either, it was 7.5-8 hours long for me, but I know friends who did it in 11 hours so it depends on the player. There's also multiplayer and a co-op wave based survival. Both are dead though survival can be played alone.

(Word Limit, gotta wrap up) It really gets MUCH better (from boring to fun), under 10€ is worth it for me... 6/10
Posted: August 11th, 2014
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99 of 109 people (91%) found this review helpful
1,686 products in account
38 reviews
10.8 hrs on record
For the sale-reduction price of $3.74, this game is an absolute steal. There was evidently a lot of heart and soul put into this, and its a very confident third-person shooter, albeit it doesn't really do anything new. It has good mechanics and interesting enemies, good music, pretty good looking, and a surprisingly interesting, sometimes hammy, but enjoyable story with characters you end up liking and caring about. There's also some cool minor choices you make with the story that are pretty fun to experiment with, and even the gameplay distractions that change the pace (such as sliding down a water pipe or riding a cart) are pretty well done and fun! If you even just have a passing interest in team-based third-person shooters, this game is worth your time, and again, a complete steal when its on sale.
Posted: January 13th, 2014
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