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Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.
Release Date: 4 Mar 2013
Watch all 2 trailers

Buy Tomb Raider

$19.99 USD

Buy Tomb Raider: Survival Edition

$24.99 USD

Packages that include this game

Buy Tomb Raider GOTY Edition

Includes 22 items: Tomb Raider, Tomb Raider: Scavenger Scout, Tomb Raider: Shanty Town, Tomb Raider: Scavenger Executioner, Tomb Raider: Scavenger Bandit, Tomb Raider: Fisherman, Tomb Raider: Silverballer, Tomb Raider: Agency SPS 12, Tomb Raider: HX AP-15, Tomb Raider: JAGD P22G, Tomb Raider: M590 12ga, Tomb Raider: STG 58 Elite, Tomb Raider: Hunter Skin, Tomb Raider: Aviatrix Skin, Tomb Raider: Guerilla Skin, Tomb Raider: Mountaineer Skin, Tomb Raider: Caves and Cliffs Multiplayer Map Pack, Tomb Raider: Tomb of the Lost Adventurer, Tomb Raider: Shipwrecked Multiplayer Map Pack, Tomb Raider: 1939 Multiplayer Map Pack, Tomb Raider: Demolition Skin, Tomb Raider: Sure-Shot Skin

Buy Tomb Raider Collection

Includes 10 items: Tomb Raider: Legend, Tomb Raider: Anniversary, Tomb Raider: Underworld, Tomb Raider, Tomb Raider I, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: The Angel of Darkness, Tomb Raider II, Tomb Raider III

Buy Tomb Raider - The Final Hours Digital Book

more info

$1.99 USD

Buy Tomb Raider DLC Collection

Includes 26 items: Tomb Raider: Scavenger Scout, Tomb Raider: Shanty Town, Tomb Raider: Scavenger Executioner, Tomb Raider: Scavenger Bandit, Tomb Raider: Fisherman, Tomb Raider: Silverballer, Tomb Raider: Agency SPS 12, Tomb Raider: HX AP-15, Tomb Raider: JAGD P22G, Tomb Raider: M590 12ga, Tomb Raider: STG 58 Elite, Tomb Raider: Animal Instinct, Tomb Raider: Agility Skill, Tomb Raider: Headshot Reticule, Tomb Raider: Pistol Burst, Tomb Raider: Pistol Silencer, Tomb Raider: Hunter Skin, Tomb Raider: Aviatrix Skin, Tomb Raider: Guerilla Skin, Tomb Raider: Mountaineer Skin, Tomb Raider: Caves and Cliffs Multiplayer Map Pack, Tomb Raider: Tomb of the Lost Adventurer, Tomb Raider: Shipwrecked Multiplayer Map Pack, Tomb Raider: 1939 Multiplayer Map Pack, Tomb Raider: Demolition Skin, Tomb Raider: Sure-Shot Skin

Recent updates View all (1)

Language issue on Tomb Raider. <Fixed>

30 January 2014

Hey folks.. We're aware of the English language option suddenly disappearing from the game, and on some users this is causing it to download an alternate language (french for most)

We're working on a fix as quick as we can.. Hopefully we're talking minutes.

<Update> - This should now all be fixed for everyone.. IF however you are still displaying another language, please try right clicking on the Tomb Raider name in your steam client, select `Properties` and then the Language tab, this should be set to English.

Thanks

-Jason

82 comments Read more

Reviews

“The Tomb Raider you’ve wanted for years”
5/5 – The Escapist
“A superb action game.”
9.1/10 – IGN
“The graphics are dazzling.”
A- – Entertainment Weekly
“A master class in AAA game development.”
9/10 – CraveOnline
“A pitch-perfect new vision.”
9.25/10 – Game Informer

Survival Edition

Survival Edition includes:

  • Digital 32-page mini art book compiled by TOMB RAIDER’S Art Director Brian Horton
  • 10 downloadable tracks from TOMB RAIDER’s atmospheric soundtrack
  • Digital double sided map of the game’s mysterious island setting and the iconic cover image
  • Digital comic - Tomb Raider: The Beginning
  • "Guerilla Skin" in-game outfit
  • Three in-game weapons from "Hitman: Absolution" for use in "Tomb Raider": The Silverballer, Agency SPS 12, and HX AP-15

About the Game

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold. Download the Turning Point trailer to see the beginning of Lara’s epic adventure.

PC System Requirements

    Minimum:
    • OS:Windows XP Service Pack 3, Windows Vista,7,8 (32bit/64bit)
    • Processor:Dual core CPU: AMD Athlon64 X2 2.1 Ghz (4050+), Intel Core2 Duo 1.86 Ghz (E6300)
    • Memory:1GB Memory (2GB on Vista)

    • Graphics:DirectX 9 graphics card with 512Mb Video RAM: AMD Radeon HD 2600 XT, nVidia 8600
    • DirectX®:9.0c
    • Hard Drive:12 GB HD space
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows Vista, Windows 7 or Windows 8
    • Processor:Quad core CPU: AMD Phenom II X4 955, Intel Core i5-750
    • Memory:4 GB RAM
    • Graphics:DirectX 11 graphics card with 1GB Video RAM: AMD Radeon HD 5870, nVidia GTX 480
    • DirectX®:11
    • Hard Drive:12 GB HD space
    • Other Requirements:Broadband Internet connection

Mac System Requirements

    Minimum:
    • OS:OS X 10.9.1 Mavericks
    • Processor:2.0 GHz
    • Memory:4GB Memory
    • Graphics:512 MB*
    • Hard Drive:14 GB HD space
    • Other Requirements:The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series and NVIDIA 3xx series.
    • Intel HD4000 series cards require an Intel i7 CPU or better.
    Recommended:
    • OS:OS X 10.9.1 Mavericks
    • Processor:2.4 GHz
    • Memory:4GB Memory
    • Graphics:1GB*
    • Hard Drive:14 GB HD space
    • Other Requirements:The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series and NVIDIA 3xx series.
    • Intel HD4000 series cards require an Intel i7 CPU or better.
Helpful customer reviews
273 of 318 people (86%) found this review helpful
254 products in account
22 reviews
28.1 hrs on record
As my first entry into the Tomb Raider franchise, I found this reboot a very well-crafted game. It was very apparent to me that a lot of time and care was put into the making of this excellent game.

The visual effects were stunning. Cutscenes were directed very well and provided for a lot of great screen shot moments. Character animations were realistic and played smoothly.

The writing was done pretty well for an Origin story. The plot mostly takes a survivor story spin with a small amount of adventure thrown in. The story is linear, though once you get access to fast travel, you can go back and get collectibles you may have missed earlier. The game took me roughly 20 hours to complete on normal difficulty settings. Voice acting was also very good. I really enjoyed seeing Lara starting out so green and inexperienced and then grow into the seasoned adventurer that she eventually becomes. The game is very tough on the young Lara and I could not help but feel bad for the character as she gets battered and bruised repeatedly throughout the story.

Combat takes a cover shooter approach. The game does provide some small amount of stealth activities to take out enemies silently but few options exist to stealth past encounters entirely. There is a simple progression system that allows Lara to aquire skills that improves combat and survival. There is also a system that allows upgrading and improvements to weapons that Lara acquires throughout the game. I found the progression to be extremely well-paced throughout the linear plotline, much like the Arkham series of games. In addition to the shooting, there were a good number of well-placed QTE activities that mixed things up a little. The maps were very nicely done and made full use of all dimensions to provide for lots of platforming opportunities. The game auto-saved progress regularly and had very generous checkpointing so that you will not have to redo much at all after a death.

I only had a couple of issues with the game overall...

There were a few crashes as I played through the game. Especially if I ALT-TAB frequently. My system is well above the recommended specs but found that reducing settings helped a little with the sudden crashes. The game still ran very smooth when my settings were maxed-out but those occasional crashes did get annoying.

For an action/adventure type game, it was a bit heavy on the action and a little light on the adventure. Not quite what I would normally expect from a genre that is heavily inspired by Indiana Jones. Shooters are one of my favorite types of games but this one felt a little too "shooty" for my tastes. I was not keeping a tally, but Lara would have claimed a body count the size of a small army by the time I completed the game. Boss encounters were also very lacking. I would have liked to have seen more tombs that had something to do other than simple physics-based puzzles to complete and ways to complete more sections of the game through stealthy non-lethal means.

One other minor complaint are the death animations. I already had a hard time seeing Lara put through some of the tortures of this adventure, but a few of the death animations were a little over-the-top. Not sure if getting impaled through the face was really necessary after failing an action event.

Overall I was very surprised and pleased by this game. I am hoping that we will see further adventures for this rebooted series with the same attention to quality.
Posted: 8 March 2014
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129 of 173 people (75%) found this review helpful
1,398 products in account
74 reviews
32.4 hrs on record
Personal Rating:- "Worth playing"
Traditional Rating: 8.5/10
Genre: Action Adventure/ Platformer

2013 certainly saw some high profile casualties with Sim City, Crysis 3 and Dead Space 3 all underperforming critically whilst the developers crowed about how it was their best work to date. A lot had to do with the core game play being altered quite radically (always online DRM, the monetization of a survival horror franchise that was no longer survival horror and the continued streamlining of a sandbox favourite) did not bode well for the new Tomb Raiders reception. How were the fans going to react to this new vision of a much loved icon from gaming's past when the odds were slowly stacking up against it?

It appears we need not have worried at all. In Crystal Dynamics capable hands they have crafted one of this years most exhilirating and exciting adventures as well as giving the franchise a much needed reboot as it was starting to feel more than a little stale by the time the last adventure had rolled around.

Whilst the core game play (puzzle solving tomb raiding) has been radically altered from what we know and expect from a Tomb Raider game, the new Tomb Raider takes Lara Croft back to her roots with an origin story that makes Lara feel alive and human again and thrusts Croft fully into the cinematic action-adventure limelight defined by this generations Uncharted series.

You can see the folks at Crystal Dynamics are very much in awe with the character and world Naughty Dog have created for their hero Nathan Drake (who in many ways was inspired by Lara herself). In fact the resemblances are so close that if you were to remove Lara from the adventure and place Nathan in it instead the game wouldn't look out of place at all in the Uncharted cannon. Where the new Tomb Raider differs slightly from Uncharted is in tone. Uncharted is still firmly rooted in "PG-13" matinee territory whilst the new Tomb Raider maturely braches out into more adult territory with some extreme violence and strong language coupled with a strong story and dialogue. The game is also an absolute stunner for the eyes with all the settings ramped up. The game is utterly gorgeous from a graphical standpoint and coupled with exceptional audio design makes for a truly fantastic experience.

Whilst some gamers are going to feel out of kilter with this new adventure, this new vision also broadens the horizons for the franchise and is without a doubt the most action focused game in the series. By taking it in this new direction Crystal Dynamics have fashioned one of the most exciting games from the 2013 release calendar. This is one of those games that outdoes almost every Hollywood blockbuster out there and those that accept that times have changed are in for one kick-♥♥♥ of a ride.
Posted: 3 April 2014
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85 of 109 people (78%) found this review helpful
376 products in account
17 reviews
21.8 hrs on record
This game has me amazed. It is beautiful in every step of its design, hectic, fast paced, clever and all around gorgeous. Gory when it has to be, dark and mysterious and action packed from minute one...Thanks Crystal Dynamics and Square Enix for this.
Posted: 14 April 2014
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138 of 196 people (70%) found this review helpful
1,299 products in account
15 reviews
19.6 hrs on record
I 100% completed Tomb Raider (2013) today. I'm pretty torn about the game, because there's a great deal of things I liked a lot, and a great deal of things I really hated simultaneously. That's a pretty unusual reaction for me with a game.

Things I liked a lot:
- Game feel: Movement feels great, shooting enemies with the bow is incredibly satisfying, jumping and climbing is really smooth, the sort of half-sticky half-cover system is really flexible and felt excellent. I can't stress enough how great it is just running around in the game. This has some of the best auto-platforming I've ever played in a game.
- Visuals: The game is really, really gorgeous. Weather effects are great. Environments are mostly excellent and there's quite a bit of variety given that it takes place on a single island. Lara's model keeps changing throughout the game as she suffers more and more abuse--and they very creatively have plot reasons to clean her up every once in a while only to make her bloody and dirty again.
- Enemy AI: I generally liked the enemy AI. There are only a few regular enemy types, but they combine them interestingly. I generally felt like I had to move around a bit to avoid getting pincered or my cover shot out or blown up. It felt frenetic and engaging generally.
- Bar filling: This game is more stuffed full of bars to fill than any game series other than Assassin's Creed. You are collecting scrap. You are collecting experience. You're using experience to upgrade skills and scrap to upgrade weapons. You're collecting weapon parts. You're collecting GPS pickups and relics (like in Uncharted, they have a little 3D Model) + most relics have a hidden thing for you to find if you rotate the model. Every area has something to shoot or burn or find as a per-level sort of thing. There are like 999 combat bonuses for extra experience. For a mostly fairly linear kind of action-shooter, I felt constantly stimulated with tons of stuff to do.
- Ziplines: I don't think people in the real world use ziplines but I love them in video games.
- The Puzzle Tombs: The game has optional tomb areas which are basically little mini-puzzle areas. This is good because the main game doesn't have many puzzles. These work great, they're very unique and interesting. Totally totally enjoyed these, wish the game had three times as many.
- Tension and Release: The game does a great job alternating between high excitement and low excitement periods.
- Long, substantial: This is a 15+ hour game easily. I took 19 to 100%, but that's including maybe 3 hours of replay because of lost save progress.

Things I didn't like:
- Game feel: All of the guns sucked in comparison to the bow, the grenade launcher is incredibly weak.
- "Big" enemies: Every single shooting game that features a 10 foot tall enemy that wears tons of armour and takes 999999 bullets and then you have to QTE to kill it and the enemy has lines like "YOUR PUNY WEAPONS WON'T HURT ME" is stupid. There are no 10 foot tall human beings. This is not enjoyable. No one likes this. Tomb Raider has this multiple times, including two separate boss fights.
- End-game combat: About three quarters of the way through the game, all the enemies start having armour and machine guns and combat takes a nosedive. It's much more frustrating without being more skillful. Bullet sponge crap. The last boss fight is like four QTEs.
- Setpieces: The game has an enormous number of setpieces where you're in a collapsing building, running from explosions, parachuting through trees, tumbling down a muddy slide, being pushed down rapids, falling large distances and hitting the ground, etc. These suck. They suck in every game that does them. It's not good gameplay, because it's basically an extended low-control QTE. But the worst part is that after the first time, the spectacle wears off. It's just boring and blasé. You see a bridge and you say 'gee whiz, I wonder if the bridge will collapse as I'm walking on it" and then it does.

Things I hated:
- The intro: The single worst part of the game is the introduction section. How the hell does this happen in so many games? It has forced slow-walking.
- Lara getting the crap kicked out of her: Lara gets shot, burned, inappropriately touched, beaten, falls, stabbed and impaled, hung upsidedown multiple times, etc. If you lose a QTE, you are going to get brutally dismembered by an enemy or environmental obstacle. The Conan Clueless Gamer review that emphasizes this is right to. The sounds here are really disgusting too. This is the definition of pornographic. The scenes aren't done to provoke any response other than titillation. It's just stupid.
- Genocide: Lara kills maybe 1000-1200 people during the run of the game. Lara kills more people than Kane and Lynch did combined. This is ridiculous. You can't have a moment in the introduction where the game is like "omg big emotional moment lara has to use violence to defend herself killing people is such a big moral responsibility" and then have her headshot 15 people in a row five minutes later. Either learn to make games with less combat, or stop trying to make it a major plot/character theme. Oh and by the way, the first time you kill someone it's in the context of a group of people burning down a village and killing dozens of innocent civilians and trying to kill you after groping you--there is absolutely, positively no shade of grey here. There's no moral dilemma.
- The characters, the writing: The characters are awful. You have a team full of awful sidekicks. There's "Grumpy Old Crazy Man", "Wise and Caring Father Figure", "Best Friend", "Big Dumb Muscle Gronk", "Socially Awkward Nerd" (this guy actually wears a t-shirt with an Esc key, it's just a total joke), "Oily Used Car Salesman Jerkoff Who Is Obviously Being Set Up For a Heel Turn Later", "Sassy Black Woman". It's pitiful. They're all terrible. The only character who gets any writing behind him at all is the father figure guy, who keeps telling Lara he believes in her, she can do it, etc etc etc. Which is why it's obvious that he's going to die, but not before he gets to have a dying breath monologue where he tells Lara to be strong. It's all so flat and telegraphed. It's so phoned in. And half the dialogue is cliche stuff. Even the ambient enemy dialogue sucks--the last enemy in the game fired a random audio cue where he said "Hey guys, she's got a gun!" No duh ♥♥♥♥♥, I just laid waste to an entire civilization. I was really tempted to skip most of the cutscenes.
- The story: Hey, you know the supernatural stuff in every Tomb Raider game? And every Uncharted game? Well, it's here and it's just as stupid here.

That's a lot of words to say I'd play another one. It's a big dumb mega-budget AAA game. I think in a lot of ways it's one of the better examples of what it's trying to do this generation. Fire the writer for the next one.
Posted: 10 March 2014
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46 of 54 people (85%) found this review helpful
378 products in account
15 reviews
5.2 hrs on record
What can I say about Tomb Raider. Well, I don't want to spoil anything, but I will say it's one of the best games of this generation.

You start off as Lara Croft, in which you experience many endeavors that unfold while playing as her. She specializes in whatever you want her to be, whether its using a bow and arrow, weapons like a pistol and shotgun, or just to boost up your survival skills.

While you are Lara, you can do many things, such as climbing on reachable rocks, jump from one place to another, and of course hunting down everyone trying to kill you.

The graphics are fantastic. It's not much of an open world, but seeing all these tombs and ancient temples give the game a great and immersive experience. It also makes the game ooze with atmosphere without any technical hiccups or frame rate drops, which sometimes ruin the experience. You don't need an amazing graphicss card to play this. I have a GTX 660 TI with a Core i5 2500k @ 3.3ghz and it runs very smooth.

The enemy variety is smart and will hunt you down. Unless you're not spotted, you can use your special bow and arrow and attack enemies from a distance without any guards alerting one another. It is quite fun, and gives the game a great sense of pace.

I like the game because it never tries to hold your hand, and it makes you want to figure out everything on your own. The game can get pretty intense with cutscenes and the ("run for your life") quick-time events. There's just enough of everything to keep this game interesting for the player.

The game also has multiplayer, but not many have been playing it. The single-player is a definite must-play for everyone who likes survival, shooting, and gorgeous women. I love this game, and I recommed you check it out, espcially when it goes on sale.
Posted: 22 June 2014
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853 of 994 people (86%) found this review helpful
462 products in account
103 reviews
21.6 hrs on record
Do you remember Lara Croft? That femme fatale from a certain adventure series? You know, the buxom beauty that has a starring role in nine games, two films, and countless other media? She's the one with Barbie's warped proportions, Batman's agility and cunning, and whose confidence and grit are as palpable as her impressive dimensions? If you do remember, then you certainly haven't played the latest Tomb Raider series reboot by Crystal Dynamics. After playing this game, you will have forgotten everything you know about the old Lara Croft.

This new and younger Lara is vulnerable and uncertain of herself. She cries and shows genuine sorrow when she loses a friend. She laments killing animals that she hunts for sustenance. Her every physical action painfully reflects her lack of experience, her desperation and dread at the seemingly insurmountable odds laid before her. Yet she perseveres through her story, dealing with the physical pain and emotional anguish, and grows all the better for it. Lara goes on a tremendous journey, and takes us right along for the ride.

The story kept me interested throughout, action was pretty intense and didn't feel over the top or overused. I really liked the character development of Lara and her progression towards becoming that bad ♥♥♥ chick from the original games. I noticed some people complained about narrative and story not making sense, noticeably during scenes of Lara being upset and all of a sudden on a so called 'killing spree', I felt that the developers did as a furthering of character development in such a way so that Lara had to always be on her toes so to speak. Those reviews seemed to have a bias or an unwanting/not caring to understand Lara's journey so don't let them put you off. Graphically a beautiful game to witness, I had to slow down at times just to catch some cool shots of the island in its various weather conditions. Cinematic scenes, just wow tbh. The use of weapons was well integrated into game play and non seemed unnecessary, the bow is one of the most satisfying weapons I've used in recent games and it almost feels wrong when not using it.

To sum it up, just buy it. It offers an enjoyable experience regardless of whether you're familiar with the older Tomb Raider titles.
Posted: 2 December 2013
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