It’s time to usher the past into the future in this enhanced recreation of Sonic CD! Sonic travels to the distant shores of Never Lake for the once-a-year appearance of Little Planet - a mysterious world where past, present, and future collide through the power of the Time Stones that lie hidden within it.
User reviews: Very Positive (545 reviews)
Release Date: Jan 19, 2012

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Includes 17 items: Sonic & SEGA All-Stars Racing, Sonic 3D Blast™, Dr. Robotnik’s Mean Bean Machine™, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic 3 and Knuckles, Sonic Adventure DX, Sonic Generations - Casino Nights DLC, Sonic CD, Sonic Generations, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II, Sonic & All-Stars Racing Transformed, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC

 

About This Game

It’s time to usher the past into the future in this enhanced recreation of Sonic CD!
Sonic travels to the distant shores of Never Lake for the once-a-year appearance of Little Planet - a mysterious world where past, present, and future collide through the power of the Time Stones that lie hidden within it.
Sonic arrives only to find the once beautiful world imprisoned beneath a twisted metallic shell. His arch-nemesis, Dr. Eggman, has come for the Time Stones and with them, will soon have the power to control time itself!
In order to put an end to Dr. Eggman’s nefarious schemes, Sonic must use the power of Little Planet to travel through time; breaking Dr. Eggman’s hold over the future by destroying his machines in the past and recovering the missing Time Stones!
Featuring 16:9 widescreen, achievements, leaderboards and both the US and Japanese soundtracks, experience the adventure through time that introduced the world to Amy the Hedgehog and Eggman’s most evil creation, Metal Sonic.

System Requirements

    • OS: Windows XP
    • Processor: Pentium IV 1 ghz
    • Memory: 1GB ram
    • Graphics: directx9 video card
    • DirectX®: 9
    • Hard Drive: 286 MB
Helpful customer reviews
6 of 6 people (100%) found this review helpful
6.4 hrs on record
Posted: October 29
It all started when I was 7 years old. My parents gave me a Sega Genesis and a copy of Sonic the Hedgehog for christmas. I fell in love with it the moment I booted up the game. The graphics, the music, the speed! It overwhelmed my young mind. I played it for hours on end, memorizing each level, the location of every powerup, every enemy, every single ring. It was the only thing I did, I stopped going outside and playing with my friends, for Sonic was the only friend I needed. Eventually I became unsatisfied, I needed a new Sonic the Hedgehog game to fuel my addiction. My prayers were answered with the release of Sonic the Hedgehog 2. My parents refused to buy it for me. They believed I was too obsessed with the first one and knew that buying the second one would only make my obsession worse. This devestated me. I NEEDED that game, I felt like an alcoholic going through withdrawl. I lost all of my spirit, I had trouble sleeping at night, and sometimes I would experience hallucinations where Sonic was in the room with me. I begged my parents every day, but they wouldn't budge. I felt I had lost the will to live. Thankfully, I got the game. I aquired it the same way every kid got something that they wanted but their parents wouldn't buy for them, Grandma. I was overjoyed, finally I could experience the masterpiece that is known as Sonic The Hedgehog 2. This time he was accompanied by Tails! I was delighted. I played this game, and mastered it like I had the original. By now I had lost contact with society, I didn't talk to anybody at school, I had no friends, and I never left the house. This didn't bother me though, in fact I preferred it that way. Just as I started to get bored of that game, Sonic 3 came out. My obsession had hit an all-time high, I was amazed at the quality of that game. We now had Sonic, Tails, and Knuckles. They were my friends, or "The Gang" as I called them. My parents were scared of me now. If they tried to take the game away from me, I would throw a tantrum and break things until they gave it back. No amount of reasoning, counseling, or Native American rituals could change me, because by now Sonic had was not just an obsession, but a lifestyle. I lived and breathed Sonic. But then came the dark days, no sonic games were coming out. Sega had stopped supporting the Genesis, and had launched the Saturn. I didn't have one, but that didn't matter. No new Sonic games were coming out. There were rumors, but the only one that ever turned out to be true was Sonic R. I saw it as an abomination, how could Sega do that to Sonic? After several years I had just about given up. I would often times cry myself to sleep, believing that Sega had given up on the blue hedgehog that I had come to adore. I wrote my own stories about Sonic, but they weren't enough. But then it happened. I was at the grocery store with my mother, when I saw it: A magazine with a picture of the Sega Dreamcast plastered right on the cover. I begged my mom to buy it for me, and she did, relieved that I wanted something that wasn't Sonic related, or so she thought. I read the articles about the upcoming system, and then I saw what I have been wanting to see for years, a new Sonic game was in the works, and it was 3D too! My life had a purpose again. When the day finally came, I was there. I was the first in line, I had convinced poor old Grandma to buy it for me, and I made sure I got a copy of Sonic Adventure. If the games on the Genesis amazed me, Sonic Adventure left me speechless. The worlds were so detailed, the graphics so realistic, the music blew me away. This was the way Sonic was meant to be. It rekindled the fire that had laid dormant in me that is Sonic. I wrote more fanfiction, I made my own fancharacters and I even shipped them. Then I realized something, Sonic wasn't just a blue hedgehog on TV, He was a part of me. I became one with Sonic. If you want to be like me and know what truly matters in life, I fully recommend this game to you. Sonic is more than just a game, Sonic is a way of life.
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4 of 4 people (100%) found this review helpful
0.8 hrs on record
Posted: October 10
i like sanic
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1 of 1 people (100%) found this review helpful
30.5 hrs on record
Posted: October 12
Came here for Madin's Secret Message, worth it
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1 of 4 people (25%) found this review helpful
6.0 hrs on record
Posted: October 20
The levels are very chunky allways blocking you from gaining some real speed and are very uncreative.If you want a easier time in this game just bunnyhop
This game lacks the sonic VIBE to the point i think a reskin would hide it if it wasnt for the ~~~ curves in the ground and the _o_ loops

About the GAME BREAKING time concept!

1:If you touch a sign when you dont want to then for a good ending you have to push start click exit game and in the main menu reload the level EVERYTIME.So you need to go SLOW to make sure you dont touch a sign when your not ready to

2:Using the sign needs you to keep going fast for a amount of time and unless you know where on that level (Search quest) that you can keep the speed You will lose that speed and have to push start click exit game and in the main menu reload the level EVERYTIME

3:f__ the present f___ the future because you should go to the past ONLY.Thats where the machines are HIDDEN(Search quest)

4:Getting all the time crystals from completing a stage with 50+ rings and winning..The minigame i enjoy alot actually makes the hidden machines worthless anyways since they give you a good ending to

I got alot of sonic games(2d) and i do not reccomend this to anyone at all even for cheap

If you have a ps2 or compatible console i reccomend you go to ebay-website and buy sonic mega collection plus.a collection of GOOD sonic games
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6.3 hrs on record
Posted: October 8
I have this game on the gems collection so i thought i would buy it on steam since i had so much fun with it last time, and the steam version made me fall in love with the game all over again. It was about time this game got some well deserved love! Also, I actually 100%ed this game and god, you will hate those special stages and their music after a while, most of my four hours on this game were spent on those god damn special stages!

Would definately recommend this game to anyone who loves the blue blur! Its by far my favourite sonic game!

Dan =D
Was this review helpful? Yes No
1.5 hrs on record
Posted: October 3
It's okay.
Was this review helpful? Yes No
2.6 hrs on record
Posted: October 3
This Game Is Awesome! The Japannese and American Soundtracks are both Amazing! The Gameplay is Awesome and its just to awesome for words. J-Just buy the game and you'll love it. Few problems though. 9.5/10
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3.5 hrs on record
Posted: October 13
Not just a simple port. Sonic CD got rebuilt on a new engine entirely from the ground up. They fixed framerate issues in the special stage, overall everything runs extremely smooth and the game itself is fun. the level design is more exploration based than other 2D games but I think it works, and the soundtrack(US and Japan) is fantastic.
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0.4 hrs on record
Posted: October 16
This game is one of the best in the old series, but suffered due to being released on a failing platform (Sega CD) and is usually forgotten in the minds of gamers. The game has an awesome sountrack and fantastic design that demands to be given a good look if you haven't experienced this title before.
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0.7 hrs on record
Posted: October 25
This is what I imagine it's like to be on acid.
Was this review helpful? Yes No
1.7 hrs on record
Posted: October 20
fantastic
Was this review helpful? Yes No
2.8 hrs on record
Posted: October 9
fun is infinite ................ nuff said

sure this game has a creepy message buried in it that tramatized me as a kid......
and again last year once i figured out what it said....
endorsement from satan himself aside
it is fun game and one of the best sonics in history.....
Was this review helpful? Yes No
4.2 hrs on record
Posted: October 10
what more can a say about this game than geat old school sonic platfoming
and the into sonic boom still sends shivers down my spine
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2.2 hrs on record
Posted: October 10
Best Thing:
Gotta go fast
OSTs

Bad Thing:
You can't do good future
Metal Sonic always kill you

8.5/10
Was this review helpful? Yes No
0.2 hrs on record
Posted: October 29
By far my favorite Sonic side scroller. I don't know what I would do if this game were to suddenly disappear. Sometimes, I like to go back and play this one just to listen to the US music soundtrack or just to feel like a kid again. It's fast. It has a lot to do. It's very fun.
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1.4 hrs on record
Posted: October 29
This game is a little bit annoying and has too many areas blocking you from speeding up espicially around where the "Past" and "Future" signs are.
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204 of 268 people (76%) found this review helpful
0.4 hrs on record
Posted: June 23
Pros:
+ sanic
+ got to go fast
+ Its really fast.

Cons:
- not fast enuf 2fast
- step it up

Thumbs up for fastness.
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14 of 15 people (93%) found this review helpful
79.6 hrs on record
Posted: September 11
I loved this game when it re-released in 2011, and remember playing it a few years earlier on a friends genesis. Amazing port, amazing game. Highly, highly reccomend.
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12 of 13 people (92%) found this review helpful
25.9 hrs on record
Posted: September 2
Sonic CD is a pretty good game that took advantage of some great ideas, but after multiple playthroughs, I felt that it was marred by noticeable flaws which dragged down what would otherwise have been a solid game.



Time travel enhances the exploration factor to Sonic's already multi-tiered level design by creating secondary objectives that require seeking out specific objects, in addition to changing the terrain for each time zone. This gameplay element is reinforced thematically; if you don't find the badnik spawners, the zone enters a Bad Future where Eggman has soiled the landscape... but if you do destroy them, things look even better than in the Present, and as a bonus all of the enemies are destroyed. I always feel a certain sense of satisfaction from going to the Past, destroying the spawner, and then going into the Future of that same level to enjoy the scenery and rack up rings and 1ups ("I did this, and now I'm reaping the rewards"). You can also create a good future by collecting all of the time stones (which also gives you the "good" ending, as miniscule a difference as it is).

There are two main problems with this factor of the game: the sole method of travelling through time is obnoxious, and the secondary objective is ultimately not well incentivized.

Time posts allow you to try to build up speed; once this hedgehog reaches 88 mph, a cutscene will play and Sonic will then find himself in the same spot forward or backward in time. Well... it's inaccurate to say you go through time by "building up speed", it's more that you go at "run speed" for a certain amount of time, then the HUD indicator starts blinking, and if you're still at running speed for a certain amount of time, you complete the time travel sequence... otherwise you lose the ability.

This system is stiff and unforgiving. Sonic's camera doesn't give you enough room to plan ahead for certain terrain when going fast, which makes it very easy to lose momentum just after you reach the "blink" mode. Unless you stop, walk around the act, and strategize a track that you can sprint through, it's usually more favorable to find two springs close to each other so you can bounce around and circumvent the challenge in a stupidly easy fashion. It all feels very clunky and not exceptionally well skill indexed.

It would have been more favorable if Sonic could go through time by finding giant rings or something similar, like at the end of the levels or in Sonic 3's hidden rooms. Actually, why not make it so that Sonic's peel-out mode instantly transports Sonic to the next time zone so you don't even have to create this ugly speed system for it? The peel-out isn't even that great of an addition to begin with; the spindash lets you do pretty much the same thing but in roll mode.

The other thing is that it's honestly a lot easier to create good futures by just beating the special stages. You don't have to go through the time post ♥♥♥♥♥♥♥♥ or hunt for the spawners, and plus you only have to do it seven times if you're good enough (there are twice as many spawners in comparison, not counting the Metal Sonic holograms), and so if you just want to beat the game optimally and quickly, you really just have to ignore the Past for the most part, which devalues a good chunk of the gameplay. And hell, even if the game allowed you to start every level in the Past, you'd still have to figure out where the spawner actually is, which sometimes feels like finding a needle in a haystack. And once you find it, there's usually very little opposition keeping you from actually destroying it, which makes it a bit underwhelming.

I love the idea behind the time travel gimmick, and it's a great fit for Sonic's levels because of how diverse and multilinear they are to begin with. However, I also believe it's not as good of a fit for Sonic's _mechanics_ as it would have been for other platformers, like Metroid or Castlevania, or even something fairly simple like Mario. Levels with time travel dynamics work best when it creates design space for puzzles, exploration, and combat. While Sonic does inherently have a good deal of exploration, it's far more focused on the momentum-based physics than it is on gimmick puzzles or even badniks, and so it's difficult to really expand on this through the game's gimmick.



Speaking of badniks, this game is hands-down the easiest of the classics. Sonic Team had some of the best ideas for bosses in this game, but they're squandered due to positioning/blink time exploits on the player's part as well as overall just being too forgiving. There are very few death pits in this game in general, the only one even coming to mind being on the last level, and the final boss itself is a joke. It's still possible to game over if you're new at the game, but otherwise the difficulty curve is very shallow.



The environments are really gorgeous and diverse, probably some of my favorite from the 16-bit era. IMO this is what actually makes the game memorable. I will say that the backgrounds are a bit too "busy" in terms of contrast, which sometimes makes it a little difficult to follow the action.



This port allows you to choose between the American and Japanese soundtrack, and both are nice in their own ways. The Japanese version has the kind of "bounce" and focus on melodic motifs that you would expect from the Sonic franchise, but Spencer Nelson centralizes more around rock and ambience, which is a great fit for the Future levels. This port in particular creates looppoints to all of the original tunes, and some of the American tunes even take advantage of extended arrangements previously only featured in the album "Sonic the Hedgehog BOOM". Overall a very nice sound package. (Now if only we had American "Past" variants... )




If you already knew about this game and are wondering which version is the best, it's definitely Steam's. If you're wondering if this is the go-to Sonic game... some diehards will tell you otherwise, but I would say Sonic 2 and Sonic 3 & Knuckles are preferable in terms of gameplay. The boons of the time travel gimmick aren't present in these games, but both games offer a more satistfying challenge and are quite a bit longer than Sonic CD. If you just want a decent platformer on Steam, then I would recommend this.
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10 of 10 people (100%) found this review helpful
2.5 hrs on record
Posted: July 11
One of the best Sonic games out there. Of course, as seen in the name, this game comes from the "interesting" addition to the Sega Genesis/Mega Drive, the Sega CD. Although that system was flawed in many ways, this game stands up as one of, if not the best on the platform. Superb platforming. Confusing at times, and being notorious for being one of the most confusing 2d Sonic games, this game will frustrate you, but not in a way that will make you want to stop playing. Tight controls, beautiful graphkics, and a soundtrack that is possibly the best in the Sonic series leads to this being a wholefull positive experience. If you want to play a classic, then don't go any farther. You're already there.
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