It’s time to usher the past into the future in this enhanced recreation of Sonic CD! Sonic travels to the distant shores of Never Lake for the once-a-year appearance of Little Planet - a mysterious world where past, present, and future collide through the power of the Time Stones that lie hidden within it.
User reviews:
Very Positive (33 reviews) - 84% of the 33 user reviews in the last 30 days are positive.
Very Positive (1,196 reviews) - 92% of the 1,196 user reviews for this game are positive.
Release Date: Jan 19, 2012

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Includes 59 items: Alex Kidd™ in the Enchanted Castle, Alien Soldier, Alien Storm, Altered Beast™, Beyond Oasis, Bio-Hazard Battle™, Bonanza Bros.™, Columns™, Columns™ III, Comix Zone™, Crack Down™, Decap Attack™, Dr. Robotnik’s Mean Bean Machine™, Dynamite Headdy, Ecco the Dolphin™, Ecco™ Jr., Ecco™: The Tides of Time, ESWAT™: City Under Siege, Eternal Champions™, Fatal Labyrinth™, Flicky™, Gain Ground™, Galaxy Force II™, Golden Axe III, Golden Axe™, Golden Axe™ II, Gunstar Heroes, Kid Chameleon™, Landstalker: The Treasures of King Nole, Light Crusader, Phantasy Star II, Phantasy Star III: Generations of Doom, Phantasy Star IV: The End of the Millennium, Revenge of the Shinobi, Ristar™, Shadow Dancer™, Shining Force, Shining Force II, Shining in the Darkness, Shinobi™ III: Return of the Ninja Master, Sonic 3 and Knuckles, Sonic 3D Blast™, Sonic CD, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Space Harrier™ II, Streets of Rage, Streets of Rage 2, Streets of Rage 3, Super Thunder Blade™, Sword of Vermilion™, ToeJam & Earl, ToeJam & Earl in Panic on Funkotron, Vectorman 2, Vectorman™, Virtua Fighter™ 2, Wonder Boy III: Monster Lair, Wonder Boy in Monster World

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About This Game

It’s time to usher the past into the future in this enhanced recreation of Sonic CD!
Sonic travels to the distant shores of Never Lake for the once-a-year appearance of Little Planet - a mysterious world where past, present, and future collide through the power of the Time Stones that lie hidden within it.
Sonic arrives only to find the once beautiful world imprisoned beneath a twisted metallic shell. His arch-nemesis, Dr. Eggman, has come for the Time Stones and with them, will soon have the power to control time itself!
In order to put an end to Dr. Eggman’s nefarious schemes, Sonic must use the power of Little Planet to travel through time; breaking Dr. Eggman’s hold over the future by destroying his machines in the past and recovering the missing Time Stones!
Featuring 16:9 widescreen, achievements, leaderboards and both the US and Japanese soundtracks, experience the adventure through time that introduced the world to Amy the Hedgehog and Eggman’s most evil creation, Metal Sonic.

System Requirements

    • OS: Windows XP
    • Processor: Pentium IV 1 ghz
    • Memory: 1GB ram
    • Graphics: directx9 video card
    • DirectX®: 9
    • Hard Drive: 286 MB
Customer reviews
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Very Positive (33 reviews)
Very Positive (1,196 reviews)
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897 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
7.8 hrs on record
Posted: September 29
This game is too cool.It's great for all you classic sonic fans!
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1 of 1 people (100%) found this review helpful
1 person found this review funny
5.4 hrs on record
Posted: September 24
Anyone who has ever owned a Sega CD has played this game. I shall cherish it forever --- or at least until I get all of the unlockables and achievements.

There are only two downsides:
1. Neither soundtrack is available for download.
2. Resuming your game from a save file kills any chance of getting the "Savior of the Planet" achievement.

Having two types of spin dashes to choose from, in addition to the "Super Peel-Out" maneuver, makes Sonic CD the sort of game Sonic 4 wishes it could be. I'd say the stage designs rival even those of the legendary Sonic 3 & Knuckles --- Stardust Speedway in particular stands out as one of the best.

Like Mr. Peabody and Sherman before him, Sonic has successfully made time travel practical and bearable.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: September 25
This game needs controller support. Also, the levels are too maze-like and cluttered to really make good use of Sonic's spped, especially when the major gameplay mechanic, which is time travel, involves running really fast for a short time, which can be really difficult to pul off when there aren't any flat areas for Sonic to run on to build up sufficient speed.

On the other hand, the soundtrack is awesome and any of the bits that actually let you build up any speed are fantastic. So judge for yourself. I'd rate it as one of the better Sonic titles, though.
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2 of 5 people (40%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: September 27
The phisics of this game are tied to the frame rate. If you are using a >60 HZ monitor you WILL experience sped up game physics.
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Most Helpful Reviews  Overall
212 of 275 people (77%) found this review helpful
165 people found this review funny
42.0 hrs on record
Posted: October 29, 2014
It all started when I was 7 years old. My parents gave me a Sega Genesis and a copy of Sonic the Hedgehog for christmas. I fell in love with it the moment I booted up the game. The graphics, the music, the speed! It overwhelmed my young mind. I played it for hours on end, memorizing each level, the location of every powerup, every enemy, every single ring. It was the only thing I did, I stopped going outside and playing with my friends, for Sonic was the only friend I needed. Eventually I became unsatisfied, I needed a new Sonic the Hedgehog game to fuel my addiction. My prayers were answered with the release of Sonic the Hedgehog 2. My parents refused to buy it for me. They believed I was too obsessed with the first one and knew that buying the second one would only make my obsession worse. This devestated me. I NEEDED that game, I felt like an alcoholic going through withdrawl. I lost all of my spirit, I had trouble sleeping at night, and sometimes I would experience hallucinations where Sonic was in the room with me. I begged my parents every day, but they wouldn't budge. I felt I had lost the will to live. Thankfully, I got the game. I aquired it the same way every kid got something that they wanted but their parents wouldn't buy for them, Grandma. I was overjoyed, finally I could experience the masterpiece that is known as Sonic The Hedgehog 2. This time he was accompanied by Tails! I was delighted. I played this game, and mastered it like I had the original. By now I had lost contact with society, I didn't talk to anybody at school, I had no friends, and I never left the house. This didn't bother me though, in fact I preferred it that way. Just as I started to get bored of that game, Sonic 3 came out. My obsession had hit an all-time high, I was amazed at the quality of that game. We now had Sonic, Tails, and Knuckles. They were my friends, or "The Gang" as I called them. My parents were scared of me now. If they tried to take the game away from me, I would throw a tantrum and break things until they gave it back. No amount of reasoning, counseling, or Native American rituals could change me, because by now Sonic had was not just an obsession, but a lifestyle. I lived and breathed Sonic. But then came the dark days, no sonic games were coming out. Sega had stopped supporting the Genesis, and had launched the Saturn. I didn't have one, but that didn't matter. No new Sonic games were coming out. There were rumors, but the only one that ever turned out to be true was Sonic R. I saw it as an abomination, how could Sega do that to Sonic? After several years I had just about given up. I would often times cry myself to sleep, believing that Sega had given up on the blue hedgehog that I had come to adore. I wrote my own stories about Sonic, but they weren't enough. But then it happened. I was at the grocery store with my mother, when I saw it: A magazine with a picture of the Sega Dreamcast plastered right on the cover. I begged my mom to buy it for me, and she did, relieved that I wanted something that wasn't Sonic related, or so she thought. I read the articles about the upcoming system, and then I saw what I have been wanting to see for years, a new Sonic game was in the works, and it was 3D too! My life had a purpose again. When the day finally came, I was there. I was the first in line, I had convinced poor old Grandma to buy it for me, and I made sure I got a copy of Sonic Adventure. If the games on the Genesis amazed me, Sonic Adventure left me speechless. The worlds were so detailed, the graphics so realistic, the music blew me away. This was the way Sonic was meant to be. It rekindled the fire that had laid dormant in me that is Sonic. I wrote more fanfiction, I made my own fancharacters and I even shipped them. Then I realized something, Sonic wasn't just a blue hedgehog on TV, He was a part of me. I became one with Sonic. If you want to be like me and know what truly matters in life, I fully recommend this game to you. Sonic is more than just a game, Sonic is a way of life.
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95 of 114 people (83%) found this review helpful
71 people found this review funny
1.2 hrs on record
Posted: October 1, 2014
"Fun is infinite" - The Devil. Apparentley.
Was this review helpful? Yes No Funny
270 of 378 people (71%) found this review helpful
42 people found this review funny
0.4 hrs on record
Posted: June 23, 2014
+ sanic
+ got to go fast
+ Its really fast.

- not fast enuf 2fast
- step it up

Thumbs up for fastness.
Was this review helpful? Yes No Funny
78 of 94 people (83%) found this review helpful
86 people found this review funny
0.2 hrs on record
Posted: January 23
It's not Sonic '06.
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46 of 51 people (90%) found this review helpful
8 people found this review funny
6.6 hrs on record
Posted: September 5, 2015
What is now my favorite sonic game of all time and possibly my favorite game ever, sonic CD is the first two sonic games combined, with a large dosage of LSD and a kick ♥♥♥ soundtrack (I Love both JP and USA).
The game runs at a flawless 60FPS 1080P for me on my kinda-lower end laptop so optimization is perfect. That being an extremely rare thing to say for a sega title.
The game is a constant GOTTAGOFAST type deal were experienced players can rush through every stage with absolutely no break in the momentum (so unlike the first and 3rd games were enemies and the level design were made to stop you in your tracks/make you think about how you'll go about it) and rush to get the best possible speedrun time. It's also easy enough for inexperienced players to get into and eventually "git gud"
This is my first time actually writing a legitimate review, and hopefully wont be my last because this game is an extremely special case. If you are even so much as slightly considering buying this game, GO FOR IT. IT IS WORTH EVERY PENNY.
10/10 Just enough water - IGN.
*Side notes
-Yes i'm aware i have a measly 5 hours clocked in on steam, but multiply that by 100 in terms of the sonic gems collection port. Thats were i first played it.
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36 of 39 people (92%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: November 11, 2014
Sonic CD is a 2D platformer that has you as a hedgehog finding your way through labyrinth like levels. Between getting from the start to the finish of the level, Sonic can collect rings. These rings are insurance. If you get hit with rings, they all spray out of the hedgehog. If you get hit without any rings, Sonic dies and its back to the last checkpoint. If you have 50 rings at the end of the level, you can jump up into a giant ring that lets you do a bonus stage for a chance to get a chaos emerald. The bonus stage feels like Sega's version of Sonic running around a Mario Kart track. After every 2 levels comes a boss level that has you stock up on rings or lives before you face the boss Robotnik. The game breezed by in a few hours without me noticing.

For those that haven't played any Sonic games from the 90s, the controls are simple enough to use one button. That one button is jump if you're standing or running. If you're ducking and push the button it charges up a spinball. When you release the down direction, Sonic will fire off with a super boost of speed. If you press down while running, Sonic tucks into a ball that will damage enemies.

The real gimmick of Sonic CD is the ability to go into the past or future. You do this by first hitting a sign and then going so fast that you will either go to the era. It feels like nothing more than a pallet swap. There are changes here and there, but you won't need to visit one era or another to progress. Plus there is a screen that takes Sonic to the era and it stops the gameplay. There's not that much variety in gameplay. Even the brief water levels only slow down Sonic, forcing you to find air bubbles to breathe. He can't swim or anything.

For the explorers out there, jumping between past, present and future will reveal secrets. Visit the past to improve the future. When you make two levels have good futures, the third level will take place in the good future. Without the exploration, every level goes by after a few minutes.

New to the series is a Metal Sonic who kidnaps Amy shortly into the game. At some point you will need to race Metal Sonic to get her back. It adds to the unique boss fights. The boss battles are what make the game stand out from other old school Sonic games. You need to defeat each Robotnik boss in different ways other than the traditional 'hit him.' Some you'll need to run fast while dodging objects. Others you'll need to go up on hovering rocks and still others involve chasing him.

Since the game came out between Sonic 2 and 3 there are only a few items to find in boxes. Items like extra lives, 10 extra rings, super fast shoes, temporary invincibility and a shield barrier that lets Sonic take an extra hit. There is nothing new that you won't find in the first two Sonic games.

Unique to the Sonic CD is an animated cartoon introduction and then another when you beat the game, before and as credits roll. Both are nice to look at and pretty brief. They add some much needed flair outside the game to make it feel different from the other old school Sonic games. Sonic CD shouldn't take more than 3 hours to complete. Once you complete the game, it unlocks Tails as a playable character. Tails is a fox that plays the same as Sonic, but if you tap the jump button in mid air, Tails can helicopter around for a while. I can understand why he is an unlockable character, because with him it becomes far too easy to just hover over entire levels.

The game feels easy up until a point, which lets new players get far into the game before it gets challenging. To add to how easy the game is, if you use all your lives, you start at the same level you were at, instead of restarting the zone. The backgrounds are beautiful and have a lot going on. The levels feel large enough to get lost in. The real challenge is traversal, because the enemies are quite forgettable. Sonic will be bouncing off of springs, doing loops, running up ramps, zooming through tubes, running against treadmills, avoiding crushing blocks, hopping on enemies, running around what I can only call gears, but they're not and much more. It didn't feel to me like there were many moments for Sonic to get up to top speed.

Even with the future and past dynamic, the game feels like a big sidestep from Sonic 2. There is nothing new here, but is that a bad thing?
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Recently Posted
0.2 hrs
Posted: October 21
This is a total upgrade when compared to the original game for SEGA CD.
Helpful? Yes No Funny
39.5 hrs
Posted: October 21
This game is probably one of the best Sonic the Hedgehog games I have played. I think the creators should remake Knuckles Chaotix for Steam.
Helpful? Yes No Funny
Maj. Killer_Kyler_
0.6 hrs
Posted: October 21
Do you like the '90s? Well this is the game for you!
Helpful? Yes No Funny
4.0 hrs
Posted: October 19
The most solid 2D sonic game. I have yet to find any problems with it, and i've beaten it once. Very solid platformer. Music is very funky, groovy, jazzy, etc. Best 2D Sonic, by far.
Helpful? Yes No Funny
3.7 hrs
Posted: October 19
I never had a SEGA CD, nor did anyone I knew, but I knew this game existed, and I wanted to play it.
The thing is, its way better than I expected. It's one of the best Sonics ever.
Helpful? Yes No Funny
2.5 hrs
Posted: October 19
A truly great Sonic game, and it still shows after all these years.
Helpful? Yes No Funny
12.9 hrs
Posted: October 16
Sonic The Hedgehog CD

The Plot

Sonic arrives at Never Lake where the fabled Little Planet (also known as Miracle Planet) is said to appear on the last month of every year. Sonic arrives to find the planet tethered to a mountain by a chain and completely mechanized. Sonic realizes this is the work of his nemesis, Doctor Robotnik, who had set foot in this island to transform it into a giant fortress. Upon discovering Sonic's presence on the island, he dispatches Metal Sonic to kidnap a young female hedgehog called Amy Rose, who followed Sonic to the mystical planet. Sonic must collect the Time Stones: seven jewels capable of altering the passage of time itself.


You Controll Sonic from left to right, collect rings, defead enemies and try to reach the goal post. While Sonic is running through a level, he can touch several "past" and "future" post, which allow him to travel through time, if he manages to get enough speed. Each level has a Present zone, Past, Bad future and a Good future. To achieve a Good future, Sonic has to either travel back to the past and destroy a robot-generating machine. Should Sonic be able to destory the Machine in both acts, he will create a good future in act 3. The other way to create a good Future is by collecting all the Timestones. By collecting 50 Rings, Sonic can enter a giant ring at the Goalpost, from there Sonic will enter a Special Stage. Sonic has to destory a number of UFO's while avoiding the water and other objects. Should Sonic be able to destroy all UFO's before the time is running out he will be awarded with a Timestone. Should he collect all the Timestones, he will create a Good future whenever he travels to the Future and will recive the "Good Ending" of the Game. Should the player decide to destroy EVERY Generator in the past and not collect all the Timestones, he will be rewarded as well with the "Good Ending".

This Game is way differend in Soundtrack and Level design choice as the other Classics in the series, which gives it a nostalig vibe and feeling, even the boss battles are "differend" as the rest of the Classics.
This alone makes it VERY memorable and has a good replay value in my opinion.
You can also select the Japanese Soundtrack or the American Soundtrack, so you can have the best of both worlds.


This is one of the BEST Sonic Games and in my personal opinion the BEST Classic Sonic Game to this date.
If you like 2D Platformer with Great Soundtrack and great Color Schemes this is a must have.
Helpful? Yes No Funny
Army James
0.6 hrs
Posted: October 15
go faster ... or the police will GET you
Helpful? Yes No Funny
1.4 hrs
Posted: October 15
Helpful? Yes No Funny
minecraft gamer pc 64
3.9 hrs
Posted: October 15
sonic vs sanic
Helpful? Yes No Funny