The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
User reviews:
Overwhelmingly Positive (22,468 reviews) - 95% of the 22,468 user reviews for this game are positive.
Release Date: Sep 20, 2012

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Buy Torchlight



"Torchlight II is a sprawling, ambitious game that does one thing very, very well. It gives you a world you'll want to explore, filled with enemies you'll love to destroy."

- Kotaku

"Torchlight is a vibrant, fun, steampunky world, and exploring it is an absolutely addictive pleasure."

4.5/5 - Joystiq

"Not to be missed by anyone who considers themselves a fan of the proud tradition of action RPGs"

5/5 - Gamespy

"With most games of this caliber retail at $60, it might sound ludicrous that Torchlight 2 only costs $20 – because it is."

9/10 - Machinima

"Grab the game, grab some friends, and get to clicking."

9/10 - Destructoid

Steam Workshop

Torchlight 2 now fully supports Steam Workshop. A new launcher synchronizes any mods you have subscribed to, and lets you customize their activation state and loading priority. In addition, when playing Internet games in the lobby, you will be able to filter modded games by mod combination, and with a single button click, subscribe to those mods. Torchlight 2 will then restart, synchronize them, and activate them before returning you to the game.

When playing modded games, you can view your mod history, any previously played mods, and the impact disabling mods may have on your character.

We've tried to make the process as seamless as possible, with a focus on allowing modded multiplayer games with a minimum of fuss.


GUTS is our in-house development tool, now fully integrated with Steam Workshop. You can publish directly to Steam Workshop when you compile your mod, making it available immediately for others to play.

We've also added a special tool to GUTS designed to convert pre-GUTS mods into the official mod format, with an eye toward making the transition much easier for our ambitious early modders.

You can learn more about using GUTS here.

New Content

This release also includes new game content!

  • The NetherRealm tileset - new NetherRealm dungeons can be found via portals throughout the world
  • New Monsters
  • New armor sets
  • New weapons
  • New pets - including the Headcrab!
  • New endgame map content
  • Some additional new dungeons in New Game plus modes in large overworld areas

About This Game

The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

Key Features:

  • Multiplayer - Play co-op with your friends via LAN or over the Internet for free. No subscriptions, no item sales. Our new matchmaking service lets you find friends, start new games, and join existing games. And, as always, you can play single-player offline as well.
  • Customizable Characters - Players will create and customize a character from one of four brand new classes. Each class can be played as either male or female, with customized cosmetic features and looks to make each individual character stand out. All new skills and loot give loads of opportunity for unique character builds.
  • Moddability - TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together. TorchED will be available as a separate download very shortly after launch.
  • New User Interface - Torchlight II boasts a new and improved user interface, designed to be easier than ever for new players to pick up and play. This intuitive interface ensures you can focus on playing the game the way you want to.
  • Open World - We're not only in the town of Torchlight anymore! Explore vast overland areas and multiple hub towns, fight through rain, snow, day and night. Our level randomization ensures new layouts, paths, loot, and monsters every time you play.
  • New Game Plus - In New Game Plus, the game's not over until you say it is. Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. You'll keep all of the skills, gold, and gear you worked so hard for!
  • Pets & Fishing - These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 1GB System RAM
    • Hard Disk Space: 1.7GB free space (subject to change)
    • Video Card: DirectX compatible 3D graphics card with at least 256MB of addressable memory.
    • DirectX®: 9.0c
    • Internet: A broadband internet connection (for Steam download and online multiplayer) - Online multiplayer requires a free Runic Account
    • OS: Mac OS X 10.8, 10.9, 10.10
    • Processor: Intel Core 2 Duo, 2.0GHz or faster processor
    • Memory: 2GB System RAM
    • Hard Disk Space: 1.7GB free space (subject to change) on a case-insensitive volume
    • Video Card: OpenGL 2.0 compatible 3D graphics card with at least 256MB of addressable memory (ATI Radeon x1600 or NVIDIA equivalent)
    • Internet: A broadband internet connection (for Steam download and online multiplayer) - Online multiplayer requires a free Runic Account
    • OS: Ubuntu 12.04 LTS (or similar, Debian-based distro)
    • Processor: x86/x86_64-compatible, 2.0GHz or better processor
    • Memory: 2GB System RAM
    • Hard Disk Space: 1.7GB free space (subject to change)
    • Video Card: OpenGL 2.0 compatible 3D graphics card* with at least 256 MB of addressable memory (ATI Radeon x1600 or NVIDIA equivalent)
    • Internet: A broadband internet connection (for Steam download and online multiplayer) - Online multiplayer requires a free Runic Account

    *See Valve's steam-for-linux github readme for further information about Linux video driver support
Helpful customer reviews
480 of 507 people (95%) found this review helpful
29 people found this review funny
867.6 hrs on record
Posted: November 9, 2015
after almost 700 hours
I think it's time to rate this game.

+before buying torchlight, I wanted a game in wich I could spent days and days playing, that's exacly what I got with this game.
+besides the game itself, Torchlight II have the best community I have ever seen on my entire life.
+I haven't experienced any problem with Torchlight II
+One of the best games and in-game experiences that I ever had.
+Workshop content everyday -new maps -a lot of new classes -texture packs and more.

Do I recommend this game?
I surely do recommend Torchlight II.
Was this review helpful? Yes No Funny
91 of 93 people (98%) found this review helpful
5 people found this review funny
121.4 hrs on record
Posted: February 7
Let's be completely honest, Torchlight was a Diablo clone. Nothing odd about that either, seeing as both Max Schaefer and Erich Schaefer worked on the game - both once members of Blizzard North, the team behind Diablo and Diablo 2. So, basically, Runic Games returned to the same formula, polished it up a bit, incorporated a few cool features and voila - a new RPG was born. As Torchlight 2 boldly steps onto the contemporary gaming scene, ready to tackle heavy competition (well, mostly Diablo 3) we are immediately drawn into its simple and yet incredibly compelling gameplay mechanics.

Torchlight 2 commences several years after the conclusion of the original game. The Ember Blight has corrupted the Alchemist. The Ember Blight originates from an ancient evil entity known as the Heart of Ordrak, which is the very source corruption beneath the small town of Torchlight. Your task is to put a stop to this evil, which threatens to disrupt the balance between the six elements of the world.

Simplicity is the key, as you'd imagine. Torchlight 2 takes a similar approach to storytelling as Diablo 3. There isn't much of a plot or any exceptionally interesting characters to draw you away from the gameplay. To be honest though, Diablo 3 does have a better story than Torchlight 2, but I guess that's beside the point. Slashing your way through countless foes is the main drive here, so essentially, you'll be on familiar ground if you've been playing Diablo 3 in recent months. There's nothing wrong with borrowing Diablo's mechanics, particularly in T2's case, because Runic has really polished this one to perfection. Everything works smoothly. There are no hiccups during combat or exploration that would warrant any major concern.

There are four character classes to choose from. The Engineer (Railman in Torchlight), who represents a heavy fighter suitable for melee combat, the Outlander who employs magic and ranged weapons, The Berserker who's quick and agile and often uses animal-based powers and, last but not least, the Embermage, who mainly resorts to powerful spells. The combat differs according to the class you choose. For the single-player playthrough, I selected the Engineer and it was fun all the way. The fact that this is a character focused on close combat doesn't mean that you can't make use of certain magical abilities and scrolls that can be picked up along the way.

This goes for other classes too. So, apart from your default class-based skills, you also get a chance to use a range of useful spells that can help you heal or improve your character's abilities like movement, marksmanship etc. Players have one basic attack, a secondary attack and an additional powerful attack that deals extra damage - providing the charge meter is filled up. The more it fills up, the more damage you can cause with this attack. Usually, the best way to handle groups of enemies is striking when the charge meter is maxed out, giving you the edge in combat (even when you're massively outnumbered).

The game is likely to hook players straight away, largely thanks to its appealing loot system. There's an impressive variety of items on display and ready for players to make use of. Exploring as much of the map as possible is the key to this game. Locating hidden areas and defeating stronger enemies is often enormously rewarding. Taking your time to sort your gear to suit your play style is what the whole thing is about. For instance, items like swords, axes and staffs may come in socketed variants, so you have to decide which chips, shards and gems to attach (depending on which enemies you're facing). In addition, the same item can then be enhanced by visiting the Enchanter in the local town. Certain armor and weaponry may hold class-specific traits, so you need to keep your eyes peeled for those.

The game is enjoyable both in solo and multiplayer modes. There's nothing more satisfying than taking on hordes of baddies with friends and things can really heat up in Torchlight 2. Several cool boss encounters await players and the really cool bit ensues when friends join together, mixing different abilities to take these large opponents down. There are certain impracticalities in multiplayer such as having difficulties finding sessions created by friends. This may prove annoying if you want to jump smoothly and quickly into a co-op game. However, as soon as things kick off, Torchlight 2 becomes a barrel of fun in multiplayer.

The graphics have been significantly improved since the release of the original. The cartoonish-style art looks great, while every area in the game was meticulously designed and, of course, enriched with Matt Uelmen's eerie Diablo-inspired tracks. Matt is the renowned video game composer, best known for his brilliant darkish Diablo and Diablo 2 melodies. Subtle touches, like beautifully animated background details, create an eye-catching atmosphere. Also, we salute the animation team that brought all those cute little monsters to life and were responsible for a variety of cool-looking spells to boot.

Torchlight 2 is an experience you can't easily walk away from. The combat is the beating heart of the game. It's simple and incredibly fun. Commendably, Runic improved everything they possibly could in this one. As I've already said, I witnessed sharper and more colorful visuals, in addition to a delicious multiplayer mode that allows up to six players (a highly compelling feature not present in the first title). This is quite simply an action RPG that has everything for both fans and newcomers to the genre. Don't miss out on it.
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22 of 22 people (100%) found this review helpful
2 people found this review funny
824.7 hrs on record
Posted: February 24
(NOTE: I have played 550hrs up to this point with my one and only berserker, NG+8 Elite w/ SynergiesMOD, maxed to lvl.500, all skills unlocked, fully socketted legendary weapons and armor (cast swords) <- The fact that I've spent all of my time with one character 1 class out of 70-80 I have from mods is telling. This should also emphasize how much I've played this game and my experience playing it.)

(This is my first actual review, I thought I would give this masterpiece the honors.)

Intro: To start I would like to say that I will have bias towards the game even if I try to be as objective as possible. Given my playtime and connection to this game, this should be a given.
I found out about this game from a friend of mine who told me they loved the first game but never played the second, I found out about it and decided I would buy it on sale for I think around 10 dollars around the time (forgive me if this is wrong my memory may be wrong). My past arpg's had been only Diablo 1 & 3 and Sacred 2 at the time so I was excited to hop into another being a newfound fan of the genre.

It all started when I clicked that "New Game" button. Clicked the berserker and typed "Shaddah".

Now to the actual review!
I'll make each of these sections quick for your reading pleasure.

Gameplay: (Almost Perfect)
Everything in this game plays extremely smoothy, response times are instant and combat is quick, flashy, and most importantly fluid.

Except for the occasional bugs like when i try to shift-click or right-click an item to transfer or equip and the ocacsional hiccup everything else is like it says up there in the parenthesis, almost perfect.

Randomization is extensive in this game, loot enemies, levels, basically almost everything in this game is randomly generated, except for things like your chosen character and pet.

Recommened Mods for ridiculous amounts of content:
Adventure Pack II (and levelscale:HIGHLY RECOMMENDED WITH LEVEL500 MOD)
Haknslash Essentials
and level500mod (KEEP IN MIND THIS WILL BREAK AND/OR RENDER SOME GAME MECHANICS USELESS Examples:Making Builds, Some Synergies Content)

Graphics: (Perfect)

They are cartoony, doesn't go for realism and fulfills it's purpose.

Graphics mods I would recommend
Ink'd & Ink'd for Synergies
The Half-Life 2 ENB Enchancer (ran through Torchlight II Directory)

Sound: (Perfect, phenominal with mods)
Music fits it's purpose with general orchestral pieces (my favorite being the menu theme) and nice songs that fit the mood, theme and atmosphere of every location.

Phenominal music mods:
Diablo II music mod
Final Fantasy music mod (includes track from Chrono Trigger and Chrono Cross)

Overall: (Amazing game)

Overall this game is a phenomincal package for it's extremely low price and even better it you happen to catch it on sale, the community is friendly and the modding scene from what I've seen, seems to be strong and thriving (mainly being represented with Synergies). The game is, in my opinion, the BEST arpg out there hands down and offers the MOST content out of any arpg I've seen here on steam or played in my entire history with the genre.

Sadly there comes a time where I must mention the cons, because even with my deep love for this game I must point out the quirks and cons.

Quirks and Cons: (ehh?)
No OpenGL support? - whenever I've tried this by enabling it through .config the game crashes on start.
Shift-tab and Right-click sometimes don't work.
With a freely moving camera the detail on the levels is only viewable from the fixed and defualt isometric perspective.
Some achievements require online play (just a really tiny quirk for me)
Mapworks accesibility and variety is, at times lacking, I found it more worth my time to beat the game again, given the more intresting randomly generated enviroments.

All in all the game is phenominal, the DEFINITIVE arpg, If you love arpgs or are intrested in the genre, or even just want a relaxing game to kill time in, this is a MUST BUY!

To end this I would like to thank all the developers and modders that made my experience possible, Runic Games, Salan and all the other mod authors and players out there! Seeya and happy looting!

Do I recommend this game, yes... hell yes!
Was this review helpful? Yes No Funny
20 of 23 people (87%) found this review helpful
23 people found this review funny
14.6 hrs on record
Posted: January 23
I threw Diablo in the garbage.
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
2 people found this review funny
56.6 hrs on record
Posted: February 20
Alright, it's about time I give this absolutely amazing game the review it deserves. This game is honestly one of the best, my personal favourite, RPG games ever made. This game has everything that makes it entertaining and enjoyable to play. Just to put this out there, I've put in only over 30+ hours and I still haven't beat the story; so I won't be commenting on that just yet, I will hopefully edit it once I've completed it and give my final thoughts + opinions on it. So, to start off, I'll talk about the art of the game.

This game is simply beautiful. Like, really. The locations that you visit are honestly some of the most astounding places I've been able to visit in a video game; and that's just the best feeling I've experienced within a game. The places fit their names perfectly, if the name is something drab and gloomy, the level makes sure to match the atmosphere it's trying to portray. If the name however is something cheery and pleasent, you can certainly expect an amazing looking level with many, many bright colours and just making it a downright beautiful level.

The art for enemies is honestly so well done and it makes the game feel that bit more creepy and dark. The enemies all seem like they could fit into any serious and dark horror film. Enemies in this game are made perfectly from an art standpoint, like seriously. I know it sounds like I'm repeating myself but this game would give me nightmares if the enemies used were in a horror movie. They're just like nightmares except personified. The dark enemies can lead to some of the game feeling like an absolute hell, and the bosses are just.. Well, just as great as the normal enemies to be frank.

Speaking of bosses, the art on them is absolutely top-notch and cannot be topped. I wish I could talk about the bosses without spoiling anything, but that just won't be possible, so I'm afraid I'll cut that there. Just know that the boss art is actually amazing and once again, using this horror movie bit, could make anything horrifying and downright terrifying. I think that to truly see what the bosses are like in this game, you should 100% get the game just to see the art of the bosses and enemies alone.

Now, to talk about something that I adore in this game and something that makes this game seem like it's had years upon years of work put into it; the sheer amount of items in this game. Like, seriously. This game has weapons for everyone. Want a giant hammer to smash your foes? This game's got it! Prefer to use guns to shoot your enemies and inflict massive damage? Check! Want a massive amount of weapons which aren't limited to a certain class and can be used by any class? Well, this game has it! Yes, that's right, there are no class limitations on weapons (mostly!).

The weapons in this game are so unique and there's almost no weapon like another. What I mean is, all weapons are somewhat unique compared to any other weapon in this game. The different types of which loot you can get (I mean like common, elemental, rare, etc!) are all a unique way of making sure that every weapon is so different and has it's own stats. Like, maybe it adds some extra fire damage or even some ice damage. Hell, throw some poison onto that bad boy and make it a real powerhouse of damage!

Speaking of damage, don't expect all weapons that you get to be super-mega-hyper-ultra OP. Most weapons are actually pretty darn bad from a damage perspective; but make up for it with an amazing damage OUTPUT. What I mean by that is, the damage may be bad but with the amount of leveling up you can do and the amount of skill points which can be contributed to each skill, you do end up doing more damage than the weapon claims. Say the weapon says that it does 60 damage, you may end up doing somewhere between 200-300 dependant on your skill points and enchantments.

Something else this game does is enchantments. Each piece of equipment that you get can be enchanted by a special person in each town. This Racoon-type person will enchant all weapons or armour for a price. The enchantments can be great - or not so great - just because, well, it's an RPG so you can't expect a walk in the park! The enchantments are fairly basic but at the same time can really help you in a major way. From adding fire or electric armour to adding health stolen on hit!

So, enough about the art and more about the actual enemies and bosses themselves. Each enemy in this game is unique and unlike the other, mostly. Some of the bosses are downright so enjoyable that I can't wait to fight them again when I start a Newgame+. The game does an excellent job of making you feel like the bosses are tough but beatable, and getting late-game you really start to experience that feeling. Some of the bosses may seem like they're easy at first glance, but damn do they get hard. Don't go to any boss expecting it to be an easy ride.

The game allows you to experience it at your own pace, be you a slow player who wants to take it all in and explore all the areas that the game has to offer to you or maybe you want to ignore all the enemies and speedrun the game as fast as you want. The game allows you to play at YOUR pace. Once again, this is good for letting everyone have their own option in how they want to play. You want a game which doesn't hold your hand but somewhat lets you play fast? This game is PERFECT.

In conclusion, because I can feel myself droning on and on, this game is honestly turning into one of my favourite games of all time - yes, all time! - This game has so much to offer me as a player and lets me want to play over and over and over. This game is down-right amazing and I cannot wait to keep playing and playing. Thanks for reading, and for sure get this game if you see it on sale - even if it DOESN'T look like your type of game.
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