Raven Shield:Command an elite multinational squad of special operatives against hidden terrorist forces. In Tom Clancy's Rainbow Six 3: Raven Shield, the third installment to the wildly popular Rainbow Six series, Team Rainbow faces the hidden global forces of a new and secretive foe.
User reviews: Very Positive (465 reviews) - 92% of the 465 user reviews for this game are positive.
Release Date: Mar 18, 2003

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Buy Tom Clancy's Rainbow Six® 3 Gold

Packages that include this game

Buy Rainbow Six Collection

Includes 4 items: Tom Clancy's Rainbow Six Lockdown™, Tom Clancy's Rainbow Six® 3 Gold, Tom Clancy's Rainbow Six® Vegas, Tom Clancy's Rainbow Six® Vegas 2

Buy Tom Clancy's Franchise Pack

Includes 14 items: Tom Clancy's EndWar™, Tom Clancy's Ghost Recon® Desert Siege™, Tom Clancy's Ghost Recon® Island Thunder™, Tom Clancy's Ghost Recon: Future Soldier™, Tom Clancy's Ghost Recon®, Tom Clancy's Rainbow Six Lockdown™, Tom Clancy's Rainbow Six® 3 Gold, Tom Clancy's Rainbow Six® Vegas, Tom Clancy's Rainbow Six® Vegas 2, Tom Clancy's Splinter Cell Chaos Theory®, Tom Clancy's Splinter Cell Conviction™ Deluxe Edition, Tom Clancy's Splinter Cell Double Agent®, Tom Clancy's Splinter Cell®, Tom Clancy’s Splinter Cell Blacklist

 

About This Game

Raven Shield:
Command an elite multinational squad of special operatives against hidden terrorist forces. In Tom Clancy's Rainbow Six 3: Raven Shield, the third installment to the wildly popular Rainbow Six series, Team Rainbow faces the hidden global forces of a new and secretive foe. Command Rainbow in a race against time - in locations including England, Norway, the Caribbean islands, and Rio de Janeiro during Carnaval - to stop a madman and his doomsday plot.

Athena Sword:
Command the world's most elite force of multinational counter-terrorist operatives in their latest mission. Track the desperate remnants of the international terror network from Tom Clancy's Rainbow Six® 3: Raven Shield™ into the exotic regions of the Mediterranean and prevent their mad agenda of international anarchy and devastation.

Rainbow Six 3 Gold Download Features

  • Pick your team members, assembled from the best counter-terrorism and military units from around the world. Then outfit them with the right armor, weapons, and high-technology equipment for the mission at hand.
  • After equipping your team, plot out the assault of the target area on the map interface. Lay out a plan for each squad to maximize surprise, stealth, and safety.
  • After all the planning - execute! In first-person mode, lead one squad or control all three through different radio commands and signals. Enter and clear a room of terrorists, rescue hostages, defuse bombs, and recover vital intelligence to help you in later missions.
  • All-new eight-mission campaign in locations from Italy and Croatia to Greece.
  • Five new multiplayer levels (Chemical Factory, Ferry Boat, University, Italian Alleys, and Jungle).
  • Three new multiplayer game modes (Adversarial Terrorist Hunt, Adversarial Scattered Hunt, and Capture the Enemy).
  • Seven additional real-world weapons (for a total of 64) with sound effects from the team that worked on the blockbuster movie The Matrix.
  • Three bonus classic missions from the original Tom Clancy's Rainbow Six® and Tom Clancy's Rogue Spear®, updated with the latest graphics and technology.

System Requirements

    Minimum:

    • Supported OS: Windows® /2000/XP (only)
    • Processor: 800 MHz Pentium® III, AMD Athlon™, or equivalent (1.3 GHz Pentium 4, AMD Athlon, or equivalent recommended)
    • Memory: 128 MB RAM (XP users: 256 MB RAM required)
    • Graphics: 32 MB DirectX® 8-compliant 3D video card with hardware T&L
    • DirectX Version: DirectX 8.1 or higher (DX9 included)
    • Sound: DirectX 8.1-compliant sound card
    • Hard Drive: 3 GB minimum hard drive space
    • Multiplayer: You must create an Ubi.com account prior to attempting multiplayer, the in-game link to account creation no longer works, please use this URL.
Helpful customer reviews
34 of 36 people (94%) found this review helpful
3 people found this review funny
15.3 hrs on record
Posted: September 18, 2015
Don't be fooled by my steam playtime, I have much longer logged on my boxed copy and still play to this day. It's a game I enjoy so much I bough a steam copy just for backup purposes.

The end of an era, it marks the last great tactical shooter on the market before this series descended into mediocrity. Nothing else since this has come close to equalling its quality of brutal, unforgiving tactics. This is a game that wears its realism on its sleeve and isn't afraid to let you drop dead from one bullet fired from a guy you couldn't even have seen coming. You move slowly and even walking throws your aim way off. Repeated autofire might as well be fired with your eyes closed. Guns feel weighty and impactful, dropping enemies in one or two torso shots. It's harsh and doesn't feel remotely fair at times, but having smooth, flawless success in this game is more satisfying than any other shooter I've played.

Unlocking all the maps requires playing through the campaign mode, where the iffy team AI and permanent injuries/death to the squad members can make things frustrating, but if you take the time to plan things out they usually go well. The game has no tolerance for the slightest mistake, for even a single corner left unchecked, and requires awareness and caution you rarely need in other games.

The real fun comes with friends. Competitive modes are fine, but nothing's better than the sheer teamwork it takes to clear out a whole map in co-op. And the sheer disaster that can strike if any one of you slips up for a moment. Multiplayer no longer functions out of the box, so you'll have to take alternate methods to get it work, such as Hamachi or Tunngle, but it's well worth the effort. Still one of my favourite coop games of all time.
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20 of 22 people (91%) found this review helpful
20 people found this review funny
9.3 hrs on record
Posted: October 5, 2015
Shoot first. Ask questions never.
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19 of 23 people (83%) found this review helpful
7 people found this review funny
26.7 hrs on record
Posted: September 30, 2015
Tom Clancy's Rainbow Six 3 Gold by Tom Clancy is a third game in Tom Clancy's Tom Clancy's Rainbow Six franchise. Which was realistical tactical shooter, where you would create your own plan for the level and then execute it, being excited to see how your dumb AI teammates will get slaughtered this time. And yes, it uses "one shot, one kill" system, almost. Released in in 2003 by Red Storm and Ubisoft, it also had console ports for Xbox, PS2 and Gamecube. Consoles ports were different: no planning, you command only one 4-man squad and each got few hitpoints.
This is Gold, meaning that it comes with inclusion of original Raven Shield game and the first expansion pack - Athena Sword, that mostly adds few more levels, released in 2004.
There also was a second expansion pack, which was almost finished (probably meaning that it just didn't go through debugging), Iron Wrath. It was released for free in 2005 on Internet anyway. Meaning that people were happy, aside from 56kb modem users.

So, technical stuff. While main menu and planning phase work at 4:3 resolution, gameplay itself supports widescreen resolution. But it doesn't change FOV, so you will be seeing chubby people. But it crashes sometimes when you change between planning phase and execution phase. So always save your plans!
Expansion packs are a bit weird in that they will not play their new sounds, that are briefing voice acting and new sounds for new weapons. To fix that, you will have to go to mods folder, find folder of needed expansion pack, and then copy "Sounds" folder from there to the root directory of the game.
You also will have problems installing free Iron Wrath, as installer will not recognise Rainbow Six for what it is. To fix that just check Steam Guides. In nutshell, you will have to create new key in Registry where retail version of a game keeps all the needed info about itself. You don't have to screw the system itself, don't worry.

As for multiplayer, well, you could play in either coop or competive. It used old Ubi service, but as of now, multiplayer is technically dead. I heard that at some point you was required to use UPlay account instead, but it didn't work for me in 2015, so I guess that servers were indeed fully shutdown. A bit of shame, as while lack of planning phase made multiplayer part of R63 not much different from other realistic-tactical games, it was still better to have friends over the dumb AI teammates of single-player.

In this game you play as anybody of Rainbow Six squad, the point of which is to make terrorist think that they are dealing with six pony-loving hippies, only to be met with eight aim-botting hard-try top operatives. But because it's a top secret squad and it's actions are written off as actions of special forces of whatever country they are in, the shock tactic of the name just never works. Just use flashbangs for that.
Well, in this part you are dealing with neo-nazi terrorists who love taking hostages, listen to briefing and watch occasional cutscenes that make you feel good and even heroic for a job well done. Which is nice. It has ending video, so that's enough.

Another thing to note is that Rainbow Six is full of only top-top-top people, only the best individuals from separate parts of world. And then, after collecting them all, no one bothered to teach them how to work as a team. The only thing they ever learned is that they are supposed to walk in a line. And even then it can go wrong in small hallways, where a leader of a line will turn around and start pushing the tail out, as it refused to turn around, until his heavily armored butt slides out from the doorway and gets filled with bullets, while you scream at the screen in observation mode. Good bullets. Shiny, sturdy, can survive from -50 to +50 degrees of temperature. Must be 7.62x39mm ones. A bit outdated, but good bullets indeed, tactical-realism fans approve.
No, really, I got to see that few times.

But really, AI in single-player game can do a lot of things to sabotage the fact that game relies on squad-based tactics.
And well, let's say that Rainbow Six 3 isn't as best ever as fans tend to call it.
Or at least it didn't age well.
And when I say "didn't age well", what I mean is "SWAT 4 came out". Which was not only more tactical, but implented proper AI teammates. No planning phase though.

At least graphics and music in this game are still nice. Even got ambient music sometimes playing during mission and such. And ragdolls look funny nowdays, just crashing onto floor. Blam.

Anyway, since fans of tactical-realistical games always brag about such games and on question "what is tactical exactly?" they answer only "ummmm... you are too stupid to get", here is what you get to expect: Abuse leaning around corners when you are controlling a soldier; Abuse the aimbotness of AI teammates and place them in such way that no one walks behind them; Throw smoke grenade to become invinsible for AI; Try to come into difficult room from few directions with different teams. Those four rules is what makes this game. And planning.

You get into mission and first thing you get is briefing. After that, you are going to set up a plan. And oh boy, that's the main feature of the early games of franchise, as you get to put waypoints for up to three teams. You can also coordinate them together by setting go-codes. Tell them to throw grenade or breach the door. Actually, you can either try to beat level with no plan like generic realistical shooter, use pre-made one, use pre-made one and edit if neccersary or just make up a whole new one. And it's just awesome that you can make the map play out the way you want.

Until you will find out that AI can't open door slightly and throw grenade in, like players. Or bounce grenade at the wall, limiting the usage of flashbang. Or that they have tendency to never stop at waypoints and fire full-automatic while walking. Or that they will never decide to wait for enemy come out if they hear "huh, that's strange". Or the way you can't order them to throw smoke grenade down the tunnel in the third mission, so it's only up to player. Or just find out that some tasks AI does really badly.

In other words, while it DOES require tactical planning, but for dumb AI. Through trial-and-error of execution you will find what AI does best and judging by this you will build your plan for dummies. Which takes away some enjoyment.
If you try to pull something clever in this, you will have to do dirty job with your own hands. And even if you build a good plan, there is a bit of randomness on placement of some terrorists, so it can sometimes go wrong anyway.

After that, you set up a squad, pulling 8 members for a job and separating them into teams. While wondering what's the point of Demos, who just make some objectives complete few seconds faster, and recons types. After that you look at huge list of samey weapons that you don't care about, pick the strongest/favourite assault rifle and put silencer onto it, as there is no real tactical choice. Unless sniper rifle. Then you look over some more useless devices, including multiplayer-only, which are in campaign for some reason, or like tear gas grenade and gas mask.

Then you start execution and watch the new way your team getting slaugthered in some wacky way on the first minute, then beat remaining mission as a lone wounded machine gunner, slumbering with broken legs and getting through by abusing leaning, which is how I did pre-last mission. Actually, that was slightly fun. But only for once.

But really, the main reason to recommend it is the lack of alternatives. No other tactical FPS outside of Rainbow Six has detailed planning, as far as I am aware! So it's sad that Ubisoft wasted this part. New R6 games are still nice, but should have kept feature that was making franchise unique.
Not as sad as lack of SWAT4 on Steam though.
And for epic main theme that overloads nostalgia.
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11 of 12 people (92%) found this review helpful
2 people found this review funny
6.2 hrs on record
Posted: August 29, 2015
I have no complaints, not one. The maps are wide, open and not buggy at all. Using the weapons isn't that hard, it's fairly basic. With the incredibly fast AI and limited team members, this game requires you to be careful. Grenades should be used more frequently in single player than you'd expect, trust me. This is the only game that I literally have no complaints about. Do I recommend it? Hell yeah!
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7 of 8 people (88%) found this review helpful
1 person found this review funny
72.0 hrs on record
Posted: November 27, 2015
Bought this when my trusty old boxed version inexplicably stopped working. When all is said and done, Rainbow Six 3 Raven Shield is my favorite game ever. Bar none. That's all.
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