From Single Cell to Galactic God, evolve your creature in a universe of your own creations. Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space. Each stage has its own unique style, challenges, and goals.
使用者評論: 極度好評 (4,535 篇評論)
發售日: 2008 年 12 月 19 日




購買 SPORE™ + SPORE™ Creepy & Cute Parts Pack

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購買 SPORE™ Complete Pack

Includes the original Spore and both expansions!



From Single Cell to Galactic God, evolve your creature in a universe of your own creations.
Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space. Each stage has its own unique style, challenges, and goals. You can play how you choose — start in Cell and nurture one species from humble tidepool organism to intergalactic traveler, or jump straight in and build tribes or civilizations on new planets. What you do with your universe is up to you.
Spore gives you a variety of powerful yet easy-to-use creation tools so you can create every aspect of your universe: creatures, vehicles, buildings, and even starships. While Spore is a single-player game, your creations are automatically shared with other players providing a limitless number of worlds to explore and play.


  • CREATE Your Universe from Microscopic to Macrocosmic — From tide pool amoebas to thriving civilizations to intergalactic starships, everything is in your hands.
  • EVOLVE Your Creature through Five Stages — It's survival of the funnest as your choices reverberate through generations and ultimately decide the fate of your civilization.
  • EXPLORE Other Players' Galaxies — Will your creature rule the universe, or will your beloved planet be blasted to smithereens by a superior alien race?
  • SHARE with the World — Everything you make is shared with other players and vice versa, providing tons of cool creatures to meet and cool places to visit.


    • Supported OS: Microsoft Windows® XP with Service Pack 1 and Vista
    • Processor: 2.0 GHz Intel Pentium® 4 or equivalent
    • Memory: 512 MB RAM (768 MB RAM for Vista)
    • Graphics: 128 MB Video Card, with support for Pixel Shader 2.0
    • DirectX®: The latest version of DirectX 9.0c or higher
    • Hard Drive: At least 4 GB of hard drive space, with at least 1 GB additional space for creations
    For computers using built-in graphics chipsets under Windows, the game requires at least:
    • Intel Integrated Chipset, 945GM or above
    • 2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent
    • 768 MB RAM
842 人之中有 762 人(90%)認為這篇評論值得參考
有 64 位使用者認為這則評論很有趣
6.8 記錄時數
張貼於:2014 年 12 月 20 日
Tried to befriend another creature by dancing, it laughed at me so i made it extinct 10/10
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133 人之中有 114 人(86%)認為這篇評論值得參考
有 39 位使用者認為這則評論很有趣
25.4 記錄時數
張貼於:2014 年 12 月 21 日
I can finally murder innocent creatures as a potato. I will soon be the galactic dic-tater.

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117 人之中有 102 人(87%)認為這篇評論值得參考
有 24 位使用者認為這則評論很有趣
16.6 記錄時數
張貼於:02 月 1 日
I rage quit on my first race so I created a new race and massacred my old race. 10/10
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87 人之中有 71 人(82%)認為這篇評論值得參考
有 14 位使用者認為這則評論很有趣
3.6 記錄時數
張貼於:01 月 2 日
made a spaghetti monster with 6 arms, 4 legs, claws and wings. it rules the galaxy now.

(Note: my game time is actually way longer, i didn't play on steam version alot)
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47 人之中有 43 人(91%)認為這篇評論值得參考
有 25 位使用者認為這則評論很有趣
242.8 記錄時數
張貼於:2014 年 12 月 21 日
I spent an entire week trying to befriend the Groxs, I did it.
In a split secound I get a call from every creature in the Galaxy. They all wanted to murder me.
Never have I been so satisfied.
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55 人之中有 48 人(87%)認為這篇評論值得參考
有 21 位使用者認為這則評論很有趣
49.2 記錄時數
張貼於:03 月 27 日
I stole a tree. It started planetary war. I then exterminated their entire species 10/10 best genocide simulator ever
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60 人之中有 49 人(82%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
85.8 記錄時數
張貼於:2014 年 11 月 25 日
My opinion of this game may be due to the fact that it provides a lot of nostalgia becuase I used to play it at my best friend's house as a kid, but I really enjoy playing it to this day and i would recommend it to anyone with a creative sense. 8/10
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36 人之中有 32 人(89%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
19.1 記錄時數
張貼於:2014 年 12 月 17 日
It's fantastic being able to design and play as your own creatures. The design possibilities are nearly limitless. Creating and messing around briefly as your creatures is really the only great part about this game. The Cell, Tribal, Civ, and Space stages are mostly just disappointing and tedious. If you have a day free, you can play all the way from Cell stage to Space stage in a single sitting. Space is agreeably the worst part of the game sense you are set as a single ship managing your entire empire. (And no expansion fixes that)

I'm pretty upset that they gave up on this franchise. I feel like it could have easily become amazing and complex over generations like the Sims franchise.

TL:DR Only get this game when it's on sale.
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31 人之中有 26 人(84%)認為這篇評論值得參考
有 20 位使用者認為這則評論很有趣
6.6 記錄時數
張貼於:05 月 9 日
Created a Homo sapien. The other creatures laughed at me. I went all 'Murica on them. There were no survivors
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23 人之中有 21 人(91%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
57.4 記錄時數
張貼於:02 月 14 日
Ok, my favorite part about this game is, how you can create your OWN creature, and get to watch it grow and evolve. It basically never ends. One thing though, is that the space stage is kinda boring. I would have loved it more if, you can still play as your creature, and not like overseeing everything. You only get to do that in the Cell and Creature stage, if they kept leeting you play as your species, that would make this game EPIC! If I saw my creature, in the space stage land on a planet, and get to socialize with other intergalactic beings, I wouldn't stop playing the game. But, I really recommend this game, if you are creative!
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27 人之中有 22 人(81%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.5 記錄時數
張貼於:2014 年 12 月 30 日
Tons of fun in this game with friends. Always interesting to create the most hillarious things i can imagine give them wierd names and amuse the mates. You have to be a real trash bag not to enjoy this game. Great for kids and great for those of us with imagination.
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20 人之中有 18 人(90%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
316.0 記錄時數
張貼於:03 月 21 日
An enemy tribe stole my food, my tribe stole their lives and food.

A good game for people who like to create and use their imagination. Also nice for making creatures or characters from movies or other games.

+ A bunch of hints for new players (How to move the camera, etc.)
+ Lots of differrent and funny or cute animations!
+ Wide variety of parts to put on your creature.
+ Fun stages! (not all)
- The final stage gets a bit boring after a while.
- Too small complexity bar.
- Very small planets. (Exploring planets is a bit boring when the planet is really small.)
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61 人之中有 41 人(67%)認為這篇評論值得參考
有 5 位使用者認為這則評論很有趣
1.3 記錄時數
張貼於:2014 年 12 月 15 日
When I was young I used to make all the ugly people from my school as my creatures 10/10 would make fun of the weird kids again
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37 人之中有 27 人(73%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
85.4 記錄時數
張貼於:2014 年 12 月 21 日
Wasted Potential: The Game EA Edition

still love it though
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27 人之中有 20 人(74%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
32.3 記錄時數
張貼於:2014 年 11 月 29 日
i made a ♥♥♥♥♥ and killed everyone 10/10
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22 人之中有 17 人(77%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
10.9 記錄時數
張貼於:02 月 28 日
Like Skyrim with aliens
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13 人之中有 11 人(85%)認為這篇評論值得參考
10.7 記錄時數
張貼於:2014 年 12 月 19 日
Spore is a bit incredulously ♥♥♥♥♥♥♥♥.

It introduces something amazing, an entirely new concept with you, but when you get about halfway through the game it takes that all away from you with hardly any reason or meaning why.

Playing a new game, you start as a little microbe thing with some very basic gameplay and some addictive mechanics. The goal of this stage is to eat and get bigger until you fill up the meter at the bottom, it's promising but gets boring fast which is just as well because the stage can be over that fast if you want it to be and you can move on to become a proper Spore creature, going into Creature stage.

Creature stage... is the best part of the game. This is the part where you're shown an almost infinite variety and customizability combinations in the creature editor, with all sorts of interesting options and different things. You can make a four or six legged monstrosity with ♥♥♥♥ing spikeballs coming out of it's nose or maybe a ball with a pair of legs and four arms, with a ridiculous variety of hands, mouths, eyes, assortments of weapons and the likes.

And if that didn't already appeal to you, on top of all this, you're shown an expansive world with other species which you can befriend or extinct and giant ♥♥♥♥ing creatures you can attempt to slay if you get powerful enough for thrills. And this courses through an ENTIRE PLANET of these other species and massive creatures. This appealed to me so much that I absolutely loved everything about it, it was so thrilling, it was absolutely majestic and wonderful.

But then comes Tribal stage. Once you're filled on the meter at the bottom and maybe have the full look for your creature that you want, the content was pretty stunted there. Personally, I would have loved to have the whole game be Creature stage, just getting progressively better.

Instead, it's all taken away from you. You're shown an entirely different genre of game in some sadistic attempt to radically change your idea on playing the game. Initially, I dismissed this as EA's standard policy to alienate their entire ♥♥♥♥ing demographic and tried to make sense of it, but no.

Your love that you put into your creature to maybe make it more socially friendly or combat advantageous in Creature stage? Poof. The only things you retain from Creature stage are the actual planet (which is no longer free-roam), the other species on it (now lowered to domestic pets and other rising tribes which are pretty generic and bland) and the look of your creature as well as it's voice and how it moves (like if you have a four-legged creature, it moves the same way it did when you were controlling it yourself, but it's generic and loses it's charm). The whole game turned into this forced, linear pathway that is completely different from what was shown to you earlier.

Tribal was pretty short, though. Civilisation stage... Ugh. It introduced an entirely new editor, but it was like it was trying to shoehorn user creativity back into the game, but with no real purpose. The things in Creature stage were actually relevant to the gameplay, like combat and social, with the other idea of it being whatever the ♥♥♥♥ you want and it can apply to the actual gameplay, like moving on. While Civilisation stage things do have the element of application to gameplay, it's just less and less content. There's only the coolness in making vehicles. That's it.

Space stage is another step where the Civilisation stage was going in the first place, you deal in planets instead of nations/cities, you deal with a galaxy instead of a world... It's incredibly boring, though. There's combat segments and some customization, but the game lost all charm for me at this point.

But yes, if you agree with everything I said and want to buy the game, then NEVER progress past Creature stage unless you REALLY want to. It's not that rewarding. Incredible beginning content with incredible mechanics, but really sucks later on.
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9 人之中有 8 人(89%)認為這篇評論值得參考
0.6 記錄時數
張貼於:05 月 8 日
Okay....soo I am reviewing this from when I played it many years ago shortly after it came out on PC. At the time I remember looking this game up and seeing its promise for a in-depth evolution system which seemed almost too complicated for me to understand but sure looked fun as hell~

So I got it on a CD at some point and I remember playing it all night and day. It was a few weeks before I stopped but while playing it I felt like it was missing something, like I was playing half of the game that was promised. At the time I was on end-game stuff which is the spaceship stage (which pretty much never ends). So I started to realize it isn't really complicated and in-depth as it was promised to be. It seems more basic and nothing super advanced.... but I still loved it. Its a shame though because it could of still been something much MUCH bigger if it had more depth. Also apparently some of the Sport EA servers are shut down now so there isn't much of a community for the game now.

To keep it short...the game is really fun if you like a mixture of RPG, Sims, Strategy games with heavy customization to keep it personal and unique to every person. I highly recommend this game still even if it is a bit dull around the edges.
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20 人之中有 13 人(65%)認為這篇評論值得參考
19.4 記錄時數
張貼於:01 月 16 日
Yes, this game was a disapointment during development and had an amazing amount of potential, but this should not be a factor in whether THIS game is good or not. I will tell you what's good and bad about this game with as little bias possible.

In short. It can be a fun early game, but expect to steadily become annoyed by gameplay.

If you think it would be fun to create your own civilization of alien creatures and put detailed work into their architecture, vehicle design, and ideology(kinda); this is the game for you. If you want to rush through everything and make your tanks floating white cubes, then you're better spending your money on something else. This game is more like a toybox than a video games. It can be a lot of fun only if you have an active imagination.

Personally, vehicle creation is what I've had the most fun with. You can make some amazing stuff if you put some work into it. I've seen a creation someone made of the Pelican from HALO and it looks freaking awesome. Or you could make a flying d*** plane like most people seem to make.

Now the downside:
The stages from cell->creature->tribe->civilization->space are incredibly rushed. You can get by cell stage in 10 minutes and the creature, tribe, and civilization stages might take you an hour each if you're taking your sweet time. From this it seems like the developers thought that the space stage should consist of the majority of your gameplay. I loved the civilization stage, but it sucks so much how much that it's rushed. If you've been sitting around enough with a fair amount of cities, other civilization will even go "**** it. I'm gonna give you all my cities" as if they're rage quiting. There is literally no strategy to warfare at all. All that matters is who has the most units. Other civilizations aren't even that violent either. They just sit there all game waiting for you to either throw bibles, bullets, or money at them (keep in mind, this is NORMAL difficulty).

Now the biggest problem with space age is that there is literally no automization whatsoever. Your planet could be covered in turrets and have a uber turret and if a pirate or whatever attacks the planet and you're not there to overlook it, the planet will either suffer lots of damage or be lost. I just want to adventure from star to star and my star citizens will scream at me to stop biodisasters or kill pirates every 2 minutes. Other nations can send entire fleets of ships to take over your planet, but whenever you want to take over one, you have to do it aaaalll by yourself (and a few allied ships if you have them).

To developers:
Is it so hard to program automatic trading between your stars? Is it so hard to let my planets defend themselves with their own weapons? The scope of the game gets bigger and bigger as you play yet management has stayed the same as it has in cell stage.

It dissapoints me that this game isn't very good. I love every idea this game has to offer, but everything is so poorly executed. If there were a remake of this game where it's made realisitc looking with in-depth stages, I would buy it in a heartbeat.

Recommendation: If this game is $5, go nuts.

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36 人之中有 21 人(58%)認為這篇評論值得參考
20.6 記錄時數
張貼於:03 月 8 日
Okay, Before the hate begins, hear me out
This game is fun in places. mainly the creature creation stage
once you get higher up in the game though, it switches style completely and feels quite unfinished
But I still occasionally come on here to make whatever strange creation that pops into my head
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