I slutet av 1800-talet förmörkar onda krafter världen ännu en gång. En modig agent, tränad i exorcism och strid, möter den framväxande ondskan och bekämpar motbjudande, övernaturliga monster och den svarta magins fasansfulla skapelser.
Användarrecensioner: Mest positivt (548 recensioner)
Utgivningsdatum: 19 mar, 2009

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Köp Larva Mortus

 

Om detta spel

I slutet av 1800-talet förmörkar onda krafter världen ännu en gång. En modig agent, tränad i exorcism och strid, möter den framväxande ondskan och bekämpar motbjudande, övernaturliga monster och den svarta magins fasansfulla skapelser. I rollen som agent är det din uppgift att bekämpa onda kraftar och möta en uråldrig, ond häxmästare och stoppa hans plan att samla den mörka magins mäktiga artefakter.
Larva Mortus är ett snabbgående action-skräckspel som får dig att jaga övernaturliga monster i en mörk och olycksbådande omgivning, full av odöda, skrämmande och demoniska mardrömmar. En skräckinjagande atmosfär går hand i hand med en våldsam actionpackad splatterfest. Alltihop ackompanjerat av det läskiga, förstklassiga soundtracket!
  • 30 skrämmande, övernaturliga monster att förinta. Vampyrer, varulvar, de odöda och ännu mer!
  • En mörk och skrämmande atmosfär med mystiska berättelseuppdrag!
  • En solid vapenarsenal — varierande från klassiska sexskjutare och hagelgevär till det ovanliga “Dynamogeväret”
  • Slumpmässigt genererade uppdrag tillför högt återspelningsvärde
  • Huvudpersonsutveckling med rollspelsliknande verktyg
  • Rika omgivningar — från spöklika herrgårdar och katakomber till mörka skogar och ensliga öknar
  • Fantastiska, mörka, orkestrala musikkompositioner
  • Om du vill kan du stänga av blod och splatter
  • Förtjäna 25 morbida Steam-prestationer för att låsa upp bonusar och uppgradera din karaktär

Systemkrav

    • Operativsystem: Windows XP/Vista
    • Processor: 1.5 GHz Processor
    • Minne: 256 MB RAM
    • Grafik: DirectX-kompatibelt 128 MB grafikkort
    • DirectX®: 9.0c
    • Hårddisk: 55 MB tillgängligt hårddiskutrymme
    • Ljud: DirectX-kompatibelt ljudkort
Hjälpsamma kundrecensioner
24 av 29 personer (83%) fann denna recension hjälpsam
6.2 timmar totalt
Upplagd: 13 februari
This is a top down retro shooter. Each level is randomly generated, and you must clear every bad guy in the room before progressing. If you die, you start the level again on a new completely random map. I normally would find it annoying starting all over again, but this mechanic stops you from just running trial and error to eventually get through.

You get a pretty standard set of guns, twin pistols, shotgun etc, all of which can be upgraded.

I ran into no bugs and the games run very well on new operating systems.

The price is right and the game play is good. If you like the horror genre, and love the arcade games from the past, then you will get plenty of enjoyment out of Larva Mortus
Var denna recension hjälpsam? Ja Nej Rolig
19 av 23 personer (83%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
4.9 timmar totalt
Upplagd: 1 februari
Larva Mortus adds a sinister horror environment to the classic top-down arcade experience and with its surprisingly fun gameplay and ominous storytelling, it was really entertaining!

Demonic rituals and classic horror creatures like werewolves, vampires and zombies fill up every corner of this game and are complimented by perfectly eerie, evil-sounding music and ambient whispers and noises that invade the players head. All of these aspects make up the spooky atmosphere Larva Mortus boasts, and the story, conveyed in an awesome graphic novel-type style, lives up to the games overall horrific demeanor and is actually very interesting.

As you progress through the game, you'll discover new weapons at a pretty fast pace and you will have the opportunity to personalize your character a bit with upgrade points gained by leveling up. There are also A LOT of side missions to tackle other than the main story line which can really help you catch up if you're stuck on one of the main quests. One of the best things about the gameplay though is the fact that the levels are randomly generated. What that means is that if you do happen to die near the end of a level, you do have to play through it again, but the level will be re-designed with different rooms and monster spawns. This keeps the game from getting tedious on some of the more difficult parts.

I did encounter a bug that would cause monsters to occasionally not spawn where they should. It doesn't affect the gameplay too much though, it just means that you have to run out of the room and back in to reset the spawns. I also really would have liked to see some multiplayer in Larva Mortus. Hopefully the developers will eventually get around to adding it. I think that would be a blast!

Needless to say, the gameplay itself is smooth and enjoyable but there's nothing amazing about it alone. It's the combination of the gameplay and the demonic-horror style that really makes the game shine as a whole.

In conclusion, I absolutely recommend Larva Mortus, especially if you're a horror fanatic like me. Thanks for reading! :)
Var denna recension hjälpsam? Ja Nej Rolig
9 av 12 personer (75%) fann denna recension hjälpsam
14.0 timmar totalt
Upplagd: 20 april
General
Larva Mortus is a typical example of a isometric budget shooter with semi-cartoonish graphics. The interesting in it is the extremly low price due the constant 90%-off price label, which puts it into the bellow 50 cents category. And for that it offers quite a few good things.

Gameplay
We are controlling a monster hunter looking guy from a birds perspective, which gives us a quite good overview trough combat. Our hero is easy to work with, which is definitely welcomed as combat always happens in cramped rooms. The mechanics is exactly this - you basically go from room to room and clean them out from monsters. Levels are generated randomly so you never know into what you go, but as long the level design regardless of the environment serves the same purprose, it doesn't really requires you some change in tactics or would surprise you in any way. The enemies vary from basic undead, flying bats to spiders and poison spitting fat zombies. Except the boss level templars, they don't really represent any serious force and usually are trying to make up for the lack of their power with rather high numbers. Very importantly - try not leave the room until is not cleared out entirely, cause the room will reset even if only one enemy remains and you need fight the horde once again. Exceptions might be missions where you need to rescue a certain number of civilians, blasting trough the rooms and just focusing on the rescue can save some time and nerves.
Sometimes you need to find a key in order to continue, but it means cleaning a few more rooms into a other direction, until you eventually find what you searched for. Except the enemies the room also contain "furniture" like coffins and crates, which I recommend to destroy, cause you might get stuck in them in middle of combat and enemies can corner you, plus there is a chance that they might drop ammo or powerups. (see bellow) Unfortunately the game gets eventually a bit dull after some hours spent in it and you usually keep going only to raise your level and find some new item. It simply lacks the depth, but I think it's forgiveable by such a budget title.

Story
While it might sound weird, it actually features a working story. It's your typical "find missing ancient artefacts and beat some evil monsters trying to take over the world" B (or C?) class movie type of story, already the fact that there is actually one and with animations/voicing included, is quite surprising (and very welcomed) which might raise it slightly above other games of this category. What I noticed the doing random levels while being in middle of the story can cause some bugs. Is highly recommended complete it first.

Leveling, weapons, artefacts, powerups
Leveling - And yet another surprise for your cents, the game has actually a RPG system. Each level you get a point which you might use for raising you stats. Personally I found some more useful as others. I highly recommend to put many points as possible into Endurance and Regeneration, (6+ recommended) First raises your HP and the other speeds up healing which might be crucial on more difficult levels. I also recommend to raise your walking speed and luck to get more drops from destroyed enemies of crates. Other abilities doesn't have such influence and are okay with 2-3 points.
Weapons - plenty of them and they are rather balanced. Is always the best to switch whatever has the most ammo in it. Of course certain weapons are better into certain situations, like the machinegun is best against weak huge groups, while the shotgun is better against individual strong enemies. Don't worry, as you play, would fill eventually figure out all of them.
Artefacts - pretty much the alpha and omega of this game. While many of them adds only points to your score, other give you huge advantages, which will change your game dramatically. I highly recommend to get the backpack, extended clips and enchanted scroll so fast as is possible. Backpack raises the carried ammo by a huge ammount, extended clips raise the magazine to 120 by one of the most used weapons and the scroll doubles the time duration of all powerups.Artefacts can be found randomly in dungeon, but the game doesn't excludes the already found ones. so it depends on pure luck. But assuming in certain levels you can find 3 at once, you will eventually get 100%. On sidenote, you most succefully complete the level to keep the artefact. If you die, it gets lost. Can be quite the bummer.
Powerups - unlike artefacts, they are only temporary. However they can change the tide of the battle dramatically, especially if you have a good luck (more powerups) and the scroll, which doubles the duration. Unlimited ammo with the machinegun and double damage can literally make you to a walking terminator.

Graphics
One of the biggest cons of the game is the low resolution. Is quite noticable that is a ported mobile game. While the graphics aren't bad and objects stay sharp even on my full HD screen, the devs could have added a option of standard desktop resolutions even if it would be achieved with simple stretching.

Music and sounds
Modern/organ combo which gives away a creepy cemetery feeling. Few and repetitive, but suits the game rather well. I cannot say anything else as I really liked it. If there would be more tracks, I would ask the devs for a OST. Really.

Achievements
Basically all of the achievements are connected to finding the artefacts. As I mentioned, there is a high chance that you find the pieces same over and over, but you will eventually find all of them, even if means a bit of grinding. One of the easiest games on Steam to get a 100%.

Conclusion
Do I recommend this game? Definitely yes, if you find that 90%-off price tag on it. While this game will not cause a panic in the game stores, it offers quite a fun for a few cents.
My rating: 6/10
Var denna recension hjälpsam? Ja Nej Rolig
4 av 5 personer (80%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
3.1 timmar totalt
Upplagd: 5 mars
Nice arcade shooter. Creepy enviorment, great graphics, good leveling system, and awesome weapons! There are some minor glitches here and there but its overall a good game and worth spending money on. 9/10
Var denna recension hjälpsam? Ja Nej Rolig
4 av 6 personer (67%) fann denna recension hjälpsam
1.6 timmar totalt
Upplagd: 26 mars
This game is dumb.
And it revels in its own stupidity. If anything they didn't go far enough really.

You are a monster hunter of the Van Helsing variety called to investigate some strange going-ons. You eventually meet a man who claims to be cursed against his own will and only by collecting the various artifacts of doom can you save the world. Halfway through this you are hit with a plot twist from one of your would be targets that actually collecting the pieces is a bad idea and your employer is out to get you! ...he then gives you the piece anyway because hell if I know.
Our character points out that since he started collecting the pieces he has suffered nightmares and ill health and nothing more so then I began to wonder if this is subtle meta storytelling like Hotline Miami where the game is telling you that all the violence can end if you stop playng the game.

So I did.

Hopefully he has been able to sleep better now.

But a bad story doesn't make a game dumb! Well I mean it does but it can be overlooked if the gameplay is good and here the gameplay is...Not bad but not good either. This game was made back before twin stick shooters had revived popularity so it is WASD to move and mouse to aim. The game would have lended itself brilliantly to being a twin stick shooter but we can look past that...Except we can't!

Why? The room layouts and the secrets and traps within are extremely reminiscent of the Binding of Issac. I played Larva Mortus first but looking at the two games side by side the similarities are noticable. Larva however is not a rogue-like and even though the gameplay is similar in a lot of areas they are very different products so don't buy Larva Mortus and expect it to play like Binding of Issac because Larva is not that punishingly hard infact it isn't hard at all but it is also not as rewarding as a result, unlike a good run in Binding of Issac.

This game hasn't really aged well, the graphics are good but a little wonky in places, the music is okay but a little off in places, the sound effects are sufficent but a little mismatched in places, I don't know what it is but everything in Larva Mortus is one step to the left of mediocre but it works out because otherwise the game would be completely forgettable anyway but as it stands it is akin to '5 nights at freddies' whereby it is an experience as much as it is a 'game'.

Could I recommend this game? I couldn't. If you are a Binding of Issac fan then don't buy this game and expect it to scratch that itch either. If you end up with this game in your possession however then be sure to give it a playthough, its really not offensive to the senses to play nor is it that bad of a game at all but it lacks pepper and I think it probabaly just hasn't aged well. A Larva Mortus today would be a twin stick shooter but as it stands this game is more of a relic of an age that has passed.

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Var denna recension hjälpsam? Ja Nej Rolig