It's pretty obvious at first glance that Larva Mortus isn't going to be a life-changing experience, and for most of us playing it won't even be a day-changing experience as what seems to be an addictive and fun game at first, will turn into a boring and repetitive experience in a matter of minutes. The story takes place in the 19th Century, following a young recruit of an agency responsible with concealing and exterminating all evil creatures and their sources of power, so it won't be long before you start travelling around the globe to find all the evil lords that hold the main pieces of an artefact that allows evil to exist and expand throughout the lands, but as cool as that sounds, the way in which the game tells that story makes it boring and pointless as there is nothing else to fill in the blanks between missions and expand on the universe, instead the story turns into running from point A to point B only to then find out that you've been mislead and the thing you're looking for is at point C, kinda like a Mario game if he was looking for evil artefacts. There are also no cutscenes or voice-overs to add to the presentation of the story, so you'll be stuck with some lines of text that for most times are pointless since you can pretty much figure it out by yourself that after killing an entire castle of vampires, werewolves and bats, and still not finding the missing piece, the thing you're looking for is definitely not there.Rating: 3.5Gameplay
Larva Mortus had something good going on for a while and that was due to its focus on gameplay, which looks and plays great for a few minutes, as you use different weapons ranging from swords to machine guns and explosives to eliminate all sorts of enemies while you take on different objectives such as freeing lost souls, eliminating sources of power, clearing the entire area of evil presence or defeating a boss; and to make it even more appealing the game promises randomized map so no matter how many times you replay a stage, it will be different each time. The problem with all that is that once you get past the first 10 minutes, you start to realize that no matter which enemies you'll face and where you will still do the same thing over and over again; the best strategy to defeat almost any type of enemy is to run around in circles shooting forward or waving your sword around if you're out of bullets, because as long as you do that properly you'll be just fine and no matter the objective you're following, you will still have to do this over and over again just so you can eventually reach an area where you have to shoot or walk through an additional thing. As for the bosses, all of them are just versions of normal creatures with more HP, and the random maps don't really change the game at all since they just move the rooms around, so instead of taking a left, you'll take a right the next time, but end up in a similar area with similar enemies.
You can't expect quite a lot from an indie game with a limited budget, but the biggest visual problem with Larva Mortus isn't even the engine it was built on, which is obviously old, but instead the repetitive design which makes the already boring game even more monotone, always using the same colours and textures, putting you in similar looking rooms with the same objects sitting around the same monsters coming at you every single time you play.Rating: 3.5Audio
The audio quality overall is just horrid, with missing tonality, sound effects that have no place there and even worse sounds that should've been there and they are not, and just that one song that keeps repeating again and again, and again with different effects added on the background when you enter a boss room or get overwhelmed by enemies, but even with that added, you still have to listen to the same tune that was bad to begin with.Rating: 2Extras
Finishing the main campaign takes less than two hours, and even though you can play the game for as long as you want to since it will constantly provide you with missions with various objectives, taking in consideration that no matter how many of those you'll complete, nothing will change probably no one will bother to play for longer than 8 hours, which is the time it takes to obtain all items that award you with achievements if you're into those.Rating: 5Verdict
Larva Mortus is an indie title that had something going on in there for a while, starting with cool ideas that failed to entertain for more than a few minutes due to its poor execution that ultimately provide more boredom and dullness than entertainment, making this title become nothing more than another leftover in your collection. It does come with its fun, and for a few cents that fun is probably worth it, but then again, don't expect it to last.Rating Overall: 3.7Check out the full review and a lot more about Larva Mortus at http://gamedragons.net/viewtopic.php?f=7&t=282