A minimalistic sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives.
User reviews:
Mostly Positive (123 reviews) - 75% of the 123 user reviews for this game are positive.
Release Date: Oct 31, 2011

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy inMomentum


About This Game

InMomentum is a minimalistic sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives while racing against each other or against the clock in a puzzle-like environment.

InMomentum gives the players the possibility to explore a visually unique world by having minimized object detail and a special focus on visual stimulation by the use of colors and shapes. The game’s style forges a strong bond between the visuals and the player, thus provides a very unique experience.

Key Features:

  • Game Modes: Free run & Time trial for Single player
  • Multiplayer Powerup Race & Race mode – Compete with your friends!
  • 12 Levels which can be solved in many different ways
  • 4 difficulty modes for each map and game mode
  • Discover and use level modifiers and power-ups to get more momentum!
  • Achievements to brag with at your friends
  • Online Highscore list – Be the first in the worldwide rankings!
  • Unreal® Engine 3 Powered Game

System Requirements

    • OS: Windows XP, Vista, 7
    • Processor: Intel or AMD Single-Core Processor (2,5 GHz)
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: ATI X1900 or nVidia 8800 GTX with 512 MB RAM
    • DirectX®: 9.0c
    • Sound: Direct X compatible
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (123 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
91 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: October 3
The default controls are really awkward and difficult to get used to. They can be customized, but there's just so many of them it is not really worth the effort. Just expect a steep learning curve if you play. This flaw could be easily fixed if the game just had controller support.

Once you do learn the controls, you realize the game doesn't have much to offer. There are only 12 levels and you do exactly the same thing in all of them. The two solo game modes are literally identical, and the 4 game difficulty levels create no perceptible changes to the levels, so they might as well be identical too.

The game clearly tailors to multiplayer races; however, no one is every playing multiplayer so the main source of content the game offers can never be accessed.

Solo is boring.
Multiplayer is impossible.
inMomentum is an all-around failure of a game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
42 of 42 people (100%) found this review helpful
3 people found this review funny
3.3 hrs on record
Posted: January 14
You run... you jump.. you shoot... you wall jump... you... do a lot of things in this game... its part racer, part platformer all... abstact awesome coolness as you race through landscapes that are once at home in the mind's eye as in grand old imagination land no texture edition. The tunes that accompany you seem quite well suited for the game as well.

Just try it out, it's pretty fun both by yourself and with friends and the game has quite a skill ceiling. You just need a few races to get the hang of the game and its quirks but overall its a winner, especially at this low price point. The later tracks make the game more of a platformer than a racer but it's all good fun especially after you master them and can do them at a good clip.

An overlooked and underrated gem.
Was this review helpful? Yes No Funny
17 of 20 people (85%) found this review helpful
30.0 hrs on record
Posted: February 10, 2014
I really enjoyed my time with this game, but now that I'm at the point where I'm no longer likely to spend any more time with it I find myself being disappointed.

Let me explain.

This game handles speed really well and pulling off a flawless run feels great. There's a decent amount of content to keep you occupied, and there are some pretty well designed levels that are fun to play over and over. The core mechanics feel solid and are satisfying. Basically if you're into speedruning at all this should be right up your alley.

That being said there is certainly a huge lack of polish on this game. The game advertises multiple game modes but only one of them is really worth playing. The difficulty modes are an interesting idea but there certainly doesn't need to be as many of them as there are and some levels are (while all beatable) clearly not designed for the hardest one. Additionally its also impossible (from what I can see) to tell how many rockets you have left on the harder settings.

I really wish the devs stuck with this game a bit longer. While I am mostly satisfied with what I got. I can only imagine how great this game would have been with workshop support or even decent alternative game modes, but it looks like we wont be getting any of that.
Was this review helpful? Yes No Funny
20 of 31 people (65%) found this review helpful
10.6 hrs on record
Posted: December 8, 2013
inMomentum is a fast-paced Speedy reflex running game. the world itself looks cool looking, all these platforms floating. reminded me of Super mario galaxy. Great art style, Great music
Can be very frustrating especially in harder difficulties. some of the levels were impossible to beat in higher difficulties. Its a game that can be beaten in a short amount of time
Was this review helpful? Yes No Funny
29 of 50 people (58%) found this review helpful
1 person found this review funny
Not Recommended
1.3 hrs on record
Posted: December 8, 2013
There's a neat concept here, but sadly no content to use it on. The game has a very limited stock level set, unfulfilled promises of a level editor, and absolutely barren multiplayer servers. At the end of the day, even with its intriguing visual style and gameplay concept, it's just not worth it.
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
1 person found this review funny
44.2 hrs on record
Posted: July 15, 2013
Great art style (the earlier footage from developer vlog looks better tho)
Great music
Can be very frustrating especially in harder difficulties
Very rewarding when you beat personal scores, super hard levels etc.
Very relaxing and fun in casual mode while ignoring the scores

In-game World Leaderboards still working
MP is dead, you might still be able to play with friends but I haven't tried it yet
Was this review helpful? Yes No Funny
15 of 26 people (58%) found this review helpful
1 person found this review funny
Not Recommended
1.2 hrs on record
Posted: September 25, 2014
Poor controls and very boring. Feels like an early access game that was abandoned before any content was added. Also, multiplayer either doesn't work or nobody plays, probably both.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
36.5 hrs on record
Posted: November 3, 2011
Fun game movment is nice with plenty of air control. the music is very nice give each level a wonderfuly zen feeling. however this game has alot wrong, leaderboards can only be veiwed at the end of a run and only show top ten in the world. settings must be changed everytime you change level, to get to the next map you must quit back to the main menu. The list gose on but nothing here actualy breaks the game once you are in a game you wont want to be anywhere else.
Was this review helpful? Yes No Funny
6 of 10 people (60%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: March 12, 2012
It has a Xotic kind of feel to it, but doesn't offer anything remotely that good. There's supposed to be a multiplayer element, but without any people playing it, this game doesn't have anything to deliver, except disappointment.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
41.6 hrs on record
Posted: January 29, 2014
I've had dreams like this game. If Oculus-Supported in the future, then a definite must-have. If anything, just freerunning in the Freestyle level.

Want this game to be easier, or Freestyle to be more fun? Play some AAAAAaaaaaaaaAAAAAAaaaaa!!!! (For the awesome) and learn how to fall (as in, learn how to aim your falls, especially at/beyond terminal velocity); and achieve the highest Ninja achievement in this game (the first level helps to learn), and it'll be a level you'll lose track of time in (didn't realize an hour passed while inside Freestyle until I wrote this review/recommendation, and saw the in-game clock).

Being a 300/kph ninja that doesn't hit the ground? It's possible, and fun as hell. I can't wait for Oculus-Support for this. This is a pretty underrated gem.

As a suggestion to the developers (if still active), we need the ability to make maps. Although the vanilla set is fun and all, I want to check out other maps others would make, or come up with my own crazy-♥♥♥ parkour maps.
Was this review helpful? Yes No Funny
Recently Posted
0.7 hrs
Posted: August 31
Fun and challenging, though seem no one play it online now.
Helpful? Yes No Funny
0.4 hrs
Posted: August 21
almost worth it
Helpful? Yes No Funny
437.8 hrs
Posted: August 10
It's okay, i guess.
Helpful? Yes No Funny
10.0 hrs
Posted: July 15
bunny-hopping: the game

also rocket jumping is kind of a thing in this game, except it just gives you speed.

god tier soundtrack, made by the same guy who did the soundtrack for ori and the blind forest.

Is it worth it? Yes and no. Its more of a novelty game than anything. I enjoy it but don't play it often.

If you're a steam sale game collector, get this one for sure.
Helpful? Yes No Funny
0.7 hrs
Posted: June 22
This game is quick, simply but beautiful. Unfortunatly game getting quick boring. There's no servers to play with others, but if you wank you can make one. But it's good to play several minutes, challenge your friends, or just alone jump around and explore several maps.
Helpful? Yes No Funny
0.1 hrs
Posted: May 3
Helpful? Yes No Funny
2.4 hrs
Posted: April 4
This game is cool gets boring fairly quick for me.. i do reccomend it though! its cool, its different and its fun to play with friends.

Helpful? Yes No Funny
0.1 hrs
Posted: March 27
i wish this had controller support
Helpful? Yes No Funny
8.6 hrs
Posted: January 28
If only this game got some working on and more levels(plus a whole lot more recognition), it would've been an even better title! I absolutely love these kind of parkour games with high speed, lots of mobility, strong vibrant colors, etc.

Basically what you do is try to get through a level as fast as possible in one of two different modes, time trail and sphere hunt. The game mechanics are built heavily around momentum and wall-jumping, which is most of what you do to chain throughout the levels in order to perfect your run times. The action takes place in a first-person perspective, but third-person can be activated by pressing G. Your in-game character can be customized with different colors and such, which is always a plus, especially for someone like me who likes to personalize along with my character. There really isn't that much more to it, so it's entirely up to you if you want to try the game or not.

Like most games built on the unreal engine, the framerate is pre-capped at 62 FPS with vertical sync on by default, which can be changed in steamapps-common-inMomentum-Engine-Config-BaseEngine.ini. There you can either change the maximum frame under MaxSmoothedFramerate(search for it with CTRL+F in your text editor), or remove the cap by changing bSmoothFrameRate=TRUE into bSmoothFrameRate=FALSE.

For anyone interrested in a somewhat similar game that's a lot more recent, have a look into Celaria, which is a game on Indiedb that combines this with a lot more elements from Mirror's Edge! It's free since it's in alpha, but I think it so far has a lot of potential!
Helpful? Yes No Funny