Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
User reviews:
Very Positive (194 reviews) - 92% of the 194 user reviews in the last 30 days are positive.
Overwhelmingly Positive (19,457 reviews) - 97% of the 19,457 user reviews for this game are positive.
Release Date: Aug 16, 2011

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Packages that include this game

Buy Bastion Soundtrack Edition

Includes Bastion and the Official Soundtrack

Buy Supergiant Collection BUNDLE (?)

Includes 4 items: Bastion, Bastion: Original Soundtrack, Transistor, Transistor Soundtrack

Downloadable Content For This Game



“This game is amazing and you owe it to yourself to download it.”
9.0/10 – IGN

“The soundtrack is phenomenal, the world is breathtaking, and the narration is a brilliant new idea for gaming.”
92/100 – PC Gamer

“The entire game drips with passionate artistry from the gorgeous watercolor aesthetics to the stirring soundtrack.”
9/10 – Wired

About This Game

Bastion is an action role-playing experience that redefines storytelling in games, with a reactive narrator who marks your every move. Explore more than 40 lush hand-painted environments as you discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces. Wield a huge arsenal of upgradeable weapons and battle savage beasts adapted to their new habitat. Finish the main story to unlock the New Game Plus mode and continue your journey!

Key features:

  • Stunning hand-painted artwork in full 1080p resolution
  • Critically-acclaimed original music score
  • Hours of reactive narration delivers a deep story
  • Action-packed combat rewards playing with finesse
  • Controls custom-tailored to PC plus gamepad support
  • 10+ unique upgradeable weapons to be used
  • 6 powerful Bastion structures to be discovered
  • 'New Game Plus' mode unlocked after finishing the story

Free Update: The Stranger’s Dream

Delve deeper into the Bastion experience with this free update, featuring a challenging new scenario and new ways to play. Contents include:
  • The Stranger’s Dream: a new fully narrated Who Knows Where sequence, bigger and tougher than the others.
  • Score Attack Mode: a new way to play through the story! You start at level one with all Spirits and Idols unlocked. Combat performance is rated for efficiency, and all areas are repeatable.
  • No-Sweat Mode: for those who just want to experience the story of Bastion, this mode provides unlimited chances to carry on from where you left off if you’re defeated.
Plus, new Steam Achievements and Leaderboards! To access the Stranger’s Dream sequence as well as Score Attack Mode, you need to have finished the game at least once. The Stranger’s Dream sequence will be available early on in your New Game Plus or Score Attack play-through.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 1.0 GB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GB Free Space
    • Video Card: 256 MB OpenGL 2.0 compatible graphics card
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Video Card: 512 MB VRAM
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (194 reviews)
Overwhelmingly Positive (19,457 reviews)
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14,262 reviews match the filters above ( Overwhelmingly Positive)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
6.2 hrs on record
Posted: September 22
If I have to give you one good reason to buy this game, it would be the story AND the storyteller alone. I never had so much fun to listen to a story like in this game. The rest of it was of minor importance to me but still very well made. There is no reason not to buy the game.
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5 of 6 people (83%) found this review helpful
2 people found this review funny
10.7 hrs on record
Posted: September 24
+Play style variety
+Power ups that you can choose from
+Power downs that you can choose from
+DO A BARREL ROLL, you can roll around for days. and for the people who don’t know if you put that into google the screen will how do you say, DO A BARREL ROLL!

-cant play level again unless you restart the game
-about 8 or 9 hours to finish the game

gave up on indie games until I played this, a real gem 9/10
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1 of 1 people (100%) found this review helpful
8.9 hrs on record
Posted: October 1
Very fun RPG that I thought would only last me a few hours. After my first playthrough I can see it will last me much more than just a few hours.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: September 29
Kid comes across this game, he's intrigued but doesn't know if he wants to try. He waits.

Kid later catches the game on sale, "sure, why not?" he says.

Kid is pleasantly surprised. (Y)

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1 of 2 people (50%) found this review helpful
8.6 hrs on record
Posted: September 22
Hello, all. It's been a long time since I've played Bastion, but I think I can remember it well enough to post a review. Let's get started, eh?

*Name: Bastion
*Developer: Supergiant Games
*Publisher: Warner Bros. Interactive Entertainment
*Platforms:Windows, Mac OSX, Linux, Xbox 360, iOS, Playstation 4, Playstation Veta.

+Well, first thing that comes to mind when I think of Bastion is the music. It was delightful to listen to while slaying enemies, and while doing most tasks. I still listen to it regularly today, even though I played the game in, around early 2015.
+The Narrorator. His voice is very nice, to say the least. I enjoyed the storytelling through him and not so much the main character, as I tend to in most of the media that I consume.
+The weapon variation. I can't remember exactly how many weapons were in the game, but each one had its own style of play, and you can carry two weapons with you going out into your missions. The ones that come to the top of my head are the hammer, rifle, and the bow. Another thing that spices up the customization of the game is the abilities. You can pick up black potions (the in-game name escapes me at the moment), to use a secondary ability, such as summoning squirts, or other such things that I won't spoil.
+The Visuals. I heavily enjoyed the aesthetic of the game, the paths building themselves as you walk onto them. Very pretty indeed.
+It has New Game+, which is always a good thing

-Well, it's hard for me to think of cons for Bastion, if I'm honest. I'm sure they're there, but it's been so long since I've played Bastion that I can't really remember anything that truely annoyed me. So yes, I would recommend this game.
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1 of 5 people (20%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: September 30
Bastion is an interesting take on an isometric hack and slash where everything everywhere is floating, and therefore, almost everywhere is a pit.

The art is good, the narrator is good, the animations aren't bad...

I like isometric hack and slash.

I can't stand this game.
Thankfully the dev added 'windbag ranch' near the beginning so I can stop playing, write this review, and delete the game.

Your character has tiny little arms and legs, so he moves like an anthropomorphic turtle.
In order to move faster, you must roll... but rolling is hard to control.
Did I mention pits?

Windbag ranch is an arena for learning the 4th weapon of the game - a sword.
The arena is surrounded by monster spawners and turrets, the only weapon you can use is the sword.
Three turrets are floating outside the arena.
You must kill all the monsters within 60 seconds.
The monsters can fly, and half of them run away from you...

You can't kill them without throwing your sword at them (unless there's some way to fly coming later on. I doubt that)
Throwing your sword takes about 1-2 seconds, and of course it's a slow projectile... so it typically misses at range.
Add to this that you have to aim for the enemy's shadow to hit their body.
Add to this that you are slower than they are.
Add to this that it's not always clear whether you can walk on a spot or fall ...
and did I mention that there are three spawners for these monsters?

If you kill the spawners the monsters will have time to scatter - you'll never kill them all in 3 minutes if this happens.
If you don't kill the spawners... the monsters never stop spawning...

I can understand super frustrating end game challenges like chocobo racing to obtain the best sword in FF10.
This is a XP grind / training arena, and everytime I fail it I must
- shuffle over to the reset button
>confirm reset<
- watch the entire training area intro animations...

One of the levels is made almost entirely of falling platforms - there was an area I couldn't get to because as soon as went the wrong direction I couldn't go back.

This is the model for the entire game - pits and resets.
I haven't even heard enough of the story to know why I'm gathering crystals...

I'm glad the developer put windbag ranch in the game early - It probably saved me a few hours attempting to play this game.

Bastion is perhaps a very good game.

I can't stand it. Playing it is frustrating and slow for reasons I hate.
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4 of 4 people (100%) found this review helpful
15.6 hrs on record
Posted: October 4
I gave this game a test run a while back and it blew my mind. The stunning elegant graphics with the "dry/smart @ss" narrative made this game very enjoyable. It's a fast paced Isometric hack and slash / stradegy game. It's not really qualified to be an RPG but it's still a great game. Rating: 8/10
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1 of 1 people (100%) found this review helpful
Most Helpful Reviews  Overall
944 of 1,014 people (93%) found this review helpful
537 people found this review funny
4.5 hrs on record
Posted: July 5, 2015
Kid writes a review, and isn't too sure what to say. Ten outa ten, best game of the year, or a fine work of art, words of praise that's hollow with no real meaning. You could say this kid wants to write about the solid gameplay, engaging story, beautiful world, amazing soundtrack, and a fine narration. But the kid knows better... The game left him feeling satisfied in the end, no one can say he had a bad time. But all phrases and words just don't cut it for the kid, so he'll leave it like this, Bastion made him happy like a Scumbag with a full stomach.
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203 of 220 people (92%) found this review helpful
1 person found this review funny
26.5 hrs on record
Posted: October 2, 2014
Bastion: where gaming meets genius

When Supergiant Games released Bastion in August 2011, probably they themselves probably won't have dreamt of the enormous critical acclaim their debut title would get. Seldom has an independent developer hit the gaming scene with such an original and beautiful game as in this case.

When I started Bastion for the first time, I immediately got the feeling I was in for a special treat. Few games begins as arrestingly as this one, with the whiskey- and smoke-weathered voice of the "narrator" immediately setting the scene. This narrative aspect proved crucial in the way Bastion drawed me into its world. It seemed like every step I made or every action I tried, could be met with some commentary. This feeling that the story develops "on the spot" is further enhanced by the fact that the world literally materialised under my feet as I ventured further out. This world is painted in bright and gorgeous colours with a teint all of their own: Bastion would be immediately recognizable just by looking at the colour-pallette.

The story by itself proved interesting enough to keep me playing, wanting to discover step-by-step how things would develop with the Bastion and the protagonists. Gameplay-wise, Bastion is not as innovative as in its storytelling or visuals, but it takes a well-tried formula into perfection. At its core, it is an action-rpg (light), preferably to be played with an xbox 360 controller (as are so many games the past years!). Controls are perfectly laid out and very intuitive: after a couple of hours I played it as if I had done so for several years. As the game progresses, more weapons and special abilities are unlocked, all with their distinctive characteristics. Weapons can be upgraded in five stages each, and liquids add some punch to the main-characters possibilities. Several other elements complement this core gameplay so that there is always enough variety to keep things interested. I even signed up immediately for the "new game plus" mode after completing the game a first time, looking forward to more unlocks of different sorts.

Another department where Bastion truly shines, is its soudtrack. Seldom has ingame-music helped me so much in getting "into" the game, as it captures the mood of every level to perfection. Combined with the unique grain of the narrator's voice, this develops into a great listening experience. The developers also did a wonderful jobs in the myriad of smaller sounds present in the game: every weapon for example has a unique "ring" to it, from the zippy sound of the Breaker's Bow to the rusty clack of the Musket. There really is no weak link in this game. Everything is extremely well thought-off, and even better implemented. It's a must-play for everyone who loves pc gaming.

Gameplay: 27/30
Graphics: 18/20
Sound: 10/10 (maybe the best of all elements in this game)
Longelivety: 8/10 (I played it for over 25 hours, exploring it to the full)
Technical: 10/10 (no issues whatsoever)
Steam-integration: 8/10 (trading cards, leaderbords and achievements included, the latter good but not special)
Personal appreciation: 9/10

Overall: 90/100

I completely love Bastion and recommend it emphatically. Since I started writing reviews of the games I play on Steam almost a year ago, this is the first game that gets a score in the 90's - I don't want to ruin my scoring-system with giving too many high-scores. But this one deserves it to the full.
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Recently Posted
12.0 hrs
Posted: October 20
Meh, for a game with glamorously high amount of good and amazing reviews this game is so simple and clunky, story is also meh as it is too slow to unravel and there is no ups and down nor plots it's just a random guy narating something happened in this kid's life. Played 12 hours and couldn't take anymore boredom. Uninstalled and wished I tried the demo first before foolishly believing overly good reviews that could probably be fake.
Helpful? Yes No Funny
13.4 hrs
Posted: October 20
Ah, Bastion.

It has music that sounds like clobbering solid rock (buldin' a wall) , a voice narrating what happens in a specific, cool style (sitting by a campfire, while you slaughter windbags 'n other beasts), gorgeous hand-painted-style artwork (beautifies the postapocalyptic setting), varied weaponry that affects you playstyle, diverse, interesting monsters and other "badguys" , a continuously improving and expanding flying battleship-island, and you being a white-haired, badass Kid delivering beatdowns at the center of a gripping, (words can't come to me now that can properly describe this) tale.

What more can you ask for? No, this is not a rhetorical question. I may write down some of the few nitpicky criticisms I have, but that's - well - rather petty and insignificant in the blinding light of its greatness.

All of it tied neatly together, making a shining gem. A finely cut crystallic Core.
Helpful? Yes No Funny
10.3 hrs
Posted: October 19
Great game with great graphics and music, only problem is that there's not a lot of replay value to it.
Helpful? Yes No Funny
Lady Feline
10.4 hrs
Posted: October 18
This was one of those games I'd grabbed in a sale becuse 'why not, it looks cool' and never played, but when I finally sat down with it, I was hooked! The soundtrack is amazing, the art is gorgeous, the story is a work of art, and it was an absolute pleasure to play. I could go on for days about this game, and still not cover all the great stuff it has going for it. Totaly worth it.
Helpful? Yes No Funny
11.2 hrs
Posted: October 18
One of my favorites games of all the time. Too good.
Helpful? Yes No Funny
6.7 hrs
Posted: October 17
A game with a lot of personality. With a gameplay that gets boring by the middle of the story line, Bastion lives with its unbelivable artwork and sound effects. The story is nice but nothing beyond that.

To balance the "boring" fact, there are Idols, which lets players modify the difficulty and other points (reactions and//or movements of enemies), and challenges (that gives rewards).

Being a short game (6 ~ 8 hours), the experience is worth.

Helpful? Yes No Funny
Doctor America
73.8 hrs
Posted: October 15
I almost never play games twice and I think I played through Bastion four times in a row. The music and storytelling is unbelievably good, and the gameplay is incredible. 10/10.
Helpful? Yes No Funny
Destin Grin
10.8 hrs
Posted: October 15
——— 10/10 ———

+ Score/Soundtrack
+ Voice-Over
+ Immersion/Lore
+ Narration/Humor
+ Mechanics Synergy
+ Gameplay Diversity
+ Difficulty Fairness
+ Aesthetics
+ Level Design
+ Internal Economic
+ Replayability
+ Demo

I guess there is nothing I could really blame this game for. Developers approach to immersion is not universally appealing, but it certainly works for me. I honestly think that it is masterpiece in every way possible, because of how all components works for each other, in my experience most games never reach such synergy and it is truly rare for story-driven game with almost experimental genre approach which is neither pure hack'n'slash or pure slasher. I guess demo should provide you enough info about your compatibility for such combination.
Helpful? Yes No Funny
Azure Steel
5.6 hrs
Posted: October 15
An extremely tight little action RPG with an interesting premise, precise controls with tons of variety, a narrator with a smooth as silk voice encouraging you every step of the way, and a stellar soundtrack that always manages to evoke a tone that beautifully meshes with your current objective. A straightforward main campaign with tons of oppurtunities to stray from the beaten path and learn more about the apocalyptic landscape, this title is not to be missed.
Helpful? Yes No Funny
10.6 hrs
Posted: October 15
Great game, I highly recommend
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