A true reincarnation of the legendary series!The Almighty has turned away from Nevendaar and its denizens. He is busy thinking about the fate of the world. Above Nevendaar, rent by perpetual wars, a new star flashed out. What will it bring with it? Who will claim its great power? Immerse in the struggle of four powerful races!
User reviews:
Mostly Positive (12 reviews) - 75% of the 12 user reviews in the last 30 days are positive.
Mostly Positive (460 reviews) - 70% of the 460 user reviews for this game are positive.
Release Date: Feb 14, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Disciples III: Reincarnation


About This Game

A true reincarnation of the legendary series!
The Almighty has turned away from Nevendaar and its denizens. He is busy thinking about the fate of the world. Above Nevendaar, rent by perpetual wars, a new star flashed out. What will it bring with it? Who will claim its great power? Immerse in the struggle of four powerful races!

"Disciples III: Reincarnation" offers a revamped and enhanced version of "Disciples III: Renaissance" plus the addon "Resurrection" with all new features, a revised battle engine and all new graphics.


  • Unique visual style and magnificent gothic atmosphere with new graphics, new features and an enhanced battle system
  • Dramatic and intriguing plot, written by Ekaterina Stadnikova, the author of the most successful Disciples-themed novel “Precious Blood”
  • New combat and magic system. Dozens of new global spells
  • Totems and flags in the inventory will change the balance on the battlefield
  • Aquatic spaces with majestic ships and terrifying bosses
  • Over 180 hours of gameplay. Four different factions, 27 large detailed missions, over 70 new side quests, significantly extending the main storyline
  • Over 200 new objects on land and sea plus 13 new neutral units.
  • Multiplayer in hot-seat mode and over the net. Engage neutral units and get them to fight on your side.
  • Gaming editor to create your own campaigns.

System Requirements

    • OS: Windows XP SP2/Vista/7/8
    • Processor: Intel Pentium 4 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: video card NVidia 6800 GT or higher with 128 MB video memory
    • Storage: 10 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (12 reviews)
Mostly Positive (460 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
125 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
15.2 hrs on record
Posted: October 9
Akella sure knows how to confuse people with their Disciples 3 series. You got Renaissance, Resurrection and now Reincarnation. Well for me all goes as i can't get enough of this series, with game killing bugs and ridicilous difficulty spikes and all. Hard not to recommend (with caveats) this series to veterans of Disciples 2 as this one is now the one that Disciples 3 was supposed to look like.

Renaissance was not bad even though it had game killing bugs and certain 'press button to win' -tactics that is just an abomination when talking about wicked hard games like earlier Disciples games. Resurrection was a disaster. Don't even think about playing that one as it had game bugs that include graphics card glitches, unrealistic level up requirements and difficulty that went trough the roof once more. Reincarnation on other hand is the most recent one and it contains all the campaigns you need.

Disciples 2 remastered would be the best thing ever but until that happens this game will have to do. At least one does not get PTSD playing Reincarnation. Sometimes....do i dare to say it... the mood is quite 'casual' and you can just enjoy the terrible fates of the main characters.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
198 of 213 people (93%) found this review helpful
1 person found this review funny
97.7 hrs on record
Posted: February 14, 2014
This game is what you could call the "definitive" version of Disciples 3. It takes a lot from the first two iteration of D3 and revamps it to make something that is actually enjoyable to play.

The biggest problem with original D3 is that it tried to be as close as possible to Disciples 2 in some parts and something completely different (mostly a HoMM clone) in others. The result was an inconsistent, bipolar mess that was neither a proper successor to D2 nor a good rival to Heroes franchise. Not to mention buggy.

D3:Reincarnation tries to reconcile the two dysfunctional aspects of the earlier D3 games, and, in my opinion, succeeds in doing so.

For those who never played Disciples 3 before: this is turn-based strategy game in the vein of Heroes of Might and Magic. You start with a capital city and a hero, and your job is to recruit an army, explore the map, gather resources, capture new cities, level up yourself and your army, and eventually defeat whatever is the boss of that map particular map.

What sets this game apart from HoMM, Eador and similar games is the fact that your "army" consist of only a few characters (the actual number is determined by your hero's leadership skill, but caps at six), each of whom gains experience and levels up independently. For that reason it feels more like leading a party of characters in an RPG, than leading an army in a strategy game.

This impression is enforced even further by the inventory/equipment system for heroes.

Characters don't die permanently unless your entire army gets wiped and can be revived by potions, spells or by paying money in a controlled towns. After gaining three levels, a character "upgrades" to a more powerful class, granted you built the appropriate building in your capital. Some characters have mutually exclusive upgrade paths, allowing you to customize your army composition to better suit your play style.

When playing single player campaign, your hero retains the levels and equipment from the previous map, but the army starts from square one.

This version of D3 includes 4 playable factions and a campaign for each of them. Campaign themselves were redesigned from the earlier versions and now include water traveling. Character stats were also changed substantially to better fit the new hex-based combat (earlier versions just took the stats system from D2 and tried to make it work in a completely new combat system, with not so stellar results).

Overall, this version of D3 takes all that was good in previous versions and reworks the rest. If you have an interest in this genre, and weren't irreversibly scarred by earlier D3 versions, you should find this to be a very enjoyable game. It may not be Disciples 2, but I can wholeheartedly recommend it.
Was this review helpful? Yes No Funny
200 of 234 people (85%) found this review helpful
5 people found this review funny
Not Recommended
92.1 hrs on record
Posted: August 4, 2014
There is a lot of good things in Reincarnation, but the AI and map progression issues have not been resolved from the previous versions.

In general:

The Good:
-Fun races, lots of units, nice strategic approach.
-Nice Music.
-Graphically appealing, while not being demanding. Well Optimized. (Not last gen tough).
-Good Campaign Storyline.
-Almost no bugs or glitches (so far).
-Leveling system is addictive and dynamic. Can have different builds.

The Bad:
-Horrible AI. Seriosuly.
-Strategic approach is fine, execution is terrible. Weird and unfair issues with CPU enemies.
-Extremely slow paced gameplay.
-Difficulty is based 100% in the raw power of the enemy armies and it scales poorly as the game goes on.
-Once behind it's almost impossible to recover.

Now, explaining with more detail:

1.- Disciples is a franchise that relies heavily into the management of the encounters you have. The main strategy of the matches rely heavily in how you develop your troops WITHOUT DYING, mainly because the game punishes you hard if you loose a leveled squad. In the past, this kind of difficulty was appealing, but by today standards, it's just not well implemented.
The game is more about choosing the right targets to level up and not about the strategic combat. This means that the difficulty is developed by the way you approach the leveling and not about the challenge of battling or developing the resources.

2.- The AI is just broken.
During the map phase, all the enemy armies just clean the mobs and level up in a certain rate, making few mistakes, while you need to see your way trough the random neutral troops that can range from easy to impossible. While the idea of having a linear leveling experience is boring, making you roam the map searching for the right mobs seems hardly an improvement. This is worsened by the fact that you can't afford to loose a single troop from the squad, so you will be repeating certain battles just for the sake of keeping the squad alive and not loose time in healing (wich, too, can be punishing in certain situations). And you can add to this the fact that while you loose time choosing targets, the AI already knew the right path so now it's 3 levels abobe you and still power-clearing camps.

In combat is worse. Melees will approach to engage, ranged will target the nearest high priority target (weakest).
No much variation there. All the difficulty relies in you having to clear the lesser troops because usually the neutral enemies will have an outstanding threat that you need to carefully engage if you don't want to get one-shotted. And that is all. It's an easy clean or a fight you will have to repeat until the mobs behave the way you needed or until certain platforms that give you power spawn in better positions for you (wich ends up being the only strategy that the field of battle provides and that is completely random. The AI will rarely use them well).

-While fun and useful when you level and clear the map, spells are rather secondary. They can be extremely necesary in certain maps that have incredible neutral camps difficulties; and be just a fun thing to do in other scenarios.

Don't get me wrong with this review. Reincarnation is still a good game. It pretty much is a revamp of disciples 2 with a new combat system that is not really that cool. But i can hardly recommend it with all the issues it haves. Gaming has gone a long way from the games that had broken gameplay and weird AI issues. D3 should have been the improvement in those departments and not just the downfall because they not only couldn't fix them but maked them worse.

There were other minor issues, but i settled with the most important in my opinion. To do this review i waited to play enough time, but now I felt like I was ready to give an honest, objective opinion about the game.
Was this review helpful? Yes No Funny
132 of 155 people (85%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: February 14, 2014
Disciples 3 was a misguided affair. Buggy, unbalanced trying too much to copy from Heroes of Might and Magic it strayed far for Disciples 2. Reincarnation is an attempt to redo the game. Most bugs were squashed, balancing was redone, battlefields were made much smaller (so it is closer to D2 choice of who to attack instead of running around the field). If you haven't played D2, do so, it is still a much better game. But if you played D2 to death, this version of D3 is actually quite decent. Unfortunately the developer went bankrupt before they finished a planned Mountain Clans DLC so this faction is missing.
Was this review helpful? Yes No Funny
87 of 96 people (91%) found this review helpful
548.1 hrs on record
Posted: February 14, 2014
Finally! It comes to Steam Store...

Reincarnation is the real Disciples 3. It's Renaissance+Resurrection, with refined tactical system and magic. Its combat is more like an advanced version from Disciples 2. The Combat area is smaller now, and every unit has their own limited movement and attack range, which makes formation extremely important. Ships and thief abilities are back, too! How could a old Disciples Fans miss all these features!!??
Although there are still a few balance issues (poor Alliance QAQ...), and a little bugs as well (we have some non-official fix. don't know whether the steam version has fixed them or not), the game has the whole mechanic remastered and fixed all the buggy and annoying problems from the old 2.

Moreover, Reincarnation is very mod-friendly. It provides map editor and file-export function. Players could make mod themselves in a very convenient way. Don't miss it! (Really hope it could provide Workshop support

Although, not sure if I may see the Clan back agian in this series.... I really don't want to see them just stand in the wild to give you experience like the green skins do....... Anyway, let's hope the Reincarnation may be the reincarnation for the series... and "reincarnation" enough to bring us the Clan back in the future...
Was this review helpful? Yes No Funny
59 of 70 people (84%) found this review helpful
361.7 hrs on record
Posted: June 20, 2014
Someone needs to give the team/person who worked on this version of Disciples 3 and give him the money he needs to finish the game properly. Dwarfs are missing, I know the history on how the developer went bankrupt and all, but here is an example of a team/person who knows how to develop this series. Sad that good franchises end this way. I hope someone will continue this one. Reincarnation is great, but could be much better if this would have been the first one out instead of the prior ones before this.

If you are new to the Disciples series get this one and not the others and you will enjoy it, well worth the current price. If you are a long time fan well it is not Disciples 2 but, as I you may come to like this version of Disciples 3. Worth the price to try and see.
Was this review helpful? Yes No Funny
53 of 64 people (83%) found this review helpful
105.0 hrs on record
Posted: February 14, 2014
Imagine if Disciples 3 never existed and instead Disciples II was actually remade into a next gen game. While the base D3 was somewhat iffy, Reincarnation is an awesome game all around. This was achieved by retooling and improving almost every single aspect of the original game.

+ four vastly different factions with their own strengths and weakness
+ multiple upgrade paths for units allowing for flexibility
+ very long (we're talking 40+ hours each) campaigns
+ the gorgeous art style, graphics and awesome music

- some rough edges like one or two mismatched voices
Was this review helpful? Yes No Funny
50 of 68 people (74%) found this review helpful
1 person found this review funny
Not Recommended
3.9 hrs on record
Posted: February 17, 2014
Disappointing again. It's no wonder this studio has crashed and burned.

As a longtime fan of the Disciples franchise who has been with the games since first release, I was excited for months after hearing about Renaissance. Like a lot of folks, I was legitimately upset by the poor quality of the finished game: Other than the beautiful graphics, nothing was right. The feel of the old games was gone along with the Mountain Clans and Undead Hordes factions, and gameplay was plagued by bugs and design flaws. I bought Resurrection in the hope that it might include patches and balancing to fix the vanilla game, and was let down again.

When I saw Reincarnation in the Steam store, I managed to get excited yet again, and bought it on impulse.

If you like Disciples, don't make that mistake.

Gameplay is smoother and the game runs a little better, yes, but the combat alone is ten times as frustrating. I can't count how many times I've loaded a save because just one or two low-level enemy units can chew through your entire force, in campaign mode. Also changed for the worse is the character advancement system, where previously units would upgrade into new, more powerful forms so long as you had the proper structure built in your capital; now, units must level up 3 times before transforming. Good luck surviving that long, and that's from a veteran player and a pretty decent TBS tactician.

Overall, even with improvements, Reincarnation is almost too exhaustingly irritating to play, especially in the long sessions for which you might normally enjoy a TBS.

Was this review helpful? Yes No Funny
46 of 62 people (74%) found this review helpful
3.3 hrs on record
Pre-Release Review
Posted: February 15, 2014
Although this says on the store page it was released on 14 Feb 2014 it has actually been on steam for a long time, it's just that there was no store page for it. It was sold on other online stores with a steam key.

The developers of this game are no more so there will likely be no kind of support. There have been problems running it in the past, see the old steam thread hub:


Having said that, it is a good game and I prefer it to Might and Magic: Heroes VI.

Wait for a 75% off sale though- it's a year and 9 months or so old and has been 75% off a fair few times before now.
Was this review helpful? Yes No Funny
38 of 49 people (78%) found this review helpful
1 person found this review funny
Not Recommended
11.8 hrs on record
Posted: July 12, 2014
I wanted very, very badly to like Disciples 3. The art is as stunning as Disciples 2, perhaps even more so. However, the balance is all off - XP gain is not proportional to threats, combat is a slow and frustrating affair (unless you're losing, at which point it will end in two rounds), and even after battles that I've won I had to make a trip back to my capital every single time to resurrect people. And then, if I'm unlucky, sit and mash "END TURN" until I have the money to afford them.

The fact that I can only claim land in specific points also adds to the tedium, as I have to watch my territory ponderously expand toward resource cites that I've cleared out for dozens of turns before they are claimed.

Of course, the quest dialogue and voice-overs are terrible. Fortunately there's an easy way to turn unit voices off.

There were plenty of improvements between Disciples 2 and Disciples 3, by the way. Combat is now on a tactical grid a la Heroes of Might & Magic. Each grid has randomly-determined sites that can increase the effectiveness of one unit type, and leveraging these effectively can make a moderate battle into an easy one (although they still don't make difficult battles into reasonable threats). Some overworld spells can be cast into runes, which can then be used to cast a scaled-down version of the spell during a battle. Heroes have something not unlike a very toned-down version of the Sphere Grid from Final Fantasy X, or the leveling system in Final Fantasy 12 - basically a grid in which each square has some sort of bonus, and you can claim any square adjacent to an already-claimed square when leveling up.

But ultimately I'd give this one a skip, even as a fan of the genre.
Was this review helpful? Yes No Funny
Recently Posted
174.2 hrs
Posted: October 17
cool game love the series and the story line.
Helpful? Yes No Funny
2.3 hrs
Posted: October 1
Playing Disciples III was a nice surprise, and I liked it a lot
the fact that you have individual units instead of numbers which decrease with damage,
here you can take care of them while leveling up your Hero.

I was looking for something like Heroes, since Uplay lost my key to Heroes VI,
and Ubisoft's never answered back, so...
Thumbs up for this one !!!
Helpful? Yes No Funny
41.9 hrs
Posted: September 2
Do it...
Helpful? Yes No Funny
42.7 hrs
Posted: August 30
Definetly a must-buy for any disciples fan!
Helpful? Yes No Funny
2.7 hrs
Posted: July 25
bland, unexciting battles, clumsy controls... really dissapointing game. You have to force yourself to progress, you are not drawn into the game.
Helpful? Yes No Funny
Zinger Der GOD
3.8 hrs
Posted: July 17
Few tings WHY not to buy this game.

1. This is NOT Disciples anymore.
It's just another sh*tty Heores clone.
Balance is re-done according to "chessboard" change, and - not really recalculated properly. Now it sucks.

The one, that was building up the whole gameplay you know, the one htat was requiring for you to calculate your army carefully, and use every single possibility to overcome your opponent?
And what's with these special spots on the battlefield?

I mean, comoooooon... Shoot me at least 2 differences from heroes? Can you? Different sprites??? Or Uglier GUI???
Jeesus, Disciples was one of the BEST, and from my perspective - mainly because of this unique and interesting balance idea of a chessboard.

Now - disciples has nothing to offer except a bug reports, and ugly... graphics. And really poor storyline of course too.

2. Akella, aaaah Akella...
The WORST releaser in the world keeps up with it's own "fame"...

I am trying to get trough first level of Demons for a f*cking week already...
Crashes ALL the time.
From my previous experience of communicating with them about some crashes - it just do not work.
They *usualy* just don't give a ♥♥♥♥ about customer.

I really do not remember even single "OK" release by that company, not to speak of "Good" ones.

If only I would take care and read about that they are involved BEFORE I bought this game - I simply wouldn't. It's sooo obvious, that if the game is marked by that publisher - it just wouldn't work.
Helpful? Yes No Funny
0.8 hrs
Posted: July 7
A quick disclaimer: I've only played through the tutorial. I think this is enough to review the game, but some may disagree. It's obvious that this is a failed attempt to move Disciples 2 almost verbatim into 3D space, so I'm comfortable laying this out here.

They tried so many times to make Disciple 3 the game it should've been, but it just never lived up to 2. I understand the desire to move the game into 3D, but all the wonderful visuals I loved from the first title were sacrificed in the transition. They changed the battle system to hex-based from static turn-based, like every other game in this genre that felt stale years ago (AoW, King's Bounty, HoMM, etc). While the audio wasn't perfect in the original, it has even less impact now that it did before.
Helpful? Yes No Funny
12.6 hrs
Posted: July 2
This game is bad. But it is that cheesy kind of bad which everybody (OK, die-hard fans of Disciples) like. I suppose the guys tried to sort of remake the Disciples II but got short on money halfway through. In Reincarnation you get no playable Dwarves but you get see and play your good ol' undead and demons and humans from DII. Buuut, the units are imbalanced which is topped by a fiendish in-game interface and bugged scripts which render the some missions incompletable. But hey, bugs, interfacece and level scaling (yep, seriously the game expects you to topple 30level enemy during first campaigns mission when you max level is 5) aside, the storyline seems pretty enjoyable so far.
Helpful? Yes No Funny
61.7 hrs
Posted: June 25
I really tried to get into this game, but it just never was a disciples 2 game. The combat doesn't match, the art style is nice, but doesn't match. Not having the dwarves ruins the game too. I want to burn this game.
Helpful? Yes No Funny