¡Domina el tiempo para convertirte en el arma definitiva! El Dr. Aiden Krone ha realizado un Salto Temporal a través del continuum espacio-tiempo - un acto imprudente con escalofriantes consecuencias. Ahora, el Distrito Alfa está sumido en una sombría y desconcertante realidad alternativa.
Análisis de usuarios: Muy positivos (403 análisis) - El 80% de los 403 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 30 oct. 2007

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¡Domina el tiempo para convertirte en el arma definitiva!

El Dr. Aiden Krone ha realizado un Salto Temporal a través del continuum espacio-tiempo - un acto imprudente con escalofriantes consecuencias. Ahora, el Distrito Alfa está sumido en una sombría y desconcertante realidad alternativa. Armado con el Traje Beta experimental, eres capaz de ralentizar, detener y rebobinar el tiempo tú mismo. Solo mediante esta habilidad podrás liderar la rebelión hasta la victoria y poner fin a la locura de Krone.

  • El tiempo cómo Arma Definitiva: Ralentiza, detén y rebobina el curso temporal para destruir a tus enemigos

  • Desata un poderoso arsenal de armas y vehículos en 24 misiones llenas de acción

  • Un modo multijugador de hasta 16 jugadores, que incluye el uso de granadas temporales en 14 mapas diferentes, permitiendo ralentizar, detener y rebobinar el tiempo y ofreciendo una forma única de jugar

  • Personaliza totalmente tu experiencia multijugador con más de 40 características diferentes y ajústalas a tu estilo de juego

TimeShift solo dispone de multijugador en LAN o por conexión directa.

Requisitos del sistema

    • Sistema Operativo: Windows(R) XP con el último Service Pack instalado o Windows Vista™

    • Procesador: Intel(R) Pentium(R) 4 2.0 GHz o AMD(R) equivalente

    • Memoria: 1 GB RAM

    • Tarjeta Gráfica: (NVIDIA(R) GeForce(R) 6600 128 MB) Tarjeta compatible con DirectX(R) 9.0c con soporte para Pixel Shaders 2.0b o equivalente (ATI(R) Radeon(R) x700) con los últimos drivers DirectX

    • DirectX: DirectX(R) 9.0c

    • Disco Duro: 8 GB de espacio libre en disco

    • Sonido: Tarjeta de sonido compatible con DirectX 9.0c
Análisis útiles de usuarios
A 102 de 128 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
0.7 h registradas
Publicado el 30 de abril
1.steam .2..steam 3.app common ..4.timeshift.. 5.bin folder 5.right mause click on the application
change compatipility mode to windows vista or xp apply enjoy the game
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A 34 de 36 personas (94%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
9.2 h registradas
Publicado el 15 de mayo
Timeshift is one of those games that was mostly overlooked and forgotten, and it's a shame because it's actually a pretty neat game. It gives you the power to rewind, pause, or slow down time, and while you can just play the game by slowing time, shooting everyone to death, and then moving on to the next fight and doing the same thing, it's pretty boring that way, and the game gives you room to be somewhat creative with the powers instead. You can freeze time and grab enemies' guns out of their hands, and they'll either try to maneuver to a nearby gun if it's on the ground or just surrender to you. If someone throws a grenade at you, you can rewind time until it's back in their hands and shoot their arm, causing them to drop it at their feet. Most of the weapons feel satisfying to use (the assault rifle is the main exception, since it's pretty weak against most enemies and is only really good for the grenade launcher secondary fire), and most of them have unique secondary features like flamethrowers or laser cannons. The game uses a 3 weapon limit system, which isn't really ideal, but at least gives you the opportunity to have a close range weapon, a long range weapon, and a fun weapon, instead of just being limited to the standard shotgun/assault rifle combo that most games with two weapon systems force you into. It slows down a bit near the end and has a few levels that feel like padding that don't give you as much of an opportunity to appreciate the time powers, but otherwise it's a generally fun if somewhat basic shooter campaign.

I wouldn't say it's worth immediately going out and buying for $20, and since it's an Activision game you can pretty much bet on it not dropping except for the occasional Activision sale, but when that sale does come around and Timeshift drops down to $5 again I'd pretty easily recommend it. It's worth mentioning that the Steam version of the game is 1.0 and it lacks the 1.2 patch, so if the game doesn't work for you (It worked fine for me, but maybe I was just lucky) you may need to follow one of the guides on Steam on how to install the 1.2 patch.
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A 11 de 12 personas (92%) les ha sido útil este análisis
23.0 h registradas
Publicado el 7 de julio
very good game, uniuque mechanics with nice graphics and level design.

I just kept telling myself why didn't I play this before!

Very Important note!
the game built for 2 cores CPUs, so it won't run for most PCs these days, I was just lucky to make it run for intel i7

the game feels like Half-life style of walking, crawling, solving some puzzles and shooting. You can call it Activion Half-life if you like.

the unique mechanics are Time Minipulation, slow, stop and reverse time.

Graphics looks amazing even for a 2007 game, the atmosphere and the main color of the game is gray mostly.

it took me 16-19 hours to finish the game, feels perfect for it, not that long, not too short.

just be sure that your PC runs the game before buying it. It's so worth playing if you like good shooters with unique mechanics.

if you got the game up and running, rebind "X" to "left Shift", rebind time manipulation functions to other keys as well, if you are using keyboard
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A 8 de 8 personas (100%) les ha sido útil este análisis
1.2 h registradas
Publicado el 28 de septiembre
Much like the time manipulation gameplay it's based on, Timeshift is a window into time. A time when games had to try and be as familiar as possible, but still contain a gimmick to attract any sort of audience.

Superfically the gunplay of Timeshift is very reminisicent of F.E.A.R, Timesplitters Future Perfect and Star Wars Republic Commando. The art style is painfully reminiscient of Resistance Fall of Man and Timesplitters Future Perfect, but much less goofy and colorful. And the timeshifting gameplay itself is taken straight from Prince of Persia: The Sands of TIme.

Something you may have noticed is all of these games released years prior to Timeshift. As dated as Timeshift is right now, it was dated even when it came out. The game is painfully linear, the art style is very generic and colorless, the storyline is laughably generic and sounds like half a dozen other shooters and the time shifting gameplay feels too much like a gimmick. I end up just not using it at all because it makes the game too easy even on the hardest difficulty.

But I still recommend this game for people who like first person shooters. The game is still surprisingly competant, and its multiplayer was a halfway decent attempt at mimicing Timesplitters Future Perfect. But you have to go into it knowing that it's very generic and unimpressive. It does a good job at being a clone. Much like the time manipulation gameplay it's based on, Timeshift is stuck in the past and never moved on.
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A 7 de 8 personas (88%) les ha sido útil este análisis
6.3 h registradas
Publicado el 17 de mayo
I'd recommend you pick this one up if it's on sale like 75% off or something, it's a fun shooter, there are about 9 weapons or so and most of them feel great, my favorite being the shotgun and they have alternate fire modes too, usually being a more powerful "blast" that consumes more bullets

Then there are the time bending mechanics, you can slow time, stop it altogether or reverse it, consuming your suit's energy to do so, granted it regenerates quickly so no need to worry all that much about saving it, it's pretty satisfying to kill your enemies in slow motion and you can do fun stuff like grabbing their weapons and see them running around in fear as you do so and there are a few really easy "puzzles" throughout the game using these mechanics aswell

The problem with the combat however, is that it can be quite easy and become a bit repetitive as the game goes on, basically you slow time, blast some fools and then run to cover to regenerate your suit's energy / your health and repeat the process, some enemies try to charge to your cover location but it really doesn't matter all that much since you have your radar and you can see the red dot coming by which ends up making things even easier for you

Story wise it's pretty darn forgettable, an evil scientist dude steals the "Alpha Suit" and travels trough time so you grab the "Beta Suit" and "time jump" to go after him in an alternate reality in the beginning of the game but it's pretty hard to care for the "resistance" or the villain at all, he barely shows up, maybe twice at most in the game and I don't think he even has 1 line of dialogue in it, then you get these 2 second cutscenes every now and then which are like flashbacks that try to build some semblance of a plot, and then there's this pretty annoying resistance leader guy who keeps shouting at you constantly throughout the whole game to do everything, "Hurry press that button" "Cmon soldier! Do this!" "Do that" "Hurry" "Go! What are you waiting for?" "We need fuel!" which all culminates in a pretty anti-climactic and confusing / sequel bait-ish ending

And that's one of the other issues about the gameplay, all your objectives are really boring, it pretty much consists of pressing buttons or pulling levers all game, and there's no exploration at all, when I started playing I looked at every nook and cranny like I usually do in games but quickly learned that it was a pointless exercise, you have regenerating health and ammo is plentiful too so you pretty much never run out of it, so you're just going level to level, waypoint to waypoint pressing buttons and killings dudes with combat that turns repetitive after a while and in the end you have a very easy and disappointing final boss

Plus if my playtime's any indication the game's 5-7 hours long at most and multiplayer is dead for this game, so combining all that you can really see why this game wasn't initially well received in the first place, and after I read a bit on it apparently it had a really rocky development cycle, changing publishers a few times and even it's story was scrapped and completely reworked a few months before release

So in conclusion: like I said in the beginning of this review it's still a fun shooter with some interesting mechanics that weren't quite fully realized but at the end of the day is not really worth it's full price, just wait for a sale and you'll power through it in a few hours
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