Top-down arcade tank shooter. Plant mines, battle Soviet armor, and defend your flag in a destructible Eastern European city.

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About This Game

In this sequel to Victory's Grave: Airborne, Sergeant Screwball has pulled Giga Joe out of mud and put him in a tank. Now they're parked in an Eastern European city, and the Soviet armored column is knocking at the door.

Victory’s Grave: Death Before Dismount is a top-down arcade tank shooter. Each level generates a new, destructible map.

PLANT THE MINES

The clock starts before the first enemy spawns. Spend ten seconds laying landmines to defend yourself. Then the Soviet tanks attack.


HOLD THE FLAG

Airdrops bring power-ups and abilities mid-fight. Don't let the Soviets kill you. And don't let them touch that American flag.

HIGH SCORE

Each level is a new procedurally generated, destructible map. You score points for destroying enemy tanks. Clear the level and the next one is harder. The game continues until a run ends. Then start again and try to beat that score.

IN THIS BUILD

  • Procedurally generated, destructible levels

  • Ten-second mine phase, then Soviet tank assault

  • Guns, mines, airdrops, power-ups, and abilities

  • Lives and a flag to defend

  • Fully offline

  • Xbox controller support

Set in the world of the Victory’s Grave TTRPG. Made by Old Glory Studios.

[Victory’s Grave: Death Before Dismount is set in the world of the Victory’s Grave TTRPG. Victory’s Grave is an independent production by Old Glory Studios and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.]

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All in-game art is created by human artists, with AI used only as an assistive tool under direct artist direction and control. The opening cinematic uses AI-generated animation. Text on the Steam page is AI-assisted.

Writing, voice acting, and music are entirely human-created. No AI content is generated at runtime.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: x86_32 CPU with SSE2, x86_64 CPU with SSE4.2, or ARMv8 CPU
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 compatible (Intel HD 620, AMD GCN 1.0+, or NVIDIA GeForce 600 series or newer)
    • Storage: 500 MB available space
    • Sound Card: Standard DirectSound-compatible output