MapCity is an Early Access sandbox for drawing and editing cities, not a traditional city management game. You create roads, buildings, and landscapes on a blank map or optional real map data. Expect a different workflow, a learning curve, and rough edges.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“MapCity is in Early Access so players can use the core map creation tools while I continue improving usability, stability, performance, and creative workflows.

Player feedback helps identify confusing workflows, missing quality-of-life features, map data issues, and areas where clearer guidance is needed.”

Approximately how long will this game be in Early Access?

“I currently expect Early Access to last less than one year, but the timing may change depending on development progress, testing, and player feedback.”

How is the full version planned to differ from the Early Access version?

“MapCity is a map-building sandbox. I plan to refine the experience of drawing, reshaping, saving, and sharing cities, with clearer first-use guidance, more reliable creation tools, and better performance.

Priorities include small starting maps, improvements to roads, rail and building tools, and easier ways to share creations. These are development plans, and their order and scope may change with testing and player feedback. Please judge your purchase by the features available now.”

What is the current state of the Early Access version?

“The Early Access version includes map drawing and building creation tools for a visual, creative sandbox. It does not simulate a population or economy. The build is playable, but needs further usability, stability, performance, and presentation improvements.

You can create, edit, and save blank maps immediately without installing any map data DLC. Real-world maps are optional free downloads with additional download and storage requirements; check each map’s listed sizes before installing.

The main experience is 2D. Experimental features, including 3D, are optional and less mature.”

Will the game be priced differently during and after Early Access?

“I don't currently plan to change the price when the game leaves Early Access, but that may be revisited if the scope changes significantly during development.”

How are you planning on involving the Community in your development process?

“I plan to use player feedback to help prioritize improvements during Early Access, especially around usability, map creation workflow, performance, tutorials, and which tools are most valuable to expand next.

Players will be able to share feedback through the Steam forums, Steam reviews, bug reports, and community discussions. I expect to review recurring feedback patterns, bug reports, and examples of maps or workflows that players find confusing or limiting.

Community feedback may influence the order in which I improve existing tools and features.”
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INTRODUCTORY OFFER! Offer ends September 22

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$14.99
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About This Game

EARLY ACCESS: PLEASE READ BEFORE BUYING

MapCity is a creative map sandbox, not a traditional city management game. You draw and edit the city yourself. The current game does not simulate a city economy or population, and deep city management simulation is not part of the current development plan.

MapCity is still early in development. Expect rough edges and tools that take time to learn. Even if you play other city builders, the workflow may feel unfamiliar. If you enjoy designing places, experimenting with tools, and setting your own goals, it may be a good fit. Please choose it for the experience available today.

A toolbox for people who enjoy making maps

If you are looking for a comprehensive toolbox for creating and editing city maps, MapCity may be what you are after. It brings road drawing, building placement, neighborhood development, and map styling into one creative sandbox. You can design an invented town or reshape an existing place, with the freedom to keep changing your layout.

Start with a blank map

The base game installs in less than 100 MB. No map DLCs are needed to create, edit, and save your own maps.

For your first session, start with a blank map and a small neighborhood. You can draw a road, place buildings beside it, add a park, and save your design. Once you are comfortable with those tools, you can try generating a block with the development tools or expand into another neighborhood. Starting small is the less demanding way to learn, especially on a lower end PC.

Draw, place, and change things

MapCity allows you to draw roads with curves, snapping, angle controls, and grids. You can place buildings, land, water, and boundaries, then move or reshape them. Layers, themes, and draw order let you adjust how the map looks. Your work stays editable, so you can revise a street or rebuild a whole area as your design develops.

Build a neighborhood with development tools

You can place buildings individually or use development tools to generate roads, parcels, and buildings across a selected area or alongside existing streets. You preview the layout, adjust the options, and add it to the map. The generated streets and buildings remain editable afterward.

Or work with an existing place

Optional free map DLCs provide existing places to explore and edit. You can change their roads and buildings or reshape an area with the same tools you use on a blank map. These are large, optional downloads, not required game files. North America currently needs approximately 114 GB to download and 186 GB when installed, with additional free space needed for installation and updates. Check Steam’s current size estimate and each DLC’s requirements before downloading.

3D views are experimental

MapCity includes 3D views for exploring your creations from another perspective. They are still in development and can be enabled as an experimental feature in Settings.

A note on performance and storage

Starting with a blank map is the less demanding way to play, especially on a lower end PC. Performance will depend on how large and detailed your creation becomes.

The optional free map DLCs are much more demanding. MapCity processes and renders their extensive map data locally on your PC, so these maps require large downloads, substantial storage, and more capable hardware. Loading and navigation may be slow, or performance may be too limited for comfortable play on a lower end PC. Check each DLC’s storage requirements before downloading.

Join the MapCity Discord community

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Store Assets; Game Graphics

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Ryzen 3/Intel i3
    • Memory: 8 GB RAM
    • Graphics: Integrated
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Ryzen 5/Intel i5
    • Memory: 16 GB RAM
    • Graphics: RTX 3050
    • Storage: 1 GB available space
    Minimum:
    • Processor: Apple Silicon (M1 or later)
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon integrated graphics
    • Storage: 1 GB available space
    Recommended:
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