7:49am
Supremacy: Call of War 1942 - Grayshine


This week’s update brings a variety of balance changes and critical fixes. Naval units gain improved vision, and infrastructure bonuses are now limited to friendly territory.

Bug fixes include restored homeland combat bonuses, real-time delay timers, and issues surrounding unit upgrades.

Read the complete Release Notes on https://playsupremacy.com/en/news/cow-release-notes-20250805 for all the important highlights in this update!




NARAKA: BLADEPOINT - Yeeeeee

Dear players,

NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin 'Righteous Polearm' .

More details:
1. Players who successfully reported 1 time will get \[Immortal Treasure] X1;

2. Players who successfully report 10 times with low misreport rate will get \[Immortal Treasure] X10 (In order to ensure the efficiency of detecting, please report reasonably);

3. Players who have successfully reported for many times or made great contributions to anti-cheat will get the Legendary spear skin \[Righteous Polearm] X1.

We strongly recommend that players report via in-game report system, so that we can confirm the cheat as soon as possible and record successful report times for you!

From 7/28- 8/3, there are 3 players who have successfully reported the cheating or hacking in total and get the reward \[Righteous Polearm]! We hope that more players can become the Justice Supporter on the Morus Isle in the future.

杜***爱捏

X***rứgThịtKho

恋***

From 7/28- 8/3, the development team has banned 48 cheated players. The list is as follows:

R***ao

w***vvv\[NA]

C***ại・ẠccMỚl

S***eoZ\[SEA]

T***hajj

7***8ufo7i

A***89\[AS]

宝***赫\[EU]

c***azzq

野***N

k***leenmeiste

B***ntos

P***lay・2미l

H***OE

t***speyton972

D***önig\[EU]

K***g丶\[NA]

N***SEN

f***xldp7s

S***oult

S***Baby

C***ại・AccMỚl

游***

Ҝ***丹

Ḉ***PǾҜ

Z***DepTryVCL

q***an

蝎***哈比

S***rok174

曾***天赋

J***ouz

丶***

T***SeverGG

默***

E***01

C***queror

G***iEmIuOi

整***糊糊的

b***tkotek1o

V***gLâmCổThần

成***lves.zyc

J***8

你***样

E***ed

B***y・20미

聚***菜鸟

d***feevaygc19

8***ddxm62

Craftomation 101: Programming & Craft - ElJorro


Hey mates!

Finally we've got a content update for you! It may not be big, but it sure is hot! One could say that it will blow your mind! More explosive details below.



v0.90 Released!
  • Added new Objects: Dynamite and the Thermal Bomb. Both of them temporarily warm out frozen areas, with Thermal Bomb having larger radius and power
  • Object wiki items order was re-arranged to become more comprehensive
  • Storage unit capacity increased, thanks to your feedback
  • Game engine version updated
  • Fixed a bug which caused Objects to disappear when a player tried to drag and drop it to a cell, occupied by anothere Object
  • The names of selected programming blocks were slightly changed to make them more obvious
  • Fixed a bug that caused game camera to teleport to the corner of the map upon loading a saved game
  • Fixed a bug that caused incorrect display of the area of effect for heat-generating Objects
  • Fixed a bug that didn't allow moving the game field with a mouse, if a Craftomate was selected

See you in a couple of weeks, when the next update rolls out!

And if you haven't done it already, please don't forget to add Craftomation 101 to your wishlist, it is an important marker to us, that brings the game's release closer:



https://store.steampowered.com/app/1724140/Craftomation_101/

----------------------
How to get more involved?


If you want Craftomation 101, we got you! Here's what you can do:
  • Join our Discord server, find your mates and chat with us, the devs
  • Subscribe to our mailing list to get the latest Craftomation-related news
  • Follow Craftomation 101 on Twitter
7:47am
Wasteland Warriors - 2dudepokekrew

Wasteland Warriors will be entering Early Access in the upcoming weeks, and YOU have the power to help shape it! Your feedback is critical to the development of Wasteland Warriors. If something feels off, confusing, too easy, too hard, or just plain fun, we want to hear about it.

While the core systems are in place and the game is in a playable state, we're still adding content, balancing, fixing bugs, and refining the overall experience. Some things might break. Some things might feel rough. But that’s part of the process and we want you along for the ride.

Join the Discord to chat with the devs (yes, it's just the two of us!), share your feedback, report bugs, request features, and help shape the future of the Wasteland!

Josh

2DPK Studios

7:45am
Paradigm Island - End-all Entertainment

Major

  • Fixed soft locks in the story that we hadn’t anticipated

  • Fixed issues with characters appearing in the wrong places—or not appearing at all when they should

  • Fixed a bug where saving could lock the game in certain scenes

Minor

  • Fixed typos

  • Resolved looping conversations

  • Gave some UI elements a visual overhaul

  • Helpful tips for challenging parts of the game

Pinball FX - balti

Heyho Pinball Fans,

We've prepared another Weekly Sale for you! This week, we brought you true classics you definitely won't want to miss.

Let's see them!

https://store.steampowered.com/app/2370408/Pinball_FX__Williams_Pinball_Volume_4/

- WHITE WATER: Ride the Spine Chiller down Insanity Falls, returning via the Boomerang Bend and passing through Big Foot's Cave. Just go with the flow!

- RED AND TED'S ROAD SHOW: Wreck roads across the U.S., from sea to shining sea. Make it to the California and visit up to 18 great American cities!

- HURRICANE: With all the thrills and chills of an amusement park, this table dazzles the crowd from pie-in-the-face antics and scoring hoopla to the revolving backglass wheel!

https://store.steampowered.com/app/2370409?utm_source=steamnews

- TALES OF THE ARABIAN NIGHTS: Your wish is granted. Ride the magic carpet, bash the evil genie, rub Aladdin's wonderful lamp, and rescue the princess!

- CIRQUS VOLTAIRE: Battle the crazed ringmaster, hit the oversized Menagerie ball, fire the cannon, and pump up the high-voltage BOOM balloon. Electrifying excitement!

- NO GOOD GOFERS: Hit a hole-in-one with the innovative Slam Ramp™, get a Spinning Whirlwheel™ award, play golf, and battle Buzz and Bud, the cheeky gofers. You'll really go'fer this one!

Have fun and see you on the top of the leaderboard!

Balti

RPG Architect - Locke
  • Fixed an issue wherein Steam was not deploying the Windows engine.
Disc Golf Masters Playtest - Simon Spinoff
Start course controller button fix
Sagittarius: The Lost and Cursed - ☢ jackpie
\[GAMEPLAY]
  • \[FIXED] In Act III, some items now spawn correctly in the world

  • \[CHANGE] The game can now be unpaused by pressing the pause button again, instead of manually clicking the "Resume" button on the screen

\[AUDIO]
  • \[FIXED] In Act III, a particular game sound is now playing correctly in the world

\[USER INTERFACE]
  • \[FIXED] Location name formatting is now consistent across all opening cutscenes

Raiders Rise Playtest - yvonne.chiu

Hi everyone!

Welcome back to another Raiders Rise dev update where we share what’s happening behind the scenes as we work toward release. Let’s jump in!

🧑‍🤝‍🧑 Player Experience Improvements

We’re making the Friends Flow smoother than ever! Changing your name and managing your friends list (adding or removing players) will soon be more intuitive.

Also coming in v0.5: Regional Settings!

You’ll be able to select your preferred server region in Settings and view your ping. If left on default, the game will auto-select the best region based on your location, improving your matchmaking and overall experience.

🧬 Characters & Skins

On the concept side, Lence’s final design is now complete and ready for 3D production!

We’ve been expanding our skin library too:

  • Zantetsu is getting our first pirate-themed skin

  • Jak and Sky are rocking new steampunk reskins

  • Nikky is joining Kathy in the J-pop themed lineup

In 3D, Maya’s newest skin is finished and will become her base model. Blayze’s model is done, and Korin is ready to hit the stage with a disco-inspired Elvis skin.

For Animation, the team have been in full swing:

  • Zantetsu’s movesets are in progress

  • Blayze’s animations are also underway. 

  • Jerar’s Hell’s Angel skin and Kathy’s J-pop skin are coming to life and we even added keychain physics (tested on Kathy) for some extra flair!

Meanwhile, in the VFX department, River’s teleport effect is done and the first round of Nikky’s VFX is progressing nicely.

🌍 Levels & Environments

While Planet 2 is on hold for now, we’ve kicked off Planet 1.2!

This shift has given our environment artists a chance to explore more level design. The new desert biome continues to grow, we’ve added ancient ruins powered by crystals, tying directly into the lore of the Raiders and adding new layers of world-building.

📣 Join Us!

And that’s a wrap for this update!

If you’d like to help shape the game during development:

💠 Wishlist Raiders Rise on Steam

💬 Join our Discord for weekly play sessions every Saturday at 10pm CET

Thanks for following along and we’ll see you in the next update!

...

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