Product Update - Valve
PATCH NOTES

Clans now sort by how much experience the clan has when sorting by "level".
Added an icon above the players head who has the bomb in Sabotage.
Made it easier to tell where players are when they shot you.
Added a graphic effect on players with spawn protection.
When you click on an item on your "My Merc" page it will take you to that item in your inventory.
Friends list now sorts alphabetically.
Snipers will show up for 10 seconds on the minimap after firing.
Crossroads has been redesigned.
Crossroads has 5 flags, again.
Shipping yard has been redesigned.
Added tier 2 and 3 to all skill trees!

We will be testing Sabotage out with all of these items. If we find that this does not help in making Sabotage more fun we may remove them.

Added Auto Turrets to the game. A turret is a mechanical gun that you deploy and will auto attack anyone in its frontal cone radius.
Added Riot Shields to the game. A Riot Shield is a stationary Shield that you can place in front of you to absorb damage. Riot Shields have a limited amount of health.
Added Respawn Beacons to the game. Respawn beacons allow you to place the item down and then spawn there when you die. You must select the Respawn Becon on your map in order to spawn at that location. Friendlies can also spawn at your Becaon.
Added Medkit to the game. Drop the medkit and heal friendly players that are near it.
Added Motion Sensor to the game. Placing this down allows you to see players on the minimap.
Added Adrenaline Shots to the game This item increases your run and sprint speed by 10% for 15 seconds.
Added Morphine Shots to the game. This reduces the damage you take by 25% for 15 seconds

You get 1 of the above items to use if you spec into it in your skill tree. To use the items you must equip them and then use it with mouse 1.


Consumables are now in game! Consumable can be found in the items section of your inventory.

Bandages - This item restores 25% health when used.
Bandages DX - This item restores 40% health when used.

Product Update - Valve
Jun 6, 2012 UPDATE
Deep Freeze map completely redesigned
Crossroads map updated
Product Update - Valve
Jun 1, 2012 UPDATE
Torn map has been updated
Achievements in Stats screen now show progress toward unlocking new achievement
You can now pick up weapons that enemies drop when they die
Minimap will now show you your nemesis (person who last killed you) (look for bright red blob under enemy on a map)

Bug fixes:
Visual bug when showing achievement: there was blue blurred circle under achievement
Fixed game crash when auto rolling to next game
You were able to scope above object in TPS mode
When entering shooting range you can now shoot immediately
Fixed bug with stats not showing proper description in Stats screen
Fixed bug when buying attachment it wasn't auto equipped in UI
Fixed RPG reload on equip
Fixed options->controls apply button
Fixed bug with KD ratio on leaderboard
Fixed bad icon for reset KD ratio in store
Crash fixes
Product Update - Valve
May 23, 2012 UPDATE
Game: Fixed bug with incorrect weapon displaying on other players after joining game
Clans: you can now have 2 symbol tag (and maximum is 4 symbols)
Clans: Show proper error message when you don't have enough GC to buy clan slots

May 24, 2012 UPDATE
New 64 player conquest map: Suhar Valley
Two new packages have been added: [DEV] Kewk package and Bad Ass package. Check them out in in-game store
Knife for melee has been added
Crossroads redux map has been removed

Bug fixes:
Fixed rendering bug after changing resolution in main menu, your character wouldn't be rendered properly
Clans: fixed bug that you were able to create a clan with empty space in clan tag
Clans: fixed bug that you were able to create a clan with empty clan name
Clans: GC rewards are not eligible for guild donations. Players who have no bought GC from the store are unable to donate to the clan reserve.
Fixed bug with missing grass on some levels
Crash fixes

May 25, 2012 UPDATE
Bug Fixes:
fixed bug that berserker ability might be triggered when you are out of battlezone area or in enemy's spawn area
fixed bug that weapon attachments from current weapon were affecting UI stats of not purchased guns
Suhar Valley fixes
crash fixes
Product Update - Valve
May 3, 2012 UPDATE
Optimized memory usage even more
Optimized video memory usage
Updated level up rewards
Fixed crash if exiting game after using voice commands
Fixed bug that Killstreak rewards and other rewards except for Kill were not displaying (you still were getting XP\WP)
Fixed an issue that game wasn't working on some AMD video cards
Various level updates
Product Update - Valve
All levels except for Crossroads and Crossroads Redux were switched to a new terrain system (better performance).
Fixed bug when prices of explosives\items\abilities were not updated properly.
Updated level up rewards.
Fixed bug that not all of them were displaying correctly.
UI fixes.
Daily/weekly rewards disabled.
In conquest each kill will decrease enemy's tickets by one.
Updated Tips Of The Day.
More memory usage optimizations.
Product Update - Valve
April 17, 2012 UPDATE
-Burning sea is now using the improved version of terrain
-Fixed a bug where you could run into invisible objects on lower quality settings
-Crossroads Fixes
-Citadel Fixes
-Fixed shotgun spread bug when crouching
-Memory usage optimization, should fix some problems with crashing
Product Update - Valve
April 16, 2012 UPDATE
-Crash fixes
-Updates to Burning Sea
-Updates to Citadel
-Optimized textures
-Large update to Eastern Fall's detail settings
-Fixed bug with grenades disappearing when quick throwing
-Moved friend popup to left side

April 13, 2012 UPDATE
-TPS camera fixed when switching between FPS\TPS
-Ragdoll was improved
-Camera positions changed for TPS mode
-Quick switch will now automatically select your secondary weapon after respawn

April 11, 2012 UPDATE
-UAV and Laser Designator now work in FPS mode
-New respawn screen, you can now switch between FPS and TPS modes
-Spread will now increase by 150% while berserk is active
-You can switch to another weapon right after throwing a grenade (No more delay!!)
-Useable items such as the UAV are now activated by using your fire key instead of E
-Attachments now have level requirements like all other items
-Picking up weapons in FPS mode is temporarily disabled

April 9, 2012 UPDATE
-Recoil updates
-Fixed crash due to animations limit
-Conquest maps hosted by server for levels 10+ now have 200 tickets instead of 100, also increased time limit for these matches to 30 minutes.
-Improved loading speed of web page on welcome back screen
-Updated damage indicator
-Fixed health desync
-Speed and health regen adjustments

April 6, 2012 UPDATE
-Removed slowed down for ADS for sniper rifles
-Decrease time to next round to 10 seconds
-Multi threading support was improved (faster loading time of main menu, levels)
-Updated collector's edition text
-Fixed supply crates not showing correct info
-Fix interference between hold breath & sprint when sniping
-Fix for shooting anim speed
-Fixed memory leak in physics
-Added loot boxes (inventory)
-Faster moving, slower health regen
-Laser: narrower and put range limit at 40m

April 5, 2012 UPDATE
-Performance optimization's
-Fixed crash due to video memory leak
-Fixed crashes when launching the game
-Recoil\spread tweaking
-Player speed tweaking
-Added 64 player options for crossroads, burning sea, citadel (premium accounts only).
-Optimization's to Burning Sea
-Small layout change on Citadel
Product Update - Valve
- Fixed missing collision on Jungle ruins
- Moved spawn points away from flags on burning Sea
- Updated recoil code – easier to fight recoil and acquire targets
- Updated recoil pattern
- Lowered recoil “ceiling”
Product Update - Valve
- New Updater: that compresses archives to help reduce the total size of the game.
- Mystery Crates are BACK!
- Fixed a bug (Really this time!) with high level players getting put into low level games.
- If your item has less than a day left of rent time, it will now show hours and minutes left.
- Fixed crash when game finished.
- Welcome back screen now shows how much time left until next daily reward.
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