Settlements Rising - CanerTonbul
The v0.5.12 hotfix addresses several issues in the game.

  • Fixed a rare scenario where loading a saved game could cause the game to crash within a few minutes due to a livestock bug.
  • Fixed a bug where fire visuals were missing when the tannery, weaponsmith, or armorsmith buildings caught fire.
  • Fixed a bug where the tannery’s negative land value impact was not being displayed.

I’m getting close to finishing the next content update. However, I didn’t want to wait a few more days due to concerns over the loading crash issue, so I decided to release this hotfix. I expect to release a new content update, along with a few improvements, within the next few days.

Enjoy the game!
Interior Designer - nathalie.ross
Hello Designers,
We see your prerelease coverage of the game on YouTube and thought we would share some of it in today's announcement.
Hopefully, you all will enjoy the game as much as we love working on it :)

Take a look at some of your YouTube videos below:






Add Interior Designer to your wishlist now!
Play the Interior Designer's demo (yes, it's still available!), share your gameplay on YouTube, and add the game to your wishlist!

https://store.steampowered.com/app/2844910/Interior_Designer/


And join us on Discord!
If you want to ask the developer questions or simply share your artwork, join our Discord and talk about the game with the community!



Best regards,
Interior Designer team
選技大亂鬥 - 无语
We have fixed the following bug:
The problem of non-16:9 resolution not being able to be full screen.

We have made the following optimizations:
Support more non-16:9 resolutions.

The resolution problem has been plaguing us for a long time. This time, we finally solved this difficult problem. If there are still abnormal situations with resolution or game windows after the update, please give us feedback. Hope everyone has a great time playing games!
DK Online - DK Ash


Hello everyone!

We are here to announce the updated contents on Oct 22, server maintenance.
Maintenance Period: Oct 21-22 2024 @23:00 - 01:00 (PDT)


[Contents]

- Server Stabilization


※ Please note that the contents are subject to change without notice.


Best regards,
DKO Team

DK Online - DK Ash


Greetings!

We will be performing scheduled maintenance this Monday.
During this period, DK Online will be unavailable.

Duration: 2 hours
  • 23:00 - 01:00 (PDT, Oct 21-22, 2024)
  • 06:00 - 08:00 (UTC, Oct 22, 2024)
Changes:
  • Server stabilization

*Please note that the estimated length of time for maintenance is subject to change. We will update you if there are any changes.


Thank you for your comprehension.


Best Regards,
DK Online Team

Closers - Closers Official


Hi Agents!

The recruitment for the 2024 Closers Player Council (CPC) is now over!

A big thank you to everyone who applied! We were excited to see so many of you eager to make the game and community better. Choosing the final members was tough because of all the great applicants

Let's welcome our returning/new Closers Player Council members!
  • Aters
  • Jay
  • Nova
  • Ryuusein
  • Squall
To the new members, you'll get an invite to our private CPC Discord channel soon, so please look forward to it!

Thank you once again to everyone who applied. Your support means a lot to us!

If you have any concerns or feedback, please reach out through Customer Support. Also, don’t forget to join our Official Closers Discord!
High Seas, High Profits! - lexy.zip
Hello there traveler!
I know you've been awaiting a new devlog for quite some time, but fear not, your wait has ended!

Alpha is available in Discord
It's been a long journey but the alpha is finally in the hands of Discord members. If you haven't joined the Discord, this is probably the best time. You'll be able to grab a key and check out the game today!

Launching the alpha revealed some very interesting facts - there was no way to actually figure out the game. I went by popular internet opinion and didn't add a tutorial since for an alpha that makes less sense (it'll be obsolete soon, etc.), This resulted in very few people knowing how to play the game. One of the first things I therefore had to address was having the game be more intuitive & having a 'Challenge' section which acts as a quick tutorial into how to move around the map, how to trade & build businesses. Moving forward, I'll have to look into adding a kickass tutorial to explain all the game has to offer.

Here's the happy merchant I made for the challenges. A youtuber called him 'little pirate dude' which I thought was funny.



The power of sound!
Finally, after more than 3 weeks of curating music & sounds, the game now has an ambiance! There's chill medieval music in the background & cities have workers hammering away while dogs bark by the docks. Overall I feel it ads a lot of atmosphere to the environment. It's not perfect, but it's getting there. Adding sounds meant I also needed to add the settings to control them, so I went the extra mile and also added in controls & graphics settings. My french friends should also now be able to play using Azerty keyboards while multi-monitor folks should now be able to move the game around to their heart's content!



Ship upgrades, quality of life, tooltips and so much more
I've added so many little bits and bobs that it would be hard to write all of them here! I'll probably make some more detailed devlogs soon to get you up to speed with everything. Alpha testing has been great & provided me with incredible feedback on so many things that were either not clear, not working or just not at the right level of quality. I've already addressed a ton of them & more will soon hit the alpha!



Up next
I've started work on economy v3 - a big overhaul that'll make prices more intuitive as well as offer more replayability between games. After that I'm moving into reputation v1 & mayors. I'll probably wrap the session off with visuals v3 - a new graphical update - before the beta release in December.

Thanks for checking out the devlog! Remember to play the alpha if you haven't already (grab a key in discord https://discord.gg/7sKhteQv4w) and until next time, happy trading!

Lexy.
Eudemons Online - EO Service
From Oct. 16 to Nov. 1, the Pirate's Treasure Event is open.

Purchase Treasure Scroll Packs at the Treasure Court and join the treasure hunt on the event page!

Use treasure scrolls for a chance to win valuable items such as the EP Card [8500], Seraphina Pack, Ancient Crystal Box I, Fate Curio Chest, and more!

The chances of winning in the Pirate's Treasure event have been increased. Try your luck!

https://events.eudemons.com/evt/treasures
上午 12:30
Craftomation 101: Programming & Craft - ElJorro


Hey mates! This content update comes with a new frozen robot, more flexibility for Variables and vital QoL improvements:



v0.84 Released!
  • Added functional 'Ctrl + Z' and 'Ctrl + Shift + Z' keyboard shortcuts! Small step for game development, huge leap for QoL: this was one of the most frequently requested features from the community, and it's finally here!
  • Added another frozen CraftoMate with premade code: it's found near the Sulfur source and it will help you deal with those annoying rock piles that are blocking the way
  • Added 'any object' and 'nothing' categories to Object categories (e.g. in Variables): you can now make a bot check whether its' hands are empty, whether a selected tile contains Objects, etc.
  • Added 'fog of war' to the wiki, that conceals Objects not yet discovered by the player
  • Bug fixes


See you in a couple of weeks, when the next update rolls out!

And if you haven't done it already, please don't forget to add Craftomation 101 to your wishlist, it is an important marker to us, that brings the game's release closer:



https://store.steampowered.com/app/1724140/Craftomation_101/

----------------------
How to get more involved?


If you want Craftomation 101, we got you! Here's what you can do:
  • Join our Discord server, find your mates and chat with us, the devs
  • Subscribe to our mailing list to get the latest Craftomation-related news
  • Follow Craftomation 101 on Twitter
On the Keyboard - Sabao
Fixed a problem that the fall assist does not work when the game is interrupted during a fall.
...

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