Dawn Apart - The Great Detective Harry Hole
Fixes
  • Fixed Continue button not properly closing the Main Menu (Thanks Zagan97)

  • Fixed Mining and Cutting using an incorrect skill modifier when gaining experience

Till next time!

The best place to get in touch with us and see what we are working on is by joining our Discord server. So if you haven't yet, stop by and let us know your thoughts!

5:37
刷啊刷 - woailuo5241

1.给深渊加了几件宠物的古宝

2.修改了部分装备的词条

3.其他忘记了

Nanomon Virtual Pet - MooMooMang
Hey guys! Just a small little event I made today for our American friends!
I'm still hard at work on bug fixes and patches, this was just something I did to relax after work :)

More updates to come!

Thanks for playing, and being such a great community <3

-Oscar
Duel Corp. - DREAMEFFECT ENTERTAINMENT
TO-DO-LIST for Final Playtest

Quality Assurance / Testing
▰▰▰▰▰▰▰▰▰▱ 95%
▻ Added trinket talents
▻ Added using animation flags
▻ Fixed AI stopping attack combo if not looking towards target
▻ Fixed playing wrong animation for attacks with spell tempo
▻ Fixed not updating weapon draw state correctly
▻ Fixed not undrawing weapons correctly
▻ Fixed not updating accessoires correctly when changing equip
▻ Fixed talent illumination not working correctly
▻ Fixed not being able to loot currency after loading game
▻ Fixed wrong ring attributes
▻ Fixed not initializing equip talents correctly
▻ Fixed 1st boss not using skill correctly
▻ Fixed 1st boss aggroing too early
▻ Fixed bosses not dropping item
▻ [...] Fixed 19 more bugs

Ensuring Smooth Networking
▰▰▰▰▰▰▱▱▱▱ 60%
▻ Reworked some steamworks inplementations
▻ Fixed trying to excess leaderboards for offline play
▻ Fixed error when trying to exit map and steamworks is not initialized yet

Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 98%
▻ Added vfx + sfx for 2 holy spells
▻ Added 3 more status effect icons
▻ Reworked some ring boni

Len's Island - flow
! Bugs fixed:
  • Fixed characters missing in the Traditional Chinese translations

Phantomancer - cloudgeargames
・Fixed a rare bug where repeatedly summoning high-tier Phantoms (about 4-5 times in succession) could cause them to disappear.
・Corrected the description text for Aftereffects.
Remnants Of The Witch - JeuneDanielSoleil
Fixes/writing changes/Adjustments
-Various writing changes and adjustments
-Options menu improvements.
-The menu is now available during the prologue
-Fixed hint button displaying the wrong objective
-------------
Quick hotfix to change the hint button to show the correct hint
Last Hit Titan - steam
change chest price factor to 15 in base
Fix colector thresholdnot saved
Fix litle prestige bar not sync at game start
ITribe - kekman
Added:
- sounds environment: water, wind. Volume is chenging by camera position.
Fixed:
- Allocation error when unit is trying find way near obstacle
- erroe when self territory wasnt find
- save defend state
- stop defend state when target inside build
- error with spawn tower
- tower didnt shoot
- storage info visible for storage objects only
- unit couldnt change state when been in no idle state
- error after dismantle a build
- enemies couldnt attack tower
- enemies couldnt stop attack if target inside
- correct unload items between storages
- wrong info about upgrade a unit
- animals in stable didnt be capable for upgrade
- correct dead of usable animal (horse) with horsemen
- apeear a dead units after dead
- factory collider interferes interact with constructions inside
- cant build a box stone house
- archer damaged nobody
- wheels of cart was rotating wrong
Erannorth Renaissance - [ER] Raven

Hi folks, this is a small hotfix addressing a few reported bugs along with some modding-related fixes and additions.

Hotfix - 03/07/25 # 0.7.77

  • Fixed an issue where Bounty contracts could, in certain cases, fail to clear the Journal UI properly.

  • Fixed an issue where fishing nodes weren’t functioning as intended.

  • Fixed a potential exploit where harvested nodes during Downtimes would respawn after reloading the game.

  • Fixed an issue with custom Inks featuring combat and post-combat transitions not properly parsing the post-combat transition Ink.

  • Fixed an issue with the Actions editor missing fields after creating Valuables.

  • The spear is no longer consumed on a failed spear fishing attempt.

  • Once you've uncovered where a bounty likes to hang out, you’ll now get the option to stake out the spot and wait for them to show up.

  • Added support for custom Points of Interest (UserPOIs) via embedded metadata in the Requirements field of a PlaceDBEntry.

    • Requirements must contain UserPOI:true and a valid Tile:(x,y) ie. UserPOI:true, Tile:(32,43)

    • PlacesEditor.UpdateOrAddEntry() will detect UserPOIs and dynamically update runtime data structures, without requiring reloads or restarts.

    • Only one place can be bound per tile; if multiple mods point to the same tile, only the last mod will be used at runtime.

    • Use this system exclusively for places outside of towns.

...

Ricerca notizie
Archivio
2025
Lug   Giu   Mag   Apr   Mar   Feb  
Gen  
Archivi per Anno
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002