Crop Rotation - Sprouting Potato
Quality of Life
  • Better plot calculation for cards.
Sunkenland - Sunkenland
We're releasing the test build for Update 0.5.02, which includes a major graphic overhaul, new locations and islands, a dynamic weather system, additional items, and more base-building options. This version is in the testing branch, therefore it may not be stable and have some bugs. Please keep this in mind before opting into it.

How to Opt-In:
To switch to version 0.5.02, go to your Steam Library, right-click on the game, and select 'Properties'. Click on the 'BETAS' tab and choose 'publictest' from the drop-down menu.

Due to the drastic changes to the world map, we do not recommend continuing your previous game, as your base may end up in the air or other locations or could create other conflicts.

If you encounter any issues, please report them on our forum in the bugs section together with the Test Build note in the header.

Thank you for your support.
The Demon Lord Dungeon - Good Day Black
The plot story is changed to manual playback
Arena Breakout: Infinite - vanessapan
Dear Players,

The round of test for "Arena Breakout: Infinite" has now concluded, and the servers have officially shut down. As this was an exclusive beta trial, all associated game data is scheduled for deletion within the coming 30 business days.

Ever since we released the first official announcement on STEAM, our game has garnered over 1 million on our Wishlist. We're very thankful to our vibrant community for your constant support and the suggestions that have helped us fine-tune and elevate our game. Your enthusiasm and input are the driving forces behind our continuous improvements.



Seizing this moment, we would like to share our upcoming plans and address the concerns that are frequently on the minds of our players.

Q1: Further Update Plans and Launch Milestones

We've been thrilled by the enthusiastic response and the flood of questions from our players. Your energy and support are greatly appreciated. Our team is fully dedicated to refining the game based on feedback from our test and is actively expanding the game with fresh experiences, including the introduction of new weapons, new maps, and continuous improvement of the QOL systems.
We're working hard to ensure that these updates are released for your enjoyment at the earliest opportunity. For further information, please visit our official social channels and stay connected for updates you won't want to miss!

Q2: About Game Fairness and Subsequent Anti-Cheat Measures

ABI maintains a strict stance against any breaches of in-game rules and activities that compromise the game's integrity. To date, we have established a robust anti-cheat framework encompassing these four key strategies:

1. Enhanced endpoint protection: Encrypted user-end code/data to increase the level of protection against hacking, debugging, and tampering.
2. Cheating tool sample detection: ACE collects cheating tool samples, tests and analyzes them, identifies their characteristics, and enforces block penalties.
3. Replay automated analysis and manual review: ACE analyzes replay data, restores in-game scenes and operation, uses deep learning models for intelligent analysis, identifies suspicious cheating users for manual review, detects cheating users, and enforces bans.
4. DMA unauthorized equipment specialized testing: ACE collects DMA-related device information, tests and analyzes device characteristics, builds an unauthorized device library, evaluates user gaming behavior and replay data, identifies cheating users, and applies block penalties.

In the upcoming versions, we will continue to refine our plans and add new features to enhance the experience and improve the gaming environment:

1. New feature: Kill-Cam.
2. ACE's memory encryption solution will protect game memory data from DMA cheating tools.
3. Machine blocking function for blocking malicious users' equipment.

Q3: About Monetization Systems

There has been quite a bit of discussion among the community about whether "ABI's business model will be Pay-to-Win (P2W)".
ABI operates on a Free-to-Play (F2P) model, aiming to keep the doors wide open for all players. Our in-game purchases focus on offering convenience and personalized customization, steering clear of a Pay-to-Win approach. Whether you pay for it or not, being part of our player base is a big nod of approval to us, and we're truly grateful for it.


In ABI, the balance of combat, the sharpness of your wits, and the importance of your operations truly matter, and these cannot be bought or influenced by payment. Koens, Weapon, Gear, Medical supplies, and other combat essentials are not restricted to those who pay—you can obtain them by trading, looting, taking down enemies, and completing missions.

ABI represents the first PC product from Morefun Studios in many years, after over three years in development. We are expecting great things with this game and are fully committed to it—listening to your feedback, considering every detail, implementing changes, and growing with each step. Your voice matters to us, and we are eternally grateful to all who have joined us in playing our game and being part of our community.

See you in the Dark Zone soon,
Arena Breakout: Infinite Team


Craftopia - pocketpair_dev
■ Important
This update contains content for the Craftopia alpha-unstable version.

The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes.
In addition, there may be issues that affect save data.
We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.

■Update Topic
- Fixed a bug that could cause the game to freeze when starting up.
- Fixed an issue where a minecart attached to a rail would gradually derail when entered.

*In addition to this, various other changes are included!

■ How to Participate in alpha-unstable
Right-click on "Craftopia" in your Steam library and open "Properties."
Select "Beta" and change "Participate in beta" to "alpha-unstable."
Wait for the game to download the new build and then launch it.

● Reporting Bugs
When reporting bugs, please provide detailed information about what you were doing, what you were trying to do, and the circumstances before and after the bug occurred. Additionally, if you have images or videos of the bug at the time of occurrence, it would be appreciated if you could attach them.
Please attach files such as "save data" or "log files" that may be required for bug fixes when reporting.
Dato of Srivijaya - Sengkala Dev
Dear everyone

Sengkala Dev since February 2024 updating Dato of Srivijaya. Mostly is the interface and for next is the main system of game


here the gameplay video. The Dato of Srivijaya not yet updated in Steam as we still updating it.

Thank you

Discord forum https://discord.gg/JB2KJ948UG
九尾异神录 The Nine Tailed Celestial Fox - LouisWu
Fixed a bug where clicking the random ability button on the character editing page before starting the game could clear appearance data.
Fixed a bug where NPCs in towns sometimes appeared as identical clones.
The Croaker - Jason Took the Aliens
  • Added 12 New Levels!
  • Started construction on a storyline
  • Divided Levels by 2 current chapters, each explaining more and more lore
  • New Objects, Traps, and Functionalities:
  • Wall Jump Panels
  • The Pendulum (Dangerous and Safe)
  • Keys
  • Doors
  • Togglable Fire
  • The Gravity Machine
  • Weighed Down Platforms
  • Reverse Weighed Down Platforms
  • Ladders
  • AI Enemies
[/i][/h3]
  • Improved graphics (Can adjust in options menu)
  • More UI customization in options menu
  • Controller Support (“A” to jump, “B” to groundpound)
  • Parallax Effect in Menus
  • Changes to Mud
  • Changes to Fire
  • Changes to the Box object’s art
  • Added Ice to the Level Editor for the Ice DLC
  • News Indicators on Menu
  • New Millisecond Timer
  • New Leaderboards: Timer Leaderboards
  • Bugfixes, as always
  • New Menu Designs in some scenarios
  • Removed XP and anything relating to it (For various reasons)
  • Optimization
  • [/list]

    You can change graphics settings and UI design options by going to Settings -> Optiond
    Buriedbornes2 - Dungeon RPG - - ohNussy[Jp]
    New features
    • Added the function "Featured Content"
    • Added the function "Exchange Lock for equipments/skills"

    Improvements
    • Changed to display a startup confirmation dialog when launching an older version of the game with the new version of the data.
    • Changed so that you can open dungeon menu during dungeon events

    Fixes
    • Fixed a bug that prevented "Steal" used by enemies from working properly.
    • Apply Translation Voluneer Texts.
    • Fixed some icons.
    • Fixed some texts.
    Thirty Days - MrReclusive
    Day 7 Update 1
    This is the first stage of the Day 7 updates.
    As I am still working on animations this update contains about 75% of the primary male route.
    This update contains 1000 images.
    The majority of this day is focused on Jackie and her story arc.

    I debated pushing the non animated parts to the female route, but I have a habit of when I do that, not going back and finishing them and cleaning them up, So I opted to hold off female route till animations are completed as female route has more animations then male route on day 7.

    Majority of the animations for male route are at night, which is I was able to release the majority of the day, Their will be a few scenes getting expanded during the day on male route as well.

    I've been working on limiting my render count, and not sure this worked out, Compared to how my normal updates are, This just seems more time compressed then my normal days, and not sure I like that.
    I guess let me know what you think.

    The rest of day 7 will be pushed throughout July, Expect a big majority of female content over the next week, and as day 7 is finalized, Day 8 morning content will probably show up as well as I will be working on both at the same time.
    ...

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