Endless RPG: Random Dungeon Map Generator for D&D 5e and Pathfinder 1e - snoitan
* Advanced Mercenaries have arrived in 5e
* More in-depth itemization for advanced encounters
* Bug fixes
PsiloSybil - cancrizans.canon
Overworld
- Minor geometry fixes.

New level alpha
- Fixes and further asset work.
11h50
Beta MAX - Necro ツ
  • Reworked underground area of level 5 (Wham)
  • Layout improvements, and increased par time on level 3 (Bumble)
  • Layout improvements to level 11 (Tempo)
  • Made boxes easier to pickup (can be picked up from futher away, and without needing to aim so precisely)
  • Improvements to beginning cutscene (better caption layout & timings and updated VCR model)
  • Added hidden achievement
  • Added endgame variation when game is 100% complete
  • Subtle lighting & spatial audio improvements throughout all levels
  • Fixed rare soft-lock bug where player can be dead inside a stasis chamber
  • Bug that stopped some players walking left (lol) has been fixed - was a Unity bug! (UUM-71799)
  • Various other tweaks and improvements throughout
Legend of Edda: Pegasus - milena
Hello heroes!

Here’s a list with all the recent changes:

🌿 Skill Changes

⚙️ All Classes but Assassin
  • Critical Damage 200% > 150%

⚙️ Warrior
  • CP Charge: Gain 1 CP when taking a Critical Hit 0% > 20% (This stacks with normally taking damage)

⚙️ Blade of Reaper
  • BoR fixed

⚙️ Thunderbolt
  • AoE Radius 400 > 700 on all levels

⚙️ PvE Only
  • Shield of God: Cooldown 300 > 120

⚙️ Punishment
  • 15 target AoE instead of singular

⚙️ Swordsman
  • CP Recharge: The 3rd, 4th, and 5th CP are lost at a much faster rate
  • Death Angel Damage 150% > 110%
  • Buff -15% on all levels

⚙️ Foot Strike
  • Cooldown 300 > 90

⚙️ PvE Only
  • Scamper: Cooldown 120 > 60
  • Giant Strike: Always hit 5 targets regardless of level
  • Wave of Fury: Always hit 5 targets regardless of level

⚙️ Assassin
  • Poison Spray: AoE radius increased
  • Lv 1. 192% > 200%
  • Lv 2. 192% > 210%
  • Lv 3. 192% > 220%
  • Lv 4. 192% > 230%
  • Lv 5. 192% > 240%

⚙️ Stealth Attack
  • Works when using regular Hide

⚙️ PvE Only
  • Assassinate: Equipment Attack portion of the skill increased by 10x
  • Cooldown 120 > 45

⚙️ Archer
  • Focus: -15% damage decreased on all levels

⚙️ Muscle Buster
  • Buff applies to the correct skill to morph the push back

⚙️ Cleric
  • Holy Cure: All lvs Healing + 150
  • Meditation: MP Restored doubled on all levels
  • Works in battle
  • Song of Water: CP Charge 30% > 50%
  • All lvs Healing + 150
  • Healing increased by 75% like the rest of the skills
  • Holy Light: HP increase fixed
  • Light of Holy: Cooldown 300 > 120
  • Cooldown reduced by 10 per level
  • Mace of God: Cooldown 240 > 90

⚙️ PvE Only
  • Sphere of Ice: Damage increase 10%
  • Thunder Lance: 100% Charge 1 CP
  • Damage increase 10%
  • Sphere of Destruction: Damage increase 10%
  • General Healing increased by 50%

⚙️ Wizard
  • Ice Shield: Cooldown 90>75
  • Shield MATK increased 12% > 25%
  • Shock: Fixed damage not using the full %, so now it does actual damage to targets
  • Hell Fire: Fixed damage not using the full %, so now it does actual damage to targets
  • Lv. 1 150% > 150
  • Lv. 2 300% > 200
  • Lv. 3 450% > 250
  • Lv. 4 600% > 300
  • Lv. 5 750% > 350
  • Ice Dagger Morph: Fixed
  • Blade of Reaper: AoE width increases

⚙️ Other
  • Instant MP Potion heal tripled
  • Guardians removed from RvR
  • Fixed some tool tips
  • Accidental name swap for 4-1 Warrior and 4-1 Swordsman class fixed

✅ Others
  • Job quests back in and they are now instant(They all start at the final step)
  • G4 jobs should all start at level 55 as intended now
  • Class change book is now tradable


That’s it for these latest weeks. We will continue to work on other issues not mentioned here. You can see the progress on our development board.
11h47
Blood Lily Loop - Sounding Stone / 老奉毊
1. Text fixed.
2. Some event bugs fixed.
11h44
Out of Ore - northmoddingcompany
Hello!

New beta update out!

Its beta update time again! This week we have fixed alot of reported issues aswell as adding in a few new vehicles, 6-way blade dozer and a few older style machines,

We have also tweaked the dirt for most vehicles to get that to feel better, but this version has not got a ton of internal testing on the dirt tweaks so there might be more change needed there,

We have also added in video tutorials for new players and just a general help for anyone that needs a recap of a system, The conveyors have also gotten tweaked to allow the drill to clean the top better

Overall Quite a bit of new stuff ːsteamhappyː


Changelog beta patch 0.25.2514

* Tweaked dirt handling for most vehicle
* Fixed graders dirt contact issue
* Added older used machines
* Added a 6 way blade dozer
* Fixed duplicating character issue
* Fixed Attachment menu issue
* Added Level requirement for vehicles
* Added video tutorials to help new players
* Fixed attachments saving
* Fixed vehicles hovering over conveyors
* Fixed Emilian L9 bucket tilt rotation
* Tweaked volume of some sounds
* Fixed clipping backparts on arvik loaders
* Fixed arvik loaders hydraulic pistons moving outside cylinder
* Other smaller issues

Known Issues beta patch 0.25.2514

* Wear and rust resetting when respawning vehicles



Features in develpment! ːsteamhappyː





We have created a new group on Discord called #known-issues that you are welcome to read through before submitting a bug report. We will try to keep it updated with the bugs we've received and are working on so that you can stay informed.


BUG REPORTS:

Here’s a reminder on how to do send in your Bug Report:

Please send your reports directly to: bugreport@northmoddingcompany.com


REMINDER ON HOW TO JOIN THE BETA:

Right click on the game in your steam library,
Press "properties"
Press "betas,
Enter "diggydiggyhole" as a code
Join the beta!

And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.

Best Regards,
Christian & The Team

SCP: 5K - Goomes
Hello everyone,

Starting on Friday (9/20) all official game servers will be down through the weekend as we conduct maintenance/upgrades on our server hardware. We anticipate that they will be back up and running on Monday (Tuesday latest). This should not impact any community ran servers, just our official ones.
Drill Core - Hummer
Greetings Platform Managers!

Today we released our second small Patch with some bug fixes and steam cloud.

Balance
  • On all difficulties except the last one, only 1 worm appears during the daytime activity of underground worms.

Bug fixes
  • Fixed a bug where the animation of a guard could switch to 1 frame.
  • Fixed a bug where a player could lose control of the game during an eclipse.
  • Fixed a bug that caused trapped workers were not destroyed during drilling and hovered in the air above the platform.
  • Potentially, fixed a ore bug when ore got into adamantite or under the platform or stopped the work of carriers.
  • Fixed a bug when voice volume setting wasn't loaded properly.
  • Fixed a bug when the terrabor stopped in the middle of the shaft.
  • Fixed a visual bug of the crumbling block.
  • Typos in several lines have been corrected.

Features
  • Steam cloud added.
  • Added a save selection window in case of a save conflict with steam cloud.
  • If the day is skipped and the factory is able to produce resources, the skipped time is added to the ore producing time.
  • Delete save button position is now higher (after settings and before credits).
  • Delete save window text is now red.
  • Delete save confirmation now requires 3 times click.
  • Temporarily removed the "Unlock bonus slot" upgrades from Platform Upgrades.
  • The Polar Night event notifies on the day of the event.
  • The Snowstorm event notifies on the day of the event.

Best regards,
Drill Core Inc. R'n'D department
Risk & Riches Playtest - Dragor220
- Added character animations
东方奇缘记 - 26672146
1. Solve the problem of abnormal game exit due to high frame rate
...

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