S.R.A - pierogama
🎧 Sound Design Updates
New sound effects for:

Lightning Ball

Electric Shot

Necroelectric Shot

Added 3 new Stalker sounds, now randomized during flash for variety and immersion.

⚙️ Gameplay Adjustments
Improved behavior for Electric and Necroelectric builds.

+1 Damage Skill upgraded to offer better performance and balance.

🛠️ Fixes
Fixed a bug with Steam Achievements that prevented missions and secrets from progressing correctly.

Felbound Playtest - Poink Games
Dear Dungeoncrawlers!

Version 0.1.10-6 brings bug fixes.

Bug fixes:
  • Fixed throw range

Would you like to join our Discord, share your thoughts, give feedback and help improve the game?

Then join here: https://discord.gg/MVYvMAbTkY Play the Playtest and share your thoughts, Your feedback shall help make the game even better!
13h06
Isles of Yore - MaverickMatryoshka

This update adds new progression mechanics in the form of a talent tree and a "quest" system. The initial implementation defines reaching the various growth stages as goals that are rewarded with points that can be spent on the talent tree to further customise the animal to your playstyle.

This is a very early implementation and work-in-progress UI, but I hope you enjoy the new mechanics!

Features:
  • Upgraded project to to UE5.6.

  • Added talent tree.

  • Added questing, with reaching growth stages as the initial goals.

Tweaks:
  • Reduced stamina drain.

  • Deinonychus can now bite while climbing. This will help knock down beehives.

  • Did a simple polish pass over the UI, added some borders and swapped out click sound. More planned.

Bugfixes:
  • Fixed some palms near the rivers not being climable by Deinonychus.

  • Fixed an issue where Deinonychus would fall through the world - monitoring this, there might be more such failure cases that need triage.

Salvo Subs - Salvo
  • Added Career Statistics menus to view gameplay stats. These can be found through the User button on the main menu. Stats are only recorded when playing on officially hosted servers.
ServiceIT: You can do IT - Michau
Hello everyone,
Thank you for your reports and feedback!

In this hotfix:

  • OS missions fixed (bluescreen variant)
  • Fixed UNMOUNTABLE_BOOT_VOLUME
  • BIOS responsiveness improvements on non-standard resolutions
  • Improved visibility of buttons and drop lists in the Active Server
  • Improved responsiveness of the Contracts application on large resolutions
  • Fixed minor problems with descriptions, emails and email replies
See you soon,
ServiceIT Team
Felbound - Poink Games

Dear Dungeoncrawlers!

Version 0.1.10-6 brings bug fixes.

Bug fixes:

  • Fixed a bug where throwables could cause a crash

  • Fixed some bugs caused by chickens

Would you like to join our Discord, share your thoughts, give feedback and help improve the game?

Then join here: https://discord.gg/MVYvMAbTkY Play the Demo and share your thoughts, Your feedback shall help make the game even better!

12h50
Pro Soccer Online - Brylos

- Increased acceleration a bit.

- Increased braking friction factor, this should help reduce the "ice skates" feeling.

- Increased kick power a bit.

- Tweaked kick height code to allow higher arching kicks.

- Increased dribble & juggle charge speed slightly.

- Changed kick/dribble/juggle charge hold time when released from 0.3 to 0.4.

- Decreased general drag on the ball.

- Increased gravity a bit.

- Added a speed boost to slide tackles. Slide tackles accelerate faster and have a higher top speed than sprinting now.

- Increased slide tackle kick/impulse power so it goes further when you make contact.

- Changed body collision to be more similar to Unreal 4 PSO. The collision will be more consistent and the ball can be juggled through your body again.

- Fixed GK sometimes getting stuck when a ball is placed or respawned soon after the ball is caught.

- Got rid of global kick cooldown. This should help prevent missed tackles a lot.

- Fixed goal scorer and assister are same person(self-assists).

- Fixed free kicks having a long reset even in a team's own final third.

- Fixed custom lobbies can get stuck in a "Time expired" bug on repeat.

- Fixed ranked matches sometimes spawning players incorrectly.

- Added AFK Timers, 3 mins for active player or 20 mins for spectators.

- Fixed scrolling for in-game chat not working.

- Adjusted connection timeout to prevent disconnects.

- Added rank name being displayed underneath the overall rating in the player/team profile stats.

- Added levels being displayed for XP leaderboards instead of overall ratings.

- Added pop-up showing the latest unread news item.

- Replaced anti-aliasing quality setting with anti-aliasing method setting. This gives more options for performance and quality.

- Played around with some rendering settings to hopefully boost performance.

- Fixed shirt number not loading in player customization menu UI.

Mazgeon - Doki

-Fixed a bug where the resolution would not save any previous configurations.

-Added a stat preview when hovering discovered charm items at the score screen (Including their stack upgrades).

-Additional notes:
Beta channel has a experimental "display stretch" support for ultra wide screens that don't appear under the game's list of supported resolutions..

Quantum Velocity - Tavern Entertainment

  • Updated music for most tracks

  • Adjusted vehicle control

  • Adjusted wall collision

  • Lowered AI difficulty on Zagoesh Spaceway

  • Added artwork and updated music in the Galactic Music Player

12h45
Lawgivers II - somniumsoft
FEATURES
- possible to change party name, color and ideologies during game with consequences

IMPROVEMENTS
- display start/end date and duration in timelines
- improvements for starting as a simple party member

FIXES
- many general fixes
...

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