Heroes of Might & Magic V - yi-ran.wu

Greetings Heroes!

We're excited to share some news regarding Heroes of Might and Magic V!

What's New:
  • We are in the process of localizing Heroes of Might and Magic V into several new languages:

    • Polish (POL)

    • Russian (RU)

    • Czech (CZE)

    • Hungarian (HUN)

    • Simplified Chinese (SCH)

Important Note for Players:

Please be aware that while we are preparing for this update, you might notice these new language options appearing in the game's selection screen if you install the game now.

However, these languages are not yet fully integrated and will not function correctly until a future build update. We are still in the process of testing and integrating all the necessary files.

We kindly ask for your patience as we finalize this expansion. We'll announce another update once the full localization build is live and ready for you to enjoy in your preferred language!

Thank you for your continued support and understanding.

The Heroes of Might and Magic V Team

Evolve Benchmark - u64::max
Release Highlights

🐞 Bug fixes & improvements
  • Fixed an issue where exiting a fullscreen benchmark early using Esc did not return the application to windowed mode.

  • Fixed an issue where the Hall of Fame page displayed obfuscated email addresses instead of usernames.

  • Fixed an issue where command-line runs required authentication via the start menu. These now use browser-based authentication.

  • Fixed an issue where certain workloads were not properly included in the ray tracing score calculation when performing a pipeline raytracing benchmark. As a result of this correction, the ray tracing score may now be slightly lower going forward.

  • Fixed various issues affecting highscore server stability.

  • Increased the minimum required NVIDIA driver version to 576.80.

  • The window title now reflects the presence of the Advanced DLC.

🧜‍♂️ Thank you!

From the HWBot community:

A big shoutout to Server075, MMR, Greebo-t-c, and saltycroissant for your invaluable support — from reporting bugs and providing detailed follow-ups to actively running our software. Your contributions have been a huge help in making Evolve better!

✍️ Additional Information

If you’re a member of the press or influencer feel free to use the form on our website (https://www.evolvebenchmark.com/press-influencers#) and sign up for a free copy of the professional version!

Rattus Velocitas - FuzzyQuils
For rat racers playing from lower end hardware, I've included a fix for dynamic resolution not scaling when it should with specific framerate targets.
Eternal Return - GM_Goddess
Hello Lumia Island survivors!

Only 1 week left before we close Season 7 and we’ve got another event prepared for you so you can make the most out of it!

[S7 End of Season Login Event & ER PASS XP Boost Event]

1. Event Period
- Thu, July 3rd 20:00 to Weds, July 9th 19:59 (UTC)


2. Details
- Log in during the event period to get daily rewards and EP XP boosts!



*Event Notes
- Rewards will be delivered to your mailbox immediately upon access, and you'll have 1 day to claim them.
- Rewards that are expired will not be reissued.
- Please restart the game if you have not received your reward.
LoveBeat - CRAZYDIAMOND
You know our heart is open wide.

Star Conflict - Super Glix

Pilots! The “Star Conflict: MPRS Hellas. Weapons of victory” pack now available in the official project store. The pack will be available for a limited time until August 05. 

This pack includes:

  • Unique weapon “Anchor” mobility limitation unit

  • Active module “M.I.N.E.”

  • Unique engine modifier “Propulsion engines booster”

  • Unique capacitor modifier “Reactor modulator”

  • 60 monocrystals

  • A set of resources with 50 ores each: (Vanadium + Silicon + Graphite + Osmium) + 50 Crystal shards.

  • Pattern “Pixel camo”

  • Unique animated decor “BD-8”

  • Unique portrait “Leon ‘Seadog’ O’Haig”

  • Unique title “Hero of ancient times”

Special bonus for everyone who buys the bundle — Premium license for 15 days!

Realife Simulator - Andrewndersons1455
🛠️ Realife Simulator v1.10.2 Update Notes
Hello citizens!

With update v1.10.1, we’ve taken a big step forward in making Realife Simulator more stable, smoother, and more immersive. Based on community feedback, we’ve focused this patch on performance, usability, and realism. Here’s what’s new:

🏛️ New Features:
City Hall Interior Reworked: The entire interior of the municipal building has been redesigned with a more modern and interactive layout.

Citizenship Verification NPC Added: You can now verify your citizenship from the new NPC located on the upper floor of City Hall.

Dynamic Weather System Activated: Weather conditions now change dynamically throughout the day. A sunny morning might turn into a stormy evening!

🚚 Truck Spawning Feature Added: You can now spawn and use trucks! (This feature is still in development — you may encounter a few bugs, which we are actively working to resolve.)

⚙️ Performance & Stability:
Major optimization of RAM, CPU, and GPU usage.

Freezing, stuttering, and FPS drops have been significantly reduced.

LOD issues with characters and vehicles have been fixed.

Inconsistent vehicle behavior and driving instability issues have been resolved.

General graphics and lighting have been improved for a more consistent visual experience.

🛒 Market & HUD Fixes:
The water and juice purchase buttons in the market now work properly.

Multiple bugs on the HUD were resolved, including disappearing UI elements.

Task indicators and button animations are now more stable and responsive.

With this update, we aimed to deliver a smoother and more immersive experience for both new and returning players. Most importantly — we’re listening to you, and development continues.

See you in the next major update!
少女与城主 - liming9964

Dynamic update announcement, client needs to be updated (estimated around 17:00):

1. The number of times the hospital is helped to treat is adjusted to a maximum of 30 times per day (affected by the level of the alliance center)

2. New item effect for hospital buildings: Maximum treatment speed +20% (affected by level)

3. New item effect for church buildings: Maximum treatment speed +30% (affected by level)

4. New item effect for lord costumes: Maximum treatment speed +30% (affected by level)

5. Increase the number of siege treatment package rewards (doubled)

6. New fast treatment package rewards for alliance territory treasure chests

7. New fast treatment packages for all ruins (see =Test the original continent BOSS)

8. Added a quick healing pack to the world BOSS

9. Added the \[Heroic Warrior Feast] sign-in, rewarded with a quick healing pack, and added a one-click claim function

10. The number of rewards that can be obtained for alliance help is adjusted from 20 to 10 times (reward alliance coins are doubled, and the achievement requirements are halved)

11. The number of rewards that can be obtained for daily help in the ruins is adjusted from 20 to 10 times (reward friendship points are doubled)

12. The number of weekly purchase limits for training certificates and biographies in the meteorite store has increased

13. Added a one-click reference function for urban layout plans

14. Added a one-click dispatch function for residents (dispatching all residents to corresponding jobs)

Corrupted Souls - ~DoubleEXP~

Greetings,

This update includes several key fixes and improvements based on user feedback and internal testing. As an independent developer from the Arab world, I am committed to steadily refining Corrupted Souls and ensuring a more stable and immersive experience for all players.

Changes & Fixes:

  • 🔄 Boss Reset Fix
    Resolved an issue where starting a new game did not correctly reset boss states, causing them to disappear if the player died after the first encounter.

  • 🎭 Transformation Animation Fix
    Addressed an animation glitch during the transformation sequence to ensure a smoother and more visually consistent experience.

  • 🗺️ Tutorial Loading Fix
    Fixed a bug where the world map was loading before the player had completed the tutorial section.

  • 🎯 Targeting System Update
    Targeting now functions based on camera direction rather than character orientation, allowing for more intuitive and responsive enemy lock-on.

  • 💀 Souls Remnant Fix
    The Souls Remnant will now correctly respawn after re-entering the game, enabling players to retrieve their lost power.


Thank you for your continued support.
More updates and enhancements are on the way.

– Hashem Atrash
Developer of Corrupted Souls

Taiwan Coolfox - TNT
The bug where the Tiger Boss in Stage 6 would run outside the game area has been fixed.
...

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