10:49
Gridkeeper - pixelwide
Added Overflow notification marker beside Grid icons.
BioMenace Remastered - lethal_guitar

Bart (marketing lead) and Niko (lead developer) recorded a short Q&A video answering some common questions we see about about BioMenace Remastered. Check it out:

Bank Simulator - Strong Bow Games
This week’s release adds:

  1. Bank Door: Swipe you manager Card in the security reader to open / close the bank

  2. Teller Drawer: Open / close on demand

  3. Vault Access: Swipe you manager Card in the security reader to open / close the vault

  4. Floor Customization: New tiles/materials in the Customization section

    💬 Love the update?
    🌟📝 Your reviews make a big difference!

    🙏 If you’re enjoying the game, please leave a positive review on Steam, it helps us grow and brings more awesome updates to you faster. 💖🚀

    💡 Found bugs or have ideas?
    Join our Discord and share your thoughts:
    👉

    https://discord.gg/wZ3ACd4h4A

    Thank you for playing and supporting us!

    Strong Bow Games Studio

Super Paparazzi - functionSam
A specific section in Level 4 had some cosmetic issues that were fixed
Naica Online - D1nosaur
Gameplay Changes:
  • Increased follow distance for all mobs - Mobs will now follow you for longer which will allow you to better kite them and engage in safer combat

  • Monsters now quickly regenerate Health when you disengage combat with them

  • Added new Area of Effect visual for AOE spells like Falling Elements

  • Mage Shield now gives you 50% of your maximum health as a shield

    • Increased duration to 5 seconds

    • Increased cooldown to 7 seconds

Bugfixes:
  • Optimized certain game elements that were causing server side lag

  • Pressing the logout button now correctly takes you back to the character selection screen

  • Mana potion cooldown is now properly 10 seconds as it should be

  • "The Sting" quest should now properly count only the Elite Swarm Bee and reduced count to 1

  • "Power Surge" quest can now be taken properly

  • "A Proper Farewell" quest now has correct Roak wood attached so the quest can be completed

  • Removed certain quests from being repeatable

  • Fixed missing animation for Wood Sword

  • Fixed Elite Flapdoy animations

  • Fixed Bug Report window being closed when pressing certain keys

  • Fixed issue when putting volume slider to a minimum, sound is now properly reduced to a 0

  • Fixed issue where certain mob projectiles would disappear while also hitting the player

  • Removed obsolete armor stat from the game and existing gear

10:45
RWSD - tov.spaskin
Fixed found bugs.

-soldier speed decreased.
-some interface issues.
-damage from kamikaze explosion added.
-map fixes.
Deceit 2 - kai

Subjects,

Just a quick update  to address feedback from the community that came in following our Season launch. 

As always, your feedback has been invaluable - please keep sharing your reports through Discord. 

We’ll see you in The Ritual. 

Improvements:

  • (Legacy) Reduced emissive light for Capture Point Objective and Lever Item detail UI.

  • (Legacy) The player list now shows your Infected teammate’s selected Terror and Blood levels.

  • (Legacy) Doors now open faster.

  • (Legacy) You can now hear people when you are bleeding out.

  • (Legacy) The shotgun reticle now gets smaller when aiming.

  • (Legacy) Added two missing vents.

  • (Legacy) Increased win XP amounts.

  • (Legacy) Removed blur effect when oxygen is being drained.

  • Improved Glossary layout.

  • Reduced brightness on System Crash Monkey.

  • Optimised the Inbetween transition on Millhaven, Wurgen and Blackthorne Manor to reduce hitching and improve performance.

  • Added the Legacy pack to the in-game Store.

Fixes:

  • (FIXED) Glossary popup disappears as soon as it slides into view.

  • (FIXED) Observer icon displays incorrectly on the Player Profile Wins screen.

  • (FIXED) Pixel Pop Rachel skin top is misaligned with the arms.

  • (FIXED) You cannot scroll through the legacy How To Play description text when using a gamepad.

  • (FIXED) Players can’t move after the player they are executing disconnects in legacy mode.

  • (FIXED) Grabbed players in legacy can be shot and damaged.

  • (FIXED) Collision issues on the Centre Stairwell in the Asylum.

  • (FIXED) XP is awarded when reviving a subject that has already been voted out.

  • (FIXED) Play tab does not switch to Legacy mode when joining a Legacy party.

  • (FIXED) Outlines on players with suspicion are coloured black.

  • (FIXED) Crouching triggers proximity chat in Legacy Game Mode.

  • (FIXED) Being able to remove armour from a Bleeding Out player.

Practisim Designer - AncientSky Games
  • New Props
    • TargetsUSA 6 plate gong customizable
    • USPSA Mini Noshoot targets
  • Bug Fixes
    • Turned off customization for Gong and Dueling Tree
    • Layout page zoom and positions will be correct after loading STG
    • Stage designs must have a name and author to upload to StageCentral
    • Cleaned up rogue StageCentral files
    • Straighten bay walls and added pillars to make things more seamless
Train Valley Origins - Vauban

Friday LPT is almost upon us and a Train Valley Origins update version 1.0.20 is now available - restart your game/Steam client to receive:

  • Train's info badge will no longer be visually blocked after a wrong delivery

  • Rail half segment no longer disappear when connecting to a depot or another dead end, sloping down half segments are fixed too

  • Your trains will no longer spawn slightly behind a depot's back wall when sent out

  • A switch you get when connecting tracks to an existing route will now block itself correctly

  • Some depots have received animations

  • Planning tracks past a 90 degree junction will no longer get stuck on that junction

  • A Tier 5 Wolf locomotive (or any other locomotive you might be missing after reaching level 18) is waiting for you in the Train Shed

  • Level 39 explosions in close to each other depots are gone

Drop us a line, tell us what you think!

My Sweet! Housemate - sourmilk
MY SWEET! HOUSEMATE: TRANSLATIONS
Hola and hello everyone!

Thanks to our extremely talented translator Silvia Saorín Miralles, My Sweet! Housemate now has an official Spanish translation. We deeply appreciate Silvia Saorín's efforts and hope that you all will too!
Both the full game and the demo now have Spanish as a language option, you can change it from the main screen or in the settings at any point.

🌊FIXES:
  • There was a bug where sometimes achievements wouldn't properly sync between the game and Steam. It has now been fixed.

  • We have changed some fonts to allow the players to enter names with special characters.

  • We have touched up Alisha's sprites.

  • We have also fixed some typos.

We want to say thanks once again to our amazing Spanish translator Silvia Saorín, and to all of you for supporting our silly game!

We are also happy to announce that there will be a Brazilian Portuguese translation of the game soon!

Until next time 🫶

...

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