The Casting of Frank Stone™ - dance_BHVR
In the summer of 1980, in the depths of an abandoned Steel Mill, an evil lies dormant… waiting to be unleashed.



Pre-order now and get instant access to the Plunderer's Instinct feature to aid you in your search for hidden Collectibles.

Available September 3rd, 2024.

https://store.steampowered.com/app/2223840/The_Casting_of_Frank_Stone/
Stories from the Outbreak - Coldwild Games
Hey all!

Almost half a year after the launch, we are happy to present you 1.1 content update, coupled with Nintendo Switch release. The game is also Steam Deck verified now and should run smoothly on your Steam Decks.

We've added one new boss fight on the second map and some new trinkets that we wanted to see in the final version of the game.

You can check out the Nintendo Switch version here.

Thank you for playing our games!
The Coldwild games team

Full changelog:
* 1 new boss fight (alternate fight for the second map)
* 1 new enemy
* 7 new trinkets
* 4 new challenge modes
* Clearer communication for when to expect particularly difficult encounters against human enemies
* Improved gamepad controls
- Swap the default controller button mapping for inspecting timeline and inspecting ability (if you have previously modified the button layout, need to reset it for the new layout to apply)
- More button hints
- Additional onboarding
- Option for alternate input mode which reduces need to keep buttons held for a long time and pressing multiple buttons at the same time
* Improve text size for small screens
* Add tooltips for Unphased timeline icon and map side panel
* Codex navigation by clicking on keywords
* Reduce sound volume for Elegant strikes focus buff
* Soldier visual improvements
* (bugfix) Fix flicker at the start of run
* (bugfix) Remove codex entries for inaccessible testing content (3 enemies and 1 status effect)
* (bugfix) Prevent trinket tooltips from stuck when a popup window gets opened
* (bugfix) Missing death animation when Beāte uses massacre ability
* (bugfix) Vintage locket wasn't activating
* (bugfix) Soldiers were throwing more grenades than intended
* (bugfix) Fighting the mutant mother didn't unlock the 4th ability
* (bugfix) Periodic autosave didn't activate unless you have spent 6 continous minutes on the map screen at least once (the bug didn't affect autosave when exiting)
Balancing:
* Healing from spending 3 map nodes in "Idle" role 8 -> 15
* Salt shaker kill requirement 6 -> 5
* Soldier Grenade base cooldown 27 -> 32
* Fixed an incorrect cooldown in the final boss battle
* Katerina: Sea of blood bleed amount 3 -> 4
* Inese: Distraction base cooldown 25 -> 35
* Viktorija: Base PWR 3 -> 2
* Viktorija: Base AGI 5 -> 6
* Viktorija: The best defense base damage 3 * STR -> 4 * STR
* Viktorija: Combat expertise base cooldown 45 -> 41
* Viktorija: Unscathed base cooldown 35 -> 33
* Viktorija: Death denied base cooldown 55 -> 46
* Maksim: Sight-line base cooldown 35 -> 25
* Maksim: Sight-line focus gain 2 -> 1
* Maksim: Hone base cooldown 40 -> 35
* Maksim: Bloodbath base cooldown 30 -> 25
* Sprīdītis: Mutagenesis base cooldown 35 -> 27
* Beāte: Adrenaline damage scaling for each Vulnerable stack 2 -> 3
오전 9시 13분
Company of Heroes 3 - John_RE


The 1.7.0 Onyx Shark PC update is releasing today at 10am PDT.


Find our Known Issues list here.

Get a summary of what's coming in this update in our Mission Briefing.
ONE BTN BOSSES - francescatremulo
Hey pilots!!! Surprise: your favorite one button boss rush will be out in less than three weeks!

Ready to start pushing the button again on August 6?

This time around you’ll be able to play 50+ handcrafted levels, discover the whole story behind the bosses, and try to get to the final floor of our new and improved roguelike mode!

If you’re curious to see it in action go check out Ep 2 of One Btn Dev Diaries, where Brin shows us how it works and only partially cheats his way to the last floor.



Can’t wait to see you have fun and compete again ❤

Talk soon!
Duels of Fortune - BenReviews
Another hotfix? Sorry about all the patches, some pretty major bugs keep popping up this update! Hopefully this is the last hotfix for now!

This time, we've fixed an issue where the boss rematches in the Boss Fights mode were completely unplayable, as neither the player nor the boss could hit each other, and the game would softlock at the end of the match.
LOCKED - Grumpy Pony
  • Udpated the collider of the "Pipe" object to make it less likely to clip through walls
  • The command prompt for the "Hide" action is now always visible if the "Tutorial" checkbox is checked in the settings
The Game of Life 2 - Bella
Celebrate the fourth anniversary of The Game of Life 2 with us! 🎂

It’s been an incredible journey with 10 fantastic Worlds, 6 platforms and countless memorable moments. Thanks for being part of this adventure!

Join the Celebration

Head to our website for a week-long birthday bash filled with daily challenges. We have a puzzle, and we need your help to complete it!

1️⃣ Each day, guess the Worlds, identify cool vehicles, solve fun puzzles, unlock special moments from the past four years and piece together an awesome Game of Life path image.

2️⃣ Complete the puzzle to become a Life Expert and show off your knowledge.

3️⃣ Subscribe to our newsletter for a chance to win The Ultimate Life Collection for you and three friends!

4️⃣ Plus, for a limited time only, enjoy a big 60% discount on everything during the event. 🥳

Let’s party! Visit our website now and join the fun! 🎉
Spammerina - jinice99


Devlog - 2024/7/16

How much loot should the player get? Which materials upgrade which spells?
Currently planning out the loot for the adventure! Monsters should always drop some kind of reward for a brave witch!
오전 9시 04분
S.T.A.L.K.E.R. 2: Heart of Chornobyl - [GSC]Super_PropheT
“The Zone is what you consider it to be. I’ve shown you how I see it. Walk your own path and you’ll come to perceive the Zone in your own way.”

A decade has passed, and still, they are cursed by a lot of stalkers. No retired fanatics, they say. Deserving a shot when only seen in a scope. When Ward’s order came along with the D4 pact — they agreed to do things that made even the drilled-up Dutiers glance at Perimeter.


Monolith is dead. Though for the majority, its cause lingers while the Wild Island exists. And while Strider is trying to pull his brothers out of hell, Faust… Has his own picture of the future.

오전 9시 02분
The Texas Chain Saw Massacre - cidnyasimba


The following fixes are for our upcoming, July 16th, 2024 patch.

PATCH NOTES
Changed: Grandpa Perks
  • We have changed how Grandpa Perks unlock during a match
  • Read about the full details here
Fixed: Victim Endurance
  • We have fixed an issue where the Victim Endurance stat did not feel noticeably different for players
  • Victim’s total stamina capacity, stamina drain, and regeneration will now scale properly as players allocate more points into Endurance.
Fixed: Proficiency Stat affecting Car Battery
  • We have fixed an issue where increasing Proficiency points was not properly affecting the time it takes a Victim to disable the car battery
  • Time required to disable the car battery now scales properly with Victim Proficiency stats
Fixed: Generator Sound and Visuals
  • We have fixed an issue where the generator was missing sound and visual indicators when turned on
Fixed: Thunder SFX on Nancy’s House
  • We have fixed an issue where players were not able to hear any of the thunder sound effects on Nancy’s House Night
Fixed: Basement Lighting
  • We have fixed an issue where the lighting near basement sliding doors and the fusebox exit would be missing or disappear, resulting in decreased visibility for players
  • To those who liked the dark basement, sorry!
Fixed: ‘Slippery’ Perk on Sissy
  • We have fixed an issue where players were unable to equip ‘Slippery’ on Sissy, despite it being available in her Skill Tree
  • ‘Slippery’ will now be visible and equipable for Sissy
Fixed: Maria’s Eyes
  • We have fixed an issue where Maria’s model was missing her eye texture
Fixed: Disconnected Node
  • We have fixed an issue in Danny’s Skill Tree where a specific attribute node on the right side of his tree was not connected to the rest of the nodes
  • Now, it will be connected to the rest of the attribute nodes and easily unlockable
Fixed: Danny Level 10
  • We have fixed a specific path on the right side of Danny’s Skill Tree that resulted in only 48/50 Skill Points
  • Now, players will be able to reach level 10 with Danny
Fixed: Julie Level 10
  • We have fixed an issue where the middle left paths in Julie’s Skill Tree would result in players not receiving the full 50 Skill Points
  • Players can now level up Julie to 10, regardless of which path they take in her Skill Tree

For any existing or persistent issues, please use the support site here.

Thanks for your continued support and patience!
...

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