오전 5시 37분
刷啊刷 - woailuo5241

1.主要对羁绊做了大改

--插件的ui界面现在一目了然

--羁绊现在激活后会获得相应的被动技能

--所有角色添加了新的技能类型,可在其中查看获取到的羁绊--部分的脚本添加了新的效果、或重做了

2.目前羁绊只实装添加了一部分,剩下的明天折腾

3.修了部分已知得小bug

4.其他忘记了

오전 5시 34분
Resonant Blade - resonant.blade.game
Demo Patch 0.2.1
  • Fixed an issue introduced in 0.2.0 that prevented players from leaving the starting area if the opening cutscene wasn’t skipped.

  • Wallet upgrades now save and load properly.

  • Equipped mods will now show up when loading save file.

  • Wallet upgrade now cost 10 Echo Shards instead of 0.

All Quiet in the Trenches - Totally Not Aliens

Hello everyone,

our last major update (Gas Update) is now running quite stable. We plan to implement the remaining minor bug fixes and adjustments in the next major update, which brings us to the next point:

The Soldiers Update (Version 0.10) is officially in development. We began the planning and implementation phase a few weeks ago. Although this is once again a big update, it will take less time than 0.9 based on the current status. We are aiming for a release in October. As always, we are a small team and delays may occur. We will keep you updated!

The core elements of version 0.10 will be two new soldiers and unique skills that can be learned. We are very much looking forward to presenting these and other new features in detail in the upcoming Dev Diaries.

Early Access status: We originally planned for Early Access to last around two years. After a year and a half of development and numerous enhancements – many of which went beyond the original plan – we have decided to extend Early Access to three years.

This will give us the time we need to implement the next updates with great care and allow us to release another free update during the Early Access phase (either version 0.12 or 0.13). We will provide more information as soon as possible!

We have updated the Early Access info box on our store page accordingly.

Thank you for your support and see you soon!

GnollHack - tommi.gustafsson
Changes
  • Added a Delphi section to the Vault.
  • Added Platform render loop setting to the Settings page.
  • Game menu buttons have been reordered.
  • Various bug fixes.
  • Some balance changes.
  • Performance improvements.
오전 5시 31분
Forest Asylum 2 - piotrmike
Small collision fix
Audio fix where the music volume at the end was not adjustable
Siren sound loop at the end is now disabled
Various improvements to make the ending a little easier
오전 5시 28분
Strife Lords - Evilous

Due to the Stop Killing Games Initiative and the servers running on Epic Game's servers, the EULA has changed to reflect this. If anything happens to Epic Game's servers, then game functionality will cease.

"Third-Party Server Operations

The online functionality of this software relies on servers operated and maintained by Epic Games, Inc. The Developer does not own, control, or manage these servers, nor does the Developer have authority over their performance, availability, or functionality. As such, the Developer is not responsible for disruptions, limitations, or changes in server operations imposed by Epic Games or any associated infrastructure.

By accepting this agreement, the User acknowledges that the Developer cannot be compelled or obligated to provide alternate server solutions or modify the software to accommodate changes made by Epic Games. Any such changes or limitations are beyond the Developer’s control, and the Developer shall not be held liable for any impact to the User’s experience stemming from third-party server decisions."

오전 5시 27분
Frostbite Frenzy - Evilous

Due to the Stop Killing Games Initiative and the servers running on Epic Game's servers, the EULA has changed to reflect this. If anything happens to Epic Game's servers, then game functionality will cease.

"Third-Party Server Operations

The online functionality of this software relies on servers operated and maintained by Epic Games, Inc. The Developer does not own, control, or manage these servers, nor does the Developer have authority over their performance, availability, or functionality. As such, the Developer is not responsible for disruptions, limitations, or changes in server operations imposed by Epic Games or any associated infrastructure.

By accepting this agreement, the User acknowledges that the Developer cannot be compelled or obligated to provide alternate server solutions or modify the software to accommodate changes made by Epic Games. Any such changes or limitations are beyond the Developer’s control, and the Developer shall not be held liable for any impact to the User’s experience stemming from third-party server decisions."

오전 5시 27분
Prophecrawl - Evilous

Due to the Stop Killing Games Initiative and the servers running on Epic Game's servers, the EULA has changed to reflect this. If anything happens to Epic Game's servers, then game functionality will cease.

"Third-Party Server Operations

The online functionality of this software relies on servers operated and maintained by Epic Games, Inc. The Developer does not own, control, or manage these servers, nor does the Developer have authority over their performance, availability, or functionality. As such, the Developer is not responsible for disruptions, limitations, or changes in server operations imposed by Epic Games or any associated infrastructure.

By accepting this agreement, the User acknowledges that the Developer cannot be compelled or obligated to provide alternate server solutions or modify the software to accommodate changes made by Epic Games. Any such changes or limitations are beyond the Developer’s control, and the Developer shall not be held liable for any impact to the User’s experience stemming from third-party server decisions."

오전 5시 25분
Forsaking Valhalla Playtest - Stemmlar Technologies
Changes
- Updated Death sound effects for all player and enemy units
- Added 'ESC' hotkey to pause and resume game

Fixes
- Fixed Day Night cycle timing being extremely short
- Updated Objects title text color
- Fixed music and ambient sound not pausing with game
- Fixed ambient sound not selecting a next clip to play after previous clip is finished
- Fixed music sound not selecting a next clip to play after previous clip is finished
오전 5시 25분
Trade Conquest - GrandPaw Games
-x2 Achievements added
-Bug Fixes and Balances
...

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