Tinkertown - john wick
2.0.3
  • fixed Steam achievements not unlocking properly
  • fixed plants not growing properly
  • reduced visual glitches on tiles(notable when planting grass on dirt)
  • fixed items disappearing from some inventories sometimes
  • fixed shrine maiden cocoons not doing damage
  • fixed dwarven window not being destructable
  • further reduced memory footprint
  • fixed a visual issue with the tesla coil
  • fixed Spirit-Dragon Flame dropping Draconian Saw instead of the correct placeable item
  • fixed some items that are required to fulfill Sages hapiness not being craftable
Tinkertown - Mamas_Johnny


Hi Tinkerers!

We hope you’re enjoying the Tinkertown 2.0 Update! If you haven’t updated your game yet, you’re not only missing out on a bunch of cool new additions, changes, features, and a whole new biome, you might also risk not being able to play online anymore!

Some of you might still be exploring, crafting, building, fighting, and farming in an outdated version of the game which is running on an older server. ❗️ That server will be shut down on November 18. ❗️ If your game isn’t updated to the latest version by then, this might result in you not being able to play the game online anymore.

Luckily, the fix is easy: update your game to the latest version, and you’re good to go! There is nothing else you need to do in order to transfer your save.

If you don’t read this in time or are unable to update your game before the server is shut off – don’t sweat it! All you need to do to enjoy Tinkertown in multiplayer is to just make sure you update it the next time you feel like tinkering away with your friends! No save files will be affected and no data will be lost.

… And if you’re game is up to date already – What are you waiting for? The Lava biome awaits!

Thank you & Talk to you soon!
The Tinkertown Team


https://store.steampowered.com/app/1276660/Tinkertown/
Nov 14, 2024
Tinkertown - john wick
Hello dear Tinkerers!

Despite our efforts new bugs had been introduced with 2.0 therefore we fixed a lot of them with this patch 2.0.2.
This would not have been possible without your detailed reports, so thank you very much for that
Even though 2.0.2 will take care of a lot of issues encountered, there's a few we're still tackling with further patches

2.0.2
  • Fix an issue where the Lava Dungeon would have black areas and break the game
  • Fixed some doors being passable in the Ice Dungeon although they were closed
  • Fixed an issue where Chicken Coop and other NPC spawning tiles could cause heavy issues when placed in special configurations
  • Fixed an issue where player placed tiles were not visible on the worldmap after restarting the world and not being close to those tiles
  • Added Sort and Quick Transfer keyboard shortcuts
  • Potentially fixed an issue where players cannot move correctly (let us know if it still happens please)
  • Removed an old unused tile "Corn Seeds" from all drops
  • Partially fixed an issue where walls would not display correctly in some cases (let us know if it still happens for you)
  • Partially fixed an issue where walls would not display correctly in some cases (let us know if it still happens for you)
  • Fixed a crash that could occur in multiplayer, especially in dungeons.
  • Improved stability in general
  • Fixed an issue where entering an incorrect friend code would result in the game not being interactable in the main menu.
  • Fixed placement preview of Anvil and Iron Gate
  • Fixed issue where disconnecting due to a lost connection would bombard you with error messages
  • Fixed a problem where timeout on connection was not working properly (you were stuck on a loading bar that never moved)
  • Fixed various controller navigation issues that could sometimes occur
  • (especially notable on steamdeck)

As mentioned before there are some known issues lingering you should be aware of that we are working on fixing:
  • Sometimes shelfs and wall mounts may delete items you put in
  • Plants still grow unreliably
  • Some visual issues (being investigated)
  • No way of replenishing frost pine or grey wood
  • Sometimes the Herbicide Achievement does not trigger correctly
  • Spider Guardian attacks go through walls
  • Shrine Maiden cocoon spiders don't deal any damage
Tinkertown - Novapichu - Headup Community


Hi Tinkerers,

It’s finally here, the Tinkertown 2.0 Update! With this new update, you will discover a revamped version of the world map with a new biome, bosses, and much more!

New World Map
With the new revamped version, you will see a difference in where all the biomes are located, and the map is no longer circular. Each biome is also much larger than before, so you have more key points of interest to find and explore.



New Lava Biome
The Lava Biome introduces new treacherous areas to explore, and it can get extremely hot, so make sure you're wear the proper equipment before venturing inside!

With the new biome, there will be new monsters for you to encounter and a new dungeon to explore. Are you up for the task?



But wait, that's not all! We’re bringing in a whole array of new furniture, walls, and flooring to the game. NPCs will also receive unique pieces to decorate their homes and much more!

New Content
  • New World Map
  • New Biome: Lava Biome
  • New Lava Dungeon
  • New Lava Volcano Dungeon
  • New Enemies in the Overworld, new Elite Mobs
  • New and Updated Bosses
  • New Quests
  • A bunch of new Weapons and Armor
  • New Tools
  • Endgame Tool
  • Many more decorations and items
  • 3 New Plants to grow
  • New recipes
  • 3 New Fish (exclusive to Lava)
  • New Rod for fishing
  • Lava Larva as bait
  • New Ore Meteorite
  • New Stone Category Basalt
  • New Wood Category Ashwood
  • Expanded/Updated Journal
  • New Reward Level for all NPCs

Quality of Life
  • Additional Map Markers to ease exploration and questing
  • Player markers now look like the actual player character
  • Playerlist for current Session in Pause Menu - Displays all current connected Players
  • Shared/Synchronized Exploration
  • Pausing of Singleplayer Session via Pause Menu
  • Added icons for the current quest state above Townian heads
  • New fancy particle systems
  • New animations for weapons, combat and teleportation
  • Added progress bar

Technical Improvements

  • Massively Improved Performance
  • Lowered Memory Consumption/Requirements
  • Unification of Tinkertown Client and Server - Previously it was possible that the firewall blocked the Tinkertown Server Application even for Singleplayer
  • Steam Cloud Save
  • Improved synchronization of objects, events and combat
  • Improved Combat Hit Detection
  • Pre generation of the whole world upon first loading
  • Improved Crash handling
  • Various Bug Fixes and Improvements

Known Issues
  • When talking to npc, and then without closing interact with any other interactable, the next interaction with the first npc may not work before opening inventory once. (mouse and keyboard only)
  • When placing tiles to where sage the elder initially spawns and you didn’t build a house for her yet, she may not spawn until you remove the tile that blocks her spawn
  • When the host leaves the game you may get the connection lost popup multiple times before being thrown back to the main menu
  • When a quest is given to questgiver because it is finished, the quest dialog will open for other players, they will need to close it
  • For Clients, the playerlist button in the pause menu is missing a spacer
  • Community rewards are not in the game yet but they will come.
  • In internal tests there were issues where the game may crash in trap rooms
  • The "Smart Transfer" is in the game, but the keyboard and mouse players do not have buttons for it yet
  • Freeing tina or Kiran from their prisons, non host players may not see the door as open

We are working on all the Known Issues, and will provide with an smaller update as soon as they are fixed.

Enjoy the new update!
The Tinkertown Team
Tinkertown - Novapichu - Headup Community
Hi Tinkerers,

We received great feedback from the recent playtest, so a big thank you to the people who helped us over the weekend! Even though the test was very successful, we saw some inconvenient issues reported.

We want to deliver a good player experience for the 2.0 Update, so with that in mind, we decided that we need to move the PC launch to November 4th!

This delay will ensure that the 2.0 Update on PC will be released together with the launch of Tinkertown on Xbox and Nintendo Switch.

We are sorry for the delay, and we thank you for your understanding!

With an adventurous heart!
The Tinkertown Team
Tinkertown - Novapichu

Hi Tinkerers!

We have some exciting news to share with all of you! Tinkertown 2.0 will be available on October 17th!

With the 2.0 update, Tinkertown will also be available on Xbox Series X|S + Xbox One on October 17th and Nintendo Switch coming later this year!


Tinkertown 2.0 will introduce a new world layout that is much bigger than the previous map, and you can now also explore the new lava biome with new treacherous monsters and much more!

Among the new content and quality-of-life changes, we have also worked on bug fixes and significantly improved the game so that you will notice better performance on both PC and Steam Deck.

We are looking forward to sharing even more about what's coming leading up to the 2.0 update!

See you again soon!
The Tinkertown Team


https://store.steampowered.com/app/1276660/Tinkertown/
Apr 17, 2024
Tinkertown - Pixel Manuel
  • Fixed a bug where housing requirements couldn't be completed for Graves the Miner.
Tinkertown - Novapichu


Greeting fellow tinkerers,

It’s been a few moons since the last update, and we are now back to share some more information about what we have been up to! Last year, we talked about a major project that we started working on with a new database rework that is going to help us with performance and much more. Work is moving forward and will soon be ready to be released with a major update, but let’s jump in and look at the progress and what you will get your hands on soon.


New biome, monsters, and dungeon!

Since last time, the team has been focused on the lava biome, adding several points of interest, new enemies, and finalizing a new dungeon for you to explore. The lava biome can get extremely hot, so make sure you're wearing the proper equipment before venturing inside.


Just like our other dungeons, you'll need to find the missing pieces to unlock the entrance to the boss. But be warned, the road is treacherous and filled with traps.



New things to catch and craft!

Some fishes have already adapted to the new biome. So, in the upcoming update, we will introduce several new species. With the right gear, bait and strategy, you might be able to catch what's swimming beneath the fiery lava rivers - just be careful!

But wait, that's not all! We are also adding a bunch of new furniture pieces, walls, and flooring to the game. NPCs will also be getting new and unique pieces of furniture to decorate their homes and additional rewards.



Database Rework

We have been working on reworking our database to improve its stability and performance. Currently, save files consist of more than 10,000 individual files, which can negatively affect performance, particularly on slow hard drives. As a result, the game will now run smoother overall. The new save game is an SQLite file, which will enable us to introduce more complex changes in the future without compromising existing player saves. Additionally, this will allow very invested players to modify save games to match their preferences. However, we want to make it clear that this is NOT mod support.

We do not want to give away too much, so there are plenty of surprises waiting for you in the upcoming update. We are currently putting the final touches on it, as well as preparing something exciting. Keep an eye on our social media or join our Discord community to stay updated!

The Tinkertown Team
Mar 28, 2024
Tinkertown - Pixel Manuel
  • Deactivated Xmas season
  • Fixed Obsidian Shovel
Tinkertown - JeppeJoy


Happy Holidays dear Tinkerers,

Our team is still busy on the next big updates like the Lava Biome, but we still wanted to have a bit of fun in between! So we've activated the Holiday Season Update and added the sweet Seasonal Forest Day soundtrack and switched out the Tundra Goblins this time.

You can also check out this sweet behind the scenes-video, where we lift the curtain a bit and explain how we dress up the NPC:s for an event like this Holiday update!


Here's the full list of changes for the Holiday update:

  • The Halloween Update has been deactivated and the Christmas Update reactivated.
  • Christmas themed Forest Song has replaced the classic day track
  • Reindeer Humanoids replaced the Tundra Goblins
  • Classic Themed Holiday Celebration Stuff is available again:
    Sugarcanes
    Santa Hat
    Deco Lights
Enjoy the festivities everyone and see you back next year!
...

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