The Elder Scrolls V: Skyrim

I have, once again, taken the bait. Along with the launch of Skyrim Anniversary Edition, Skyrim Special Edition received an update recently to celebrate the game's 10th birthday, and it introduced something rather important: Skyrim's first official fishing minigame. It's a Creation Club add-on complete with fishing mechanics, quests and special rewards. And so, with the promise of fantastical fish in mind, last weekend I found myself trundling down a mountain in the back of a familiar cart.

The reason I was so excited for this addition - beyond the mere appeal of something new being added to Skyrim - is that I'm an amateur angler myself. Ever since I was a tiddler I've been float fishing for pollock and bass: I've tried my hand at coarse fishing, spinning for trout in Scottish lochs, and even fly fishing (with varying degrees of success). Over the past year I had great success as a mackerel angler in Brighton, bringing in table fare for my extremely appreciative flatmates. All of which meant I was eager to see what Skyrim's mystical waters had to offer.

A vast number of games boast fishing minigames, of course, and there are equally myriad ways to implement the act of fishing. Some games opt for a more "arcadey", intense version of fishing - Animal Crossing: New Horizons makes little attempt to emulate real fishing techniques, but provides challenge through float placement and tricky timing windows for bites. Other games take a more peaceful approach, encouraging anglers to admire their surroundings. Red Dead Redemption 2 is a great example of this, as while its fishing minigame provides a fair bit of depth (including bait selection and reeling techniques), it's also not afraid to make the player wait and soak up the game's atmosphere.

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The Elder Scrolls V: Skyrim

A new update for Skyrim Anniversary Edition fixes an issue with black screens.

Unfortunately it also breaks mods. What's more, because the recently released Anniversary Edition is actually an upgrade to the previously released Special Edition, the update will affect owners of either version.

Players had reported an issue with the game where the screen would show black with the music still playing.

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The Elder Scrolls V: Skyrim

The forthcoming Skyrim Anniversary Edition could have a big impact on mod users.

Some of the best Skyrim mods available use the Skyrim Script Extender (SKSE) plug-in, but each time the Bethesda Creation Club receives a new update of content the SKSE can break.

That's why many players will load the game using a separate mod manager.

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The Elder Scrolls V: Skyrim

One of the most enduring myths about Skyrim is it contains treasure foxes.

Ever since Bethesda's open-world fantasy game came out in 2011, players have wondered whether the foxes lead players to treasure.

The myth of the treasure fox pops up online every now and then, with players debating whether it's true or false.

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The Elder Scrolls IV: Oblivion® Game of the Year Edition

Back in January, we got a pretty extensive look at the remastered environments and quests being made for Skyblivion - a mod project seeking to remake Oblivion in the Skyrim engine. The team behind this ambitious project has continued making progress, and the latest mod development video focuses on some of the stunning landscapes that are now nearing completion.

According to the new video, the majority of Skyblivion's map is now in the final stages of development, and the work shown so far is seriously impressive. The video discusses how areas such as the forest surrounding the Orange Road have been adapted and improved for the remake. The team decided to make the forest "more lush and detailed than its original counterpart" and make it larger to give it a more prominent role in the game, citing the area's ambience and popularity with players as the reason for giving it more attention.

Blackwood, meanwhile, has been given more fortifications and border gates to add points of interest. The new boggy marsh at the centre of Blackwood, called Blackmarch, looks suitably horrifying and spooky - promising players a subregion full of ruins and decay. The city of Leyawiin has been redesigned from the ground up "referencing concept art from Oblivion that was likely discarded owing to technical and time limitations", with the city divided into three distinct sections. Boats are now able to sail right through the city, allowing them to go further inland.

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The Elder Scrolls III: Morrowind® Game of the Year Edition

The people behind Skywind have issued a video update for the eye-catching fan project - and it still sounds a long way away from completion.

Skywind is a non-commercial, fan-made modification for The Elder Scrolls 5: Skyrim that recreates The Elder Scrolls 3: Morrowind with the enhanced graphics and capabilities of Skyrim's engine.

In the video, below, the Skywind team show off the work done so far, and announce a few major milestones, such as the completion of almost all the concept art.

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The Elder Scrolls V: Skyrim

A Skyrim player has tried to kill everyone in the game.

"It is finished," redditor jaeinskyrim declared (thanks, PCGamesN). "2201 people/NPCs, plus over 2400 more various creatures. All gone. I am alone in Skyrim."

It was a monumental task. Bethesda's open-world fantasy adventure is huge and packed with NPCs - people, animals, creatures, undead, daedra, automatons... they all fell by the wayside amid jaeinskyrim's murderous rampage. They enlisted the help of a long list of mods, including Kill 'em All and Death Awaits Us All, which let you circumvent what are called "essential" NPCs, but generic characters may respawn.

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The Elder Scrolls V: Skyrim

It's hard to believe that later this year we'll be celebrating the 10th anniversary of the Elder Scrolls V: Skyrim, a number that's making me feel rather old. But it seems some players have put those years to good use by religiously practicing the game's archery, resulting in combinations so ridiculous they've left me scratching my head.

A compilation shared on Reddit by user "Walter Fring" has attracted a fair bit of attention for the absurdity of some of the shots, all neatly edited into a video with jaunty Zelda music in the background. Walter Fring uses shouts like Unrelenting Force to create some mid-air snipes, at one point making a man levitate only to be shot and frozen on the way down. It feels very anime.

The shots only seem to get more outrageous as the video goes on: Walter Fring interrupts a wedding to take out the bride and groom with aerial shots, and in a later trick, five enemies are downed in a row with arrows from above. Walter Fring also falls down a cliff to shoot and then stab an enemy, just for good measure.

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The Elder Scrolls V: Skyrim

Enderal fans have converted the celebrated mod for Skyrim Special Edition. It's live now on NexusMods.

A standalone Steam release is set for March 2021.

Enderal: Forgotten Stories is perhaps the best Skyrim total conversion mod around (check out our Enderal impressions from 2016 here). It's set in its own world with its own landscape, lore and story, with overhauled skill systems and mechanics, and "a dark, psychological storyline with believable characters". Enderal proved so popular it got a Steam page and a DLC expansion pack of its own. The trailer is below:

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The Elder Scrolls IV: Oblivion® Game of the Year Edition

We're still a long way from the release of Elder Scrolls 6 - a game that remains as mysterious as ever - so if you're looking for another Elder Scrolls project with no release date to get excited about, I have just the thing.

Skyblivion, a mod project that's been in development since 2012, aims to remake The Elder Scrolls 4: Oblivion using Skyrim's engine - and while there's still no release date for the mod, the latest update video shows significant progress. Focused on the mod's remastered environments and quests, it's a lovely version of Cyrodiil reimagined with a mixture of Skyrim and custom-made assets.

According to mod team TESRenewal, most of the mod's exterior environments are already on their "first pass", with the team now looking to add polish and additional details to the outside world. The team is working on a whopping 2663 interiors, and is currently in the process of reworking all the caves, mines and dungeons from Oblivion. While Oblivion often reused its dungeon designs, the Skyblivion mod team is making them more unique: designing them based on NPC and book descriptions found in the original game. Plenty of Oblivion assets have been given a redesign, but the mod team seems to be looking for even more 3D artists to help with all this fancy furniture.

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