Train Simulator Classic 2024 - Valve
Fixes:
- In-cab signalling enhancements for an upcoming DLC title
- Fix for Blueprint Editor "Invalid Parameter" error
- Rankings handle UTF-8 correctly
- Removal of very small gaps in speed limit properties
- Workshop tags are not localised
- Non-ASCII Workshop text correctly handled
- More info shown on Not A Serialised File error
Train Simulator Classic 2024 - Valve
Quick Drive enhancements for the following DLC:
- 4CIG Southern
- Class 325 Express Mail Train
- Class 380 EMU
- Class 444 EMU
- Class 70 Locomotive
- ICE 3M High Speed Train
- Portsmouth Direct Line
- Northeast Corridor
- Legacy UK Rolling Stock
Train Simulator Classic 2024 - Valve
London to Brighton Service Pack:
- Scenario Timing Improvements
- 377 Motor sound at low speed adjusted to be more accurate
- Pantograph Animation repeating issue fixed
- Missing AWS ramps at Haywards Heath added
- Signals approaching Redhill updated and fixed
- Signalling for Horsham Branch at Three Bridges corrected
- Help Point asset shadow issue fixed
- Glasgow Airport writing removed from Gatwick
- Missing sign for 80mph limit at Earlswood added
- TPWS Error outside Brighton Station fixed

- East Grinstead Branch Signalling added
- Added 3rd Rail to Three Bridges Up Sidings
- Added signal box to Brighton Lovers Walk Depot
- 'No Driver' version of Southeastern 375 Driving Vehicle added
- Improved train running sounds by adding more clunking and joint noises

Southern 4CIG EMU Service Pack:
- Projected Lights Added
- High Intensity headlight added
- 'No Driver' version of Driving Vehicle added
- Roof and body side details improved
- 'Night Rider' scenario added
Train Simulator Classic 2024 - Valve
- Small fix to slow network rendering in editor introduced in last release
Train Simulator Classic 2024 - Valve
Granfield DLC Update
- Fix for 'Branchline Workhorse' Scenario
- Update to Loading Screen
Train Simulator Classic 2024 - Valve
Ohio Steel 2 Dover & Massillon:
- Free Roam Dover (Fall) Removed NS SD40 engine reference
- Scenario #04 AI Train derailment - crashes into Dover Yard now fixed
- Scenario #11 Missing marker error erroneous, drop-off consist error fixed
- Scenario #16 Fixed engine drop-offs at Dover Yard, rewrote messages
- Scenario #24 AI collision between Service 1 and 2, reversed appearance
- Scenario #26 Missing scenario description, fixed
- Track property and Junction rendering issues fixed
Train Simulator Classic 2024 - Valve
Release notes:

- Fix for particle draw order issue when Low or Medium Quality shaders selected in conjunction with SSAA
- Fix for wrong Language on tool-tips on the AA slider in wrapper options.
Train Simulator Classic 2024 - Valve
Release notes:

- Fix for particle draw order issue when Low or Medium Quality shaders selected in conjunction with SSAA
- Fix for wrong Language on tool-tips on the AA slider in wrapper options.

Train Simulator Classic 2024 - Valve
Updates to Railworks 3: Train Simulator 2012 - PRR K4 Steam Locomotive DLC have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed jumping wheel animation
- Reduced intensity of shadow below locomotive
- Fixed labels not appearing on 3D Can Controls
- Updated DLC Manual
- Fixed issues with scenarios
- Fixed brightness when in the cab
Train Simulator Classic 2024 - Valve
Updates to Railworks 3: Train Simulator 2012 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- FXAA replaces MLAA.
- Fix for floating grills
- Kuju RailSimulator Bridge Lofts fixed
- Kuju RailSimulator Digital Clocks do not illuminate at night.
- Use actual frame timing rather than time sliced frame timing for edit camera, so frame rate is consistent with camera motion.
- Fix for showing incorrect FPS with shift + z
- Less GPU stalling at high framerates by flushing the command buffer when 2 frames are queued for rendering.
- Unstepped rather than unclamped for frame time updates on camera
- Physics transformation interpolation for Player RV geometry and Physical cab camera
- Brake pipe pressure gauge fully working in HUD
- Increased protection against cracks
- Fix for mixed double head steam running out of fuel
- Fix for facing double head steam fighting
- Particle optimisations
- Multicore improvments
- Superelevation works on 3D track
- Casting lights are scaled back on lower settings
- Tile File loading optimisations to smooth streaming
- Emitter shaders are only loaded once
- Smoothed dirty network building to stop stutters
- FXAA doesnt up then down sample when SSAA enabled - less blurry
- Platform character update optimisations
- Incorrect water clipping fixed
- Electric power on 3rd rail with no panto
- Gantry tool offers height offset
- HW instancing turned off in PS2.0
- Changing the time of day in the scenario editor will not permanently turn off day/night type lights in the current tile.
- Fix for crash in cScriptManager update
- Scenery decals are incorrectly lit in TSX.
- Seasonal lighting up times
- Invisible decals
- AA issues with precipitation fixed
- Day/Night lights additional fix for randomly being in wrong state
- Fix for point light / spot light / water changes not saving when only properties in the fly out are modified
- Fix for hex colour parsing / display
- TrainBumpSpecMask shader was ignoring specular mask fixing a loose end with Career Mode cheating
- Smoothness improvements in scenery streaming
...

Haber arama
Arşiv
YILA GÖRE ARŞİV
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002