Tribe XR | DJ Academy - TribeXRHunter

0.12.2 Release Notes:

  • MIDI Controller Support: Control Tribe with the real AlphaTheta DDJ-FLX4 and DDJ-FLX2. Partial support is available with other Pioneer DJ/AlphaTheta controllers. We will continue improving and adding full support for additional controllers.

  • Fixed FLAC files with special characters not being able to play

  • Fixed HP Reverb G2 and other HP device input mappings

Bobcos - Phoave
Fishing bug has been fixed.

Some items have been redesigned.

World owners now display differently:

Yellow username for world owner.

Light green username for accessed players.

Players’ world info menu now shows:

World name

Owner name


Shop now has categories for better organization.

Added UI for player profiles do /playerinfo (name).

Some text colors have been updated for readability.

Pause menu / world info menu displays dynamic world ownership info.
fixed ui bug
6:40pm
Switchernaut - ShadowsInTime
  • Fixed Load Menu in game not working

  • Added More control Info

  • Fixed Movement issue on name selection

  • Fixed Jump working when in the menu

  • Resized Buttons

Teaching Assistant Life - nboxgamesinc

Hello.

Thank you so much for your interest after the release at 6 P.M. today.

The bug issue was quickly identified and updated.

The following are the corrections.

  1. Virtual Keyboard Issues

  2. Supplement Steam Controller Features

  3. Fix other bugs

Thank you!

Onigiri - Onigiri Official
Greetings from the Onigiri Service Team.

We will be conducting temporary maintenance on September 4th at 11:00 pm PDT.
This maintenance is expected to finish at 2:00 am PDT on September 5th.

Thank you for your patience and understanding.
6:33pm
Furry Farm Playtest - Pipocas
Build v0.23 is live!
The initial farm layout has been set, new graphics have also been added like the grass and water.
This is just a preparation for 0.3, but the waterfall is looking pretty =)
Wayblazer Dämmerung - AirAIR
"
Wishlist now ➡

https://store.steampowered.com/app/3196500/Wayblazer_Dammerung/


Wishlist Upcoming Shiravune Games➡
https://store.steampowered.com/app/3143580/Holy_Valkyrie_EXSTiA_Concerto_2/?curator_clanid=35756289
https://store.steampowered.com/app/2893530/Pillaged_Village_Humbled_by_Savages/
https://store.steampowered.com/app/3143540/Encode_Encore/?curator_clanid=35756289
https://store.steampowered.com/app/3260080/Valkyrie_Destruction/?curator_clanid=35756289
https://store.steampowered.com/app/3143570/Holy_Valkyrie_EXSTiA_Concerto_1/
https://store.steampowered.com/app/3143550/Liz_and_Roses_Alchemy_Factory/?curator_clanid=35756289
https://store.steampowered.com/app/3397100/Eye_of_the_Incubus/?curator_clanid=35756289
https://store.steampowered.com/app/3410630/Waning_Flowers_of_a_World_Eternal__The_Rainbow_Appears_After_Flowering_Rain/
https://store.steampowered.com/app/3397120/Holy_Valkyrie_ExSTIA_P/
https://store.steampowered.com/app/3591400/Cosplayers_Quest/
https://store.steampowered.com/app/3224670/Double_Date_Dilemma/
https://store.steampowered.com/app/3488820/My_Wifes_Voice_Through_the_Wall/
https://store.steampowered.com/app/3508150/ExSTIA_F/
https://store.steampowered.com/app/3742820/Home_Sweet_Homecoming/
https://store.steampowered.com/app/3690260/Girls_Dorm_Managing_an_allgirls_dormitory/
https://store.steampowered.com/app/3690270/Girls_Dorm_Managing_an_allgirls_dormitory_After/
http://store.steampowered.com/app/3690240/Project_Android/
https://store.steampowered.com/app/3700370/A_Tragedy_in_Elvish/
https://store.steampowered.com/app/3700360/Princessfall/
https://store.steampowered.com/app/3508170/Holy_Valkyrie_ExSTIA_TS/
https://store.steampowered.com/app/3779570/Heavenly_Island
https://store.steampowered.com/app/3500590/Cicada_Communication
https://store.steampowered.com/app/2743780/Bunnys_RentaMom_Agency/
https://store.steampowered.com/app/2743790/LOVEJUICED_Hi_Neighbor_meet_Gamer/



Follow Shiravune for our latest news:
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Website"
Heart of the Machine - x-4000 (Chris McElligott-Park)

I wasn't planning on doing a second build this week, but there were a lot of good player suggestions, and so I decided to make time for that.

I've still been working on the upcoming Civil Spycraft tier 2 goal, but over the next couple of days I have a family event and so will be away from my computer for the most part. So if you don't see me replying tomorrow or on the weekend, that's what's up. I'll be back to things more normally on Monday, but I figured I'd leave you with one last nice build before I step away for a couple of days.

If you’ve spent time with Heart of the Machine and want to leave a review, that’d be appreciated. No need to say more than you mean, but if you’ve been meaning to write one, I’d be grateful. Steam reviews carry weight. For a project like this — developed by a single person over many years, every review makes a difference.

Honest thoughts are what matter. Whatever your experience has been, sharing it helps. It’s a powerful way to have your voice heard and contributes to how future patches are prioritized and addressed.

Thanks for reading and for playing.

[expand type=details expanded=false]
Update 31 Changelog
Quality Of Life
  • Unlock Requirement Visibility: For event/shop choices that are locked if you don't have a specific technology unlocked yet, it now only shows those if you are missing the requirement. If you have the requirement, it doesn't bother telling you about it.
  • Investigation Target Snapping: Improved the way that units snap to investigation targets on the map view of the game. This makes it so that units that have a lower security clearance are more able to move to the targets they are aiming for. This already worked on the streets view, but now is much better on the map view.
  • Construction Visibility On Map: Standalone player structures now draw on the map even when they are still under construction. Previously only under-construction structures embedded in human buildings would do so.
  • Excess Resource Resolution Timing: If you have an excess of a resource, but now have space for that resource, it now moves that into your main inventory immediately. It was very annoying having it hanging around until the turn-change, and would also cause some oddness with some resources like the cat house.
Clarity
  • Sneaky Units: Units that cannot be seen unless you have one of your non-bulk/worker units near them are now marked as Sneaky in their list of statuses. Not a lot of units fall into this status, but it does apply to small guards at guard posts, as well as some units that attack you in a stealthy way. This helps clarify what is going on.
  • Intelligence Class 7 Explanation: Adjusted the intelligence class 7 text so that it clarifies that you could already build on ziggurats if you had already reached chapter 4 prior to then.
Balance
  • Sledge Spreads The Word: The "Spread The Word" project has been adjusted to be based on Sledge instead of Predator. Sledge is a unit that you definitely always have at this point in the game, versus being able to be blocked on this path if you did certain forms of brain surgery on yourself in the past.
  • Spider/Bee Stacking: Spiders and bees are no longer able to have more than a single version of themselves applied to a target at once. It would have been pointless in almost all cases with the balance updates from Update 30, and so it was a confusing waste of mental energy and resources.
  • Spider/Bee High Agility Balance: Adjusted the balance of the spiders and bees so that you can get more out of them if you have very high-agility units. Roughly this makes it so that you can get increasing bonuses up to 300 agility, rather than 200. This is only really balanced because of the lack of individual stacking.
  • Toilet Paper Storage: Adjusted the cap on Daily Necessities to be 20 billion per bunker rather than 20 million per bunker. With two bunkers, players were able to hit 40 million pretty easily, which was very confusing when it happened. If players have almost a million income of this per turn, it can pile up fast.
  • Military Secret Vulnerability: Changed the balance of things so that even if your structure is disabled, if it's vulnerable to having your military secrets stolen, they will still be stolen by enemy hackers. Not having this happen was more confusing than anything else.
Bugfixes
  • Converted Troop Memory Wipes: Fixed a rather curious issue where some converted troops that you stole from enemies could still remember part of their old orders and try to act on them.
  • Infinite Suggested Cat Houses: Fixed an issue where cat houses were suggesting more to be built infinitely until you fully completed one and a cat moved in and a turn passed. It now works as you would expect it to.
  • Vehicles And Mechs Firing On Civilians: Fixed an issue where player vehicles and mechs were barred from shooting noncombatants at all. Androids have a Slayer Mode that allows them to target noncombatants, but for vehicles and mechs, they can now just do it at any time.
[/expand]

Full notes here.

Connect with the Machine

Want to stay in the loop or share your thoughts? Join the conversation across these platforms:

💬 Discord – Best place to share feedback, get direct responses, and to talk about Heart of the Machine.
📜 Reddit – Discuss strategies, share ideas, and exchange tips with the community.

6:25pm
Akasha Playtest - SellADoor
Patch 0.15.2 - another small patch. Tower Expedition is coming soon (tm)

Features:
* Hub ongoing construction and renovation

Bug Fixes:
* Fixed a bug where enemies would sometimes not spawn in Tutorial
The Fame Game: Welcome to Hollywood - DuRaRaRa

Parker is your best friend from childhood, the pal you grew up with, and now also works as your part-time assistant – she takes good care of you. Playful and clever, she always manages to ease awkward moments with wit and humor, filling your days with laughter. There’s a deep bond of understanding between you two. She knows the meaning behind every glance, and can read the words you never say out loud… all the while, she has been secretly in love with you. You may not have noticed, but in her world, you are irreplaceable.

 

(I) The Hug
“Long time no see!”
 The moment you meet, she throws her arms around you in a big embrace.
 Whatever shyness lingered from time apart melts away as she melts into your arms.

Her eyes sparkle brightly:
“I’m really so happy you came to Los Angeles!”

That familiar cheerful smile shifts into a teasing grin:
“So… does that mean starting today I should be calling you boss?”

 

(II) Wake-Up Call
 You’re already awake by the time she jumps onto the bed.
“Rise and shine!”
 Her face, suddenly so close, carrying a faint, lingering fragrance.
 You want to sink back into that gentleness a little longer,
 but she’s already on her feet, hands on her hips, staring you down.

…Seriously, who’s the real boss here?

“So, what’s first on the agenda, Boss?”
 You can’t resist the way she tilts her head, eyes sparkling, lips curved in a playful smile—
 and just like that, your first day in Hollywood begins.

 

(III) The Test
 Beneath the blazing sun, in the afternoon break area on set,
 The heat lingers like a curtain that refuses to lift.

Parker tosses her hair back, slipping off her jacket, and asks with feigned casualness:
“Out of all the girls here, which one do you like the most? Come on, an assistant needs to know her boss’s preferences.”

But you know— the only answer she truly wants to hear has always been just one name.

 

(IV) A Sleepless Night
 At 1 a.m., your phone buzzes.
 The screen lights up—it’s a message from Parker:
“Can’t sleep. Are you home?”

Before you can even reply, another message appears:
“I’m downstairs.”

When you open the door, she’s there—wrapped in a small blanket, dressed in loose pajamas, smiling like a Cheshire cat.

“Lend me a bed… and maybe… a hug while you’re at it.”

 

(V) True Feelings
“You knew all along those props were real? Then why did you still go along with it?”
 She worries about you, even over dangers that never came to pass.

“Hasn’t the film industry always been your dream?”

You slip your right arm around the back of her neck, your left hand pressing gently against her head.

 She leans against your chest, her ear filled with the sound of your quickening heartbeat.

“The industry means nothing to me compared to you!”

 

At this very moment, as the male lead, how would you respond to her feelings?

...

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