Ukrainian Shield: Iraq - [ZOAZ]-渦巻き🌀

This old demo preserves part of our development history. It includes basic features: RTS mode, building destruction, and missile targeting. It's only an early prototype — please don’t treat it as a final product. Thanks for your attention and support! Follow our new projects 💙💛

Runes of Magic - [CM] Darcoon


Heroes of Taborea, read on to find out which valuable items are now available in the shop! Take a look and discover some great surprises.

Special offers period: 05.07.2025 between 12:00 AM and 11:59 PM CEST

The Universal Jewel Lucky Box!

With a little bit of luck, you can get your hands on one of the following highlight items from the box:
* 2-5 Enhanced Universal Jewel
* 1 Perfect Enhanced Universal Jewel

Wishing you lots of fun,
The RoM Team
CarX Drift Racing Online - 🚀ZigZag (DEV)
What's up, drivers!
We want to share a little bit of news with you about the upcoming update!

New engine - A177MV

4.0-liter biturbo V8 with sharp response and furious thrust at all revs. It is used in both big motorsport and civilian cars.

Stay tuned for more information on the upcoming update!

https://store.steampowered.com/app/635260/CarX_Drift_Racing_Online/Enjoy! ❤️

CarX Drift Racing Online Team

2:59pm
Ice Cream Typer - sbatye.work
Hey everyone,

First patch has been released with two minor changes;
- Added music that plays during the Pacer test
- Game is now fullscreen instead of windowed
Gunstoppable - CAGEStudios

Hey heroes!

Play the third patch of Gunstoppable which fixes a crash, adds elite enemy variants, and improves combat:

  • Fixed crash, increasingly common at higher stages

  • Increased frequency of elite enemy variants that have special gameplay effects

  • Tuned enemy health, projectile homing, and elemental visual effects

  • Minor bugfixes

We are aware of people having difficulty with the hex-based upgrade system and are working on improvements to that player experience for our next patch, along with gameplay and visual clarity!

See our earlier announcement to learn about the content of the demo:

https://store.steampowered.com/news/app/3724710/view/519717485042205254

Wishlist GUNSTOPPABLE now!

https://store.steampowered.com/app/3724710/Gunstoppable

Want to see new weapons? Hidden movement tech? Giant bosses?

Join the community and help us shape the future of the game: https://discord.com/invite/aeF2jEn

Sincerely,
Salaar and Gabriel (CAGE Studios)

BULLET YEETERS - Free keys for streamers!

🎯 Domination on Office Map

🗺️ Huge, multi-layered layout – explore vents up by the ceiling for sniper nests and weave between office desks with horizontal & vertical partitions.

⚔️ 3 control points – one in the center, one near your spawn, one near theirs. Hold ’em to score points and pull your team ahead.

🚀 Fast-paced team play – constant skirmishes over each point make every second count.

==============================

🔥 Warehouse “Floor Is Lava”

📦 Crate pyramid – climb higher as lava rises, but watch out: the higher you go, the tighter it gets.

🌋 Rising danger – lava forces you to keep moving or get trapped below.

⏳ High-tension chaos – perfect for quick rounds and last-survivor bragging rights.

👉 Give both modes a spin and tell us what needs tweaking!

Check this out: we’re dropping Domination on the Office map—which is massive compared to anything we’ve shown before.

It’s multi-layered so you can scope out sniper nests in the vents up by the ceiling, weave through office desks with partitions that slice the map both horizontally and vertically into tight combat compounds.

You’ve got three control points—one smack in the middle, one near your spawn, and one over by theirs—two teams duking it out in a pure adrenaline rush.

And then, just to crank the hype, we’ve got Warehouse “Floor Is Lava.”

Picture a pyramid of boxes, like a tree of crates and the lava’s creeping up, so the higher you climb, the less real estate you’ve got.

From our, devs point of view, Domination is better.

Still, we’d love for you to tear into both modes and let us know what needs tweaking. Bring the heat.

CashGrab: Refunded - GrabbaGuildGames

ADDITIONS

  • the golden goblin. spawn rate is high right now for playtesting, please provide feedback!

FIXES

  • fixed issue with not being able to unlock the hoodie/blue jeans clothing items

  • fixed issue where a clothing item in the grabbacademy would spawn a million billion damn stat readout sheets

  • fixed issue where pressing 7 on the numpad would wipe all the game's save data

  • fixed the shark entering the spawn elevator and killing players before the game starts

  • fixed some of the map generation bugs - there are still more to be fixed

Changes

  • expanded "the struggle" voting range - (this should reduce random bus appearances)

  • bomb goblin AI has been completely overhauled

Dev note

Thank you grabbas for your continued bug reports, feedback and playtesting. It has helped us significantly. Anticipate a hotfix over the weekend with a few more tweaks and banners added for the new speed-running records. The next update will be significantly larger and it'll drop two weeks from now. Thank you grabbas, stay grinding.

2:53pm
Ostrich Farm - Hedgehorse

🧯 Hotfix

  • Fixed a bug that prevented eggs from being placed in the egg processor

  • Fixed an issue where leftover starting enclosures weren't removed after choosing one

Thank you for reporting bugs and giving feedback. We're currently working on performance improvements for large farms in the next update.

To the Moon - Reives

Hey folks, just a quick update that the making of the Last Hour RPG is still well underway. c:

We've got substantial amount of assets and story planning done, but since it's our first time updating production engine ourselves, it's been taking a while to set up a solid foundation to build future games with.

Thanks for the patience, and here's a little more preview in the meantime!

It should complement the To the Moon beach episode to give a more filling ending for the series.

If interested, you can +Wishlist for when it comes out or for more updates. Cheers & hope everyone's well!

https://store.steampowered.com/app/2664600/The_Last_Hour_of_an_Epic_TO_THE_MOON_RPG/

2:51pm
SkullX: Aibohphobia - ahmedayman25

Updates:

  • Bug fix: \Cursed gadgets\ now correctly lead to the scene where the \case was unlocked\.

  • New feature: Added a \"Get rid of suitcase" button to the case inventory scenes\.

  • Dialogue fix: Trevor now says the correct line when \healed in the office — if the MC had already dealt with Trevor's paranoia\.

  • Tutorial tweak: The option to skip the tutorial now depends on the selected profile slot.

...

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