The Karters 2: Turbo Charged - Pixel Edge Games sp. z o.o.
#🛠️ Bug Fixes
## UI/HUD Improvements
    *] Fixed: Download Custom Track dialog no longer disappears unexpectedly, allowing proper track downloads in Online Menu
  • Fixed: Time-Trial local record and world record information in-game windows are now properly displayed on HUD in TT game mode
  • Fixed: Online Spectator HUD displaying incorrectly - all spectator elements now render as intended
## Online Experience
  • Fixed: Private Room Code input field losing focus - you can now enter room codes without the room join button being automatically selected
## Track Fixes
  • Fixed: Mythic Moonlight track respawn colliders have been restored to prevent players from getting stuck (they were disabled until now)
## Summary
Everyone should now have a smoother experience when playing online with custom tracks, joining private rooms, spectating races, and viewing their time trial records.

Next update soon!
Math Climber - aeiou
Patch Notes:
- Added a warning before the finale to let the player know they might want to enable music volume
Drive Thru Miami - Eiseno

Drive Thru Miami – Performance Update Now Live!

Hey Drive Thru fans! Every second counts when you’re juggling orders, fries, and customer vibes—so we’ve rolled out a performance update to make your gameplay smoother than ever.

✨ Visual Glow-Up
  • Revamped Lighting & Textures: Miami sunsets now shimmer where they should. Your drive-thru shines with smoother surfaces and richer detail.

Why Play Now? This update marks a major step forward in quality, style, and polish. The most stable build yet, there’s never been a better moment to get your fry-on.

Serve fast. Shine bright. Make Miami proud. 💳🍔🌴

Join our Discord Now to share your feedback, and while you’re there, check out our other games.

— Alkame Games

🎮 Play Now! https://store.steampowered.com/app/3354260/TCG_Multiplayer_Card_Shop_Simulator/ Wishlist Now! https://store.steampowered.com/app/3481370/Diecast_Shop_Simulator/ https://store.steampowered.com/app/3548510/Dig_a_Hole_Multiplayer/

Back in the Swamp - CryoSwamp

Hello everyone,

I want to sincerely thank each of you for trying out the demo and sharing your valuable feedback. Your support means the world to me as I continue working on this project.

This demo is a standalone prequel that offers a glimpse into the world and atmosphere of the full game. The coming months will now be dedicated to developing the levels of the main game.

I will still be making a few modifications to the demo, including adding a tutorial page to the menu screen. Many players have provided feedback that they didn't realize they could move quickly by right-clicking, teleport directly to main locations via the map, or combine items through drag & drop directly into the inventory.

Thanks again for your support. Stay tuned for more updates!

Best regards,

Moonlight In Garland - violetlebeaux

Hey Neighbours!

Build 1.3.7B had a required update to the third party extension that connects Gamemaker to Steam. Unfortunately that has caused some issues as the extension has a bug with recognizing the Steam connection in some circumstances.

I was able to fix this in the Windows build but the fix doesn’t work on Mac and I can’t roll back to the previous Mac version for technical reasons. I’ve logged the bug with the extension’s dev and hopefully they will have a fix soon but in the meantime I’ll keep looking for Mac users.

<3 Violet

_______________________________________________________________________

Early Access 1.3.7C - Hotfix (PC and Mac) (Full and Demo) - 19/07/25

_______________________________________________________________________

The last update had a required upgrade of the third party extension that connects Gamemaker to Steam. Unfortunately that has caused some issues as the extension has a bug with connecting to Steam in some circumstances.

I was able to fix this in the Windows but the fix doesn’t work on Mac and I can’t roll back to the previous Mac version for technical reasons. I’ve logged the bug with the extension’s dev and hopefully they will have a fix soon but in the meantime I’ll keep looking for another solution.

Windows - Fixed issue with Steam not initialising.

Mac - Steam Cloudsave and Steam related functions are currently not working.

If you have Cloudsave enabled your save files are still safe in your user folder and if you want to continue playing while the issue is being solved you can follow these instructions:

- Locate your save files in a folder similar to this: /Users/<YOUR USERNAME>/Library/Application Support/com.moonlightingarland.moonlight

- Steam cloud save files are in the folder with a 10 digit user number.

- Copy the .sav files in your user folder over to the default user folder named “0000000000”.

- Play as usual.

- Once Cloud save is enabled again, you can copy your save files back to the steam user folder and pick up again.

Clockwork Palace: Mysteries of the Mughal Mechanicum - vtulswanistudiosaffron

Clockwork Palace is more than a puzzle sequence. Each level wants you to read analogue and digital clocks through the quiet mechanics of gears and gemstones.

At first, you align time dials – simple, satisfying precision.

Soon, you calculate hidden time differences using ancient gems embedded in mechanical locks.

What begins as matching becomes an elegant exercise in clockwork thinking – revealing a palace built from time itself.

Clockwork Palace is available now in Early Access. Wishlist to step into this handcrafted Mughal steampunk world and shape its future chapters.

Harbor - Rush

Hello everyone,

Dear Harbor community, we’ve been silent for a while, but it’s time to slowly break that silence.

We have temporarily taken down the demo version of the game.
Later on, a portion of the Early Access version will be released again as a Prologue.

During our preparations for Early Access, all updated content will be available on our completely revamped Steam store page.

We’ll be making frequent announcements about upcoming updates, including new gameplay features, mechanics, regions, and fresh content that will reshape the game’s flow.

Let’s take a quick look at what’s coming:

  1. A brand new construction system that allows for player-friendly, fast structure building.

  2. Three-tier material upgrades to enhance the durability of your structures.

  3. The old wood-stone gathering system is being removed.
    It’s being replaced with a new system based on rusty metal and alloy components, which can be refined and transformed.

  4. Enhanced sound detection effects for enemy gunshots and footsteps at both close and long range, now supported by a 3D audio indicator.

  5. Updates and improvements to the weapon system, including animations, mechanics, and camera effects.

  6. For a more enjoyable crafting experience, brand-new workbenches and lootboxes are being introduced.

  7. New character types (Male / Female) and new outfit customization options.

  8. An all-new map set in a chaotic desert environment where you’ll feel the heat and tension of the wasteland.

Be sure to join our Discord community to stay up to date with all these exciting changes and more!

Azazel Gamble 阿撒兹勒赌局 - jincool001

"Hide the bullet? Dare to bet? Call out the bluff?"
4-Player Revolver Showdown: Psychological Warfare & Luck's Ultimate Test!​

NOW is coming !!!

Reaper Recon - wintercoin921

What do you want added to the game? Please suggest comments or fixes below, and I'll look into them.

Flame Land - 57cburke
  • There was a bug where if you were holding up or down when the "select level" frame began, the sign would run through the animation without unlocking a level - that's been fixed
  • There was a bug where the heads on the character wheel were not appearing in the windmill during the tutorial. That's been fixed
  • There was a bug in the underland where you could enter and exit the holes even when the game was paused. That's been fixed.
...

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