Game Of Fate - EpicDream
Hello everyone, greetings from “Game of Fate” development team.

This is the 3rd update since our official release, please keep supporting “Game of Fate” and we are trying our best to maximize your experience.

This update includes:

1.The Boxed countdown will keep running after you shutdown the game.
2.Fix the scene connection problem of “Weekends”
3.Login Error Announcement optimized.
4.DLC download problem optimized.
5.The Boxes Icon updated.
6.Distance between words optimized in the Hyperspace Communication.
7.Fix the problem that achievement “A person who loses trust” cannot be achieved.
8.The gift code generation time unified to the same time zone.

Please keeping participating in our Tarots event!
De-coding Armageddon - gambitgame.og
-Fixing achievements
Angeldust - Firefly
Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=wlgll_cVnAo

Post on the forum to participate in the donator badge lottery:
https://angeldu.st/en/forums/topics/11317/Lottery


Angeldust website: http://PlayAngeldust.com


App Store: https://appstore.com/angeldust

Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d

Steam: https://store.steampowered.com/app/488440/

Itch.io: https://metagaming.itch.io/angeldust

Mac App Store: https://appstore.com/mac/angeldust


Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent

Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack


© Frank Lucas, Metagaming B.V.
Chroma Wars - Noovola
The New Bundles:

AgeOfGames - OldSchool Turn-Based Strategy Bundle

Immerse yourself in our classic strategy games! This bundle gathers all our beloved turn-based strategy titles, perfect for players who enjoy tactical depth and strategic planning.



The Etrom World Bundle

Explore the dark, immersive world of Etrom and Chroma Wars. This bundle combines two games with rich storylines and intense gameplay set in our mysterious universe, which has birthed video games, novels, short stories and so much more still to come.



The King Island Bundle

Dive into the entire King Island series, including the latest installment, King Towers. This bundle is a must-have for fans of action-packed adventures with a side of comedy. The King Island series reveal the story of Kaptivo’s journey through three ARPGs - King Towers is our only Tower Defence game currently available on the store!



The Eukarion Continent Bundle

Journey through the world of Eukarion, where Fantasy Kommander and the Eukarion Tales series live and breathe fantasy. Set in a shared universe, this bundle delivers an epic fantasy experience with classic RPGs as well as our strategic masterpiece!



The AgeOfGames OldSchool ARPG Bundle

This collection gathers AgeOfGames’ classic indie action-RPG. Featuring nostalgic visuals and hours of immersive gameplay, this bundle is perfect for those looking to relive the charm of old-school RPGs



The Original:

AgeOfGames - Millennium Artifacts Bundle

Already available, Discover a grand collection of games that have stood the test of time. This bundle is your gateway to some of AgeOfGames' most cherished titles, all in one place with a generous discount.

Each bundle offers a unique selection of games at a great value, letting you explore the best of AgeOfGames in one purchase. Check them out on Steam now!


异变危机 - Jack
  1. Added armed helicopters, left mouse button for machine guns, right mouse button for missiles.
  2. Hit sound effects
Idling to Rule the Gods - Ryu82
Changes for Version 4.31.1495 (2024-10-31

- Added a small halloween event. A bit late, but it will start tomorrow. This time I added pumpkin enemies to the adventure mode, a weak version, a normal version and a strong version. The pumpkin can drop normal items, pet stones (capped at 250k, only high level thieves might reach that) and pumpkins as event currency (capped at 10k). With the event currency you can get your usual free token and up to two ghostly museum statues. Each one of them will increase your SpaceDim leveling speed by up to 10%.
- People who have missed the Godly Hammer from last year, can now get it permanently. Up to two in total.
- Added two new patreon pets: Llysnafedda from elliwood, a cute slime which shares his exp from shadow clone kills with other pets and a secret pet from blarke.
- Added the previously missing CL 35 T2 adventurer skills.
- Like usually fixed some typos and bugs.
ZpellCatz: Pumpkin Prologue - Sima
*** General ***
- Reworked the collision system to avoid being stuck
- Slightly increased Familiar collision size

*** Quality of Life ***
- Added an option to hide already known info signs
- Increased item pickup radius

*** UI ***
- Added a custom cursor image
- Added a warning text on new game screen when name already used

*** Input ***
- Gamepad: Right analogue stick is now mapped to the same actions as the left one

Read more: https://store.steampowered.com/news/app/1447700/view/4481737694941020351
Genesis of a Small God - Pierre Nury
Hello,

This week, I was primarily focused on preparing the game's marketing for its release out of early access. I also worked on a few quality-of-life improvements and bug fixes, including:

  • Improved some tooltips
  • Disabled auto-scrolling in the credits/help section when the player manually scrolls
  • Highlighted new help messages the first time they appear in the help tab
  • Added localization support for combo boxes in the menu, which was surprisingly not supported by default
  • Continued with additional localization work
Thank you for reading, and as always, feel free to share your feedback!
ZpellCatz - Sima
Hey there, fellow Catz! A new version of ZpellCatz is available now that brings smooth collisions and many small improvements.

Collision System Rework

The old collision system had obvious weaknesses. Players were stuck on walls, bosses were blocked by Familiars, and melee enemies had difficulty attacking together without getting stuck.

For the current version 1.3.0, I took the time to completely rework the collision system. This benefits both CPU-controlled enemies and familiars, who can now reach their goal more easily, as well as players, who can now slide smoothly past walls and objects instead of getting stuck.

I tested the changes extensively. If you still notice any errors (especially related to collisions), please let me know via Discord or the ZpellCatz Steam Community.

Quality of Life

In addition, the new version brings many smaller adjustments that make playing more pleasant. Feel free to take a look at the changelog.

"Smooth Operator" Update (1.3.0) November '24

*** General ***
- Reworked the collision system to avoid being stuck
- Slightly increased Familiar collision size

*** Quality of Life ***
- Added an option to hide already known info signs
- Increased item pickup radius

*** UI ***
- Added a custom cursor image
- Added a warning text on new game screen when name already used

*** Input ***
- Gamepad: Right analogue stick is now mapped to the same actions as the left one

Full Changelog

Stay up to Date

Never miss an update? Follow SimaGames here on Steam:

https://store.steampowered.com/developer/simagames
CONCRETE - Benjamin
GREETINGS EMPLOYEES

CONCRETE has been updated to Version 1.2, read below for the patch notes.

Another small patch, this time focusing on improving communication and map layouts.

If you notice anything you think needs fixing then please feel free to send me a bug report at my email, benjam.pilbrow@gmail.com - I welcome any and all feedback.


GAMEPLAY CHANGES
  • Updated transition door leading from [THE HUB] to [THE CITY]
  • New starting location for [THE CITY]
  • A variety of visuals updates for [THE CITY]
  • All "decoration" statues should now be visually distinct from the "real" statues (main area of focus was the lower statue room in [THE HUB]
  • Added new introduction popup when pressing START for the first time, explaining your task in a bit more detail

That covers everything changed in Version 1.2, a proper content update will be announced soon so look out for that.

Cheers!
Benjamin
...

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