Huaxia: Warring States - Rubick
After last month's Next Festival, we made significant optimizations to the game based on feedback and suggestions from players!
We have resolved the issues of archiving and resolution adaptation that everyone mentioned, made significant modifications to the UI, reduced performance consumption, and comprehensively upgraded the visual performance.
In addition to these optimized contents, we have also added new gameplay such as a crime system and a member management system. We have also added many plot tasks and other exploratory content for each county in the open area of this trial version. Come and experience it again!

This trial will be open at 8pm Beijing time on July 25th!

The following are the specific updates for this demo version:
1. The first level scene of Kyushu has been reset, and now Kyushu will be completed as a whole to adapt to subsequent national operations and strategic gameplay.
2. The first level scene art style has been updated, and the current style better reflects the style of Kyushu.
3. The scale and design of all secondary scenes have been reset, and now the scenes better match the positioning and gaming experience of each area.
4. Updated the secondary scene commercial area, soldier area, city gate area, fiefdom, county and township, and optimized the art style.
5. The archiving function has been updated, and now the official archiving system can be used.
6. Revised the teams in the Yuzhou scene, adding richness in team types and differences in team combat abilities.
7. Updated the dynamic placement of character health bar positions to match creatures of different body types.
8. Revised the data of combat units to make the numerical differences between each combat unit more apparent.
9. Revised the route for upgrading followers and added prop requirements to reflect the differences in the route for upgrading followers.
10. The team's numerical rules have been adjusted, and now the numerical values of all hero characters in the team will affect the team's maximum number of followers, maximum number of prisoners, and movement speed.
11. The Hu Cong store interface has been reset, making it easier to purchase and operate now.
12. Added rules for handling prisoners of war, now allowing for related operations on hero characters and ordinary units of prisoners of war.
13. Added a quick access function to the location, now you can select the desired character and related functions to visit on the first level scene interface, and directly reach their location.
14. A new criminal system has been added, and now each faction will independently evaluate the degree of crime of their characters, assess and take measures against the criminal behavior of different characters.
15. Revised the details of crime and prison gameplay, and implemented the overall logic of crime and escape gameplay.
16. The member management system has been updated, allowing for the management and cultivation of collected hero characters.
17. Updated hero AI behavior, adding various manifestations of AI in daily behavior.
18. The game time system has been reset, and now only the first level scene time will automatically pass. In other scenes, time will become an action resource.
19. Updated the plot tasks and performances of Yuzhou, and implemented the game plot and tasks within Sanchuan County.
20. Optimized the output mode of the role model, reducing the lag problem caused by too many roles.
21. Optimized the scene model and reduced stuttering issues within the scene.
22. Revised overall interface issues and updated some unreasonable interfaces.
彷徨之街 The Street of Adrift - LoveStoryProject

《彷徨之街》正式发布以来首次官方周边通贩,即将在8月1日17:00(CST)开始接受预定!


本次推出的周边将在【摩点平台】以众筹的形式上架,您可以使用手机端扫码或者点击链接进入页面选购:
https://zhongchou.modian.com/item/134217

| 周边一览

图片较多,请耐心等待加载!







销售套装和解锁回馈等更多信息请前往众筹页面查看,点击[+预约]按钮可以方便您在第一时间收到项目开启与更新通知。

| 抽奖福利




使用手机端扫码或者点击链接进入众筹页面:https://zhongchou.modian.com/item/134217
点击[+预约]并关注发起人即可参加【298元♜福京 - 档位回报】的抽奖,期待您的支持!

预热期间,官方微博还有转发微博抽京东卡的活动,欢迎前往参加! >>前往转发博文<<


再次感谢您对“彷徨之街”的支持,祝您游戏与购物愉快!
War Thunder - CyberStonka

Interface
  • A bug that caused an inability to use a universal backup to respawn in battle has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Farm Empire - Superpog
The next travel destination in Farm Empire has been decided, and this time the journey goes to beautiful Italy - available from July 31!

The country offers all kinds of delicacies, such as pasta, pesto, and pizza - and if you are good at managing your empire, this can only result in one thing: money, money, and money! But don't just focus on these three things, as there are plenty of other raw materials that can be turned into delicious dishes and products. A true paradise for all food lovers. Molto delizioso!

This update simply prepares the release of the Italy empire, launching on July 31. No other changes included.
Moons That Belong - zak
Home Sweet Home : Online - PR


📢 Announcement from Home Sweet Home : Online Team ~

The server opening hours on July 25th, 2024, have been rescheduled from 10:00 AM - 06:00 PM (+7 GMT) to 10:00 AM - 07:00 PM (+7 GMT).

The team apologizes for any inconvenience caused.

Conqueror's Blade - lingyi.yang
Warlords, the moment has arrived! 
The battle lines are drawn, and the path to glory is clear! Following the thrilling group stage draw, we're hyped to unveil the complete schedule for the 2024 CBL - EU and CBL-AMS.
 


 
This roadmap to victory reveals every heart-stopping match, ensuring you won't miss a single glorious moment! Mark your calendars, gather your comrades, and prepare to witness history in the making! Are you ready? The fierce battles are about to begin, so let’s cheer for the exciting matches together!
 
Join us now on the 2024 CBL Discord: https://discord.gg/NrhyQjFzkN
3:47am
The Last Man Survivor: Prologue - goodeugenedm
Main
  • Added Hard mode
  • Added rare merchant items
  • Added 2 new potions

Other
  • Vampire creates bats
  • Character's health displays on the bar
  • Wolves' running speed slower
  • Upgrade the swordsman's weapon power higher
  • Items costs update
  • Small gain spells: HolyRays, BlackHoles, Draugr Summoning, Holy Lightings
  • More boxes on the map
  • Fix some minor bugs
Super Auto Pets - Lau
Greetings pet appreciators. A big balance patch has landed on top of the Unicorn Pack, hopefully bringing up to the power level of Turtle pack. In addition to that, there is also the following:

- Added so you can right-click on pets while building custom packs to see related pets/food/perks.
- Added "replay last battle" button to the game over menu.
- Changed all types of perk damage and ability damage to be considered the same.
- Changed Parrot + Abomination to be way less overpowered.
- Changed the timings on some animations
- Fixed several Velociraptors stealing strawberries not removing the strawberries from the pets stolen from.
- Fixed several Siamese sometimes moving food into the wrong positions in the food shop.
- Fixed Real Velociraptor replacing crisp.
- Fixed visual errors with jumping pets
- Fixed visual errors when several pets get summoned and moved at the same time
- Fixed pets summoned before battle not triggering their start of battle abilities.
- Fixed multiple toys causing different outcomes in versus.
- Fixed toy ability cards appearing behind pets.
- Fixed right-click sometimes freezing and unfreezing at the same time.
Stay Out - StaerS

Stalkers!

We present you a list of changes included in today's patch-fix:


– Fixed an issue related to the appearance of artifacts in emerging anomalies on Mount “Shine” on Southern island.

– Increased the revival timer for Peaty spiders.

– Increased the revival timer for Impenetrables.

– Added missing note No. 3 from the story «Notes from a Survivor from the Radio Station.»

– Removed the hissing sounds in the forests in some locations.

– Adjusted the sounds of revolver Nagant and Makarov Pistol shots.

– Added room acoustics to the main menu.

– Reduced the volume of Forsakens breathing.

– Adjusted the sounds of some mobs and anomalies.

– Added sounds of sliding on different surfaces.

– The battle with the Hive Guardian now has music.
...

Search news
Archive
2024
Jul   Jun   May   Apr   Mar   Feb  
Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002