Ticker Tape - Cromidae
  • Chimes when someone emotes
  • Hit spacebar is roll
  • Stock Bust makes a sad sound
  • Chime when its your turn
  • Can only buy stocks you can afford
    - 1, 2, 3, etc to 0 on Keypad to set slider to 1, 2, 3, etc to 10

More to come. Report bugs as you interact with them.
Stay cool.
Temporian - ChallAcc
Special thanks to PsiΦPhiΦJaz on Discord for these bug reports.

The following patch fixes... the... following...

1) If you have finished the tutorial once, you don't need to win or lose to disable it for future runs. Simply start a new game, and you can skip it, as well as choose a different difficulty.
2) Fixed a bug in the research book that showed a blank page if you're not on a recipe page when you close it.
3) Fixed the seeds during the tutorial, so they are actually raw food, and no longer immortal.

Look at me! I did a patch notes thing! :)
Starship Simulator Dev Playtest - Fleetyard Studios
  • Fixed bug 1779 - Selecting New Mission with Cold and Dark start now spawns in at Galactic coordinates 0,0,0.
  • Fixed bug 1721 - Cannot sit using F key.
  • Fixed bug 1758 - Stuck on generating galaxy.
  • Fixed bug 1788 - Ship teleports to middle sector map.
  • Added a "nudge" on the camera after exiting chairs in an effort to stop the camera rendering a black screen.
  • Fixed bug 1714 - Scanning button still says Abort Scan after a scan.
  • Fixed bug 1768 - 'Objects' is spelled wrong on the nav tutorial (medium range scanning)
  • Fixed bug 1383 - Piano Octave played does not change. Removed the key overlay that incorrectly appears, and added the ability to hit the piano keys using the mouse while E is held down. Also removed the "dong" when you hit parts of the piano that are not keys.
  • Fixed bug 1749 - Nav Tutorial Stuck.
  • Fixed bug 1763 - Yellow box in the wrong spot (Scanning & Navigation Tutorial)
  • Fixed bug 1792 - Scanning and Nav tutorial timing issues...
  • Fixed bug 1781 - Life and tech signatures only on surface map (map and sensors data not in sync)
  • Fixed bug 1770 - Second from last text box on Nav tutorial says 'awaiting arrival' under the text
Journey to Incrementalia - adam
Wall HP now resets when resetting all skills as before.

The change was made to try and allow for more experimentation, but I didn't fully consider how it would affect the pacing and game balance, in addition to allowing players to get stuck on certain walls.

Sorry about that!

Cheers,
Adam
Resonite - Frooxius
Hello everyone! I got another build for you! This has a number of Awwdio fixups, with some more coming soon, plus some new spatial variable goodies!

New Features:
- Add operators & lerping to quantity types
-- This allows them to be used with numeric spatial variable sampler (requested by @mpmxyz, issue #4314)
- MasterVolume is now applied after all mixing and effects, rather than before (requested by @luxkitty, issue #4297)
-- This ensures that various effects like reverb will be fully muted when you lower the master volume to 0 %
-- It also makes sure that audio volume cannot stack past certain level and become too loud
- Added SphereGradientVectorVariable (based on request by @emergencytemporalshift, @shdw_x, issue #4271)
-- This is a float3 spatial variable whose value at each point within the sphere is a vector that points to the center of the sphere
-- The magnitude of the vector can be controlled from edge to center
- Added ValueSpatialVariablePartialDerivativeDriver & SampleSpatialVariablePartialDerivative (requested by @luxkitty, issue #4277)
-- These will compute a partial derivative of a numeric spatial variable by sampling along each axis with small distance
-- The distance can be controlled by SamplingDistance - it must be positive and non-zero
-- Component version allow ths sampling to occur in global or local space of the slot it's on

Locale:
- Merged Polish locale update by @foxobread
- Merged Mongolian locale update by modimobeikete

Fixes:
- Fixed Awwdio system crashing when deleting audio clip players (based on report by @reddneko, issue #4317 and @modernballoonie, issue #4170)
- Fixed legacy RandomAudioClipPlayerBase components rolloff converting incorrectly (reported by @zyro1331, issue #4300)
- Fixed incorrect playback calculations with negative playback speeds, causing artifacts and stopping playback (reported by @nytra, issue #4299)
- Fixed audio clip players sometimes playing the beginning of the clip briefly when they end (based on report by @.fulgens, @krzeszny, @nytra, issue #4341)
- Fixed uneceesary double-sorting when sampling numeric spatial variables (reported by @mpmxyz, issue #4334)
- Fixed exception when trying to stop already disposed audio device (found in a log from @greyfoxen, issue #4316)
寄生トンネル - ys
The following has been fixed:
- Adjusted the difficulty for some events.
4:32pm
Primeval - Exhibyte
A new primary ability has been added to the game for all creatures. Call Sibling. Calls a sibling to your location. 5 minute cooldown. (Summon)

A new primary ability has been added to the game for all creatures. Call Pack. Calls a pack of siblings to your location. 15 minute cooldown. Pack size is determined by the species, some species have more, some have less. (Summon)

A new primary ability has been added to the game for all creatures. Call Parent. Calls a parent to your location. 30 minute cooldown. (Summon)

Dimetrodon's movement speed is now faster.
King Arthur: Legends Rise - King Arthur
Answer the call of legend and pierce through the darkness in Britain!
Welcome to ‘King Arthur: Legends Rise’.



New packages will be added after the maintenance.

Check the notice below for more details!

🔗 [New Packages Notice]

Thank you.
King Arthur: Legends Rise - King Arthur
Answer the call of legend and pierce through the darkness in Britain!
Welcome to ‘King Arthur: Legends Rise’.


A patch and maintenance have been scheduled for 05/13 (Tue).

Check below for more details!

👑 05/13 (Tue) Maintenance and Patch Details


■ New Content
(1) ‘Special Relic Summon’ System
* Operation Period: 05/14 (Wed) After Maintenance - Until Further Notice
The new system will include Relics from all Elements, from Uncommon to Legendary Grades.

◎ Special Relic Summon ‘Wishlist’ System
The ‘Wishlist’ System can be used when using the Special Relic Summon.
Select 4 Legendary Relics of your choice so that once you reach the Guaranteed Summon, you’ll have a 1/4 chance to Summon one of those Relics.
Once you add Relics to your Wishlist, the remaining Legendary Relics not included in it will not be summoned in regular or guaranteed summons.

If you don’t add any relics to the Wishlist, one Legendary Relic will be summoned at a set rate in the guaranteed summon.

* Clear Main Story [Hard Mode 2-7] to be able to use the Special Relic Summon.


■ Details
(1) New Events

- Hero ‘Vivian’ Rate Up Summon
- Vivian Mission Event
- 0.5-Year Anniversary Prep Event
- Gold Collecting Event
- Clan Activities Event
- Raid Bounty: Apolleia

🔗Check out the [Ongoing Events Notice]

(2) New Packages
- Divine Prayer 1
- Divine Prayer 3
- Legendary Journey 1
- Legendary Journey 3
- Legendary Journey 13
- Legendary Journey 14
- Legendary Journey 15
- Legendary Journey 18
- Legendary Journey 19
- Legendary Journey 31
- Legendary Journey 32
- Legendary Journey 33
- True Champion 1

🔗Check out the [New Packages Notice]

(3) Balance Adjustments
- Rate Up Hero ‘Vivian’ Balance Adjustments






(4) Improvements & Changes
- Adds the Legendary Hero ‘Brennan’ to the list of heroes in the Special Summon Banner.
* After the 05/14 (Wed) Maintenance is complete, ‘Brennan’ and ‘Brennan Relics’ can be obtained through Special Summon, Relic Summons (Flame, Frost, Storm), Legendary Hero Summon Tickets (Summon Selection Ticket), Mysterious Hero Summon Ticket, Legendary Relic Shard Summon Ticket (Summon Selection Ticket), Precious Relic Shard Summon Ticket, and Mysterious Relic Shard Summon Ticket. The summon rates applied will vary based on the rates at the time you use the item.

- Improves how the number of turns are counted. In certain content, the battle turns are counted based on the player’s turns, instead of a combination of player and monster turns.

▼ How the turn count is displayed depending on the counting criteria ▼


▼ Content With Improved Battle Turn Count ▼



(5) Bug Fixes
- [Battle] Issue where Charlotte’s ‘Leaking Divinity’ buff occasionally lost its visual effects.
- [Battle] Issue during battle, buff icons would not be displayed to Gawain if the ‘Guardian of May’ effect was applied.
- [Main Story] Issue doing Repeat Battles in Normal Mode 2-7, the game would crash occasionally after the first round of battles.
- [Hall of Conquerors] Issue where Talos occasionally dies early in battle.


(6) Item & Rates Changes

The appearance list (hero and/or relic list) and rates of the following have been updated due to the inclusion of ‘Charlotte’ and ‘Charlotte Relics’:

* The published rates are rounded according to the Enforcement Decree of the Game Industry Promotion Act and may not add up to 100%.

Check out the following for more details!
🔗 [Maintenance and Patch Details Notice]
🔗 [Rate Info Guide]

Thank you.
Foul Bliss - Still Dre
We’re continuing to improve your gameplay experience!
This update introduces full gamepad support — now you can enjoy the game from the comfort of your couch with your favorite controller.
We’ve also fixed several minor bugs to make your journey smoother and more immersive.

🔧 What’s New:
• Full support for gamepads (Xbox, DualShock, and others)
• Control optimization
• Minor bug fixes and technical improvements

Thanks for staying with us — more updates are on the way!
...

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