Lost Host - GestLT

We’ve officially hit 10,000 wishlists on Steam!
This is a huge milestone for us, and we want to say thank you to everyone who has shown support for Lost Host. Knowing that so many people believe in our tiny car’s journey is truly inspiring.

Development is moving forward!
We’re currently working on a new location – the Village, full of atmosphere and new challenges.
On top of that, racing missions are coming to the game! While Lost Host is primarily a story-driven experience, there will be exciting gameplay moments that include racing and time-based challenges.

And yes… now the car can jump!
This new mechanic opens up even more creative and fun ways to explore the world.

Stay tuned for more updates – and once again, thank you for being part of this journey.

6:06am
The Nameless: Slay Dragon - 传剑人
  • Fixed some text errors

  • Fixed the issue of font display errors in some cases

Crown and Adventure - 步步

Crown and Adventure is a fantasy open-world strategy RPG. Players will become heroes in this world, recruiting companions, forming Legions, and establishing a nation. Explore and conquer the mythical continent “Eulogize”!

Latest Content Update: Caucaid Faction Showcase

In the short future, players will experience the five Archduke domains of Caucaid: “Burningland”, “Libraland”, “Steelland”, “Springland”, and “Redpineland”! Burningland's trade and religious culture, Libraland's laws, Steelland's technological innovations, Springland's manor economy and chivalry traditions, and Redpineland's military heritage—all are sources of pride for the Caucaid Empire.

Caucaid Empire's greatest pride lies in its ancient chivalry and its innovative abilities. Under a relatively loose power structure, each duchy excels in its own specialty—magic, military, technology, and law. However, subtle divisions between Archduke domains hinder communication and cooperation, leading each to develop unique strengths only in specific fields. Will Caucaid have a new ruler to reclaim imperial authority and achieve a new leap forward?

Traditionalists: Knights and Faith

The chivalry tradition in Caucaid has a long history. Here, knights generally worship the Deity and draw power from it. Years of honed martial skills, full-body armor forged from fine steel, and the strength bestowed by the Deity make them invincible on the battlefield. The "iron can" image of their full armor has become the symbol of Caucaid knights.

Due to the divisions among duchies, troops and heroes from each domain differ to varying degrees. Some excel at arrayed infantry and heavy armor, advancing steadily and securely.

Others specialize in armored cavalry charge, breaking through enemy lines with the power of faith and massed charge tactics.

Reformists: Technology and Magic

Not all Caucaid’s people live by tradition; there are also innovators. Some duchies' Mages popularize the use of Mana and develop powerful attack spells. On the battlefield, organized Mage groups unleash Skills to devastate enemy formations.

The stand of reformers is Steelland, which not only achieves technological breakthroughs but also applies these advances militarily, creating a mechanized army—the “Roar Knight”. These ruthless war machines destroy all enemies before them.

Cavalry, Mage, machines... Does Caucaid have other unique units? Perhaps no one knows.

The loose relationships among duchies allow for remarkable achievements in their respective fields, but high autonomy leads to a lack of cohesion, preventing them from combining strengths for maximum advantage. Who will be the Hero and emerge to unite them and forge a new legend?

The Crown & Adventure demo is now available on Steam. We invite you to try it and share valuable feedback, which is crucial for our ongoing improvements. The game is tentatively scheduled for release in the second half of 2025. Thank you for your patience and support! Follow our official accounts for the latest updates!

Earthion - Knase23
2025/8/4 Patch Notes
  • Updated Earthion game to Version 2.0.1 (which fixes in-game bugs)

  • Fixed Windows icon on program

  • Fixed Steam Language detection

  • Fixed crash when using integer screen scale and reducing window size below 100%

  • Input system selection (Steam Input/Raw Input) setting is now preserved

  • Keyboard configuration has been refined

  • Fixed Difficulty Achievements not being triggered

  • Fixed numerous audio issues

Earthion Version 2.0.1 Patch Notes
  • Fixed issue of subweapons becoming unusable

  • Fixed issue of subweapons occasionally not displaying correctly

  • Fixed issue of game freezing after inputting password

  • Fixed issue of sound effects not playing after selecting Continue

  • Adjusted enemy bullets to be more easily visible

  • Adjusted three pixels in the second half of Stage 2

  • Start can now be pressed when selecting Continue

  • Can skip Countdown by pressing Start (Only in Automatic Mode)

  • Added 2 more Challenge Modes

3Paths - Trturist

Since 3Paths is going through an endless development cycle, I decided to release the game as early access.

Although I tried to do what I could on my own, the game lacks sprites, CGs and music, and I'm out of money, I'm out of time.

Since the total number of wishlists hasn't even reached 1000, I don't think it's right to keep anyone waiting any longer.

So I'll focus on new updates and try to make the game better looking over time.

Conceptually most of the game is done but the last minute polishing and extras will take a little more time. I'm planning to release the game in August. If nothing goes wrong at the last minute, I'll release it on August 11th.

I'm thinking of selling it for 3.99 dollars (gotta keep those 3s rolling). This will be the price during early access. Of course, this price will drop even more during steam discounts. I will also apply an launch discount.

For now the game will only be released on Windows because I don't have the equipment to test MAC and Linux. I will deal with that later.

Everdream Valley - Kamila | Untold Tales
Hey Everdreamers! 💛

Pack your picnic basket, meet new neighbors (both human and fluffy), grow a few things, fix what needs fixing, and prepare the perfect picnic to share with your new friends. Explore hidden surprises, enjoy the views, and spend a little time in a place that feels like home.

Play the demo today and wishlist Everdream Village to stay up to date on future news and updates:

https://store.steampowered.com/app/3569950/Everdream_Village/
We’d love to hear what you think — tell us your favorite moments in the comments below, and if you have a minute to spare — check out our feedback form, to help shape the development of the game! 💛

🌱 CLICK HERE TO LEAVE FEEDBACK OR A BUG REPORT 🌱

Follow us!
Twitter/Facebook/Instagram/TikTok

Everdream Village - Kamila | Untold Tales
Hey Everdreamers! 💛

Pack your picnic basket, meet new neighbors (both human and fluffy), grow a few things, fix what needs fixing, and prepare the perfect picnic to share with your new friends. Explore hidden surprises, enjoy the views, and spend a little time in a place that feels like home.

Play the demo today and wishlist Everdream Village to stay up to date on future news and updates:

https://store.steampowered.com/app/3569950/Everdream_Village/
We’d love to hear what you think — tell us your favorite moments in the comments below, and if you have a minute to spare — check out our feedback form, to help shape the development of the game! 💛

🌱 CLICK HERE TO LEAVE FEEDBACK OR A BUG REPORT 🌱

Follow us!
Twitter/Facebook/Instagram/TikTok

CorpoNation: The Sorting Process - Playtonic Anni

Dear Valued Employee, today we bring you the most excellent news! Don't you hate it when work just comes to an end one day? Well, no more! Ringo CorpoNation is finally introducing the Endless Work Mode, meaning work never has to end and you can continue your contribution to the betterment of Ringo CorpoNation every single day until the end of times.

Additionally, we are also introducing some handy fixes that make your experience working for the Ringo CorpoNation more enjoyable.

Work hard!

About Endless Mode
  • Lets you just sort samples in three different game modes

    • Zen mode
      “Peacefully sort samples, for as long as you’d like, consequence-free. No time limit and one random work task using settings you choose.”

      • Players can configure what sorting rules to play with

    • Challenge mode
      “Sort samples, but there’s a limit on how many you can get wrong before you’re out. Your manager will change the rules at random based on settings you choose”

      • Players can configure what sorting rules are available to show up at rules

      • A high score shows your top 10 best results

    • Daily Sort
      “Play a different challenge each day from the same starting point. Complex, changing rules and a limit on mistakes. Work hard for your daily high score and steak record.

      • See your all time highest daily challenge score.

      • A streak system that shows how many days in a row you’ve done your daily challenge.

Full List of Fixes

Spoilers appear \[[i]within brackets, italicised and struck through[/i]]!

  • Resolved an issue on week 3 day 2 & 3 that was incorrectly giving the player non-shape samples.

  • Updated sorting logic for \[[strike]multi-attribute samples[/strike]]: the system now pays attention to both halves of the sample when validating if it should be spliced, mixed or discarded.

  • Changed preset samples at the start of shift on week 10 day 1

  • Splicer diagram now holds down the correct button

  • Fixed an issue with setting a stage preference in Ringo Fighters

  • Fixed an hidden error in the catalogue

  • Multiple improvements & bug fixes when playing with a gamepad

  • This one's a big one in terms of issues players have with the current build but also a spoiler \[multiple bug fixes and improvements to Nexus functionality]

  • Sample solitaire no longer shows number samples to the player before they’re unlocked

  • Fixed a bug that led to you being rated zero stars in every shift

  • Fixed a bug with spoiler \[Synthesis TDS fixing task]

5:59am
Galaxy CocoA - ohohodroh

The Galaxy CocoA update to version 1.00 has now been completed.

5:55am
The Tavern In the Woods - CJM
A very minor tweak - slowed down mouse look speed.

A subtle change, but the original speed, for first person, was too fast and this is now slightly dampened. Mouse speed can still be changed in the settings.
...

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