Witch Hunter Izana - pandemonium

https://www.kickstarter.com/projects/bottledstarlight/witches-of-ravenbrook


Our next major project, in partnership with InkyFluffDraws, is Witches of Ravenbrook! Don't worry, we're still working on RoP and our other projects, this is just the next big one.

If you like TF RPGs then you're going to like this one. Check out the KS and, if you like the look of it, consider backing it. Thanks!

Runes of Pandemonium - pandemonium

https://www.kickstarter.com/projects/bottledstarlight/witches-of-ravenbrook

Our next major project, in partnership with InkyFluffDraws, is Witches of Ravenbrook! Don't worry, we're still working on RoP and our other projects, this is just the next big one. If you like TF RPGs then you're going to like this one. Check out the KS and, if you like the look of it, consider backing it. Thanks!

10:49am
Gridkeeper - pixelwide
Added Overflow notification marker beside Grid icons.
BioMenace Remastered - lethal_guitar

Bart (marketing lead) and Niko (lead developer) recorded a short Q&A video answering some common questions we see about about BioMenace Remastered. Check it out:

Bank Simulator - Strong Bow Games
This week’s release adds:

  1. Bank Door: Swipe you manager Card in the security reader to open / close the bank

  2. Teller Drawer: Open / close on demand

  3. Vault Access: Swipe you manager Card in the security reader to open / close the vault

  4. Floor Customization: New tiles/materials in the Customization section

    💬 Love the update?
    🌟📝 Your reviews make a big difference!

    🙏 If you’re enjoying the game, please leave a positive review on Steam, it helps us grow and brings more awesome updates to you faster. 💖🚀

    💡 Found bugs or have ideas?
    Join our Discord and share your thoughts:
    👉

    https://discord.gg/wZ3ACd4h4A

    Thank you for playing and supporting us!

    Strong Bow Games Studio

10:47am
Super Paparazzi - functionSam
A specific section in Level 4 had some cosmetic issues that were fixed
Naica Online - D1nosaur
Gameplay Changes:
  • Increased follow distance for all mobs - Mobs will now follow you for longer which will allow you to better kite them and engage in safer combat

  • Monsters now quickly regenerate Health when you disengage combat with them

  • Added new Area of Effect visual for AOE spells like Falling Elements

  • Mage Shield now gives you 50% of your maximum health as a shield

    • Increased duration to 5 seconds

    • Increased cooldown to 7 seconds

Bugfixes:
  • Optimized certain game elements that were causing server side lag

  • Pressing the logout button now correctly takes you back to the character selection screen

  • Mana potion cooldown is now properly 10 seconds as it should be

  • "The Sting" quest should now properly count only the Elite Swarm Bee and reduced count to 1

  • "Power Surge" quest can now be taken properly

  • "A Proper Farewell" quest now has correct Roak wood attached so the quest can be completed

  • Removed certain quests from being repeatable

  • Fixed missing animation for Wood Sword

  • Fixed Elite Flapdoy animations

  • Fixed Bug Report window being closed when pressing certain keys

  • Fixed issue when putting volume slider to a minimum, sound is now properly reduced to a 0

  • Fixed issue where certain mob projectiles would disappear while also hitting the player

  • Removed obsolete armor stat from the game and existing gear

10:45am
RWSD - tov.spaskin
Fixed found bugs.

-soldier speed decreased.
-some interface issues.
-damage from kamikaze explosion added.
-map fixes.
Deceit 2 - kai

Subjects,

Just a quick update  to address feedback from the community that came in following our Season launch. 

As always, your feedback has been invaluable - please keep sharing your reports through Discord. 

We’ll see you in The Ritual. 

Improvements:

  • (Legacy) Reduced emissive light for Capture Point Objective and Lever Item detail UI.

  • (Legacy) The player list now shows your Infected teammate’s selected Terror and Blood levels.

  • (Legacy) Doors now open faster.

  • (Legacy) You can now hear people when you are bleeding out.

  • (Legacy) The shotgun reticle now gets smaller when aiming.

  • (Legacy) Added two missing vents.

  • (Legacy) Increased win XP amounts.

  • (Legacy) Removed blur effect when oxygen is being drained.

  • Improved Glossary layout.

  • Reduced brightness on System Crash Monkey.

  • Optimised the Inbetween transition on Millhaven, Wurgen and Blackthorne Manor to reduce hitching and improve performance.

  • Added the Legacy pack to the in-game Store.

Fixes:

  • (FIXED) Glossary popup disappears as soon as it slides into view.

  • (FIXED) Observer icon displays incorrectly on the Player Profile Wins screen.

  • (FIXED) Pixel Pop Rachel skin top is misaligned with the arms.

  • (FIXED) You cannot scroll through the legacy How To Play description text when using a gamepad.

  • (FIXED) Players can’t move after the player they are executing disconnects in legacy mode.

  • (FIXED) Grabbed players in legacy can be shot and damaged.

  • (FIXED) Collision issues on the Centre Stairwell in the Asylum.

  • (FIXED) XP is awarded when reviving a subject that has already been voted out.

  • (FIXED) Play tab does not switch to Legacy mode when joining a Legacy party.

  • (FIXED) Outlines on players with suspicion are coloured black.

  • (FIXED) Crouching triggers proximity chat in Legacy Game Mode.

  • (FIXED) Being able to remove armour from a Bleeding Out player.

Practisim Designer - AncientSky Games
  • New Props
    • TargetsUSA 6 plate gong customizable
    • USPSA Mini Noshoot targets
  • Bug Fixes
    • Turned off customization for Gong and Dueling Tree
    • Layout page zoom and positions will be correct after loading STG
    • Stage designs must have a name and author to upload to StageCentral
    • Cleaned up rogue StageCentral files
    • Straighten bay walls and added pillars to make things more seamless
...

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