12:48pm
Tiny Takedowns Playtest - MASL
Added relay for connection issue if NAT is not supported
12:46pm
Jump Lanes - gargantuancake
Scenario #11 - Trade Gate Rho

While the empire has access to advanced technology some pieces are better than others. Unfortunately some of them are highly impractical for most purposes. While ship drives and jump lanes allow faster than light travel there are still limits to how far and how fast one can travel using them. The known peak of such technology is the trade gate. Unfortunately they are massive, power hungry, and costly to build. While they allow nearly instantaneous transportation they are rare.

A new trade gate is however being constructed. Profits can of course be made delivering materials to the site. Despite this companies have largely ignored the area of the new trade gate as the area is sparely populated and barely developed. Prove to the naysayers that money can be made and set your company up for future endeavors.

Bug Fixes and Rebalancing

Regions were supposed to be able to have extra costs for building within them. This didn't work properly which also threw off the balance of some scenarios. This has been fixed. Related to this is further rebalancing of The Wheel.

Currently In the Works

Scenario #12

Random map generation.

More achievements.

Map editor.

One Last Toast - Collederas [EN/ITA]
Dear Guest,

The wait is over.

The unveiling of Bepi Family's most daring vintage is imminent.

  • 🎭 One Last Toast

  • 🍷 Launching June 25 on Steam

Please find attached a copy of your Invite. We trust you'll examine it very carefully.

See you at the Party.

Your presence would mean the world to us.

Signed

The Party Committee,
Bepi Estate [dynamiclink href="https://store.steampowered.com/app/3639210/One_Last_Toast/"][/dynamiclink]P.S. - Should you notice anything unusual about your invitation, we hope you'll know what to do.

Anthro Heat - ParanoiD

Hey there,

Thank you so much for joining us during Steam Next Fest; we hope you enjoyed the demo! We'll still have the demo available on Steam as we continue working towards the game's release later this year.

Our team is very committed and making good progress, but Quality comes first. You can follow our development progress on our social networks and also on our Official Discord. Although we don't have a specific release date for the game, we're doing our best to launch it this year!

In the version we are developing, we already have:

  • 06 Locations (Suite, Bathroom, Gym, Cabin, Locker Room, and Beach).,

  • 12 Characters (Astera, Atlas, Aurora, Emmy, Garret, Hera, Marina, Riley, Jasper, Sasha, Reneè, and Vertex).,

  • Fixed and improved several gameplay resources, including poses, textures, reported bugs, collisions, dialogues, animations, etc.

  • And much more!

Wishlist the game now:

[dynamiclink href="https://store.steampowered.com/app/2236060/Anthro_Heat/"][/dynamiclink]

Join our Community: https://discord.gg/JpXCzzPvNz

Check our Website: https://www.anthroheat.com/

Fisher Online - Woolf ✔

Hello, fishermen!

It's time for the Steam Fishing Festival!

Now Fisher Online is 40% cheaper, hurry up before get snapped up!

[dynamiclink href="https://store.steampowered.com/app/1094780/Fisher_Online/"][/dynamiclink]

Ctrl Alt Deal - FoxFyre

It’s hard to believe Next Fest is almost over. The week went by in a flash! Even though we’re hard at work on getting Ctrl Alt Deal ready for launch, we had time to try a few demos. Today’s the last day to play those demos (but don’t worry, ours will stay up after the festival ends!).

Life Below is a beautiful, innovative take on a city builder. What if you were a cool underwater spirit managing resources like coral and pearls to develop an ecosystem? This game is utterly beautiful (we love pretty games) and lovely to play. Our lead writer, Amber, famously hates swimming and even she found it enchanting.

[dynamiclink href="https://store.steampowered.com/app/2932150/Life_Below/"][/dynamiclink]

Next, the wild ride that is Paris Transylvania. Is it too early to call it this summer’s Balatro? We played as Marie Antoinette, fleeing revolutionary France only to stumble into a monster-infested Transylvania. It’s the deckbuilder/Plinko mashup we never knew we wanted.

[dynamiclink href="https://store.steampowered.com/app/2459560/Paris_Transylvania/"][/dynamiclink]

Paradigm Island snuck up on us. At first it seemed to be a chill text-based RPG. But the skill checks, logic puzzles, and gorgeous art (did we mention we love pretty games?) hooked us and drew us further in. We felt like we were in the Adventures of Tintin, if Tintin was a newbie mercenary going on his first job with his adoptive family/crew.

[dynamiclink href="https://store.steampowered.com/app/2780990/Paradigm_Island/"][/dynamiclink]

Let us know on our forum or Discord what your favorite demos were. And remember to wishlist Ctrl Alt Deal!

Crystal Tower Defense - hot-roof-studios
Translation
  • Added Chinese translation. If you have any suggestions for improvement, please send them to us via Discord. / 添加了中文翻译。如果您有任何改进建议,请通过 Discord 发送给我们。

Bug Fixes
  • Fixed forge upgrade animation getting stuck

  • Fixed items disappearing inside the forge

  • Fixed inventory being stuck in dismantle mode

Virtual Frenzy- Nexus Corps - NinthGames

Bug Fixes

  • Fixed an issue where skills could not be triggered again after being canceled

  • Adjusted the trigger timing and description text for Secrets

Balance Adjustments

  • Draw Card Ability: Mana cost reduced from 3 → 2, but now costs an additional -2 player HP

  • Snezhav: Leopard cubs now fill the entire board upon summoning

  • This Is My Tavern!: No longer affects Snezhav

  • Cursed Cat: Duration changed to 1 turn

  • Haven’t Been Burned by a Cigarette, Huh: Burn damage effect changed to 2

  • Sunny-Side-Up Jellyfish: Mana cost reduced from 2 → 1, HP reduced from 2 → 1

  • Fluffy Sprite: HP reduced from 3 → 2

  • When the Stars Descend: Mana cost increased from 2 → 3

  • Female Ninja’s Hidden Identity: Stealth duration changed to 1 turn

  • Charm Ribbon: Effect duration changed to the current turn only

Other Optimizations and Adjustments

  • Fixed typos and clarified descriptions in skill tooltips

  • Magic card display time reduced to 1 second to improve visual clarity

  • Player turn thinking time changed to 60 seconds

  • Added indicator showing whose turn it is

Ninja Party - m.galushka

Ninjas, assemble! Playtests have officially started — and you’ve got 1 week to jump in and show us what you’ve got 💥

How to jump in:

💻 Steam — if you pre-registered and clicked Request Access, the game should already be in your library as Ninja Party Playtest.

📱 Android — download the file and install it: https://drive.google.com/file/d/1Pjth5hIlblfmLFYYpRSgaZyBTJOi3BHB/

🍏 iOS — open TestFlight and find build 386. Available for users who signed up earlier.

💡 When you launch the game, you might see a “enter email” window — don’t worry, just type anything like “imthebestninja” or “kibomyqueen”. It’s just a formality.

Play, bring your friends, and don’t forget to share your thoughts!

12:33pm
Keep Me Gifted - selaaddinnnnn

...

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