12:56pm
Beyond The Limits - FaithFM
Improvements to the police system and general improvements.
Relentless Expanse - Cowmera Games

Hey everyone, I have an exciting bit of news that will forever change the development of Relentless Expanse, and much more! Today, we are officially announcing the creation of Cowmera Games, our very own indie studio! Alongside this, we are already deep into development with our next game! I won't be giving any more details on that for a while still, but hopefully sometime in Fall of this year I can start teasing it!

To accommodate these changes, you'll notice that the discord server has changed so that it's now focused on Cowmera Games as a whole, rather than just Relentless Expanse. Here's a link to the discord server for those that aren't in it yet:

https://discord.com/invite/ZjaBnbDVcU

Lastly, what does this mean for the future of Relentless Expanse? The rate of updates will slow down a bit, however we still plan to support Relentless Expanse until it's out of Early Access, which is quite a ways away! Relentless Expanse is still our main game, and we don't plan to abandon it!

If you have any more questions about what this means, or just any questions in general about Cowmera Games, then feel free to ask away. This is a massive step forward for our team, and we're super excited that all of you have made this possible for us, thank you so much for your support!

Canvas of Kings - Hannes Breuer
  • Spectator Window: An additional window without UI can be opened with options such as own camera control or following the editor camera, full screen and pausing the display.
  • Text Labels: Can be added via the Deco Tool. Text and design can be customized (font size, color, with icon, ...). Assignment to groups possible.
  • UI: Properties panel per element on map. Values can be set manually (rotation, scale, height). Open/Close Properties Panel with Key (Default ‘B’).
  • UI: Selection of elements on map revised.
  • UI: Selection frames of elements on map become brighter with dark environment.
  • UI: Camera zoom to mouse position.
  • UI: Added possibility to manually enter certain values in Map Settings and Environment Panel (e.g. map size, shadow, wind direction).
  • UI: Selection list in Object Editor added to display all selectable elements at mouse position (open with Ctrl + left click). The selection list is also available in the normal editor.
  • Settings: Extend object limits in beta tab in settings. If active, objects can be scaled very small or very large.
  • Object Editor: The name for imported custom textures is now taken from file name.
  • Random Animated Birds flying on map are now automatically hidden during export and not exported.
  • Several bug fixes and small adjustments.
Treasure Chest Clicker - yo
The new incremental game, Keep on Mining! got a store page!

Keep on Mining! follows the trend of short and sweet incremental games that can be completed in a few hours with an actual ending. Currently the aim for this game is to be a 3-5 hours long experience.

Give it a wishlist!
https://store.steampowered.com/app/3769130/Keep_on_Mining/?beta=0

Coin Flipper - yo
The new incremental game, Keep on Mining! got a store page!

Keep on Mining! follows the trend of short and sweet incremental games that can be completed in a few hours with an actual ending. Currently the aim for this game is to be a 3-5 hours long experience.

Give it a wishlist!
https://store.steampowered.com/app/3769130/Keep_on_Mining/?beta=0

Clicker Clicker Clicker - yo
The new incremental game, Keep on Mining! got a store page!

Keep on Mining! follows the trend of short and sweet incremental games that can be completed in a few hours with an actual ending. Currently the aim for this game is to be a 3-5 hours long experience.

Give it a wishlist!
https://store.steampowered.com/app/3769130/Keep_on_Mining/?beta=0

Just Click The Button - yo
The new incremental game, Keep on Mining! got a store page!

Keep on Mining! follows the trend of short and sweet incremental games that can be completed in a few hours with an actual ending. Currently the aim for this game is to be a 3-5 hours long experience.

Give it a wishlist!
https://store.steampowered.com/app/3769130/Keep_on_Mining/?beta=0

PegIdle - yo
The new incremental game, Keep on Mining! got a store page!

Keep on Mining! follows the trend of short and sweet incremental games that can be completed in a few hours with an actual ending. Currently the aim for this game is to be a 3-5 hours long experience.

Give it a wishlist!
https://store.steampowered.com/app/3769130/Keep_on_Mining/?beta=0

工廈 Warehouse - Clez

Hi everyone!

A quick reminder: if you haven't already, please wishlist《工廈 Warehouse》on Steam — it really helps a lot for a solo indie developer like me! Wishlist here! 🔗 Warehouse 工廈

We're excited to announce that our demo is officially live! A huge thank you to everyone who's jumped in and shared feedback so far — your support means the world to us.

This update includes:

  • 🧱 Fixed a wall missing collision, preventing players from accidentally walking out of bounds

  • ✏️ Corrected a minor typo spotted in one of the control settings

  • 🗣️ Added a simple intro dialogue at the start of the entry level to give players better context about what’s happening, helping you step into the story from the very beginning

If you're curious about the journey so far, check out previous development posts on:

🔗 Instagram

🔗 X/Twitter

🔗TikTok

☕ You can also support the project here: 🔗

https://ko-fi.com/echostudiogames

12:43pm
Skogdal - ErlendK
  • Updated skip (cinematics/credits) to be hold button instead of double click, as we saw several people skip by accident.
  • Fixed more typos and text errors.
...

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