Lost Castle 2 - Kafeier
Fixes
1. Fixed the monster "Ghoul Butcher" not attacking after charging.
2. Fixed the monster "Goblin Brute" not attacking.
3. Fixed the Boss "Alchemist" occasionally not triggering item unlocks after being defeated.
4. Fixed the Boss "Furious Thunder Spirit" occasionally flashing repeatedly again.
5. Fixed the player's health display issue.
6. Fixed the effect of the treasure "Pulsating Tree Knot" not triggering.
7. Fixed the armor "Arcane Battle Robe" effect not triggering.
8. Fixed the adventure log not displaying difficulty.

Attempted Fixes
1. Attempted to fix the issue of the initial weapon being infinitely dismantled.
Legends of Dragaea: Idle Dungeons - gigatank3000
Hello fellow Guild Masters,

We're pleased to share that Legends of Dragaea: Idle Dungeons is part of the PixElated Adventures Festival. Please be sure to play the demo, leave your feedback in the discord or Steam forums, wishlist the game and check out our previous game Wyvia.

It's on sale for the duration of the event until August 5th!

Until next time, happy dungeon crawling.


https://store.steampowered.com/app/1579660/Wyvia/
Infinite Forest Idle Playtest - Pasc
You can now easily compare new items you find with the item you currently have equipped.
Wyvia - gigatank3000
Hello fellow Mercenaries,

We're pleased to share that Wyvia is part of the PixElated Adventures Festival, The game is now 25% off so be sure to tell all your friends! Please be sure to review the game and check out our friends over at Jofer's Games with Pixel Paint Together and it's new Wyvia themed free DLC! Sale ends August 5th!

https://store.steampowered.com/app/2953230/Pixel_Paint_Together/

Until next time, happy adventuring!

P.S. Be sure to check out and wishlist our new game in the works Legends of Dragaea.
https://store.steampowered.com/app/2712380/Legends_of_Dragaea_Idle_Dungeons/
11:14pm
Moth Planet - Moth Fried Games
- Added a Post-Game Hint system for Lore Rooms, giving an idea of where the entry point for said rooms may be located if you haven't found them after finishing the game.
- Adjusted some shadows for certain round objects.
- Adjusted a Checkpoint.
- Adjusted some Cutscene animation logic to avoid a potential softlock under certain conditions.
Exo Rally Championship Playtest - noodlor
Default Setup changes:

  • taller suspension
  • softer slow dampers (allows more body roll)
  • stiffer fast dampers (cushions falls from jumps)
  • progressive suspension kicks in at 65% compression (was 50%)
  • less diff lock (less front drive and more rear drive)
  • less brake force (was always locking up, could still use less?)

Tire model changes:

  • mostly have reduced the amount of lateral traction a tire has at smaller slip angles, so the car feels less nimble, more challenging to drive, and there's more of a sweet spot around a 30deg slip angle

Other changes:

  • fix dark shadows at the start of a race
  • updated pathfinding grid for the AI
  • reduced effect of bushes
  • onscreen dust overlay to help track how dusty your car is
  • added some extra dust warnings pre-stage
  • between stages in rallies if you are left on the surface (eg. not in dropship), your rover builds up dust
  • respawn rover when you re-open the service screen (fixes upside down rover)
  • updated colliders for rocks (should fix unhittable rocks)
  • fix finish line music continuing after restart
  • fix lots of meteors sometimes in replays
Digimon Masters Online - movegroups
Hello, this is the DATS Center.

We would like to inform you about the update and patch details on 30.07.2024.
Tamers, please refer to the following information to ensure smooth gameplay.

※ After maintenance, the following items will be given to all Tamers as server maintenance rewards.

Maintenance Reward Coin 2ea, Royal Base (Hard) Entry Ticket 2ea, Arena Admission Ticket 1ea
※ These maintenance rewards will be given per server.

◎ Update

[Option Lock]

A new system [Option Lock] has been added.

- It can be used with the existing [Option Change Stone] item.
- You can select options to lock through the lock button in the UI.
- When you click the enchant button with options locked, all options except the locked ones will change.
- You can lock up to 2 options, and the number of [Option Change Stones] consumed increases with the number of locked options.
※ Digivice items cannot be option-locked.




[Option and Number Change UI Update]
- You can now view the current options and stats of an item, the list of possible options, and their appearance rates in the Option and Stat Change UI.
- You can compare the changes through the result window.
- For the Stat Change UI, the method of selecting options has been changed from a drop-down to radio buttons.

Option Change UI



Number Change UI



Result Screen



[Renewal Stone Functions and Sources Deleted]

- The renewal counts for accessories have been deleted.
- The functions of [Renewal Increase Stone] series items have been deleted and can no longer be used.
- The sources of [Renewal Increase Stone] series items have been deleted.
Some sources will be replaced with other items of the same probability and quantity.

Additionally, existing [Amazing Renewal Increase Stone] items that Tamers possess can be exchanged at the <Exchange Clerk> Gekomon NPC at the DATS Center.

◎ NPC <Exchange> Gekomon's Item Crafting List








[Dungeon Entry Method Improvement]

- Tokyo Tower Observatory, Fuji TV Rooftop, Vortex of Poison, Scar of Water Crystal, Uprising Flame, Trace of Black Steel, Descending Thunder God, Huanglongmon Dungeon, Royal Base, Gankoomon’s Training Ground, Shadow Digimon Labyrinth Entry method has changed.

<Before>
- Enter through the NPC Conversation
<After>
- Enter through the Dungeon Entry UI

[Dungeon Progress Method Change]

- The progress methods for Gankoomon’s Training Ground, Shadow Digimon Labyrinth, and Royal Base Dungeon have been changed.
-
[Detail]

- Gankoomon’s Training Ground

<Before>
- Dungeon clear upon defeating Gankoomon
<After>
 Upon defeating Gankoomon, Hackmon will appear.
 The dungeon is cleared upon defeating Hackmon.
 Upon defeating Hackmon, you can obtain the existing rewards and additionally [Gankoomon’s Training Random Box].

◎ [Gankoomon’s Training Random Box] Contents



Shadow Digimon Labyrinth
<Before>
- Dungeon clear upon defeating the boss monster corresponding to each day of the week
<After>
 Anubimon, who was in the passage between the 3rd and 4th rooms, will disappear.
 Upon defeating the (previous) boss monster corresponding to each day, Anubimon will appear in the 4th room.
 The dungeon is cleared upon defeating Anubimon in the 4th room.
 Upon defeating Anubimon, there is a chance to obtain the [Shadow Labyrinth Pathfinder].

- Royalbase

<Common mode Change>
 The method of progressing through the first room has been changed.
 Dorumon will appear in the starting area of the first room.
 Upon defeating Dorumon, a random portal will be created that leads to the next area where the Royal Knights appear.

<Easy mode Change>
 Upon defeating the last Royal Knight in the first room, X-DATA Core Data will appear in the starting area.
 Upon defeating X-DATA Core Data, 30 [X-Antibody DATA Fragments] will drop in the field.
<Normal mode Change>
 Upon defeating the last Royal Knight in the first room, X-DATA Core Data will appear in the starting area.
 Upon defeating X-DATA Core Data, 5 [X-Antibody DATA] will drop in the field.

[Dungeon Re-entry System Added]

- A new system [Dungeon Re-entry] has been added.
[Details]

- The [Dungeon Re-entry] feature can be used upon clearing the dungeon.
- Re-entry can be done through the party leader.
When the party leader attempts to enter using the [Re-entry] button, re-entry is not possible if any party member does not meet the entry criteria or does not agree.

By clicking the button, [Re-entry] is possible.

By clicking the button, [Exit] is possible.

By clicking the button, a simplified pop-up can be called.

<Dungeon Result Window (Party Leader)



< Dungeon Result Window (Party Member)>




By clicking the button, the [Dungeon Result Window] can be called.

By clicking the button, [Dungeon Re-entry] is possible.

By clicking the button, [Exit] is possible.


<Dungeon Re-entry Simplified Pop-up>


※ Notes
- The re-entry feature is only visible to the party leader and not to party members.
- The re-entry decision can be made within 60 seconds, and if no decision is made within the time limit, it will be considered as no intention to re-enter, and the party will be exited.
- If any party member exits directly, the re-entry feature will be disabled for that party.
- If any party member does not have the required entry ticket for the dungeon, the re-entry feature will be disabled.
- The dungeon re-entry feature is available only for dungeons that use the [Dungeon Entry UI] entry method.
- The dungeon entry method will be continuously updated and improved.


◎ Promotion


#01. Normal Data Summon: 2 Types of Epic List

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Normal Data Summon – Black Wing's Gunshot
[Needed Ticket: [Data Summon Ticket: Epic] 1ea]
[Random Summon List]
- Death Slinger 1ea
- Mega Reinforced Digiclone Cube 2ea
- Raremon DigiEgg-Lv.5[Champion] 1ea
- Reinforced Digiclone Set 2ea
- Mysterious Mercenary DigiEgg [4~5] 1ea
- Backup Disk 40ea
- Seal Opener 70ea
- ChipSet Conversion Kit R3 3ea
- Fruit of Yggdrasil 15ea
- Random Low-Class DATA 70ea
- ChipSet Conversion Kit R2 5ea

[Guaranteed Reward List]
[Guaranteed Reward Value: 100]
- Death Slinger [Event] 1ea

- Normal Data Summon – Awakened Demon Lord
[Needed Ticket: [Data Summon Ticket: Epic] 1ea]
[Random Summon List]
- Broken Alarm Clock 1ea
- Mega Reinforced Digiclone Cube 2ea
- Raremon DigiEgg-Lv.5[Champion] 1ea
- Reinforced Digiclone Set 2ea
- Mysterious Mercenary DigiEgg [4~5] 1ea
- Backup Disk 40ea
- Seal Opener 70ea
- ChipSet Conversion Kit R3 3ea
- Fruit of Yggdrasil 15ea
- Random Low-Class DATA 70ea
- ChipSet Conversion Kit R2 5ea

[Guaranteed Reward List]
[Guaranteed Reward Value: 100]
- Broken Alarm Clock [Event] 1ea



#02. Limited Sale of 2 Types of Reinforced DigiAura

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Reinforced DigiAura Ver. X [30 D]
[Saleprice: [1ea] ▶ 59C]
[Equip Effect]
Attack + 250, Max HP + 1200, Experience + 200%
[Additional Reward]
Fortune Cookie 1ea

- Reinforced DigiAura Ver. Y [30 D]

[Saleprice: [1ea] ▶ 59C]
[Equip Effect]
Attack + 300, Max HP + 1300
[Additional Reward]
Fortune Cookie 1ea

#03. Limited Sale: Slot Open Package 2 Types

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Slot Open Package
[Saleprice: [1ea] ▶ 99C]
[Contents]
- Mercenary Slot Expansion 1ea
- DigimonArchive Expansion+1 5ea
- Warehouse Expansion+1 20ea
- Bag Expansion+1 20ea
[Additional Reward]
Fortune Cookie 1ea

- Slot Open Package Light
[Saleprice: [1ea] ▶ 49C]
[Contents]
- DigimonArchive Expansion+1 5ea
- Warehouse Expansion+1 20ea
- Bag Expansion+1 10ea

#04. Limited Sale: Tamer Change Package 改 3 Types

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Tai Tamer Change Package 改
[Saleprice: [1ea] ▶ 149C]
[Contents]
- Tamer Change [Tai] 1ea
- Agumon DigiEgg Lv.4-5 1ea
- Super Amplification Booster+1000% 20ea
- Backup Disk 30ea
- ExpBooster+300% Box[30D] 1ea
- Energy Aura Box [30D] 1ea
- Evoluter 30ea
- ModeSelector 10ea
[Additional Reward]
Fortune Cookie 2ea

- T.K Tamer Change Package 改
[Saleprice: [1ea] ▶ 149C]
[Contents]
- Tamer Change [T.K] 1ea
- Patamon DigiEgg Lv.4-5 1ea
- Super Amplification Booster+1000% 20ea
- Backup Disk 30ea
- ExpBooster+300% Box[30D] 1ea
- Energy Aura Box [30D] 1ea
- Evoluter 30ea
- ModeSelector 10ea
[Additional Reward]
Fortune Cookie 2ea

- Izzy Tamer Change Package 改
[Saleprice: [1ea] ▶ 149C]
[Contents]
- Tamer Change [Izzy] 1ea
- Tentomon Digiegg Lv.4-5 1ea
- Super Amplification Booster+1000% 20ea
- Backup Disk 30ea
- ExpBooster+300% Box[30D] 1ea
- Energy Aura Box [30D] 1ea
- Evoluter 30ea
- ModeSelector 10ea
[Additional Reward]
Fortune Cookie 2ea

#05. Limited Sale: Fruit of Homeostasis 1+1

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Fruit of Homeostasis 1+1
[Saleprice: [1ea] ▶ 8C]

- Fruit of Homeostasis 5+5
[Saleprice: [1ea] ▶ 40C]

- Fruit of Homeostasis 10+10
[Saleprice: [1ea] ▶ 80C]

#06. Limited Sale: Belphemon Rage Mode Completion Package

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Belphemon Rage Mode Completion Package
[Saleprice: [1ea] ▶ 198C]
[Contents]
- Psychemon DigiEgg Lv.4-5 1ea
- Hatck Backup Lv.5 2ea
- Reinforced Digiclone Package 1ea
- Devil Mid Class DATA 10ea
- Devil Low Class DATA 40ea
- Alarm Clock 1ea
[Additional Reward]
Fortune Cookie 3ea

#07. Limited Sale: Beelzebumon Blast Mode Complete Package

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Beelzebumon Blast Mode Complete Package
[Saleprice: [1ea] ▶ 198C]
[Contents]
- Impmon DigiEgg Lv.4-5 1ea
- Hatck Backup Lv.5 2ea
- Reinforced Digiclone Package 1ea
- Devil Mid Class DATA 10ea
- Devil Low Class DATA 40ea
- Toy Gun 1ea
- Accelerator 30ea
[Additional Reward]
Fortune Cookie 3ea

08. Addition of 2 New Permanent Packages

[Duration] After maintenance 30.07.2024 ~ Before maintenance 13.08.2024

- Adventure Agumon Costume Set [30D] [Event]
[Saleprice: [1ea] ▶ 99C]
[Contents]
- Agumon Ornament Box [30D][Event] 1ea
- Agumon Top Box [30D][Event] 3ea
- Agumon Bottom Box [30D][Event] 3ea
- Agumon Paw Gloves Box [30D][Event] 1ea
- Agumon Feet Shoes Box [30D][Event] 1ea
[Additional Reward]
Fortune Cookie 1ea

- Newbie Support Package
[Saleprice: [1ea] ▶ 149C]
[Contents]
- All [AT] Chipset R15 [Event] 3ea
- All [CT] Chipset R15 [Event] 3ea
- All [HT] Chipset R15 [Event] 3ea
- Mega Digiclone Set Box[Event] 5ea
- Newbie’s Yellow Soccer Uniform Box [30D][Event] 1ea
[Additional Reward]
Fortune Cookie 2ea


◎ Update and Bug Fixes
- Security improvement
- Server/Channel stabilization
- Game DB organization/backup

Thank you.


Mini Airways: Prologue - looaiaia
Hi all ATCs,

Just 1 day left before the official release!
We're as excited as you are for the full game to drop. We're also thrilled that Mini Airways has made it to the "Popular Upcoming" list, drawing even more attention to our game. Everything feels so unexpected and exciting!



We are incredibly grateful for all the support and companionship you’ve shown us along the way.

Thank you to everyone who played the demo and provided feedback, to our backers who supported us unconditionally during the Kickstarter campaign, and to the content creators who learned about our game and shared it with others. You've all helped the game grow quickly and improve significantly.

With the official release of the game, “Mini Airways: Prologue” will be closing. Thank you all for your support and for playing! Your progress will be preserved and accessible in the demo of our main game page as well as the full game. We hope to continue this journey with you as we develop and improve further!


Thanks again, and don't forget to add Mini Airways to your wishlist to get notified as soon as the game launches!

https://store.steampowered.com/app/2289650/Mini_Airways/



For the latest game updates and special events, join our official community on Discord and follow our social media channels:

Official Discord: Click to Join
Official Youtube: Click to Enter
Twitter: Click to Enter


CCC Games & Erabit Studios
ElderGods Simulator - Rogueroom
In the version updated two hours ago, a bug occurred due to the addition of a new feature — all character attributes reset to level 1 upon entering the Sacrifice interface.

If your save file was rendered unusable due to this, we deeply apologize and will learn from this mistake. In the future, we will ensure thorough testing before releasing updates.

The bug has now been fixed. We apologize again for any inconvenience caused.
BYTES: The Reverse Tower Defense - IcySoulStudios
Hello.

First off, major fix I'm surprised slipped through the cracks.

-The Byte Editor properly saves selected models.

I think this one came from changes before release. Not sure anyone noticed, definitely not me. Either way, Bytes can use custom models again and it helps differentiate custom Bytes a lot. Whoops!

Added perks to use in the Byte Editor:
-Replicate
When Bytes would die, they instead create a clone with a fraction of their original stats on the spot. Particularly good against slow, high damage turrets.
-Regen
Byte slowly gains HP overtime. Useful for a few puzzle-themed levels, poison fields, and low-damage turrets.

Please let me know if you believe the game leans easy, or if it leans hard. I haven't gotten the feedback I have wanted, so it's hard to say. I worry perks could make it lean easier.

Added a secret Balloon model.
Unlocked with a secret easter egg in an existing level.
Now, I won't tell you which of course, but there's enough there to raise suspicions. You'll know it if you get it; there's a small dialogue scene with Complexus. Hint: It's early-mid game, not late game.
I've been wanting to add a Balloons easter egg for a while, and while the Replicate perk was not intended to be a nod to Balloons, it definitely goes well with the new model.

General patches:
-When loading the level select, the game should try to load some of the special blocks like Firewalls, Slow/Poison fields, Data Vaults, etc. This is because I noticed the bane of all development: shader compilation slowdowns. Ever play a game and it runs slow or jitters for the first time you play it, but it seems to stable out later? That's because you're loading shaders. Once they are loaded, they stay loaded. When working on the update, I had to adjust the build and it reverted my own PC's shader cache. I noticed when loading into a level the poison field didn't load in and it killed my Bytes. This isn't good, so I made those load in before level select. Hopefully that avoids some problems.
-Titan Fan particle effect adjustments so all that evil red binary doesn't go out of it's range.
...

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