It's A Farmer Thing - Giftzwerg Games

Fixed: UI on resolutions where it was not displayed correctly, such as 4k.

Added: FSR(3) for better anti-aliasing and more FPS. "Switchable in the video settings."

Changed: Some graphic effects for better visual representation.

Devil's Tower - 简·拉基次德
降低30层敌人难度
绝境挑战限时改为75分钟
异界双子 -Twin Souls- - enkitt

To Our Esteemed Players,

Over the past two-plus years, it has been the development team’s great honor to have earned your favor.

This project’s development was fraught with hardships. It may not be perfect—for the creators, it even carries memories they’d rather not revisit. It was born amid countless doubts, pushed forward by an unyielding obsession, concluded amid the exhaustion of a rookie team, and finally launched out of a desperate longing to hold onto it. It began with a dedication to art, passion for storytelling, and eagerness to create; it witnessed the youth and confusion of a group of people who were themselves gamers, and stands as an unpolished confession of our hearts.

Yet it remains a beautiful chapter of time in our minds, and a unrefined answer sheet from a group of people who dreamed of making games.

If this work has brought you even a sliver of new experience—no matter how you look at it—please remember: it also came from a group of gaming enthusiasts. Someday, you might become a creator too. May your journey be filled with joy and enthusiasm.

Today, the team members have gone their separate ways. The revenue from this launch has been meager, but we are grateful to every player who took the time to experience our work. We offer our most sincere thanks.

All available revenue from this work will be donated to public welfare projects.

Due to issues regarding the ownership of the work’s rights, we will take this project off the shelves in the coming days.

That said, if we ever get another chance, we hope to bring more bright and hopeful stories to this world.

Unpredictable Star - 星球账号
Summoning creature Unpredictable stat force and summoner Unpredictable stat force are equal, no less than one star.
The enemy's dynamic level growth rate has decreased slightly.
The level of the enemy lakeside turret in the 'Joint Battle' has been slightly lowered.
The maximum star rating limit for reinforcements is 6 stars.
Life Blood Playtest - WOODCHiP Finish
Version 0.0.10.2 is now live for Life Blood!
Thank you to the Playtesters for the help finding issues fixed in this patch!
Pre-warning: Your save will be wiped due to a new Save Slot system, sorry!

Changelog:
* Added new Bandit vocal sounds.
* Added Save Slots.
* Added Toggle HUD keybind in Settings Menu.
* Added surface detection system for Enemy footsteps.
* Bandits can now (rarely) throw rocks when input reading the Player healing.
* Usable Items now auto-equip into the Hotbar when collected.
* Item glow VFX is now proportional to size of the Item.
* Overall performance improvements.
* Minor changes to Tutorial.
* Changed Bridge ladder shortcut in Lonnehart Village.
* Changed "Life Blood Needed" increment for levelling up (100 -> 250).
* Adjusted Gravekeeper stagger chance.
* Adjusted Armour weight sprinting speeds.
* Improved Lighting in Cathedral.
* Fixed hidden UI breaking death black screen.
* Fixed The Scrawler's ! icon being prematurely visible.
* Fixed weird miscalculations occuring with Enemies staggering after being Parried.
* Fixed Tutorial Cathedral stair collision.
* Fixed explosive magic projectiles not giving knockback force.

Thank you for playing <3
Karos Classic - Julia


x2 ENCHANT RATES IN KAROS CLASSIC!

From 13.09.2025 (14:00 UTC+3) to 15.09.2025 (14:00 UTC+3), Karos Classic will have x2 enchant rates!

Hurry to enchant to +13 and become more powerful!

Don’t forget to use protection so you don’t lose your precious gear!

May luck be on your side!
Sphere 3 - Evanesca


A rune activation rate is on!

The steeper the rune, the more desirable it is, and the more difficult it is to activate it. Many glorious warriors suffered on the field of this battle, and the wounds are still fresh. Now we will heal them!

In the next 24 hours, the chance of successfully activating runes has been increased by 50%!

Activate your runes with rate:
✨x1.5 to success

Remember that the Fortify Rune Crystal will increase your success rate by another 100%, and you will be able to activate your runes with a 2.5% chance, while the Save Rune Crystal will protect your runes if something does go wrong.

Now everything will work for sure!
Good luck!
Hydro - HarmanMotor

Hello everyone!

It's time for another update for Hydro - this one is quite substantive and takes the game to v1.15 (confirm the version number from the Main Menu of the game).

Here's what v1.15 brings...

LIGHTNING EFFECTS!

Brace yourself, the first iteration of lightning effects has landed and is now part of the existing dynamic weather system! Now you're not the only one wielding electricity...Mother Nature has some tricks up her sleeve...

This update brings not only visual (and audio) effects of lightning (although those in themselves are pretty cool!), but lightning can also affect game play for those unlucky players. Here's a breakdown of the new effects:

  • Lightning Occurrence: When the weather turns sour, there is a chance of lightning that can accompany the rain; lightning is not guaranteed every time it rains however, so listen out for distant thunder...if you can hear that, you'll likely be seeing lightning too (if you haven't already!). In the absence of hearing any thunder, you'll only get a rain shower...

  • Lightning Strike Likelihood: Lightning has several 'profiles' with which control the 'focus area' of the lightning strikes. The most likely lightning will spawn itself randomly all over the map and the likelihood of it hitting you as the player or the power station is rather low (but not zero). There are however other (less likely) 'profiles' which, if selected by Mother Nature, can mean that lightning has a greater chance of striking nearby or IN the power station (and you). Note that in all cases, lightning will never spawn in an exactly 'scripted' location! Lightning spawn locations are completely dynamic and randomized within ranges of map coordinates

  • What happens if Lightning hits? If you are unlucky enough to be struck by lightning, you will experience the 'standard' incapacitation in the same way you will if you are electrocuted (but note additional info below re: Fatal Electrocution also introduced with this update!). As of v1.15, if lightning should strike the power station, it can blow some fuses and make the radio behave a bit erratically! If however lightning manages to exactly strike the Accumulator banks, it may have a significant effect on its 'condition' rating! It's envisaged that more power station lightning ill-effects will be added in future updates...

FATAL ELECTROCUTION

With this v1.15 update comes the option to enable fatal electrocution! Electrocution currently occurs if you as the player comes into contact with live wires or the Generator Grid Fuse during grid sync.

In the Difficulty Options screen, you will notice a new option 'Immortal Player'. This is ENABLED by default, meaning that 'death' is not possible (as per the current experience). If you disable the option however, there will be a CHANCE that if you electrocute yourself, your player character MAY die. This is a game-ending event!

Note: being struck by lightning will also count towards electrocution, so if the 'Immortal Player' setting is DISABLED and you're struck by lightning, you may experience an game-ending event... ⚡

VARIABLE FOG DENSITY

This update also includes variable fog density, which means no longer will the fog be at a set amount. There will be days when you'll notice thick fog and other times when you'll be able to see further to the horizon. This is independent of whether it's raining or not.

OTHER QUALITY-OF-LIFE ADDITIONS

Other fixes and additions as part of this update include:

  • If your fatigue levels are VERY high and you manage to get close to the bed and pass-out, this will now count as a 'well-rested' rest and you will not be penalized with high fatigue when you wake up. Previously, you had to explicitly hit 'E' beside the bed in order to gain a 'well-rested' energy boost.

  • If you attempt to interact with a line shaft bearing when NOT holding the Hand Oiler, you will now see an on-screen message 'Hand Oiler required'. This is inline with the experience of interacting with power line insulators and the Generator Air Filter when not holding the Cleaning Sponge.

  • Night-time overcast clouds have been darkened slightly as they were previously quite 'bright' and slightly unrealistic given the low-light environment of the night.

As always, thanks for your ongoing support and I will see you in the next update!

Until then, happy generating! 🌩️🛞⚡

Dollhouse of Dead - goodeugenedm

Thank you for 10'000 wishlists!

We’ve reached an incredible milestone — 10,000 players have added Dollhouse of Dead to their wishlists!

From the bottom of our dark little dollhouse hearts: thank you. Your support gives life to this nightmare and inspires us to make it even more terrifying, more twisted, and more unforgettable

This is only the beginning — the doors of the dollhouse are just starting to creak open, and much darker rooms await

Stay close. Stay brave. And once again… thank you for being part of this journey into fear

Shrommzzz: Mushroom Foraging - spacepigeonstudios

We take our player feedback very seriously! Here are the latest tweaks based on your feedback. Thank you so much for taking the time to write to us!

  • Removed an exploit where you could make infinite shromz via de storage.

  • Update mystery nr 98 with the correct shrom solution

  • Fixed the storage system overall, let's not point fingers but there were some bugs in there!

  • Updated the Blimp selling box so it's a lot clearer you can't actually take back sold items.

  • Removed a resolution in the settings that made the game crash as we confirmed it was testing value which hadn't any real value.

  • Lowered the graphics on basecamp a little bit, but with a huge performance boost, now it should be playable for everyone! The other islands seemed fine though.

  • Updated the cavesystems and their colissions as some people got stuck in some narrow parts.

and lastly

  • Someone reported the achievement 'mystery shrom 1' as not working, we confirmed it does, you just have to look around more ;) It's a very specific mushroom to pick up.

...

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